Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:36:11 Player: Meliethel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1338) 1338 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4178 Bonus ------- None Cogmind --------- Core Integrity 639/700 Matter 7/300 Energy 140/140 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (10) --- Improved Targeting Computer Transmission Jammer Transmission Jammer Light Armor Plating Medium Reactive Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Pulse Rifle Particle Cannon Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Sensor Array Signal Interpreter Improved Targeting Computer Light Armor Plating Light Armor Plating Particle Gun Pulse Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 85 | 9 11 6 40 14 5 Power 8 | 3 1 . 2 1 1 Engine 7 | 3 . . 2 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 8 1 . Treads 2 | 2 . . . . . Leg 9 | . 2 . 6 1 . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 2 4 1 18 5 3 Device 14 | 1 1 1 8 2 1 Storage 6 | 1 3 . 1 . 1 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 11 | . . . 9 2 . Artifact . | . . . . . . Weapon 31 | 2 4 5 12 7 1 Energy Gun 10 | . 1 . 5 3 1 Energy Cannon 4 | . 1 . 1 2 . Ballistic Gun 6 | 2 1 3 . . . Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . . 1 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 1 2 . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 24 | . 3 1 5 13 2 Power 4 | . . 1 1 2 . Propulsion 5 | . 1 . 1 2 1 Utility 5 | . 1 . 1 2 1 Weapon 10 | . 1 . 2 7 . Highest Loss Streak 11 | . 3 1 2 11 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 92 80 95 79 33 Engine 8 | . 7 . 10 6 3 Core 2 | . 6 7 . . . Treads 3 | . 14 . . . . Leg 17 | . 13 28 18 15 6 Wheel 1 | . . . 2 . . Device 5 | . 7 2 4 7 6 Storage 11 | . 14 14 11 9 2 Processor 1 | . . . . 9 12 Protection 2 | . . . 5 . . Energy Gun 12 | . 2 . 22 6 . Energy Cannon 3 | . 3 8 1 8 . Ballistic Gun 6 | . 18 14 . . . Ballistic Cannon 4 | . . . 7 12 . Launcher 3 | . . . 7 3 . Special Melee Weapon 2 | . 3 5 1 . . Naked Turns . | . . . . . . Heaviest Build 38 | 14 19 19 38 36 16 Greatest Support 40 | 40 40 20 20 20 10 Greatest Overweight (x) 9 | . . . 3 9 5 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 20 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 6 Most Carried 10 | 7 10 10 10 10 7 Average Carried 6 | 3 8 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 7 10 8 9 4 6 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Tank 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1154 | 354 203 21 576 . . Remotely . | . . . . . . Salvage Created 1770 | 146 398 68 959 199 . Parts 101 | 7 15 11 42 26 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . 8 6 15 12 . Guns 17 | . 7 1 9 . . Cannons 10 | . 1 3 4 2 . AOE 14 | . . 2 2 10 . Classes Destroyed 10 | 2 2 . 5 1 . Worker 1 | . . . . 1 . Builder 2 | . . . 2 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Recycler 6 | 1 1 . 4 . . Watcher 6 | . . . 4 2 . Swarmer 18 | . 3 6 . 9 . Grunt 17 | . 5 . 10 2 . Brawler 1 | . . . 1 . . Sentry 5 | . . . 4 1 . Best Kill Streak 11 | 1 3 3 4 11 . Combat Bots Only 10 | . 3 3 2 10 . Max Kills in Single Turn 5 | 1 1 2 1 5 . Gunslinging . | . . . . . . Exploded 4 | . . 2 1 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 290 | . 82 30 53 113 12 Missed 66 | . 17 9 14 23 3 Damage Taken 3349 | . 724 202 949 1282 192 Core 634 | . 100 17 180 276 61 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 53 55 49 . Volleys Fired 141 | 16 48 14 44 17 2 Largest 4 | 2 2 2 4 4 1 Hottest 264 | 40 80 80 235 264 56 Shots Fired 307 | 32 92 27 126 28 2 Gun 217 | 32 77 14 89 3 2 Cannon 79 | . 15 12 30 22 . Launcher 11 | . . 1 7 3 . Special . | . . . . . . Kinetic 141 | 32 66 14 18 11 . Thermal 144 | . 15 12 101 14 2 Explosive 11 | . . 1 7 3 . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 14 | 9 7 4 14 5 7 Robot Miss Streak 6 | 4 5 6 5 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 199 | 15 60 15 94 13 2 Core Hits 94 | 7 19 7 42 18 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Burn 3 | . . . 2 . 1 Melee Attacks 30 | . 10 4 16 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 28 | . 8 4 16 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3493 | 156 592 215 1495 1006 29 Guns 1678 | 156 469 65 942 17 29 Cannons 744 | . 123 87 252 282 . Explosions 1071 | . . 63 301 707 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 833 | 156 363 65 110 139 . Thermal 1483 | . 123 87 1084 160 29 Explosive 1071 | . . 63 301 707 . Electromagnetic 106 | . 106 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 122 | . . . 83 39 . Projectiles . | . . . . . . Explosions 122 | . . . 83 39 . Melee . | . . . . . . Knockbacks 2 | . . . 1 1 . Impact . | . . . . . . Kinetic 2 | . . . 1 1 . Secondary . | . . . . . . Self-Inflicted Damage 543 | . . 34 461 48 . Shots 8 | . . 1 6 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 576 | . 292 228 504 576 18 Average Temperature 157 | . 108 91 172 238 13 Received Heat Transfer 1053 | . 330 . 228 441 54 Effects 24 | . 1 . 11 12 . Shutdowns 4 | . . . 4 . . Energy Bleed 4 | . 1 . 1 2 . Interference 3 | . . . 3 . . Matter Decay 3 | . . . 1 2 . Short Circuit 3 | . . . 1 2 . Damage (minor) 4 | . . . 1 3 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 3 . 6 . . Heat Transferred 3404 | . 259 185 2516 296 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 366 | 20 120 149 366 348 159 Initial 144 | . . 9 57 60 144 Average 70 | 3 37 106 128 159 155 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 100 75 62 100 Level 1 10 | . . . 24 37 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 14 5 23 15 4 Peak Tracking Total 11 | . 5 3 4 11 4 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 5 2 . Max in Single Turn 3 | . . . 3 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 3 . 5 2 1 Terminals 7 | . 2 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . 11 . 12 6 4 Successful 27 | . 9 . 10 5 3 Failed 6 | . 2 . 2 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 6 . 5 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 5 . 5 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 5 . 4 5 3 Record 7 | . 3 . . 4 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 4 | . 1 . 2 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . 4 . 4 . . Process 1 | . 1 . . . . Report Inventory 3 | . 1 . 2 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 2 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 9 . 12 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 15 | . 6 2 7 . . Non-combat 14 | . 5 2 7 . . Combat 1 | . 1 . . . . Robot Hacks Applied 25 | . 9 3 13 . . parse_system 7 | . 3 1 3 . . no_distress 16 | . 5 2 9 . . find_recycling 2 | . 1 . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4861 | 1669 861 270 1611 297 153 Spaces Moved 1744 | 444 438 172 512 83 95 Core 22 | 18 . . . 2 2 Treads 634 | 426 208 . . . . Legs 986 | . 230 172 410 81 93 Wheels 102 | . . . 102 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 120 120 Average Speed 155 | 155 138 120 176 199 136 Slowest Speed 500 | 160 160 120 330 500 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 40 46 37 42 16 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 192 | . . 12 150 30 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE 188 | . . 12 150 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3611 | 1392 602 208 1107 186 116 Wait 1538 | 911 77 10 465 68 7 Move 1739 | 443 437 171 511 82 95 Hop . | . . . . . . Pick Up 53 | 13 12 1 18 3 6 Fast Attach 2 | 1 . . 1 . . Attach 38 | 6 4 2 14 8 4 Detach 5 | . . . 3 1 1 Swap 45 | 2 7 4 25 6 1 Drop 20 | . 7 2 10 1 . Fire 141 | 16 48 14 44 17 2 Melee 30 | . 10 4 16 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 1670 | -11/Scrapyard | Entered Materials 1671 | -10/Materials | Build established: Mutant 1862 | -10/Materials | Discovered new exit (range 12) 2039 | -10/Materials | Discovered new exit (range 9) 2137 | -10/Materials | Lost 3 parts (1n1u1w) 2460 | -10/Materials | Discovered new exit (range 15) 2531 | -10/Materials | Entered Mines 2614 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2640 | -10/Mines | Discovered new exit (range 5) 2794 | -10/Mines | Discovered new exit (range 6) 2795 | -10/Mines | Assembled infested the area 2801 | -10/Mines | Entered Materials 2801 | -9/Materials | Evolved 2 slots: Weapon x2 4386 | -9/Materials | Discovered new exit (range 15) 4412 | -9/Materials | Entered another Materials area 4412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4623 | -8/Materials | Destroyed 10 combat bots 4690 | -8/Materials | Discovered new exit (range 11) 4693 | -8/Materials | Core integrity fell below 50% 4709 | -8/Materials | Entered Factory 4709 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4738 | -7/Factory | Lost 11 parts (1p2n2u6w) 4862 | -7/Factory | Self-destructed Last Messages --------------- >>Access(Emergency) Found 2 emergency access doors: (31,122) (47,127) Map updated. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. >>Alert(Check) Current Alert Level: Low Security 04816_ Acquired Beam Rifle. 04818_ Discarded Terrain Scan Processor. 04821_ Acquired Transmission Jammer. 04824_ Acquired Hvy. Rocket Launcher. 04827_ Acquired Transmission Jammer. 04848_ ALERT: All DSF locations entering lockdown mode. 04851_ Aluminum Leg destroyed. 04858_ Sensor Array destroyed. 04860_ L-41 Fighter suffers critical hit (Burn). 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