Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 17:38:50 Player: Flufflewump Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1640) 1640 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3638 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 479/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Heavy EM Shotgun Light EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Heavy EM Shotgun Light EM Pulse Cannon Light Assault Rifle Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 57 | . 7 16 34 Power 7 | . 1 2 4 Engine 4 | . 1 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | . . 2 10 Treads 1 | . . . 1 Leg 11 | . . 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . . 3 3 Device 3 | . . 2 1 Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 32 | . 6 9 17 Energy Gun 7 | . . 2 5 Energy Cannon 9 | . 2 2 5 Ballistic Gun 13 | . 3 4 6 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 15 | . . 2 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 8 | . . 2 6 Highest Loss Streak 5 | . . 2 5 Average Slot Usage (%) 94 | . 83 97 94 Engine 6 | . 14 11 1 Core 3 | . . . 6 Leg 24 | . 28 22 24 Device 8 | . . 9 9 Storage 10 | . 14 11 9 Protection 3 | . . . 6 Energy Gun 6 | . . 1 11 Energy Cannon 18 | . 5 34 9 Ballistic Gun 11 | . 19 6 14 Naked Turns . | . . . . Heaviest Build 41 | 10 17 37 41 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | . 6 10 10 Average Capacity 8 | . 6 6 10 Most Carried 10 | . 6 6 10 Average Carried 7 | . 5 5 8 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 6 5 6 10 Class Distribution -------------------- 37% | Scavenger-Tank 26% | Scavenger-Gunner 26% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1165 | 200 66 286 613 Remotely . | . . . . Salvage Created 2014 | . 175 832 1007 Parts 122 | . 16 53 53 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 8 17 16 Guns 18 | . 8 . 10 Cannons 18 | . . 14 4 AOE 5 | . . 3 2 Classes Destroyed 11 | . 4 4 3 Worker 3 | . . 2 1 Builder 2 | . 1 . 1 Tunneler 1 | . . 1 . Hauler 2 | . . . 2 Operator 1 | . 1 . . Watcher 3 | . . 1 2 Swarmer 8 | . 6 2 . Grunt 17 | . 2 8 7 Duelist 1 | . . . 1 Sentry 13 | . . 7 6 Hunter 2 | . . . 2 Best Kill Streak 5 | . 4 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2205 | . 166 516 1523 Core 158 | . 27 60 71 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 89 85 . Volleys Fired 97 | . 13 32 52 Largest 4 | . 2 4 4 Hottest 272 | . 50 272 196 Shots Fired 304 | . 23 118 163 Gun 158 | . 21 9 128 Cannon 138 | . . 107 31 Launcher 8 | . 2 2 4 Special . | . . . . Kinetic 121 | . 21 9 91 Thermal 135 | . . 107 28 Explosive 8 | . 2 2 4 Electromagnetic 40 | . . . 40 Robot Hit Streak 11 | . 5 8 11 Robot Miss Streak 8 | . 1 5 8 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 172 | . 13 59 100 Core Hits 79 | . 12 24 43 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3683 | . 289 1381 2013 Guns 1479 | . 174 72 1233 Cannons 1468 | . . 1112 356 Explosions 736 | . 115 197 424 Melee . | . . . . Ramming . | . . . . Kinetic 1019 | . 174 72 773 Thermal 1410 | . . 1112 298 Explosive 681 | . 115 197 369 Electromagnetic 573 | . . . 573 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 2 | . . 2 . Message Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 34 | . . 25 9 Projectiles 16 | . . 16 . Explosions 18 | . . 9 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . . . 134 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . . 306 174 Average Temperature 92 | . . 114 50 Received Heat Transfer 636 | . 24 189 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2553 | . . 1998 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 543 | . 230 543 432 Initial 191 | . . 96 191 Average 275 | . 159 301 280 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 16 | . 51 21 5 Level 1 67 | . 48 43 88 Level 2 15 | . . 34 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 9 39 31 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 10 | . . 10 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful . | . . . . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2612 | . 266 965 1381 Spaces Moved 1425 | 1 175 509 740 Core . | . . . . Treads . | . . . . Legs 1425 | 1 175 509 740 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 120 Average Speed 144 | 120 120 150 146 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 27 47 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 12 16 28 Melee . | . . . . Projectile . | . . . . AOE 56 | . 12 16 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1769 | . 212 638 919 Wait 124 | . . 60 64 Move 1422 | . 174 508 740 Hop . | . . . . Pick Up 23 | . 6 8 9 Fast Attach 32 | . 2 4 26 Attach 8 | . . 5 3 Detach 7 | . . 2 5 Swap 17 | . 5 7 5 Drop 39 | . 12 12 15 Fire 97 | . 13 32 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Weapon x2 561 | -9/Materials | Build established: Gunner 600 | -9/Materials | Discovered new exit (range 10) 966 | -9/Materials | Discovered new exit (range 16) 1232 | -9/Materials | Entered another Materials area 1232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -8/Materials | Build established: Scavenger-Gunner 1430 | -8/Materials | Garrison activated, responded to threat 1481 | -8/Materials | Lost 3 parts (1p2w) 1593 | -8/Materials | Lost 5 parts (1p1n1u2w) 1661 | -8/Materials | Lost 3 parts (2n1w) 1681 | -8/Materials | Garrison activated, responded to threat 2016 | -8/Materials | Build established: Scavenger-Tank 2613 | -8/Materials | Self-destructed Last Messages --------------- 02166_ Acquired Hvy. EM Shotgun. 02260_ Dropped Heat Sink. 02261_ Acquired Hrd. Medium Armor Plating. 02362_ Heat Sink fried. 02362_ Y-45 Defender destroyed. 02373_ Heat Sink fried. 02373_ Imp. Ion Engine fried. 02373_ Y-45 Defender destroyed. 02438_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 02441_ R-06 Scavenger collects Particle Gun. 02449_ G-47 Trooper suffers critical hit. 02449_ Chain reaction triggered in Lgt. Nuclear Core. 02449_ Imp. Heat Sink fried. 02449_ G-47 Trooper destroyed. 02599_ O-16 Technician uses terminal to summon reinforcements. 02599_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02599_ O-16 Technician locks terminal. 02599_ Triggered Alarm Trap. 02599_ An alarm sounds. 02599_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ??????????############### #???? ??# # | | ??????? #?? ! """# # | | ??????? ## R"# ######## | | ?????????"" 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