Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 08:45:40 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (1293) 1293 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3832) 3832 TOTAL SCORE: 12795 Bonus ------- Win 3000 Win Speed 832 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 76/100 System Corruption 0% Temperature Cool (6) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Makeshift Heat Sink Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Nova Cannon Enhanced Nova Cannon > --- INVENTORY (8) ---- Backup Power VII Cooled Nuclear Pulse Thruster IFF Parser ECM Suite Improved Medium Armor Plating Micro-nuke Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Makeshift Heat Sink Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Ionic Axe > --- INVENTORY -------- Backup Power VII Q-thruster Improved Q-thruster IFF Parser ECM Suite Improved Medium Armor Plating Nova Cannon Micro-nuke Launcher [Rating: 143] Favorites ----------- Power Backup Power VII Engine Backup Power III Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 1 . 1 . . . . . . 1 Utility 12 | . . . . 1 2 1 1 2 . . 2 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 88 | 7 2 3 8 4 12 10 2 10 5 . 13 3 9 Power 7 | 1 . . 1 . 2 1 1 1 . . . . . Engine 4 | 1 . . 1 . 1 . 1 . . . . . . Core 2 | . . . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 29 | 2 . 2 6 3 . 5 . 2 2 . 3 1 3 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 25 | . . . 6 3 . 5 . 2 2 . 3 1 3 Utility 39 | 2 1 1 . 1 6 4 1 7 2 . 8 1 5 Device 15 | 1 1 . . 1 2 . . 4 1 . 3 1 1 Storage 2 | 1 . . . . . 1 . . . . . . . Processor 8 | . . . . . 2 2 . 1 1 . 1 . 1 Hackware 9 | . . . . . . 1 1 1 . . 4 . 2 Protection 5 | . . 1 . . 2 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 1 . 1 . 4 . . . 1 . 2 1 1 Energy Gun 2 | 1 . . . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 2 1 . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . 2 . . . . 2 Parts Lost 12 | . . . 3 2 . . . . 4 . 1 1 1 Power 1 | . . . 1 . . . . . . . . . . Propulsion 7 | . . . 1 2 . . . . 2 . 1 . 1 Utility 3 | . . . . . . . . . 2 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . Highest Loss Streak 3 | . . . 3 2 . . . . 2 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 4 7 8 7 7 8 8 7 7 7 7 7 7 7 Power . | . 1 1 . . . 1 . . 1 1 1 1 1 Propulsion 1 | 3 3 2 1 2 1 . . . . . 1 2 2 Utility 3 | . 2 3 3 2 2 3 4 4 3 3 2 2 2 Weapon 2 | . 1 1 2 2 3 3 3 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 1 1 1 1 5 5 . 4 . 2 3 . 2 Power 3 | . . . . . 1 1 . . . . 1 . . Propulsion 8 | . 1 1 1 . 3 . . . . . 1 . 1 Utility 7 | . . . . 1 . 2 . 2 . 1 . . 1 Weapon 7 | . . . . . 1 2 . 2 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 93 86 87 92 91 93 88 94 95 93 95 Engine 5 | . 14 14 10 9 3 3 5 5 7 5 2 . . Core 2 | . . . . . 3 2 5 1 . . 3 8 8 Reactor 1 | . . . . . . . . 3 2 5 2 . . Treads 5 | . 28 26 6 . . . . . . . . . . Flight 25 | . . . 26 43 38 39 35 31 27 31 27 21 23 Device 17 | . 14 11 11 14 16 13 11 16 21 21 22 25 25 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 4 4 4 Processor 5 | . . . . . 2 7 5 5 6 10 11 8 8 Hackware 6 | . . . . . . 4 8 15 7 5 8 13 16 Protection 3 | . . 2 . 1 7 6 5 3 4 5 2 3 1 Ballistic Gun 2 | . 14 14 7 . . . . . . . . . . Ballistic Cannon 2 | . 5 14 5 . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 6 5 5 5 5 4 4 4 Peak Build Rating 143 | 9 9 8 10 15 28 49 56 81 83 83 108 125 143 Average Rating 60 | 4 8 8 9 12 21 46 54 70 69 76 90 122 137 On Entrance 45 | . 9 8 8 9 15 26 49 56 76 83 76 108 120 Avg Prop Armor Cover (%) 4 | . . . 14 . . 6 4 2 2 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 15 16 16 16 15 24 19 21 29 41 29 34 38 46 Greatest Support 52 | 40 40 40 26 20 20 38 25 45 39 36 40 40 52 Greatest Overweight (x) 3 | 3 . . 1 . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 5 7 8 7 7 7 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 8 8 8 7 8 8 8 7 Class Distribution -------------------- 24% | Sprinter 23% | Hacker-Ninja 21% | Mutant 7% | Hacker-Scout 7% | Infiltrator-Ninja 6% | Hacker-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 1765 | 273 . 119 57 . 335 150 20 117 230 74 205 . 185 Remotely . | . . . . . . . . . . . . . . Salvage Created 2116 | 44 . 40 65 . 205 395 180 348 166 93 244 . 336 Parts 119 | 7 . 1 13 . 7 20 10 17 10 13 10 . 11 Haulers Intercepted 7 | . . . . . . 3 . 1 . . 1 . 2 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 6 10 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 25 | . . 2 6 . . . . . 12 5 . . . Melee 3 | . . . . . . . . . 3 . . . . Guns 2 | . . 1 1 . . . . . . . . . . Cannons 3 | . . 1 2 . . . . . . . . . . AOE 17 | . . . 3 . . . . . 9 5 . . . Classes Destroyed 11 | 1 . 2 2 . 2 1 . 1 . 1 1 . . Builder 7 | . . . . . 1 4 . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 7 | . . . . . . 3 . 1 . . 1 . 2 Recycler 5 | . . . . . 3 . 1 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 6 | . . . 1 . . 1 1 . . . 2 . 1 Watcher 5 | . . . . . . . . 1 . . 1 . 3 Swarmer 23 | . . . 6 . . . . . 12 5 . . . Grunt 1 | . . 1 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 5 | 1 . 2 3 . 2 1 1 2 5 5 1 . 2 Combat Bots Only 5 | . . 2 3 . . . . . 5 5 . . . Max Kills in Single Turn 5 | 1 . 1 1 . 1 1 1 1 5 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . . 5 3 . . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 136 | . . 13 44 13 . . . 9 37 10 2 4 4 Missed 57 | . . 2 13 5 . . . 6 18 6 1 3 3 Hits 79 | . . 11 31 8 . . . 3 19 4 1 1 1 Projectile 79 | . . 11 31 8 . . . 3 19 4 1 1 1 AOE 2 | . . 2 . . . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . . . . . Damage Taken 1177 | . . 174 336 123 . . . 52 332 79 29 25 27 Core 186 | . . . 52 36 . . . 15 83 . . . . Absorbed by Shields 12 | . . . . . . . . 12 . . . . . Regen/Repaired (Parts) 93 | . . . . . 54 . . 39 . . . . . Core Remaining (%) 97 | 100 . 100 87 93 100 100 100 . . 91 100 100 100 Volleys Fired 74 | 4 . 7 18 4 7 . . . 5 3 13 . 13 Largest 2 | 2 . 2 2 1 1 . . . 1 1 1 . 1 Hottest 120 | 70 . 50 50 30 50 . . . 49 49 113 . 120 Shots Fired 92 | 8 . 14 25 4 7 . . . 5 3 13 . 13 Gun 29 | 8 . 7 7 . 7 . . . . . . . . Cannon 47 | . . 7 14 . . . . . . . 13 . 13 Launcher 16 | . . . 4 4 . . . . 5 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 39 | 4 . 14 21 . . . . . . . . . . Thermal 37 | 4 . . . . 7 . . . . . 13 . 13 Explosive 16 | . . . 4 4 . . . . 5 3 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 . 9 5 . 7 . . . 8 . . . . Robot Miss Streak 4 | 1 . 1 4 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 96 | 5 . 11 6 . 9 17 2 8 6 3 14 . 15 Core Hits 66 | 2 . 4 6 3 4 6 2 5 13 6 7 . 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 10 | . . . 1 . 2 2 . 2 . . 2 . 1 Burn 1 | . . . . . 1 . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . Sever 7 | . . . . . . 2 . 2 . . 2 . 1 Melee Attacks 202 | . . . . . 13 34 5 30 9 4 55 2 50 Impact 3 | . . . . . 3 . . . . . . . . Slashing 199 | . . . . . 10 34 5 30 9 4 55 2 50 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 2 7 1 4 . 1 4 . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5679 | 68 5 160 232 63 314 1045 132 452 1089 452 805 . 862 Guns 286 | 65 . 85 50 . 86 . . . . . . . . Cannons 129 | . . 74 55 . . . . . . . . . . Explosions 1308 | . . . 127 63 . . . . 840 278 . . . Melee 3947 | . . . . . 228 1045 132 452 249 174 805 . 862 Ramming 9 | 3 5 1 . . . . . . . . . . . Kinetic 303 | 39 . 159 105 . . . . . . . . . . Thermal 112 | 26 . . . . 86 . . . . . . . . Explosive 1308 | . . . 127 63 . . . . 840 278 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 228 | . . . . . 228 . . . . . . . . Slashing 3719 | . . . . . . 1045 132 452 249 174 805 . 862 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 1 . . Average Corruption 1 | . . . . . . . . 1 2 2 1 . . Corruption Purged 1 | . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 2 6 2 3 . . Message Errors 3 | . . . . . . . . 1 1 . 1 . . Matter Fused 1 | . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . 2 2 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 654 | . . . 9 . 208 215 . 41 11 54 32 . 84 Projectiles . | . . . . . . . . . . . . . . Explosions 20 | . . . 9 . . . . . 11 . . . . Melee 634 | . . . . . 208 215 . 41 . 54 32 . 84 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . 10 7 . . . . 27 18 . . . Shots 4 | . . . 1 1 . . . . 1 1 . . . Rammed 6 | 2 3 1 . . . . . . . . . . . Targets Rammed 6 | 2 3 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 294 | 27 . 2 8 26 63 36 . 294 . . 60 . 54 Average Temperature 25 | 12 . 2 3 13 24 14 . 162 . . 20 . 22 Received Heat Transfer 204 | . . 30 75 63 . . . . 18 . 9 . 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 407 | 74 . . . . 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 195 | 5 6 20 195 127 53 25 5 54 . . 160 122 143 Initial 129 | . . . . 78 53 7 . . . . 129 87 58 Average 37 | 1 . . 100 77 15 3 1 19 . . 104 106 30 Influence Increases 2259 | 10 6 20 325 109 138 105 12 224 340 145 398 51 376 Destroy 0b10 Robot/C 480 | . . 20 120 . . . . . 240 100 . . . Destroy 0b10 Robot/NC 175 | 10 . . 5 . 20 40 10 25 5 5 25 . 30 Destroy Leader 74 | . . . 20 . . 6 . 4 20 10 4 . 10 Successful Hack 303 | . 6 . 28 13 32 18 . 39 . . 86 30 51 Disable Machine 165 | . . . 15 15 . 30 . 15 . . 30 . 60 Destroy Structure 357 | . . . 17 21 11 11 2 36 . . 88 6 165 Partial Spotted 270 | . . . . . 45 . . 30 . . 120 15 60 Lose Combat Pursuer 435 | . . . 120 60 30 . . 75 75 30 45 . . Influence Decreases 2235 | 10 6 20 140 177 239 121 10 186 245 87 436 108 450 Entered New Map 396 | . . . . 107 64 9 . 2 15 27 64 68 40 Time Decay 1539 | 10 6 20 110 50 123 112 10 184 190 60 362 30 272 Lost Part 120 | . . . 30 20 . . . . 40 . 10 10 10 Lost Ally 17 | . . . . . 10 . . . . . . . 7 Purge Threat 163 | . . . . . 42 . . . . . . . 121 Squads Dispatched 21 | . 1 . 1 2 2 3 1 1 . . 4 . 6 Investigation 6 | . 1 . 1 . 1 1 . . . . 1 . 1 Extermination 9 | . . . . . 1 1 . 1 . . 2 . 4 Reinforcement 5 | . . . . 1 . 1 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 10 | . . 1 1 1 1 . 1 2 . . 3 . . Communications Jammed 14 | . . . . . . . . . . . 11 . 3 Distress Signals 14 | . . . . . . . . . . . 11 . 3 Times Spotted 102 | . . 5 17 8 6 1 3 7 15 7 15 2 16 Peak Tracking Total 9 | . . 1 7 7 3 1 2 6 9 5 6 1 5 Tactical Retreats 20 | . . 2 4 1 1 . . 3 3 1 4 . 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . 1 . . . 1 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 11 | . . . 1 1 . 2 . 1 . . 2 . 4 Max in Single Turn 1 | . . . 1 1 . 1 . 1 . . 1 . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 76 | . 1 . 5 3 12 6 2 15 2 . 16 3 11 Terminals 45 | . 1 . 4 3 6 3 2 7 1 . 9 2 7 Fabricators 7 | . . . . . 2 . . 1 . . 3 . 1 Repair Stations 6 | . . . . . 2 . . 2 . . 2 . . Recycling Units 5 | . . . 1 . 1 1 . 1 . . . . 1 Scanalyzers 6 | . . . . . . 1 . 2 . . 1 1 1 Garrison Access 6 | . . . . . 1 1 . 2 . . 1 . 1 Total Hacks 153 | . 7 . 13 9 26 12 2 30 2 . 23 6 23 Successful 65 | . 2 . 5 3 12 3 . 15 2 . 8 3 12 Failed 87 | . 5 . 8 6 14 8 2 15 . . 15 3 11 Catastrophic 16 | . . . 2 . 2 2 2 4 . . 3 . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 60 | . 7 . 3 5 6 2 1 5 . . 16 2 13 Terminals 96 | . 7 . 11 9 14 5 2 14 1 . 14 4 15 Fabricators 10 | . . . . . 3 . . 2 . . 4 . 1 Repair Stations 9 | . . . . . 4 . . 3 . . 2 . . Recycling Units 10 | . . . 2 . 1 3 . 2 . . . . 2 Scanalyzers 12 | . . . . . . 2 . 4 . . 1 2 3 Garrison Access 15 | . . . . . 4 2 . 5 . . 2 . 2 Terminal Hacks 25 | . 2 . 3 2 3 1 . 5 2 . 3 1 3 Record 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . 2 . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Level Access Points 6 | . . . . 1 1 1 . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . 1 Unreport Threat 2 | . . . . . 1 . . . . . . . 1 Locate Traps 2 | . . . . . . . . 1 . . 1 . . Zone Layout 3 | . . . 1 . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . 3 . . 3 . . 2 . . Scan Component 2 | . . . . . 1 . . 1 . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . Refit 4 | . . . . . 1 . . 1 . . 2 . . Recycling Unit Hacks 4 | . . . 1 . 1 . . 1 . . . . 1 Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Components 3 | . . . 1 . . . . 1 . . . . 1 Scanalyzer 5 | . . . . . . 1 . 2 . . . 1 1 Insert Component 1 | . . . . . . . . . . . . 1 . Retrieve Study 4 | . . . . . . 1 . 2 . . . . 1 Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . . 1 Unauthorized Hacks 19 | . . . 1 1 4 . . 3 . . 3 1 6 Terminals 16 | . . . 1 1 4 . . 2 . . 2 1 5 Assimilate 6 | . . . . . 2 . . . . . 1 1 2 Botnet 10 | . . . 1 1 2 . . 2 . . 1 . 3 Fabricators 3 | . . . . . . . . 1 . . 1 . 1 Liberate 1 | . . . . . . . . . . . . . 1 Fabnet 2 | . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 58 | . 1 . 5 2 8 3 2 11 . . 14 3 9 Full Trace Events 4 | . . . 1 . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 1 . 2 . . . . 1 Parts Repaired 2 | . . . . . 1 . . 1 . . . . . Time 64 | . . . . . 26 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 4 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 4 | . . . . . 1 . . . . . . 1 2 Largest Group 1 | . . . . . 1 . . . . . . 1 1 Highest-Rated Group 45 | . . . . . 10 . . . . . . 10 45 Highest-Rated Ally 45 | . . . . . 10 . . . . . . 10 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 4869 | 8 115 631 226 103 427 630 69 477 374 125 884 71 729 Optics 1920 | . . . . . . . . . 111 125 884 71 729 Sensors 3796 | . . . . 73 425 628 69 477 366 125 881 70 682 Terrain 24 | 8 16 . . . . . . . . . . . . Structural 2419 | . . . . . . . . 236 374 125 884 71 729 Seismic 4831 | . 99 631 226 103 427 630 69 464 373 125 884 71 729 Jamming 696 | . . . . . . . . . . . 443 71 182 ECM 507 | . . . . . 84 . . . . . 345 . 78 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 5143 | 120 116 773 226 103 427 630 69 477 393 125 884 71 729 Spaces Moved 9296 | 55 67 370 319 235 805 736 183 1368 769 456 1662 197 2074 Core 7 | 7 . . . . . . . . . . . . . Treads 450 | 48 67 335 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 100 | . . 35 65 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8739 | . . . 254 235 805 736 183 1368 769 456 1662 197 2074 Fastest Speed 22 | 50 160 90 31 27 27 23 29 22 22 22 22 25 22 Average Speed 32 | 160 160 153 44 27 27 27 29 24 31 22 22 25 22 Slowest Speed 200 | 200 160 160 114 31 107 32 29 29 103 22 26 26 25 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . 3 3 2 1 . 6 . . 8 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 14 60 35 27 24 20 6 33 76 72 43 6 51 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 4 5 . . . Spaces Dug 142 | . . . 14 4 11 11 1 18 3 1 41 2 36 Terrain Destroyed 380 | . . . 17 20 11 11 1 18 132 68 46 2 54 Melee 106 | . . . . . 11 11 1 18 3 1 33 2 26 Projectile 24 | . . . . . . . . . . . 13 . 11 AOE 250 | . . . 17 20 . . . . 129 67 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11010 | 75 75 558 378 269 988 1112 190 1461 899 473 2069 213 2250 Wait 1162 | . . 173 21 13 125 313 . 27 96 . 294 10 90 Move 9224 | 54 66 369 312 228 800 733 182 1355 768 455 1645 196 2061 Hop 29 | . . . 3 3 2 1 . 6 . . 8 . 6 Pick Up 69 | 8 1 1 6 9 8 7 1 9 2 4 9 1 3 Fast Attach 53 | 6 2 . 2 1 11 3 1 6 4 . 8 . 9 Attach 38 | 1 . . 7 4 1 1 1 2 8 1 7 2 3 Detach 26 | . 1 . 2 1 3 1 . 2 5 2 7 . 2 Swap 40 | . . 6 2 . 2 7 . 7 1 . 7 2 6 Drop 83 | . 2 1 5 6 16 12 . 13 1 4 16 . 7 Fire 74 | 4 . 7 18 4 7 . . . 5 3 13 . 13 Melee 202 | . . . . . 13 34 5 30 9 4 55 2 50 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | 2 3 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered Mines 291 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 335 | -10/Mines | Build established: Mutant 724 | -10/Mines | Excavation squad dispatched 724 | -10/Mines | A large section of the Mines collapsed 940 | -10/Mines | Discovered new exit (range 15) 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Propulsion x2 1199 | -9/Materials | Lost 3 parts (1p1n1w) 1223 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1286 | -8/Materials | Garrison activated, responded to threat 1296 | -8/Materials | Identified exit to Factory 1339 | -8/Materials | Entered Factory 1339 | -7/Factory | Evolved 2 slots: Utility x2 1388 | -7/Factory | Repaired Grenade Launcher 1464 | -7/Factory | Build established: Sprinter 1624 | -7/Factory | Identified exit to Factory 1766 | -7/Factory | Entered another Factory area 1766 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1935 | -6/Factory | Central database locked down 1978 | -6/Factory | Identified exit to Factory 2396 | -6/Factory | Entered another Factory area 2396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2464 | -5/Factory | Discovered new exit (range 4) 2465 | -5/Factory | Identified exit to Factory 2465 | -5/Factory | Entered another Factory area 2465 | -4/Factory | Evolved 2 slots: Utility x2 2654 | -4/Factory | Identified exit to Upper Caves 2654 | -4/Factory | Identified exit to Armory 2790 | -4/Factory | Repaired Imp. Light Armor Plating 2942 | -4/Factory | Entered Upper Caves 3000 | -4/Upper Caves | Build established: Hacker-Scout 3054 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3128 | -4/Upper Caves | Learned location of 1 exit from Research 3327 | -4/Upper Caves | Discovered new exit (range 5) 3328 | -4/Upper Caves | Identified exit to Upper Caves 3335 | -4/Upper Caves | Entered another Upper Caves area 3340 | -4/Upper Caves | Discovered new exit (range 14) 3399 | -4/Upper Caves | Discovered new exit (range 8) 3401 | -4/Upper Caves | Identified exit to Warlord 3459 | -4/Upper Caves | Identified exit to Research 3460 | -4/Upper Caves | Entered Research 3460 | -3/Research | Evolved 2 slots: Utility x2 3461 | -3/Research | Identified exit to Research 3791 | -3/Research | Build established: Infiltrator-Ninja 4212 | -3/Research | Build established: Hacker-Ninja 4344 | -3/Research | Entered another Research area 4344 | -2/Research | Evolved 2 slots: Utility x2 4370 | -2/Research | Identified exit to Access 4415 | -2/Research | Entered Access 4415 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -1/Access | Energy Cycler disabled 4763 | -1/Access | Identified exit to Surface 5144 | *** | Escaped! Last Messages --------------- 04959_ Acquired Enh. Nova Cannon. 04988_ Connecting with Terminal... 05019_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05026_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 05030_ O-32 Director accesses terminal... 05030_ O-32 Director IFF database reprogrammed. 05032_ Director 10b reveals location of Blade Trap. 05051_ Acquired 40 matter. 05106_ Slug penetrates Wall. 05118_ W-44 Eye distress signal jammed. 05125_ Slug penetrates Wall. 05138_ Identified Imp. Q-thruster. 05138_ Faulty integration triggers meltdown. 05138_ Nuclear Pulse Array+ damaged (-22). 05138_ Hacking Suite damaged (-3). 05138_ Mak. Heat Sink damaged (-8). Map ----- +----------------------------------------------------+ | ################ # # | | ????????## + # | | ?????????## ########### # | | ?????????## ########### # | | ? ???######## ##???????## # | | ? ???########+########???????## # | | ? ???## % #######???????## # | | ?? ???## = ! ##????????????## # | | ?## ###???????????## # | | ###/###### ! ################ # | | # #####"#######"#################+############# | | # " | | # | | # ####### ####### ""################### | | ## ######## ####### ""############### | | ## #!!] ## ##???## ""##???????????## | | ## #!!] ## ##???## T##???????????## | | ## #!]] ## w##???## ""##???????????## | | ## # ## ###?### ""###??????????## | | # ## ###?### ""###??????????## | | " ] # ##?## ##??????????## | | ##### + ##?### ###??????????## | | ##### # ##?### ###??????????## | | ???## # ##??## ##???????????###### | | ??? # ## ###??## ##???????????###### | | ???## ## ###??## @"o ##????????????????? | | ???## [ ## ##???## "" ##????????????????? | | ???######"## ##???## ##????????????????? | | ???######### ##???## ##????????????????? | | ???????##### ##???## ##????????????????? | | ############ #######""""""""""##????????????????? | | ############+########"????????"##????????????????? | | ## ##?????????????????????????????? | | ## ##?????????????????????????????? | | ## " ##?????????????????????????????? | | ## """ ##?????????????????????????????? | | ##""" """ ##?????????????????????????????? | | ##"Y ] " ###????????????????????????????? | | ##""" |[ ##????????????????????????????? | | ## |[ ###????????????????????????????? | | ## * ###????????????????????????????? | | ####################?????????????????????????????? | | ## ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 10% | -7/Factory Imp. Light Armor Plating | 78% | -4/Factory Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Nuclear Pulse Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseAmuletShockpuncher Manual? 0 Play Time 01:35:15 Cumulative 166.7 hours Start 2026.03.25 @ 19:27:06 End 2026.03.28 @ 08:45:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 101 Adventurer 4 Explorer 0 Win Type 0 Total 16 Types 15/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 817e4a81-fe2e-4930-904e-d4658e0b91dd