Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 01:13:59 Player: Speedfire2 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1338 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 209/300 Energy 0/100 System Corruption 0% Temperature Hot (204) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Treads Heat Sink Sensor Array Field Recycling Unit (10) Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Light Cannon > --- INVENTORY -------- Heat Sink Sensor Array Field Recycling Unit Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 25 | 10 5 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 1 | . 1 . Leg 1 | . 1 . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 8 | 4 . 4 Device 6 | 4 . 2 Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 3 | 3 3 4 Power . | . 1 . Propulsion . | 1 . . Utility 1 | . 1 2 Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 7 | 1 4 2 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 2 | 1 . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 98 81 Engine 14 | . 14 15 Treads 7 | . 7 9 Leg 1 | . 2 . Wheel 15 | . 18 11 Device 23 | . 28 15 Energy Cannon 5 | . . 15 Ballistic Gun 7 | . 11 . Ballistic Cannon 5 | . 2 9 Launcher 7 | . 11 1 Peak Build Rating 15 | 9 9 15 Average Rating 9 | 4 8 12 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) 4 | . 4 3 Naked Turns . | . . . Heaviest Build 45 | 9 13 45 Greatest Support 29 | 20 20 29 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 5 15 Average Capacity 5 | 5 5 7 Most Carried 7 | 5 5 7 Average Carried 3 | 3 3 4 Final Capacity 15 | 5 5 15 Final Carried 5 | 4 4 5 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 471 | 306 165 . Remotely . | . . . Salvage Created 447 | 124 218 105 Parts 37 | 16 16 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled 7 | . . 7 Retrieved Matter 28 | . . 28 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | 1 6 4 Guns 2 | 1 1 . Cannons 7 | . 3 4 AOE 2 | . 2 . Classes Destroyed 6 | 3 1 2 Worker 2 | 1 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Swarmer 3 | . . 3 Grunt 7 | 1 6 . Sentry 1 | . . 1 Best Kill Streak 5 | 5 4 3 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 86 | 4 29 53 Missed 20 | . 4 16 Hits 66 | 4 25 37 Projectile 66 | 4 25 37 Damage Taken 715 | 75 293 347 Core 148 | 23 50 75 Absorbed by Shields . | . . . Core Remaining (%) 80 | 90 70 . Volleys Fired 41 | 9 22 10 Largest 3 | 2 2 3 Hottest 180 | 60 120 180 Shots Fired 65 | 17 27 21 Gun 31 | 17 14 . Cannon 29 | . 8 21 Launcher 4 | . 4 . Special 1 | . 1 . Kinetic 32 | 9 22 1 Thermal 21 | . 1 20 Explosive 4 | . 4 . Electromagnetic 8 | 8 . . Robot Hit Streak 7 | 5 7 2 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 9 12 8 Core Hits 23 | 7 12 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 790 | 202 338 250 Guns 198 | 119 79 . Cannons 337 | . 87 250 Explosions 255 | 83 172 . Melee . | . . . Ramming . | . . . Kinetic 193 | 27 166 . Thermal 333 | 83 . 250 Explosive 172 | . 172 . Electromagnetic 92 | 92 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | 14 . 5 Projectiles 5 | . . 5 Explosions 14 | 14 . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 44 | 28 16 . Shots 2 | 1 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 436 | 24 20 436 Average Temperature 142 | 15 10 209 Received Heat Transfer 192 | 24 150 18 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 470 | 100 . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 89 | 30 89 45 Initial 37 | . 13 37 Average 22 | 10 30 15 Influence Increases 348 | 45 204 99 Destroy 0b10 Robot/C 220 | 20 120 80 Destroy 0b10 Robot/NC 35 | 25 10 . Destroy Leader 40 | . 30 10 Successful Hack 2 | . 2 . Destroy Structure 36 | . 27 9 Lose Combat Pursuer 15 | . 15 . Influence Decreases 321 | 25 135 161 Entered New Map 59 | . 7 52 Time Decay 232 | 25 128 79 Lost Part 30 | . . 30 Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | 1 10 5 Peak Tracking Total 5 | 1 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 14 | . 11 3 Successful 12 | . 9 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 2 | . 2 . Report Inventory 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 39 | . 39 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 530 | 43 399 88 Terrain 408 | 1 399 8 Seismic 530 | 43 399 88 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 774 | 136 399 239 Spaces Moved 505 | 114 270 121 Core 19 | 19 . . Treads 217 | . 116 101 Legs 46 | . 46 . Wheels 223 | 95 108 20 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 117 | 75 121 149 Slowest Speed 200 | 80 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 8 41 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 39 | . 30 9 Melee . | . . . Projectile 10 | . 1 9 AOE 29 | . 29 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 633 | 148 320 165 Wait . | . . . Move 503 | 113 269 121 Hop . | . . . Pick Up 31 | 11 10 10 Fast Attach 3 | 3 . . Attach 22 | 7 5 10 Detach 14 | 2 5 7 Swap . | . . . Drop 19 | 3 9 7 Fire 41 | 9 22 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 137 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 775 | -9/Materials | Self-destructed Last Messages --------------- specific mass vs. support values. Acquired Wheel. Dropped Wheel. Acquired Wheel. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. [Achievement: Storm Trooper] Dropped Grenade Launcher. S-10 Pest destroyed. Destroyed Flight Unit. Power failure, Ion Engine shutdown. Ion Engine destroyed. Wheel destroyed. S-10 Pest destroyed. Overheating: Energy bleed (-1). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 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" #???? | | ?????????????? ##"####???? | | ?????????????! !?##???????? | | ?????????????#!!!!???????????? | | ??????????????####???????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ One Hack Too Far Organ Harvest Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed NovaAblativeCannon Manual? 0 Play Time 00:19:37 Cumulative 0.3 hours Start 2026.03.04 @ 23:23:13 End 2026.03.05 @ 01:13:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa1bf5f9-3904-4d7f-9102-816fd4689549