Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.21 @ 10:07:37 Player: K.K.Y. Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1988) 1988 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2017) 2017 TOTAL SCORE: 5385 Bonus ------- Follower Combat Kills 182 Delivered SUBCON Basin 2000 Friendly Fire -165 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 196/310 System Corruption 1% Temperature Cool (70) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Layered Light Armor Plating > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (15) --- Deuterium Engine Improved Deuterium Engine Medium Treads Improved Heat Sink Machine Analyzer Sensor Array Makeshift Hacking Suite Cobbler Unit Particle Cannon Flak Gun Mining Laser Multitool Flamer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Spiked Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Humpback > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Spiked Treads Scrap Suit Improved Heat Sink Structural Scanner Machine Analyzer Sensor Array Improved Terrain Scanner Layered Light Armor Plating Makeshift Hacking Suite Cobbler Unit Makeshift Laser Particle Cannon Particle Cannon Slug Cannon Mining Laser Multitool Flamer SUBCON Basin [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Utility Large Storage Unit Device Cobbler Unit Storage Large Storage Unit Protection Layered Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 30 | 7 6 . 10 7 Power 6 | 1 2 . 1 2 Engine 4 | 1 2 . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . . 6 3 Treads 11 | 2 . . 6 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 . 2 2 Device 4 | 1 1 . 1 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 2 . 1 . Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 2 . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 13 | . 7 11 13 15 Power . | . . 1 . . Propulsion . | . . 2 . . Utility 7 | . 4 5 7 7 Weapon 4 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 19 | . 1 . 2 16 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 7 | . . . 1 6 Weapon 9 | . 1 . . 8 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 84 | . 87 100 84 77 Engine 11 | . 11 12 11 11 Treads 24 | . 25 25 23 25 Device 12 | . 13 25 13 3 Storage 15 | . 12 12 14 21 Energy Cannon 17 | . 6 25 19 12 Peak Build Rating 49 | 7 14 15 46 49 Average Rating 25 | 5 9 14 24 45 On Entrance 16 | . 7 14 15 46 Avg Prop Armor Cover (%) 12 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 237 | 20 38 38 237 237 Greatest Support 56 | 40 40 40 40 56 Greatest Overweight (x) 16 | . . . 16 5 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 35 | 10 15 15 35 35 Average Capacity 20 | 7 14 15 19 29 Most Carried 35 | 4 12 13 32 35 Average Carried 17 | 1 7 12 16 28 Final Capacity 35 | 10 15 15 35 15 Final Carried 32 | 2 11 13 32 14 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 2934 | 285 182 7 2118 342 Remotely . | . . . . . Salvage Created 2510 | 146 583 15 1377 389 Parts 163 | 14 41 . 94 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 48 | . 9 1 31 7 Guns 9 | . 9 . . . Cannons 35 | . . 1 27 7 Classes Destroyed 16 | 2 5 1 4 4 Builder 2 | . 2 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 5 | . . 1 4 . Grunt 11 | . 9 . . 2 Brawler 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Artisan 2 | . . . 2 . Subdweller 27 | . . . 27 . Zionite 2 | . . . 2 . Best Kill Streak 6 | 4 5 1 6 3 Combat Bots Only 4 | . 4 1 4 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 234 | . 46 7 124 57 Missed 72 | . 15 3 37 17 Hits 162 | . 31 4 87 40 Melee 1 | . . . . 1 Projectile 161 | . 31 4 87 39 Critical Strikes 1 | . . . 1 . Damage Taken 1388 | . 245 24 887 232 Core 256 | . 52 . 150 54 Absorbed by Shields . | . . . . . Ignored by Resistances 876 | . 153 18 549 156 Core Remaining (%) 100 | 100 . . . . Volleys Fired 760 | 5 47 3 693 12 Largest 2 | 2 2 2 2 1 Hottest 136 | 70 136 136 136 40 Shots Fired 903 | 10 94 6 781 12 Gun 96 | 10 86 . . . Cannon 807 | . 8 6 781 12 Launcher . | . . . . . Special . | . . . . . Kinetic 48 | 5 43 . . . Thermal 855 | 5 51 6 781 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | 8 30 17 22 17 Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 253 | 8 76 5 152 12 Core Hits 87 | 5 30 1 44 7 Critical Kills 4 | . . . 4 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 . 4 . Burn 3 | . 3 . . . Meltdown 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6272 | 97 988 104 4480 603 Guns 1002 | 97 905 . . . Cannons 5270 | . 83 104 4480 603 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 466 | 36 430 . . . Thermal 5806 | 61 558 104 4480 603 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . . 1 37 1 Projectiles 39 | . . 1 37 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | 45 207 216 179 61 Average Temperature 29 | 23 68 111 13 28 Received Heat Transfer 868 | . 222 9 523 114 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 4 . Combat Hostiles 4 | . . . 4 . Parts Melted 14 | 1 5 1 7 . Heat Transferred 5587 | 185 1776 185 3441 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | 15 70 52 . 45 Initial . | . . . . . Average 3 | 2 9 2 . . Influence Increases 743 | 20 294 73 180 176 Destroy 0b10 Robot/C 480 | . 180 60 120 120 Destroy 0b10 Robot/NC 65 | 20 40 . . 5 Destroy Leader 70 | . 60 10 . . Allied During Kill 3 | . . 3 . . Successful Hack 61 | . 10 . . 51 Disable Machine 4 | . 4 . . . Lose Combat Pursuer 60 | . . . 60 . Influence Decreases 718 | 20 294 73 180 151 Time Decay 718 | 20 294 73 180 151 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 13 3 41 10 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 21 | . 9 . 4 8 Terminals 12 | . 7 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 30 . 8 23 Successful 39 | . 17 . 8 14 Failed 22 | . 13 . . 9 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 18 . . 8 Terminals 45 | . 28 . . 17 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 2 . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 11 . 8 6 Record 7 | . . . 5 2 Part Schematic 10 | . 6 . . 4 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 3 | . 3 . . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . . 3 Retrieve Components 5 | . 2 . . 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . . 5 Terminals 7 | . 4 . . 3 Botnet 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . . 8 Full Trace Events 5 | . 2 . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . 5 . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 12 . . 6 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 40 | . . 7 33 . Total Damage 480 | . . 75 405 . Kills 7 | . . 2 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 7160 | 81 1155 867 5057 . Sensors 6052 | . 128 867 5057 . Structural 7160 | 81 1155 867 5057 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 21317 | 95 1155 867 16740 2460 Spaces Moved 6133 | 49 614 520 4307 643 Core 26 | 12 . . 14 . Treads 6107 | 37 614 520 4293 643 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 254 | 133 160 160 265 356 Slowest Speed 850 | 160 160 160 850 660 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 15 | . . . 15 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 3 96 96 98 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 8 | . . 1 7 . Spaces Dug 453 | . . . 453 . Terrain Destroyed 536 | . . . 536 . Melee . | . . . . . Projectile 536 | . . . 536 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 11097 | 69 698 549 8980 801 Wait 4089 | . 5 26 3942 116 Move 6129 | 48 613 519 4306 643 Hop . | . . . . . Pick Up 49 | 9 16 1 12 11 Fast Attach 3 | . . . 3 . Attach 18 | 7 6 . 2 3 Detach 6 | . 5 . . 1 Swap 13 | . . . 6 7 Drop 29 | . 6 . 15 8 Fire 760 | 5 47 3 693 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered exit to Mines (range 15) 578 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Discovered exit to Materials (range 15) 801 | -10/Materials | Discovered exit to Mines (range 14) 814 | -10/Materials | Discovered exit to Materials (range 13) 968 | -10/Materials | Discovered exit to Materials (range 4) 1096 | -10/Materials | Derelicts attacked the area 1251 | -10/Materials | Entered Mines 1266 | -10/Mines | Found a hidden stash of uninstalled traps 1413 | -10/Mines | Identified exit to Subcaves 1413 | -10/Mines | Discovered exit to Subcaves (range 9) 1508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1540 | -10/Mines | Discovered exit to Materials (range 15) 1606 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1609 | -10/Mines | Found Scrap Suit 1645 | -10/Mines | Discovered exit to Materials (range 11) 1791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1791 | -10/Mines | Identified exit to Exiles 1791 | -10/Mines | Discovered exit to Exiles (range 6) 2118 | -10/Mines | Entered Subcaves 2118 | -10/Subcaves | Accompanied by 3 allies 2119 | -10/Subcaves | Approached by a straggling Scientist 2145 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2794 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5092 | -10/Subcaves | Learned Materials emergency access door positions 5368 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5464 | -10/Subcaves | Identified exit to Materials 5464 | -10/Subcaves | Discovered exit to Materials (range 11) 5641 | -10/Subcaves | Core integrity fell below 50% 5661 | -10/Subcaves | Identified exit to Recycling 5661 | -10/Subcaves | Discovered exit to Recycling (range 16) 5848 | -10/Subcaves | Disturbed a concealed Subdweller 6049 | -10/Subcaves | Discovered exit to Materials (range 8) 6065 | -10/Subcaves | Visited Clippyterm 6070 | -10/Subcaves | Learned Factory fabricator intel 6070 | -10/Subcaves | Learned Research machine intel 6244 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6259 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6271 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 6593 | -10/Subcaves | Learned 8 Materials zone layouts 6668 | -10/Subcaves | Visited 4L-MR0's lab 6831 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7143 | -10/Subcaves | Learned location of Zion (-7) 7143 | -10/Subcaves | Met a Zionite searching for "candidates" 11496 | -10/Subcaves | Found Powered Cannon 11498 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 11758 | -10/Subcaves | Ambushed by Subdweller buried in earth 11785 | -10/Subcaves | Ambushed by Subdweller buried in earth 11899 | -10/Subcaves | Ambushed by Subdweller buried in earth 11952 | -10/Subcaves | Ambushed by Subdweller buried in earth 12272 | -10/Subcaves | Ambushed by Subdweller buried in earth 12481 | -10/Subcaves | Ambushed by Subdweller buried in earth 12537 | -10/Subcaves | Ambushed by Subdweller buried in earth 13014 | -10/Subcaves | Ambushed by Subdweller buried in earth 13156 | -10/Subcaves | Ambushed by Subdweller buried in earth 13644 | -10/Subcaves | Ambushed by Subdweller buried in earth 14124 | -10/Subcaves | Ambushed by Subdweller buried in earth 14309 | -10/Subcaves | Ambushed by Subdweller buried in earth 14563 | -10/Subcaves | Ambushed by Subdweller buried in earth 14784 | -10/Subcaves | Ambushed by Subdweller buried in earth 14786 | -10/Subcaves | Core integrity fell below 20% 14834 | -10/Subcaves | Ambushed by Subdweller buried in earth 14927 | -10/Subcaves | Ambushed by Subdweller buried in earth 15564 | -10/Subcaves | Build established: Hauler-Mutant 17075 | -10/Subcaves | Found SUBCON Basin 18858 | -10/Subcaves | Entered Recycling 20574 | -7/Recycling | Scanned before Scraplab entrance 20647 | -7/Recycling | Entered Scraplab 21002 | -7/Recycling | Build established: Hacker-Mutant 21302 | -7/Recycling | Identified exit to Factory 21302 | -7/Recycling | Discovered exit to Factory (range 5) 21318 | -7/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Remote Shield 21220_ Acquired Fission Core. 21224_ Extracted 26 energy. 21244_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 21248_ Connecting with Terminal... Feedback: System corruption (+1%). 21250_ System corrupted: Matter fused (-8). 21292_ Acquired 18 matter. 21302_ EXIT=FOUND: FACTORY 21312_ H-55 Commando springs to life. 21312_ G-47 Trooper springs to life. 21313_ Y-54 Guardian springs to life. 21313_ S-27 Virus springs to life. 21313_ G-47 Trooper springs to life. 21313_ H-55 Commando destroyed. 21315_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | "######??????????###############????????????????? | | #??????????# % ! #????????????????? | | #??????????# = = #?######?????????? | | " #??????????# !] #?# #?????????? | | " #?#####????#! !/ !!! #?# #??###????? | | #####+### ###############+###### #### ##???? | | """ + # #???? | | "Y" ### ##### ################ ##### #???? | | "!" #?#####???# #??????????????# #???# #???? | | *!= #?????????# #??????????????# #???# #???? | | ! #?????????# #??????????????######???# #???? | | #?????????# #???????????????????#####+####? | | #?????????# #?#############?????#"" "#? | | ##### #????######+### #rt! r #?????#"& ""#? | | ????# #????# # < # gtg= s#?????#" "#? | | ????# #????# # #t ! #?????#"" X"#? | | ????# #????#= # # #?????#"& * "#? | | ##### ###### % !%# # !g ! #?????#" !]!""#? | | + ! + /@! g b#?????#"X ]![!"#? | | ###### # # g =#?????#" !&=###? | | #????# !# # Y ==% #?????# "" #??? | | #????# =!+ # b%r #?????# """ ?? | | ##### #????# ! # # uggi l#?????##########? | | #?### ############### #% l i #???????????????? | | #?#!! #########???????????????? | | #?#!! ########?????## #???????????????????????? | | #?#!! #?????????????# #???????????????????????? | | #?### #?????????????# #???????????????????????? | | #???# #?????????????# #???????????????????????? | | ????# #?????????????# #???????????????????????? | | ????# #?????????????# #???????????????????????? | | ????# #????????????? +???????????????????????? | | ????# #?????????????# #???????????????????????? | | #####/#####?????????? ????????????????????????? | | #?????????????????????????????????????? | | T #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """"" #####+##### #???????????????????????? | | """"" # #???????????????????????? | | """"" + #???????????????????????? | | # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -7/Recycling | Hacked Imp. Trap Scanner | -7/Recycling | Hacked Power Sword | -7/Recycling | Hacked Linear Gravjet | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordContainmentActivator Manual? 0 Play Time 00:54:26 Cumulative 297.8 hours Start 2026.01.21 @ 09:11:52 End 2026.01.21 @ 10:07:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 460 Rogue 0 Adventurer 0 Explorer 460 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48986cd6-834f-49ea-89dc-2de400c8064a