Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 01:57:03 Player: Wer1in Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4503) 4503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 10840 Bonus ------- High Alert Combat Kills 617 Cogmind --------- Core Integrity 823/1300 Matter 223/300 Energy 340/340 System Corruption 13% Temperature Warm (135) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (5) --- Medium Treads Flexi-carbon Leg > --- UTILITY (9) ------ Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- Great Maul > --- INVENTORY (10) --- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Matter Filter Advanced Focal Shield Advanced Drone Bay > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator Advanced Assault Cannon Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Improved Phase Shifter Heavy Dispersion Rifle Coil Gun Missile Launcher Great Maul [Rating: 105] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Dispersion Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 7 | . . 1 1 1 1 1 1 1 Weapon 3 | . . . 1 . . 1 . 1 Parts Attached 87 | 7 2 5 12 4 8 6 3 40 Power 20 | 1 2 1 2 . 3 . 1 10 Engine 9 | 1 2 1 2 . 3 . . . Core 1 | . . . . . . . . 1 Reactor 10 | . . . . . . . 1 9 Propulsion 14 | 2 . . 2 1 . . 1 8 Treads 11 | 2 . . 1 . . . 1 7 Leg 1 | . . . . . . . . 1 Wheel 2 | . . . 1 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 . 1 4 1 3 3 1 11 Device 11 | 1 . . 1 . 1 1 1 6 Storage 3 | 1 . . 1 . . . . 1 Processor 8 | . . 1 . . 1 2 . 4 Hackware . | . . . . . . . . . Protection 4 | . . . 2 1 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 . 3 4 2 2 3 . 11 Energy Gun 5 | . . . . . . . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 2 . 2 2 1 2 1 . 6 Ballistic Cannon 3 | . . . 1 . . 2 . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 42 | . . . 2 . . . 1 39 Power 6 | . . . 1 . . . . 5 Propulsion 8 | . . . . . . . . 8 Utility 13 | . . . . . . . 1 12 Weapon 15 | . . . 1 . . . . 14 Highest Loss Streak 9 | . . . 1 . . . 1 9 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 6 | . 2 3 7 6 8 9 10 6 Power . | . 1 1 1 1 . . . . Propulsion 1 | . . . . . 1 4 3 1 Utility . | . . . . . 1 . 1 . Weapon 3 | . 1 2 4 5 5 5 5 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 1 4 . 3 1 . 1 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 6 | . . 1 4 . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 99 86 79 82 80 77 76 83 Engine 7 | . 13 11 7 7 11 11 6 . Reactor 2 | . . . . . . . 3 7 Treads 8 | . 28 22 5 . . . 1 8 Wheel 7 | . . . 8 14 13 11 10 5 Device 10 | . 14 11 9 7 6 6 7 16 Storage 7 | . 14 11 9 7 6 5 5 4 Processor 10 | . . 9 9 7 12 12 15 14 Protection 4 | . . . 5 14 8 5 5 . Ballistic Gun 16 | . 28 17 22 15 13 13 15 12 Ballistic Cannon 1 | . . . 1 . 1 4 . 3 Launcher 1 | . . 4 2 1 . . . . Impact Weapon 2 | . . . . 5 3 2 4 2 Peak Build Rating 105 | 7 7 11 29 40 56 67 81 105 Average Rating 50 | 5 6 9 23 38 51 62 71 90 On Entrance 32 | . 7 7 11 29 40 56 64 75 Avg Prop Armor Cover (%) 8 | . . . 6 . . . 3 9 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 11 11 15 31 35 54 64 68 82 Greatest Support 148 | 40 40 40 40 56 56 56 56 148 Greatest Overweight (x) 3 | . . . 1 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 Most Carried 10 | 2 2 8 10 9 10 10 10 10 Average Carried 6 | . 2 3 8 6 8 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 2 8 9 9 10 10 10 1 Class Distribution -------------------- 40% | Mutant 30% | Gunner 13% | Scavenger-Gunner 6% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3207 | 284 66 150 362 104 238 61 110 1832 Remotely . | . . . . . . . . . Salvage Created 4747 | 99 209 214 355 152 95 71 110 3442 Parts 239 | 7 16 20 24 6 8 2 4 152 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 7 | . 2 . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 5 10 9 6 5 2 1 44 Guns 46 | . 5 6 3 2 2 . 1 27 Cannons 6 | . . . . . . 1 . 5 AOE 30 | . . 4 6 4 3 1 . 12 Classes Destroyed 13 | 2 2 2 3 . 1 . 1 2 Worker 10 | . . . 2 1 . . . 7 Builder 8 | . . . . . . . . 8 Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 8 | 1 1 . 1 . . . . 5 Mechanic 2 | . . . . . . . 1 1 Operator 1 | . . . 1 . . . . . Watcher 2 | . . 1 . . . . . 1 Swarmer 31 | . 3 7 3 4 3 . . 11 Grunt 23 | . 2 1 3 2 . 1 1 13 Sentry 13 | . . 2 3 . . 1 . 7 Hunter 5 | . . . . . . . . 5 Programmer 10 | . . . . . 2 . . 8 Best Kill Streak 13 | 2 3 4 9 4 3 1 1 13 Combat Bots Only 8 | . 3 4 7 4 3 1 1 8 Max Kills in Single Turn 4 | 1 1 3 4 2 2 1 1 3 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . 3 3 2 2 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 604 | . 28 18 42 21 19 27 16 433 Missed 198 | . 9 7 17 8 9 5 5 138 Hits 406 | . 19 11 25 13 10 22 11 295 Projectile 406 | . 19 11 25 13 10 22 11 295 Critical Strikes 15 | . . . 3 . . 1 1 10 Damage Taken 7871 | . 228 135 652 305 155 504 233 5659 Core 642 | . 35 34 65 13 . 18 . 477 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 306 | . . . . . . . . 306 Regen/Repaired (Parts) 249 | . . . 146 103 . . . . Core Remaining (%) 95 | 100 86 91 88 98 100 98 100 . Volleys Fired 211 | 7 23 14 31 6 7 7 3 113 Largest 5 | 2 2 2 3 3 3 4 3 5 Hottest 217 | 40 40 46 69 84 84 143 84 217 Shots Fired 609 | 14 46 24 63 10 15 16 8 413 Gun 512 | 14 46 20 49 4 12 6 8 353 Cannon 60 | . . . . 2 . 6 . 52 Launcher 37 | . . 4 14 4 3 4 . 8 Special . | . . . . . . . . . Kinetic 499 | 14 46 20 49 6 12 12 8 332 Thermal 48 | . . . . . . . . 48 Explosive 37 | . . 4 14 4 3 4 . 8 Electromagnetic 25 | . . . . . . . . 25 Robot Hit Streak 22 | 7 11 6 12 4 18 9 4 22 Robot Miss Streak 4 | 2 4 1 2 2 . 2 1 3 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 10 | . . . . . . . . 10 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 429 | 10 28 15 46 6 14 10 7 293 Core Hits 222 | 6 12 14 19 10 7 7 4 143 Critical Kills 7 | . . . . 1 1 . . 5 Critical Parts Destroyed 10 | . . . 1 . . . . 9 Critical Strikes 22 | . . . 1 1 1 . . 19 Destroy 16 | . . . 1 1 1 . . 13 Blast 4 | . . . . . . . . 4 Smash 2 | . . . . . . . . 2 Melee Attacks 61 | . . . . 27 6 5 2 21 Impact 61 | . . . . 27 6 5 2 21 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . 1 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13957 | 93 230 499 1597 474 620 616 215 9613 Guns 7876 | 93 230 211 603 51 271 58 122 6237 Cannons 1136 | . . . . 21 . 108 . 1007 Explosions 4196 | . . 288 994 337 349 450 . 1778 Melee 749 | . . . . 65 . . 93 591 Ramming . | . . . . . . . . . Kinetic 7506 | 93 230 211 603 72 271 166 122 5738 Thermal 1895 | . . . . . . . . 1895 Explosive 3347 | . . 288 994 337 349 450 . 929 Electromagnetic 460 | . . . . . . . . 460 Impact 749 | . . . . 65 . . 93 591 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 1 . . . 13 Average Corruption 5 | . . . . 1 . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . . . 29 Message Errors 7 | . . . . . . . . 7 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Alerts 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 781 | . . 10 145 25 20 6 53 522 Projectiles 24 | . . . . . . . . 24 Explosions 229 | . . 10 145 . 20 6 . 48 Melee 528 | . . . . 25 . . 53 450 Knockbacks 8 | . . . . 1 . . . 7 Impact . | . . . . . . . . . Kinetic 8 | . . . . 1 . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 720 | . . 15 312 107 . 56 . 230 Shots 17 | . . 1 7 2 . 1 . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 538 | . 18 1 26 33 72 231 21 538 Average Temperature 61 | . 9 1 15 18 36 85 11 75 Received Heat Transfer 1317 | . 90 33 162 18 . 189 75 750 Effects 4 | . . . . . . . . 4 Shutdowns 1 | . . . . . . . . 1 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . Parts Fried 15 | . . . . 2 . . 2 11 Impact Corruptions 14 | . . . . 2 . . 1 11 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1808 | . . . . . . . . 1808 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 3 | . . . 1 1 . . . 3 Low Security (%) 74 | 100 100 100 24 93 100 100 100 46 Level 1 12 | . . . 75 6 . . . 8 Level 2 9 | . . . . . . . . 32 Level 3 3 | . . . . . . . . 11 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 804 | 5 100 177 336 334 163 70 40 804 Initial 163 | . . 26 67 130 163 11 25 . Average 141 | . 21 59 212 66 55 12 10 305 Influence Increases 3174 | 15 140 312 494 381 160 115 27 1530 Destroy 0b10 Robot/C 1640 | . 100 200 180 120 100 40 20 880 Destroy 0b10 Robot/NC 170 | 15 5 5 25 5 . . 5 110 Destroy Leader 346 | . 20 42 52 20 30 10 . 172 Successful Hack 66 | . . 7 10 . 10 3 . 36 Disable Machine 255 | . . . 75 150 . . . 30 Destroy Structure 532 | . . 43 107 86 20 62 2 212 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 150 | . 15 . 45 . . . . 90 Influence Decreases 2424 | 15 76 216 367 334 470 85 81 780 Entered New Map 501 | . . 38 93 157 171 13 29 . Time Decay 1513 | 15 76 178 254 177 299 72 52 390 Lost Part 410 | . . . 20 . . . . 390 Squads Dispatched 22 | . . 2 2 2 4 1 . 11 Investigation 4 | . . . . 1 1 1 . 1 Extermination 5 | . . . . 1 1 . . 3 Reinforcement 7 | . . 2 1 . 2 . . 2 Assault . | . . . . . . . . . Garrison 6 | . . . 1 . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 1 2 . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 5 11 18 7 8 4 5 68 Peak Tracking Total 10 | . 3 4 8 4 4 3 4 10 Tactical Retreats 5 | . 1 . 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 17 | . . . 5 10 . . . 2 Max in Single Turn 6 | . . . 3 6 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 21 | . 4 2 3 2 3 2 1 4 Terminals 12 | . 3 2 1 1 2 1 1 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . 1 Recycling Units 3 | . 1 . 1 . . 1 . . Scanalyzers 3 | . . . . . 1 . . 2 Garrison Access . | . . . . . . . . . Total Hacks 54 | . 11 6 9 5 9 5 2 7 Successful 18 | . 1 3 5 2 4 1 . 2 Failed 35 | . 10 3 4 3 4 4 2 5 Catastrophic 11 | . 3 3 1 . 1 1 . 2 Database Lockouts 1 | . . . . . 1 . . . Manual 29 | . 7 5 4 2 4 3 2 2 Terminals 33 | . 8 6 5 2 6 2 2 2 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . 3 3 . . . 2 Recycling Units 7 | . 3 . 1 . . 3 . . Scanalyzers 6 | . . . . . 3 . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 1 1 . 2 . . . Record 1 | . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . 1 . . . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 . . . 1 Scan Component 3 | . . . 1 1 . . . 1 Repair 2 | . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . 1 . . 1 Retrieve Study 2 | . . . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . 2 1 . 1 1 . . Terminals 4 | . . 2 1 . 1 . . . Botnet 4 | . . 2 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Reject 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 2 3 1 3 2 1 4 Full Trace Events 5 | . . . 2 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . 1 Parts Repaired 2 | . . . 1 1 . . . . Time 82 | . . . 38 44 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . . . . 4 EXPLORE 4 | . . . . . . . . 4 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 3831 | 13 428 500 553 476 821 261 214 565 Terrain 1848 | . . . . . 808 261 214 565 Seismic 1983 | 13 428 500 553 476 13 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4772 | 91 428 500 554 476 822 261 214 1426 Spaces Moved 2170 | 41 200 233 325 329 311 118 149 464 Core 4 | 4 . . . . . . . . Treads 640 | 37 200 233 12 . . . . 158 Legs 1 | . . . . . . . . 1 Wheels 1525 | . . . 313 329 311 118 149 305 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 100 100 100 100 Average Speed 124 | 149 160 160 105 100 100 109 111 142 Slowest Speed 330 | 160 160 160 160 115 100 115 115 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 15 | 5 34 26 33 10 10 4 5 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 49 | . . . . 26 6 5 1 11 Terrain Destroyed 433 | . . 43 137 92 18 35 1 107 Melee 49 | . . . . 26 6 5 1 11 Projectile 16 | . . . . . . . . 16 AOE 368 | . . 43 137 66 12 30 . 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3676 | 56 271 336 483 410 798 225 185 912 Wait 1024 | . 45 73 87 36 441 80 26 236 Move 2162 | 40 199 232 324 328 310 117 148 464 Hop . | . . . . . . . . . Pick Up 41 | 2 . 7 8 3 9 3 1 8 Fast Attach 63 | 7 2 4 12 2 3 2 2 29 Attach 30 | . . . 3 2 5 1 1 18 Detach 4 | . . 1 . 1 1 . . 1 Swap 33 | . . 1 5 3 6 7 1 10 Drop 47 | . 2 4 13 2 10 3 1 12 Fire 211 | 7 23 14 31 6 7 7 3 113 Melee 61 | . . . . 27 6 5 2 21 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 12) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Discovered new exit (range 5) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -8/Materials | Garrison activated, responded to threat 1182 | -8/Materials | Destroyed 7 combat bots 1335 | -8/Materials | Build established: Gunner 1548 | -8/Materials | Repaired Imp. Light Armor Plating 1557 | -8/Materials | Discovered new exit (range 4) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1921 | -7/Factory | Build established: Mutant 1956 | -7/Factory | Repaired Arm. Huge Wheel 2005 | -7/Factory | Discovered new exit (range 8) 2050 | -7/Factory | Entered another Factory area 2050 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2285 | -6/Factory | Central database locked down 2855 | -6/Factory | Discovered new exit (range 8) 2872 | -6/Factory | Entered another Factory area 2872 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3096 | -5/Factory | Discovered new exit (range 10) 3133 | -5/Factory | Entered another Factory area 3133 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3314 | -4/Factory | Discovered new exit (range 11) 3347 | -4/Factory | Entered Research 3347 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3394 | -3/Research | Build established: Gunner 4071 | -3/Research | Destroyed 8 combat bots 4230 | -3/Research | Lost 7 parts (1p1n3u2w) 4415 | -3/Research | Build established: Scavenger-Gunner 4440 | -3/Research | Lost 4 parts (1p1n1u1w) 4576 | -3/Research | Garrison activated, responded to threat 4635 | -3/Research | System corruption reached 10% 4682 | -3/Research | Lost 9 parts (1p3n3u2w) 4748 | -3/Research | Lost 8 parts (1n2u5w) 4773 | -3/Research | Cargo convoy interrupted 4773 | -3/Research | Self-destructed Last Messages --------------- 04772_ R-10 Processor collects Terrain Scan Processor. 04772_ C-45 Heavy ARC bursts open, deploying its payload. 04772_ H-77 Assassin unfolds itself. 04772_ P-80 Master unfolds itself. 04772_ X-77 Beamer unfolds itself. 04772_ H-77 Assassin unfolds itself. 04772_ E-15 Imp unfolds itself. 04772_ Penetrated by Slug. 04772_ Imp. Targeting Computer destroyed. 04772_ Quantum Rifle destroyed. 04772_ Particle Reactor destroyed. 04772_ Gamma Rifle destroyed. 04772_ Penetrated by Slug. 04772_ Med. Treads destroyed. 04773_ W%A&T,C8 OZYGKDA60 MCHMNLET 04773_ ALERT: Cargo convoy interrupted, initiating access lockdown. [Achievement: Jackpot] Map ----- +----------------------------------------------------+ | #???????????# #??????????????????????????? | | #???????????# ###############????????????? | | #???????????# #????????????? | | #???????????# #????????????? | | ! ]#???????????# #????????????? | | #???????????+ """ ??????????? | | ######???????????# """ """ ?????????? | | ####?????????????# """* " ???????????? | | ############### "" % "F" ????????? | | =# % %*=%*% """ ??????? | | ==# = = #????????????? | | = # % % % #????????????? | | + %% % #????????????? | | "==#! ############### ###########????????????? | | " |#%% #?????????????# #??????????????????????? | | #% #?????????????# #??????????????????????? | | # %#############?# #??????????????????????? | | #### # """"""" #?# #??????????????????????? | | # # """"""" #?# w #??????????????????????? | | # + """"""" #?# #??????????????????????? | | # # #?# #??????????????????????? | | " # # #?# ###########????????????? | | " # # * #?# # #????????????? | | " # # #?# # #????????????? | | " # #############?# # "" #????????????? | | " # #?????????????# A@# %! " "#????????????? | | # #?????????????# hxYk!*%* "#????????????? | | # = #?????????????#whp# !% """#????????????? | | ! # %= #?????????????#! =C= !! #????????????? | | #### * #????????????##[%%#==%= #????????????? | | #????????????#; eu##/##!;####????????????? | | ^ %#![ ???? # R% #%== #??????????????? | | = /% # % k#[%[ #??????????????? | | =%# ! # % =/% #??????????????? | | !#* ?# # #??????????????? | | #? ? # #=%! #??????????????? | | #?? """ """? ### #;# % #??????????????? | | #???"""G""? ### #####/####??????????????? | | #???##?????#+??# #???? #?????????????????? | | #??????????????# #???? #?????????????????? | | """" #??????????????# #???? #?????????????????? | | """" #??????????????# #???? #?????????????????? | | """" #??????????????# #?????#?????????????????? | | "??? #??????????????? ????????????????????????? | | ???? ???????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 580 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 18% | -8/Materials Arm. Huge Wheel | 58% | -7/Factory Studied --------- Gauss Rifle | -6/Factory | Hacked Imp. Medium Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Jackpot Omniscient Cartographer Challenges ------------ None Game ------ Seed ContainmentServoDetonator Manual? 0 Play Time 02:15:02 Cumulative 62.2 hours Start 2026.10.26 @ 23:14:40 End 2026.10.27 @ 01:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22d79d98-7928-4bdf-aa7c-b334c8894146