Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 20:22:27 Player: Torako Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (982) 982 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2492 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/250 System Corruption 4% Temperature Cool (6) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Combat Airjet Heat Sink Small Storage Unit Experimental Sensor Array Advanced Terrain Scanner Light Armor Plating Light Armor Plating Shield Generator Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Combat Airjet Heat Sink Small Storage Unit Experimental Sensor Array Advanced Terrain Scanner Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 42 | 7 6 9 7 13 Power 8 | 2 . 1 2 3 Engine 8 | 2 . 1 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 3 2 5 Treads 2 | . . . . 2 Leg 11 | 2 2 2 2 3 Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . 1 . . . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 3 5 1 5 Energy Gun 13 | 2 3 4 1 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 3 . 13 Power 3 | . . 1 . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 10 | . 1 2 . 7 Highest Loss Streak 4 | . 1 2 . 4 Average Slot Usage (%) 91 | . 91 100 98 86 Engine 12 | . 14 14 11 11 Treads 3 | . . . . 6 Leg 23 | . 28 15 30 24 Hover 3 | . . 12 1 . Device 4 | . 7 14 1 . Storage 19 | . 14 14 20 22 Energy Gun 17 | . 26 24 22 11 Energy Cannon 2 | . . 3 11 1 Ballistic Gun 2 | . . . . 4 Launcher 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 48 | 12 16 16 47 48 Greatest Support 41 | 20 26 26 41 41 Greatest Overweight (x) 2 | 1 . . 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 6 6 16 16 Average Capacity 12 | 4 6 6 14 16 Most Carried 16 | 4 6 6 9 16 Average Carried 9 | 2 4 5 7 13 Final Capacity 16 | 6 6 6 16 16 Final Carried 14 | 4 5 6 9 14 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 730 | 234 96 117 70 213 Remotely . | . . . . . Salvage Created 1347 | . 247 100 . 1000 Parts 91 | . 19 9 . 63 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 36 | . 8 5 . 23 Melee 2 | . . . . 2 Guns 30 | . 8 5 . 17 AOE 4 | . . . . 4 Classes Destroyed 9 | . 4 1 . 4 Builder 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 17 | . 5 4 . 8 Grunt 11 | . 3 . . 8 Sentry 7 | . . . . 7 Demolisher 1 | . . 1 . . Best Kill Streak 8 | . 8 3 . 6 Combat Bots Only 8 | . 8 3 . 5 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging 1 | . 1 1 . 1 Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2250 | . 267 259 43 1681 Core 522 | . 32 82 . 408 Absorbed by Shields 30 | . . . . 30 Core Remaining (%) 77 | 100 . 54 . . Volleys Fired 120 | . 21 9 3 87 Largest 3 | . 2 2 3 3 Hottest 155 | . 90 90 155 138 Shots Fired 191 | . 37 18 7 129 Gun 184 | . 37 18 6 123 Cannon 3 | . . . 1 2 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 26 | . . . . 26 Thermal 83 | . . . 1 82 Explosive 4 | . . . . 4 Electromagnetic 78 | . 37 18 6 17 Robot Hit Streak 12 | . 9 5 4 12 Robot Miss Streak 6 | . 6 3 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 131 | . 24 14 4 89 Core Hits 79 | . 16 11 2 50 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2333 | . 389 203 54 1687 Guns 1938 | . 360 172 54 1352 Cannons 25 | . . . . 25 Explosions 278 | . 29 31 . 218 Melee . | . . . . . Ramming 92 | . . . . 92 Kinetic 329 | . . . . 329 Thermal 881 | . 29 31 . 821 Explosive 218 | . . . . 218 Electromagnetic 813 | . 360 172 54 227 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 5 | . . . . 5 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles . | . . . . . Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . 38 37 . 13 Shots 2 | . 1 1 . . Rammed 20 | . . . . 20 Targets Rammed 25 | . . . . 25 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 438 | . 246 12 103 438 Average Temperature 99 | . 82 9 71 105 Received Heat Transfer 637 | . 36 12 24 565 Effects 4 | . 2 . . 2 Shutdowns 2 | . . . . 2 Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2114 | . 50 50 . 2014 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 417 | . 243 184 37 417 Initial 94 | . . 94 . 15 Average 190 | . 139 165 26 265 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 50 | 100 55 100 100 12 Level 1 45 | . 44 . . 80 Level 2 3 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 1 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 13 16 3 30 Peak Tracking Total 15 | . 8 15 2 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 11 | . 3 1 1 6 Terminals 8 | . 2 . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 6 1 1 12 Successful 15 | . 4 1 1 9 Failed 4 | . 1 . . 3 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 12 | . 6 . . 6 Terminals 14 | . 4 . 1 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 1 4 Robot Analysis 2 | . 1 . . 1 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . . 4 Terminals 5 | . 1 . . 4 Track 2 | . 1 . . 1 Botnet 2 | . . . . 2 Disrupt 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1883 | 79 199 434 216 955 Spaces Moved 1075 | 56 102 390 134 393 Core 10 | 10 . . . . Treads 121 | . . . . 121 Legs 557 | 46 102 18 119 272 Wheels . | . . . . . Hover 387 | . . 372 15 . Flight . | . . . . . Fastest Speed 50 | 50 120 80 90 120 Average Speed 128 | 110 120 91 142 164 Slowest Speed 200 | 150 120 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 21 88 11 71 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 7 4 1 25 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 36 | . 7 4 . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1377 | 70 143 452 153 559 Wait 63 | 4 2 28 5 24 Move 1071 | 55 101 389 133 393 Hop . | . . . . . Pick Up 29 | 4 5 7 2 11 Fast Attach 18 | 5 2 4 1 6 Attach 13 | 1 . 3 3 6 Detach 4 | . . 1 2 1 Swap 11 | 1 4 2 3 1 Drop 20 | . 8 9 1 2 Fire 120 | . 21 9 3 87 Melee . | . . . . . Ram . | . . . . . Kick 11 | . . . . 11 Crush 14 | . . . . 14 Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / [Rec]) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Destroyed 8 combat bots 256 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Central database locked down 279 | -10/Materials | Entered Mines 294 | -10/Mines | Assembled infested the area 310 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 13) 471 | -10/Mines | Discovered new exit (range 13) 557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 560 | -10/Mines | Found Prototype Device 583 | -10/Mines | Met a Derelict shopkeep closing up shop 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 714 | -9/Materials | Discovered new exit (range 7) 867 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Identified exit to Storage 929 | -9/Materials | Entered Storage 1216 | -9/Storage | Discovered new exit (range 10) 1297 | -9/Storage | Discovered new exit (range 16) 1686 | -9/Storage | Core integrity fell below 50% 1747 | -9/Storage | Lost 4 parts (2n2w) 1819 | -9/Storage | Core integrity fell below 20% 1884 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. System corrupted: Heat flow error (+254). Power failure, Ion Engine shutdown. Sml. Laser destroyed. Slammed into G-34 Mercenary. Destabilizing: System interference. Beam Rifle temporarily disabled. Slammed into G-34 Mercenary. Kicked G-34 Mercenary out of the way. Slammed into G-34 Mercenary. Lgt. Treads permanently disabled. Destabilizing: Short circuit. System corrupted: Component data lost. Slammed into G-34 Mercenary. Destabilizing: Core damaged (-12). Kicked G-34 Mercenary out of the way. Ion Engine destroyed. Acquired 5 matter. Slammed into G-34 Mercenary. 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""" #??????## #???##% | | ?# r## # k#%% #??????? #???#=% % | | ?# ###############% ########## #???# #???# %= | | ?# #?####"####### #???# ##### | | ?# #?# " # ########+######!%!% | | ?# #?# < " # #???# ##!!! | | ?# w#?# "#T##### # #???# #=! | | ?# #?########???###### #???# ## | | ?# #?????????????????# ##### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 47 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanInertialApparatus Manual? 0 Play Time 00:25:28 Cumulative 221.2 hours Start 2020.09.10 @ 20:03:29 End 2020.09.10 @ 20:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89270085-6924-4812-8535-ba5c78a67911