Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 13:45:43 Player: Buttons Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (171) 855 Value Destroyed (5128) 5128 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 13215 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 337 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Advanced Terrain Scanner Tactical Coordination Suite Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Superbattery Improved Trap Scanner Tactical Coordination Suite Layered Medium Armor Plating Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Improved Treads Advanced Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Improved Particle Charger Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield High-powered Shock Rifle Beamcaster Beamcaster Gauss Rifle Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Heavy Mace [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 142 | 8 13 6 23 1 . 1 18 19 1 3 6 8 16 3 . 16 Power 14 | 1 1 2 2 1 . . 2 2 1 . . . 1 . . 1 Engine 9 | 1 1 1 2 1 . . . 1 1 . . . . . . 1 Core 5 | . . 1 . . . . 2 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | 2 2 3 4 . . . 5 2 . 1 . 4 1 1 . . Treads 16 | . . . 2 . . . 5 2 . 1 . 4 1 1 . . Leg 9 | 2 2 3 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | 2 2 . 11 . . 1 5 8 . 2 . 4 5 2 . 5 Device 18 | 1 1 . 6 . . 1 1 2 . . . 2 3 . . 1 Storage 5 | 1 . . 2 . . . 1 . . . . . 1 . . . Processor 1 | . 1 . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 22 | . . . 3 . . . 2 6 . 2 . 2 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 3 8 1 6 . . . 6 7 . . 6 . 9 . . 10 Energy Gun 8 | 2 1 . 2 . . . . . . . . . . . . 3 Energy Cannon 5 | . 2 . . . . . . 3 . . . . . . . . Ballistic Gun 13 | 1 2 . 3 . . . 4 2 . . . . . . . 1 Ballistic Cannon 15 | . 1 1 . . . . . . . . 5 . 5 . . 3 Launcher 5 | . . . . . . . 2 . . . . . . . . 3 Special Weapon 3 | . 2 . 1 . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 2 . . 1 . 4 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . Parts Lost 46 | . . 3 5 1 . . 1 3 . 1 . 4 3 2 . 23 Power 7 | . . 1 1 1 . . . 1 . . . . 1 . . 2 Propulsion 14 | . . 2 2 . . . . 1 . 1 . 3 1 1 . 3 Utility 12 | . . . . . . . . . . . . 1 1 1 . 9 Weapon 13 | . . . 2 . . . 1 1 . . . . . . . 9 Highest Loss Streak 23 | . . 3 2 1 . . 1 2 . 1 . 2 1 2 . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 97 99 100 100 99 99 100 99 96 96 92 91 93 85 Engine 6 | . 14 3 10 10 11 11 . 1 6 7 7 7 2 . . . Core 2 | . . 10 . . . . 8 5 . . . . 3 6 6 5 Treads 23 | . . . 9 22 22 22 27 30 30 29 30 29 25 26 26 23 Leg 3 | . 28 26 12 . . . . . . . . . . . . . Device 11 | . 12 . 11 11 11 11 9 7 7 7 7 16 25 20 20 18 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 13 13 13 12 Processor 6 | . 1 14 11 11 11 11 9 7 7 7 7 2 . . . . Hackware 3 | . . . . . . . 8 7 7 7 7 2 . . . . Protection 10 | . . . 10 11 11 11 9 15 15 15 15 11 5 11 13 12 Energy Gun 1 | . 11 . 5 . . . . . . . . . . . . . Energy Cannon 2 | . 6 10 . . . . . 5 15 15 . . . . . . Ballistic Gun 6 | . 3 . 11 22 22 22 17 8 . . . . . . . . Ballistic Cannon 6 | . 5 18 3 . . . . . . . 10 15 10 13 13 11 Peak Build Rating 75 | 8 8 10 23 23 24 25 36 44 42 44 48 52 74 74 74 75 Average Rating 38 | 6 7 9 17 22 23 24 33 41 42 42 45 48 67 73 74 68 On Entrance 35 | . 8 8 8 23 23 24 25 35 42 42 43 48 48 70 74 74 Naked Turns 10 | . . . . . . . . . . . . . . . . 10 Heaviest Build 150 | 14 17 16 95 97 97 97 98 121 125 129 136 139 147 150 150 150 Greatest Support 93 | 20 20 20 44 44 44 44 66 82 82 85 85 88 93 93 93 93 Greatest Overweight (x) 18 | . . . 18 2 2 2 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 22 24 Average Carried 22 | 3 7 7 19 24 24 24 24 24 24 24 24 23 23 22 22 21 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 8 8 25 25 25 24 25 24 25 25 25 23 25 22 22 4 Class Distribution -------------------- 62% | Mutant 13% | Derelict-Mutant 9% | Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Matter Collected 4279 | 280 181 144 664 255 . 10 670 594 37 35 73 385 565 92 . 294 Remotely 265 | . . . 265 . . . . . . . . . . . . . Salvage Created 5892 | 225 474 169 1366 515 . . 902 904 40 377 . 373 306 9 . 232 Parts 347 | 18 28 11 87 31 . . 62 48 2 11 . 20 15 . . 14 Haulers Intercepted 6 | . 2 . 3 . . . 1 . . . . . . . . . Recyclers Shooed 10 | 1 2 1 4 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . 2 28 . 29 . . . 14 Prevented 7 | . . . . . . . . . . 1 . 4 . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 121 | . 10 5 27 13 . . 15 11 1 6 . 13 8 2 . 10 Guns 58 | . 6 . 20 13 . . 12 7 . . . . . . . . Cannons 51 | . 3 5 6 . . . . 3 1 5 . 13 6 2 . 7 AOE 8 | . . . . . . . 3 . . . . . 2 . . 3 Classes Destroyed 16 | 3 5 . 3 1 . . 2 1 . . . . . . . 1 Worker 7 | 2 . . 1 . . . 2 1 . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . . . Tunneler 8 | 5 1 . . . . . 1 1 . . . . . . . . Hauler 6 | . 2 . 3 . . . 1 . . . . . . . . . Recycler 11 | 1 1 . 4 . . . 2 3 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 Watcher 13 | . 3 . 4 . . . 2 2 . . . . 2 . . . Swarmer 30 | . 6 . 10 . . . 4 . . . . 6 . . . 4 Grunt 56 | . 4 5 10 12 . . 5 5 1 4 . 4 6 . . . Brawler 5 | . . . 1 . . . 1 1 . . . . . . . 2 Duelist 5 | . . . . 1 . . . 1 . 1 . . . . . 2 Sentry 13 | . . . 6 . . . 3 2 . 1 . 1 . . . . Hunter 7 | . . . . . . . 2 1 . . . 2 . 2 . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . . Best Kill Streak 6 | 3 3 2 6 6 . . 3 6 1 4 . 4 3 1 . 4 Combat Bots Only 6 | . 3 2 5 6 . . 3 6 1 4 . 4 3 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 2 2 1 1 . 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Hostile Shots Fired 998 | . 52 43 157 38 . . 70 167 2 28 . 103 43 63 . 232 Missed 253 | . 14 4 46 9 . . 15 50 . 6 . 23 17 13 . 56 Damage Taken 12032 | . 398 514 1159 364 . . 877 1622 30 503 . 1351 651 643 . 3920 Core 1702 | . 80 108 107 69 . . 51 216 16 58 . 137 89 22 . 749 Absorbed by Shields 576 | . . . . . . . . . . . . . 228 241 . 107 Ignored by Resistances 63 | . . . . . . . . 28 . 20 . 15 . . . . Regen/Repaired (Parts) 895 | . 64 . 171 . . . 145 . . . . . 515 . . . Core Remaining (%) 61 | 100 . 24 . . . 56 90 . . . . 39 . . . . Volleys Fired 508 | 20 43 29 114 28 . . 79 64 2 17 . 31 29 12 . 40 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 . 2 2 2 . 2 Hottest 150 | 90 150 95 121 50 . . 50 143 143 143 . 110 110 106 . 150 Shots Fired 946 | 40 83 57 198 56 . . 153 108 4 34 . 62 58 22 . 71 Gun 547 | 40 61 . 147 56 . . 150 70 . . . . . . . 23 Cannon 381 | . 18 57 49 . . . . 38 4 34 . 62 58 22 . 39 Launcher 12 | . . . . . . . 3 . . . . . . . . 9 Special 6 | . 4 . 2 . . . . . . . . . . . . . Kinetic 648 | . 14 39 132 56 . . 150 70 . . . 62 58 22 . 45 Thermal 284 | 40 69 18 66 . . . . 38 4 34 . . . . . 15 Explosive 12 | . . . . . . . 3 . . . . . . . . 9 Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 16 | 7 8 7 9 14 . . 9 9 2 8 . 6 6 12 . 16 Robot Miss Streak 5 | 2 3 4 5 2 . . 4 5 1 2 . 3 3 2 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . Shots Hit Robots 581 | 19 51 31 110 43 . . 90 70 3 23 . 39 34 16 . 52 Core Hits 254 | 9 23 8 50 15 . . 43 33 1 10 . 18 17 5 . 22 Critical Kills 11 | . 1 . . . . . . 1 . . . 7 2 . . . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . 4 4 . . . Critical Strikes 41 | . 4 2 7 . . . 1 1 . . . 12 8 1 . 5 Burn 10 | . 3 . 5 . . . . . . . . . . . . 2 Meltdown 2 | . 1 . . . . . . 1 . . . . . . . . Destroy 19 | . . . . . . . 1 . . . . 11 6 . . 1 Blast 10 | . . 2 2 . . . . . . . . 1 2 1 . 2 Melee Attacks 14 | . . . . . . . . 4 . . 1 . 9 . . . Impact 14 | . . . . . . . . 4 . . 1 . 9 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12651 | 241 708 555 1855 779 . . 1900 1412 72 536 . 1019 1171 366 . 2037 Guns 5572 | 241 489 . 1275 779 . . 1550 806 . . . . . . . 432 Cannons 5637 | . 195 555 576 . . . . 606 72 536 . 1019 880 366 . 832 Explosions 1364 | . . . . . . . 347 . . . . . 244 . . 773 Melee 44 | . . . . . . . . . . . . . 44 . . . Ramming 10 | . . . 4 . . . 3 . . . . . 3 . . . Kinetic 8057 | . 122 381 1224 779 . . 1550 806 . . . 1019 880 366 . 930 Thermal 3136 | 241 586 174 627 . . . . 606 72 536 . . . . . 294 Explosive 1364 | . . . . . . . 347 . . . . . 244 . . 773 Electromagnetic 40 | . . . . . . . . . . . . . . . . 40 Impact 44 | . . . . . . . . . . . . . 44 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 3 . . . . . 1 1 1 1 . 5 5 5 12 Average Corruption 2 | . 2 3 . . . . . 1 1 1 1 . 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 110 | . 9 11 . . . . . . 11 8 5 . 27 4 3 32 Message Errors 34 | . 2 1 . . . . . . 3 4 1 . 9 1 2 11 Matter Fused 24 | . 1 2 . . . . . . 3 1 2 . 10 . . 5 Heat Flow Errors 9 | . 1 2 . . . . . . . . . . . 2 . 4 Energy Discharges 15 | . 1 1 . . . . . . 3 1 . . 3 1 1 4 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . 2 2 . . . . . . . 2 2 . 4 . . 1 Data Loss (major) 6 | . 1 2 . . . . . . . . . . . . . 3 Misfires 3 | . 1 . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 . . . . . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 72 | . . . 4 . . . . 6 . 7 . 28 19 . . 8 Projectiles 72 | . . . 4 . . . . 6 . 7 . 28 19 . . 8 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 43 | . 2 6 5 . . . . . . . . 10 10 5 . 5 Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 41 | . 2 6 5 . . . . . . . . 10 8 5 . 5 Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 183 | . . . . . . . 32 . . . . . 80 . . 71 Shots 4 | . . . . . . . 1 . . . . . 1 . . 2 Rammed 2 | . . . 1 . . . 1 . . . . . . . . . Targets Rammed 3 | . . . 1 . . . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . Highest Temperature 445 | 150 405 445 261 77 . . 152 324 48 105 . 9 124 324 . 425 Average Temperature 87 | 45 94 165 73 24 . . 36 90 26 49 . 9 28 183 . 127 Received Heat Transfer 3403 | . 153 288 300 183 . . 270 705 18 135 . 144 114 . . 1093 Effects 18 | . . 11 5 . . . . . . . . . . 2 . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Interference 9 | . . 2 5 . . . . . . . . . . 2 . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Damage (major) 5 | . . 5 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . 1 . . . . 1 . 1 . . . . . . Combat Hostiles 4 | . 1 . 1 . . . . 1 . 1 . . . . . . Parts Melted 11 | 1 3 . 4 . . . . 2 . 1 . . . . . . Heat Transferred 7176 | 632 1697 370 1887 . . . . 962 111 851 . . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Peak Influence 529 | 40 321 164 529 339 . . 214 183 . . . . 240 . . . Initial 189 | . 26 19 5 189 . . . 81 . . . . 53 . . . Average 147 | 18 148 80 279 226 . . 81 117 . . . . 83 . . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . 1 . . . Low Security (%) 80 | 100 83 100 50 51 . 100 92 100 . . . . 96 . . . Level 1 9 | . 16 . 7 48 . . 7 . . . . . 3 . . . Level 2 9 | . . . 41 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 3 . . . . 3 . 1 . . 6 . . 1 Investigation 4 | . 1 . 1 . . . . . . . . . 2 . . . Extermination 5 | . . . . . . . . 2 . . . . 3 . . . Reinforcement 6 | . 2 . 2 . . . . 1 . . . . 1 . . . Assault 2 | . . . . . . . . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Distress Signals 12 | . . . 4 1 . . 3 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 19 7 54 13 . . 33 23 1 14 . 19 15 2 . 19 Peak Tracking Total 10 | . 3 2 7 3 . . 6 10 1 10 . 7 3 2 . 8 Tactical Retreats 24 | . 3 2 5 . . . 1 . . 4 . 2 6 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Traps Triggered 4 | . 3 . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Disabled 13 | . . . 1 . . . 3 1 . . . 1 7 . . . Max in Single Turn 3 | . . . 1 . . . 2 1 . . . 1 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Machines Accessed 51 | . 9 . 11 . 5 . 10 1 . 3 1 1 6 . 4 . Terminals 25 | . 6 . 7 . . . 8 1 . . . 1 2 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . 2 . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 229 | . 29 . 45 . 50 . 44 2 . 6 3 8 12 . 30 . Successful 181 | . 15 . 36 . 50 . 28 . . 6 3 8 5 . 30 . Failed 45 | . 14 . 9 . . . 13 2 . . . . 7 . . . Catastrophic 5 | . 1 . 1 . . . 2 . . . . . 1 . . . Database Lockouts 3 | . . . . . . . 3 . . . . . . . . . Manual 74 | . 19 . 24 . 1 . 25 2 . . . . 3 . . . Terminals 94 | . 21 . 19 . . . 41 2 . . . 8 3 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 13 | . 2 . 4 . . . 2 . . . . . 5 . . . Recycling Units 14 | . 6 . 7 . . . 1 . . . . . . . . . Scanalyzers 17 | . . . 15 . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 120 | . 2 . 3 . 50 . 17 . . 6 3 8 1 . 30 . Record 83 | . 2 . . . 49 . 9 . . 4 . 8 . . 11 . Part Schematic 13 | . . . . . . . . . . . 3 . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . Robot Analysis 4 | . . . 2 . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 2 . 3 . . . 2 . . . . . 2 . . . Scan Component 5 | . 1 . 2 . . . 1 . . . . . 1 . . . Repair 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . 3 . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 13 | . . . 13 . . . . . . . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . . . . . Analyze 7 | . . . 7 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 . 14 . . . 9 . . . . . . . . . Terminals 24 | . 6 . 10 . . . 8 . . . . . . . . . Botnet 8 | . 1 . 4 . . . 3 . . . . . . . . . Skim 16 | . 5 . 6 . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . 3 . . . 1 . . . . . . . . . Monitor 4 | . 2 . 1 . . . 1 . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 8 . 10 . . . 9 1 . . . . 6 . . . Full Trace Events 4 | . 1 . . . . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 11 . . . . . . . 19 . . . 10 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . Parts Repaired 4 | . 1 . 1 . . . 1 . . . . . 1 . . . Time 134 | . 26 . 32 . . . 32 . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 132 | . . . 132 . . . . . . . . . . . . . Retrieved Matter 132 | . . . 132 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total Allies 11 | . . . . . . . . . . 2 8 . . . . 1 Largest Group 8 | . . . . . . . . . . 2 8 8 . . . 1 Highest-Rated Group 217 | . . . . . . . . . . 51 217 217 . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 31 51 51 . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . . . . 9 . 81 . . . 9 Total Damage 2127 | . . . . . . . . . . 208 . 1505 . . . 414 Kills 12 | . . . . . . . . . . 4 . 7 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Robot Analysis Total 4 | . . . 2 . . . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Turns Passed 23168 | 218 1295 495 2786 1006 1249 328 2556 1137 1297 1358 3493 2511 2076 173 216 974 Spaces Moved 8945 | 116 804 298 878 293 410 108 881 371 520 526 1440 1001 782 49 91 377 Core 60 | 4 . . 1 . . . . . . . . . . . . 55 Treads 7150 | . . . 356 293 410 108 881 371 520 526 1440 1001 782 49 91 322 Legs 1735 | 112 804 298 521 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 305 305 305 225 243 243 241 241 236 240 240 240 50 Average Speed 230 | 117 120 120 251 305 305 305 241 248 243 242 241 238 240 240 240 217 Slowest Speed 950 | 120 120 120 950 305 305 305 250 250 243 243 241 241 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 55 | 7 93 60 67 56 89 38 45 10 68 65 89 90 16 8 74 60 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 11 | . . 1 2 . 1 . 2 . . . 2 2 . . 1 . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . 1 . 1 1 . Scrap Searched 24 | . . 1 . 1 . 1 . . 6 2 4 4 . 1 . 4 Spaces Dug 13 | . 1 . 2 . . . . 3 . . . . 7 . . . Terrain Destroyed 180 | . 1 . 2 . . . 23 3 . . . 15 84 3 . 49 Melee 10 | . . . . . . . . 3 . . . . 7 . . . Projectile 43 | . 1 . 2 . . . . . . . . 15 17 3 . 5 AOE 127 | . . . . . . . 23 . . . . . 60 . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Total 10624 | 153 1048 379 1273 363 411 109 1202 489 552 577 1461 1069 904 83 90 461 Wait 773 | 2 164 39 186 39 . . 166 8 23 22 6 19 56 20 . 23 Move 8927 | 115 803 297 877 292 409 107 880 370 519 525 1437 1000 781 48 90 377 Hop 1 | . . . . . . . . . . . 1 . . . . . Pick Up 141 | 8 11 5 44 2 1 . 30 11 3 5 5 6 8 . . 2 Fast Attach 18 | 7 2 . 6 . . . 1 1 . 1 . . . . . . Attach 55 | . . 3 6 1 . 1 5 6 . 1 2 8 6 3 . 13 Detach 3 | . . . . . . . . . . . . 1 1 . . 1 Swap 69 | 1 11 3 11 . . . 12 12 1 1 4 . 10 . . 3 Drop 112 | . 14 3 28 1 1 1 28 13 4 5 5 4 3 . . 2 Fire 508 | 20 43 29 114 28 . . 79 64 2 17 . 31 29 12 . 40 Melee 14 | . . . . . . . . 4 . . 1 . 9 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . 1 . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Repaired Aluminum Leg 1177 | -10/Materials | Discovered new exit (range 13) 1225 | -10/Materials | Discovered new exit (range 12) 1388 | -10/Materials | Identified exit to Materials 1419 | -10/Materials | Loaded intel: 24 non-interactive machine locations 1460 | -10/Materials | Learned location of 2 exits from Mines 1490 | -10/Materials | Loaded intel: 11 trap records 1512 | -10/Materials | Learned Storage trap positions 1512 | -10/Materials | Identified exit to Mines 1514 | -10/Materials | Entered Mines 1515 | -10/Mines | Identified exit to Subcaves 1674 | -10/Mines | Learned location of Zion (-7) 1740 | -10/Mines | Core integrity fell below 50% 1913 | -10/Mines | Lost 3 parts (1p2n) 2009 | -10/Mines | Entered Materials 2009 | -9/Materials | Evolved 2 slots: Utility x2 2203 | -9/Materials | Build established: Scavenger-Mutant 2313 | -9/Materials | Discovered new exit (range 7) 2419 | -9/Materials | Identified exit to Mines 2719 | -9/Materials | Repaired Hrd. Light Armor Plating 3806 | -9/Materials | Discovered new exit (range 11) 3876 | -9/Materials | Build established: Mutant 3993 | -9/Materials | Identified exit to Materials 4254 | -9/Materials | Learned Storage interactive machine intel 4311 | -9/Materials | Learned 2 Storage zone layouts 4451 | -9/Materials | Learned Storage stockpile data 4795 | -9/Materials | Entered Mines 5147 | -9/Mines | Excavation squad dispatched 5147 | -9/Mines | A large section of the Mines collapsed 5397 | -9/Mines | Excavation squad dispatched 5647 | -9/Mines | Excavation squad dispatched 5759 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5762 | -9/Mines | Discovered new exit (range 5) 5771 | -9/Mines | Identified exit to Exiles 5801 | -9/Mines | Entered Exiles 5875 | -9/Exiles | Met 8R-AWN 5927 | -9/Exiles | Met EX-HEX 6015 | -9/Exiles | Met EX-BIN 6052 | -9/Exiles | Aligned with FarCom system 6055 | -9/Exiles | Given EX-Vault access code 6125 | -9/Exiles | Opened EX-Vault 6147 | -9/Exiles | Found Superbattery 6254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6361 | -9/Exiles | Met EX-DEC 6530 | -9/Exiles | Visited The Gauntlet 7017 | -9/Exiles | Discovered new exit (range 14) 7047 | -9/Exiles | Identified exit to Mines 7050 | -9/Exiles | Left Exiles lab with Superbattery 7050 | -9/Exiles | Entered Mines 7344 | -8/Mines | Build established: Skirmisher 7348 | -8/Mines | Discovered exit to Materials (range 11) 7378 | -8/Mines | Entered Materials 7378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8392 | -8/Materials | Identified exit to Factory 8392 | -8/Materials | Discovered new exit (range 10) 8428 | -8/Materials | Learned Factory stockpile data 8471 | -8/Materials | Build established: Scavenger-Skirmisher 8474 | -8/Materials | Repaired Hrd. Light Armor Plating 8502 | -8/Materials | Learned Storage garrison access intel 8524 | -8/Materials | Learned Factory fabricator intel 8553 | -8/Materials | Learned location of Lower Caves (-6) 8575 | -8/Materials | Learned location of Recycling (-8) 8736 | -8/Materials | Identified exit to Storage 9054 | -8/Materials | Central database locked down 9054 | -8/Materials | Central database locked down 9054 | -8/Materials | Central database locked down 9581 | -8/Materials | Build established: Skirmisher 9934 | -8/Materials | Entered Factory 9934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9936 | -7/Factory | Loaded intel: 6 fabricator locations 10932 | -7/Factory | Discovered new exit (range 8) 10971 | -7/Factory | Identified exit to Lower Caves 11071 | -7/Factory | Entered Lower Caves 11077 | -7/Lower Caves | Build established: Mutant 12305 | -7/Lower Caves | Discovered new exit (range 9) 12339 | -7/Lower Caves | Learned location of 1 exit from Factory 12366 | -7/Lower Caves | Identified exit to Lower Caves 12368 | -7/Lower Caves | Entered another Lower Caves area 12868 | -7/Lower Caves | Found DCF Scrap (12 items) 13011 | -7/Lower Caves | A Commander dispatched an escort 13043 | -7/Lower Caves | Learned location of 1 exit from Research 13043 | -7/Lower Caves | Learned Extension security intel 13175 | -7/Lower Caves | Encountered a Warlord checkpoint 13307 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13682 | -7/Lower Caves | Discovered new exit (range 7) 13709 | -7/Lower Caves | Identified exit to Zion 13726 | -7/Lower Caves | Entered Zion 13981 | -7/Zion | Discovered new exit (range 14) 14014 | -7/Zion | Identified exit to Proximity Caves 14106 | -7/Zion | System corruption cleaned by Quarantine Array 14529 | -7/Zion | Learned 8 Factory zone layouts 14726 | -7/Zion | Learned location of Quarantine (-3) 16074 | -7/Zion | Gained Derelict followers 16291 | -7/Zion | Gained Derelict followers 16540 | -7/Zion | Rebuked by Imprinter 17219 | -7/Zion | Entered Proximity Caves 17219 | -6/Proximity Caves | Accompanied by 8 allies 17470 | -6/Proximity Caves | Learned Factory trap positions 17544 | -6/Proximity Caves | Spotted B-75 Beast 17565 | -6/Proximity Caves | Allies destroyed B-75 Beast 17591 | -6/Proximity Caves | Lost 5 allies 18109 | -6/Proximity Caves | Learned Factory terminal intel 18213 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18500 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18510 | -6/Proximity Caves | Build established: Derelict-Mutant 18521 | -6/Proximity Caves | Core integrity fell below 50% 18580 | -6/Proximity Caves | Learned location of 1 exit from Factory 18580 | -6/Proximity Caves | Learned 8 Factory zone layouts 18580 | -6/Proximity Caves | Learned Factory emergency access door positions 18580 | -6/Proximity Caves | Learned Research garrison access intel 19638 | -6/Proximity Caves | Discovered new exit (range 5) 19684 | -6/Proximity Caves | Learned 8 Factory zone layouts 19730 | -6/Proximity Caves | Entered Factory 19730 | -6/Factory | Evolved 2 slots: Utility x2 19731 | -6/Factory | Identified exit to Lower Caves 19731 | -6/Factory | Identified exit to Factory 19733 | -6/Factory | Loaded intel: 87 trap records 19735 | -6/Factory | Loaded intel: 25 terminal locations 19907 | -6/Factory | Discovered exit to Lower Caves (range 15) 20700 | -6/Factory | Crushed by falling debris 20818 | -6/Factory | Fabricated Lyr. Heavy Armor Plating? 21426 | -6/Factory | Build established: Mutant 21646 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 21806 | -6/Factory | Entered Lower Caves 21807 | -6/Lower Caves | Encountered a Warlord checkpoint 21938 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 21979 | -6/Lower Caves | Entered Data Miner 21979 | -6/Data Miner | Discovered new exit (range 6) 22025 | -6/Data Miner | Met Data Miner 22097 | -6/Data Miner | Learned location of Section 7 (-3) 22097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22138 | -6/Data Miner | Received God Mode back door access code from Data Miner 22195 | -6/Data Miner | Entered Proximity Caves 22393 | -5/Proximity Caves | Spotter reported a threat 22408 | -5/Proximity Caves | Spotter reported a threat 23015 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23082 | -5/Proximity Caves | System corruption reached 10% 23105 | -5/Proximity Caves | Core integrity fell below 50% 23116 | -5/Proximity Caves | Escorted by Enhanced Grunt 23119 | -5/Proximity Caves | Core integrity fell below 20% 23145 | -5/Proximity Caves | Lost 23 parts (2p3n9u9w) 23169 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 23110_ Gauss Rifle destroyed. 23111_ Imp. Medium Armor Plating self-destruct mechanism malfunctions. 23112_ Rnf. Fission Core self-destruct mechanism malfunctions. 23112_ Unknown Device fries itself beyond repair. [Achievement: Oops] 23113_ Dropped Huge Storage Unit. 23114_ Mni. Grenade Launcher destroyed. 23116_ Enhanced Grunt: "Protecting LRC-V3." 23116_ L-41 Fighter destroyed. 23117_ Penetrated by Slug. 23117_ Slug penetrates Wall. 23135_ System corrupted: Substantial component data lost. 23151_ RRVKO3>F|XL|SLV EM0W 23158_ Dropped Imp. Particle Charger. 23159_ Discarded Superbattery. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????? ### ########?# # | | ????????? ### # | | ????????? ## # | | ????????? #####"## ##### | | ????????? ### #?????########???# | | ?????????? #"#?## #????????????????# | | ??????????# ?##??# ###??????????????# | | ??????????? ?????## #?#####?????##### | | ???????????? ??????## ### ##???## #### | | ???????????????????# ## ##### ## | | ???????????????????## | | ????????????????????### ######## | | ??????????????????????## ## #??????# | | ???????????????????????###### #??????# | | ???????????????????????????# # #??????# | | ??????????????????????????## ## ##+#???# | | ?????????????????????????## ### % #???# | | ????????????????????????## ### #???# | | ???????????????????###### ## ###??# | | ???????????????????# #; % ??? | | ???????????????????## %; ###### | | ????????????????????## !/ ## #### | | ?????????????????????### !!!%* #;# ##??? | | ???????????????????????##=! % # ?????# | | ?????????????????????###; *%= % ?????? | | ?????????????????????# @%%%; ?????? | | ???????????????????### ;; ## ?????? | | ??????????????????## ;##### ##? ?????? | | ????????????????###; ;#???? #????????? | | ????????????????#;; ##????? #????????? | | ???????????????##; #??????? ????????? | | ???????????????#; #???????? #?????????? | | ???????????????# #???????????#?????????? | | ???????????????# ##?????????????????????? | | ???????????????# ;#??????????????????????? | | ???????????????# g ##??????????????????????? | | ???????????????## Y #??????????????????????? | | ????????????????### g ##?????????????????????? | | ??????????????????# ####??????????????????? | | ???????????????#### ### ##?????????????????? | | ??????????????## ### #?????????????????? | | ??????????????# ## ####?????????????????? | | ??????????????# ! ##???????????????????? | | ??????????????# ##??????????????????? | | ??????????????# #??????????????????? | | ??????????????######## ## ##??????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Proton Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Energy Well | -7/Zion | Archive Microactuators | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Armchair Analyst Brute Force Explorer I'm Back, Baby! Knowing Is Half The Battle Oops Part-time Excavator Quantum Hacking Robot Respite Safety First Tank The More The Merrier The Oracle Tourist Unlikely Earthworm Use The Force root@ Challenges ------------ None Game ------ Seed ForcePitchforkSpiker Manual? 0 Play Time 05:05:10 Cumulative 7.4 hours Start 2024.09.07 @ 22:43:56 End 2024.09.10 @ 13:45:43 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8745457c-e194-48b6-aa0c-c346f09d0283