Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 03:04:35 Player: Hunter104 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1799) 1799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5314 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Terrain Scan Processor Beam Rifle Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Improved Gravmag System > --- UTILITY ---------- ECM Suite ECM Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Improved Signal Interpreter Advanced Terrain Scan Processor Hardlight Generator Beam Rifle Mini Assault Cannon [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Light Armor Plating Device System Restoration Module Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . 1 . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 69 | 8 1 14 19 20 5 2 Power 10 | 1 . 2 4 3 . . Engine 10 | 1 . 2 4 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 4 . 5 4 4 1 1 Treads 4 | 2 . . 2 . . . Leg 11 | 2 . 5 2 1 . 1 Wheel . | . . . . . . . Hover 4 | . . . . 3 1 . Flight . | . . . . . . . Utility 21 | 1 . 4 6 6 3 1 Device 7 | . . 1 . 3 2 1 Storage 4 | 1 . 1 1 1 . . Processor . | . . . . . . . Hackware 2 | . . . 1 . 1 . Protection 8 | . . 2 4 2 . . Artifact . | . . . . . . . Weapon 19 | 2 1 3 5 7 1 . Energy Gun 8 | . 1 3 1 2 1 . Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 5 | 2 . . 2 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 36 | . . 3 15 4 2 12 Power 6 | . . 2 2 . 1 1 Propulsion 15 | . . . 8 2 1 4 Utility 10 | . . 1 1 2 . 6 Weapon 5 | . . . 4 . . 1 Highest Loss Streak 12 | . . 2 8 1 2 12 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 5 8 12 13 5 4 Power 1 | . 1 1 4 1 . . Propulsion 1 | 1 2 3 2 . . . Utility 4 | . . 1 2 6 3 2 Weapon 3 | 1 1 1 3 4 2 2 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 2 4 6 . 2 Power 5 | . . . 4 1 . . Propulsion . | . . . . . . . Utility 6 | . 1 1 . 2 . 2 Weapon 5 | . 1 1 . 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 85 96 89 84 72 54 Engine 11 | . 14 10 8 13 12 4 Treads 9 | . . . 4 17 . . Leg 14 | . 28 43 23 . . . Hover 2 | . . . . 1 24 16 Device 7 | . . 3 5 8 15 16 Storage 9 | . 14 11 17 6 . . Hackware 5 | . . . 3 7 12 9 Protection 7 | . . 5 8 10 . . Energy Gun 6 | . 2 20 8 2 5 4 Energy Cannon 2 | . . . 2 3 . . Ballistic Gun 3 | . 25 1 5 1 . . Ballistic Cannon 3 | . . . . 6 . 2 Peak Build Rating 49 | 6 7 13 21 43 49 37 Average Rating 25 | 3 6 11 18 34 42 29 On Entrance 16 | . 6 7 13 19 33 36 Naked Turns 3 | . . . . . . 3 Heaviest Build 65 | 14 15 36 41 65 32 19 Greatest Support 60 | 40 20 40 60 60 34 26 Greatest Overweight (x) 2 | . . . 1 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 5 5 Average Capacity 12 | 6 8 9 15 14 5 5 Most Carried 16 | 7 8 14 15 16 5 5 Average Carried 10 | 3 5 8 12 13 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 Final Carried 14 | 4 8 14 9 5 5 4 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1404 | 246 135 195 405 420 . 3 Remotely . | . . . . . . . Salvage Created 1822 | . 167 325 808 441 81 . Parts 102 | . 11 20 42 21 8 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 45 | . 4 8 20 9 4 . Guns 33 | . 4 8 15 2 4 . Cannons 11 | . . . 4 7 . . AOE 1 | . . . 1 . . . Classes Destroyed 9 | . 1 2 3 3 . . Builder 2 | . . . . 2 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Watcher 2 | . . . 1 1 . . Swarmer 13 | . . 2 7 . 4 . Grunt 18 | . 4 4 9 1 . . Sentry 8 | . . 2 3 3 . . Hunter 3 | . . . 1 2 . . Programmer 3 | . . . . 3 . . Best Kill Streak 6 | . 4 2 6 4 4 . Combat Bots Only 6 | . 4 2 6 3 4 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 567 | . 19 77 165 163 40 103 Missed 159 | . 6 22 33 58 13 27 Hits 408 | . 13 55 132 105 27 76 Projectile 408 | . 13 55 132 105 27 76 Critical Strikes 11 | . . 1 2 4 . 4 Damage Taken 5754 | . 169 712 1740 1282 388 1463 Core 1365 | . . 188 181 146 43 807 Absorbed by Shields 4 | . . . . . . 4 Redirected to Shielding 51 | . . 51 . . . . Core Remaining (%) 79 | 100 100 53 67 79 . . Volleys Fired 171 | . 18 29 63 42 10 9 Largest 2 | . 2 2 2 2 1 1 Hottest 120 | . 40 112 112 120 80 40 Shots Fired 305 | . 36 58 118 74 10 9 Gun 223 | . 36 58 100 19 10 . Cannon 78 | . . . 14 55 . 9 Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 139 | . 36 11 43 40 . 9 Thermal 119 | . . 43 32 34 10 . Explosive 4 | . . . 4 . . . Electromagnetic 43 | . . 4 39 . . . Robot Hit Streak 18 | . 5 10 18 15 4 6 Robot Miss Streak 4 | . 4 4 4 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 203 | . 19 37 81 50 9 7 Core Hits 96 | . 8 16 41 20 8 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 3 3 3 . . Burn 5 | . . 3 1 1 . . Destroy 1 | . . . 1 . . . Blast 2 | . . . . 2 . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4267 | . 230 541 1876 1264 165 191 Guns 2272 | . 230 540 1125 214 163 . Cannons 1485 | . . . 279 1015 . 191 Explosions 472 | . . . 472 . . . Melee . | . . . . . . . Ramming 38 | . . 1 . 35 2 . Kinetic 1651 | . 230 128 435 667 . 191 Thermal 1562 | . . 374 463 562 163 . Explosive 367 | . . . 367 . . . Electromagnetic 649 | . . 38 611 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 2 . . Average Corruption 1 | . . . 2 1 . . Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 7 4 . . Message Errors 3 | . . . 2 1 . . Matter Fused 2 | . . . . 2 . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . 1 1 . . Alerts 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . 19 1 . . Projectiles 6 | . . . 5 1 . . Explosions 14 | . . . 14 . . . Melee . | . . . . . . . Knockbacks 9 | . . . . 2 . 7 Impact . | . . . . . . . Kinetic 7 | . . . . 2 . 5 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 2 | . . . . 1 1 . Targets Rammed 4 | . . 1 . 2 1 . Kicked 1 | . . 1 . . . . Crushed 1 | . . . . 1 . . Highest Temperature 395 | . 2 395 225 376 144 14 Average Temperature 120 | . 2 126 81 151 98 5 Received Heat Transfer 1974 | . 96 372 702 234 . 570 Effects 8 | . . 2 . 6 . . Energy Bleed 2 | . . 1 . 1 . . Interference 5 | . . . . 5 . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 5 4 2 . . Heat Transferred 3815 | . . 1184 1099 1157 375 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 156 | . 91 86 156 94 70 . Initial 63 | . . 21 14 63 44 . Average 37 | . 36 24 87 23 19 . Influence Increases 1302 | . 101 228 562 321 90 . Destroy 0b10 Robot/C 900 | . 80 160 400 180 80 . Destroy 0b10 Robot/NC 30 | . . . 10 20 . . Destroy Leader 256 | . 20 50 92 84 10 . Successful Hack 2 | . . 2 . . . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 39 | . 1 1 30 7 . . Lose Combat Pursuer 45 | . . . 15 30 . . Influence Decreases 1302 | . 50 245 456 371 120 60 Entered New Map 196 | . . 30 20 77 46 23 Time Decay 901 | . 50 195 296 269 54 37 Lost Part 205 | . . 20 140 25 20 . Squads Dispatched 9 | . 1 . 3 4 1 . Investigation . | . . . . . . . Extermination 3 | . . . . 3 . . Reinforcement 6 | . 1 . 3 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 6 12 29 17 19 8 Peak Tracking Total 7 | . 3 4 7 3 5 4 Tactical Retreats 6 | . . . 1 1 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 4 | . . . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 3 | . . 2 1 . . . Terminals 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 3 2 . . . Successful 5 | . . 3 2 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 2 . . . Record 3 | . . 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 266 | . . . . . 129 137 ECM 266 | . . . . . 129 137 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3426 | 65 189 556 669 1593 177 177 Spaces Moved 1973 | 38 101 326 264 772 330 142 Core 7 | 7 . . . . . . Treads 721 | 16 . . 28 677 . . Legs 678 | 15 101 326 236 . . . Wheels . | . . . . . . . Hover 567 | . . . . 95 330 142 Flight . | . . . . . . . Fastest Speed 40 | 50 120 120 120 42 40 45 Average Speed 129 | 123 120 120 156 179 40 45 Slowest Speed 245 | 160 120 120 240 245 45 61 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 22 35 27 21 12 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . . 36 7 . 1 Melee . | . . . . . . . Projectile 8 | . . . . 7 . 1 AOE 36 | . . . 36 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2523 | 54 133 433 396 903 359 245 Wait 183 | . 6 38 9 28 11 91 Move 1967 | 37 100 325 263 771 329 142 Hop . | . . . . . . . Pick Up 66 | 9 6 15 20 16 . . Fast Attach 16 | 1 . 1 1 7 5 1 Attach 34 | 5 . 6 19 2 1 1 Detach 2 | . . . . 1 1 . Swap 45 | 2 1 10 14 17 . 1 Drop 35 | . 2 8 7 17 1 . Fire 171 | . 18 29 63 42 10 9 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 1 | . . 1 . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 11) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 678 | -9/Materials | Discovered new exit (range 4) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x2 833 | -8/Materials | Build established: Scavenger-Mutant 1422 | -8/Materials | Lost 8 parts (1p3n1u3w) 1431 | -8/Materials | Discovered new exit (range 15) 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1955 | -7/Factory | Build established: Mutant 3061 | -7/Factory | Discovered new exit (range 13) 3073 | -7/Factory | Entered another Factory area 3073 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3190 | -6/Factory | Discovered new exit (range 16) 3209 | -6/Factory | Spotted B-75 Beast 3250 | -6/Factory | Entered Lower Caves 3406 | -6/Lower Caves | Core integrity fell below 50% 3422 | -6/Lower Caves | Core integrity fell below 20% 3427 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- G-50 Soldier knocked back. Acquired Carbon-fiber Leg. G-50 Soldier knocked back. Imp. Deuterium Engine destroyed. G-67 Veteran knocked back. Lgt. Angular Momentum Engine fries itself beyond repair. Hacking Suite destroyed. Cld. Airjet destroyed. Acquired 3 matter. ECM Suite destroyed. System Restoration Module destroyed. Critical hit (Burn: +50). Imp. Gravmag System destroyed. Carbon-fiber Leg destroyed. Cld. Airjet destroyed. Hardlight Generator destroyed. ECM Suite destroyed. Critical hit (Burn: +50). Mni. Assault Cannon destroyed. 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