Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 14:31:12 Player: Lunace Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (16) 80 Value Destroyed (327) 327 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3310) 3310 TOTAL SCORE: 11197 Bonus ------- High Alert Combat Kills 10 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Heavy Antimatter Reactor SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Improved Field Recycling Unit [Rating: 95] Favorites ----------- Power Light Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility Power Amplifier Device Power Amplifier Storage Superbattery Processor Corruption Screen Hackware Advanced Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 . . . . 2 2 . Power 3 | . . . . . . . 1 . . . . . . . 2 . . Propulsion 8 | . . 2 . . . . . . 2 2 . . . . . 2 . Utility 3 | . . . . . . 2 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 94 | 5 6 4 . 3 1 11 1 8 5 1 6 12 . . 17 3 11 Power 18 | 1 1 1 . . 1 1 . . 1 . 1 2 . . 7 1 1 Engine 6 | 1 1 1 . . . . . . . . . 1 . . 2 . . Core 6 | . . . . . 1 1 . . 1 . 1 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 5 . 1 Propulsion 37 | 2 2 2 . . . 4 . 4 2 . 3 4 . . 6 1 7 Treads 6 | . . . . . . . . 4 1 . 1 . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 . . . . . 1 Flight 26 | . 2 2 . . . 4 . . 1 . . 4 . . 6 1 6 Utility 31 | 1 1 1 . 2 . 5 1 3 2 1 . 6 . . 4 1 3 Device 21 | . 1 1 . 1 . 4 1 1 1 1 . 5 . . 2 1 2 Storage 2 | 1 . . . 1 . . . . . . . . . . . . . Processor 6 | . . . . . . 1 . 2 1 . . 1 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . 2 . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 8 | 1 2 . . 1 . 1 . 1 . . 2 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 1 . 1 . 1 . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . . . . . . . . . . . 1 5 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . Parts Lost 34 | . 1 . . . . 8 . 4 1 . 3 1 1 . 2 . 13 Power 3 | . . . . . . 1 . . . . 1 . . . 1 . . Propulsion 22 | . . . . . . 7 . 2 . . 1 1 . . 1 . 10 Utility 7 | . . . . . . . . 1 1 . 1 . 1 . . . 3 Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . Highest Loss Streak 6 | . 1 . . . . 5 . 2 1 . 3 1 1 . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 45 | . 86 77 77 77 77 57 15 35 34 32 24 25 57 52 52 56 35 Engine 1 | . 10 11 11 11 2 . . . . . . . 5 5 3 . . Core 1 | . . . . . 8 4 . . . . 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 9 4 Treads 2 | . . . . . . . . 9 5 5 2 4 . . . . . Leg 1 | . 21 . . . . . . . . . . . . . . . . Flight 14 | . 6 44 44 44 44 25 7 1 2 5 1 7 23 23 20 28 14 Device 8 | . 10 11 22 15 11 15 . 3 1 2 1 8 22 17 10 8 6 Storage 3 | . 14 11 . 4 11 9 7 7 4 . . . . . . . . Processor 7 | . . . . . . 1 . 12 18 17 9 2 5 5 5 4 3 Hackware 1 | . . . . . . . . . . . . . . . 9 4 2 Naked Turns 74 | . . . . . . . . . . . 26 . . . . . 48 Heaviest Build 50 | 12 14 12 7 17 12 24 4 15 10 6 15 18 18 10 40 48 50 Greatest Support 112 | 20 20 16 12 16 16 16 4 112 20 6 80 80 52 52 52 51 51 Greatest Overweight (x) 3 | 3 . . . 1 . 2 . 1 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 1 4 4 5 5 5 3 4 5 5 4 4 5 2 4 Average Carried 1 | 1 2 1 1 2 3 3 4 . . 3 1 1 3 4 1 1 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 1 1 3 4 5 5 . 3 3 1 3 4 4 2 1 4 Class Distribution -------------------- 62% | Mutant 13% | Hacker-Sprinter 9% | Sprinter 8% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Matter Collected 931 | 188 63 . . . . 143 . 57 23 . 9 156 18 . 127 30 117 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 505 | . 72 . . . . 158 . 126 23 . . . . . 56 30 40 Parts 41 | . 12 . . . . 8 . 6 4 . . . . . 4 4 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . . 10 Retrieved Matter 265 | . . . . . . . . . . . . . . . . . 265 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 13 | . 5 . . . . 2 . 2 1 . . . . . 2 . 1 Melee 4 | . . . . . . . . . 1 . . . . . 2 . 1 Guns 5 | . 5 . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . 2 . . . . . . . . . . . AOE 1 | . . . . . . . . 1 . . . . . . . . . Classes Destroyed 6 | . 1 . . . . 2 . 1 1 . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 10 | . 5 . . . . 2 . . . . . . . . 2 . 1 Cutter 2 | . . . . . . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 5 . . . . 3 . 2 1 . . . . . 2 1 1 Combat Bots Only 5 | . 5 . . . . 2 . 2 1 . . . . . 2 . 1 Max Kills in Single Turn 1 | . 1 . . . . 1 . 1 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Hostile Shots Fired 711 | . 49 2 . . . 119 . 73 76 . 4 20 31 1 56 25 255 Missed 331 | . 14 2 . . . 51 . 27 37 . . 10 15 . 30 13 132 Damage Taken 5470 | . 227 . . . . 653 . 1112 374 . 162 180 198 16 391 194 1963 Core 2545 | . 72 . . . . 318 . 422 129 . 138 72 24 . 61 38 1271 Absorbed by Shields 50 | . . . . . . . . 50 . . . . . . . . . Ignored by Resistances 1535 | . 72 . . . . 194 . 316 112 . 42 48 56 4 100 48 543 Regen/Repaired (Parts) 253 | . . . . . . . . . . 110 . . . . 47 . 96 Core Remaining (%) 75 | 100 71 . . . 100 42 . 39 84 . . . . 76 94 . . Volleys Fired 24 | . 14 . . . . 7 . 3 . . . . . . . . . Largest 1 | . 1 . . . . 1 . 1 . . . . . . . . . Hottest 60 | . 40 . . . . 60 . 60 . . . . . . . . . Shots Fired 24 | . 14 . . . . 7 . 3 . . . . . . . . . Gun 14 | . 14 . . . . . . . . . . . . . . . . Cannon 10 | . . . . . . 7 . 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . 5 . . . . 7 . 3 . . . . . . . . . Robot Hit Streak 17 | . 9 . . . . 14 . 17 . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 21 | . 13 . . . . 5 . 3 . . . . . . . . . Core Hits 36 | . 6 . . . . 10 . 4 1 . . . . . 3 1 11 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 819 | . 101 . . . . 262 . 199 4 . . . 6 . 83 44 120 Guns 101 | . 101 . . . . . . . . . . . . . . . . Cannons 54 | . . . . . . 39 . 15 . . . . . . . . . Explosions 375 | . . . . . . 191 . 184 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 289 | . . . . . . 32 . . 4 . . . 6 . 83 44 120 Kinetic 68 | . 68 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 462 | . 33 . . . . 230 . 199 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 12 . 9 . . 15 15 14 7 . . . Average Corruption 10 | . . . . . . 9 . 8 . . 5 14 9 7 . . . Corruption Purged 8 | . . . . . . . . . . . . 1 7 . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 Effects 33 | . . . . . . 6 . 5 . . 2 15 3 2 . . . Message Errors 4 | . . . . . . . . 1 . . . 2 1 . . . . Matter Fused 10 | . . . . . . 4 . . . . 1 3 1 1 . . . Heat Flow Errors 4 | . . . . . . 1 . . . . . 2 1 . . . . Energy Discharges 3 | . . . . . . . . 1 . . . 1 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 7 | . . . . . . 1 . 3 . . . 3 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . 14 . 11 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 25 | . . . . . . 14 . 11 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . . . 18 . 164 . . . . 3 . 40 22 57 Shots 4 | . . . . . . 1 . 3 . . . . . . . . . Rammed 25 | . . . . . . 2 . . . . . . 1 . 4 1 17 Targets Rammed 26 | . . . . . . 2 . . 1 . . . 1 . 4 1 17 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . Highest Temperature 303 | . . . . . . 280 . . . . . 246 157 . 7 303 64 Average Temperature 88 | . . . . . . 128 . . . . . 112 76 . 4 77 33 Received Heat Transfer 766 | . 9 . . . . 198 . . 123 . . 36 27 9 . 9 355 Effects 1 | . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Latent Energy Used 609 | . . . . . . 216 . 393 . . . . . . . . . LE Corruption 16 | . . . . . . 9 . 7 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Peak Influence 493 | . 119 42 18 . . 313 121 154 159 51 30 35 . . 200 186 493 Initial 121 | . . 42 18 . . . 121 76 67 18 14 . . . 104 91 91 Average 97 | . 51 42 18 . . 154 121 120 89 34 6 5 . . 156 163 210 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . 1 . 2 Low Security (%) 88 | 100 100 100 100 . 100 58 100 100 100 100 100 100 . . 85 100 52 Level 1 10 | . . . . . . 41 . . . . . . . . 14 . 37 Level 2 1 | . . . . . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 4 . 1 2 1 . 2 . . 2 . 4 Investigation 4 | . . . . . . . . . . . . 2 . . 1 . 1 Extermination 1 | . . . . . . . . . 1 . . . . . . . . Reinforcement 10 | . . . . . . 4 . 1 1 . . . . . 1 . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Distress Signals 7 | . . . . . . 3 . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 8 1 . . . 28 . 5 8 1 6 6 20 1 11 17 52 Peak Tracking Total 23 | . 5 . . . . 11 . 3 3 1 6 4 9 1 10 8 23 Tactical Retreats 25 | . . . . . . 4 . 2 3 . . . 3 . 1 4 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Traps Triggered 11 | . 1 . . . . 2 . 3 1 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Machines Disabled 3 | . 1 . . . . 1 . 1 . . . . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Machines Accessed 23 | . . 2 . 3 . 3 1 . 3 2 . 3 . . 4 1 1 Terminals 12 | . . 1 . . . 2 1 . 3 . . 2 . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . 1 . . 2 . 1 Recycling Units 2 | . . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 47 | . . 5 . 3 . 3 1 . 4 5 . 7 . . 14 2 3 Successful 34 | . . 2 . 3 . 3 1 . 3 3 . 4 . . 12 . 3 Failed 13 | . . 3 . . . . . . 1 2 . 3 . . 2 2 . Catastrophic 3 | . . 1 . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . . . . . . . . Terminals 21 | . . 3 . . . 2 1 . 4 . . 6 . . 3 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . . . . . . . . 2 . 1 . . 11 . 3 Recycling Units 3 | . . 2 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . . Terminal Hacks 15 | . . . . 3 . 2 1 . 3 . . 4 . . 2 . . Record 8 | . . . . 2 . 2 . . 3 . . 1 . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . 2 . . Alert Level 2 | . . . . . . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . . . . . 2 . . . . 10 . 3 Scan Component 8 | . . . . . . . . . . 1 . . . . 5 . 2 Repair 7 | . . . . . . . . . . 1 . . . . 5 . 1 Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . 2 . . . 2 . . 2 1 . 3 . . 2 1 1 Full Trace Events 3 | . . . . . . . . . . . . 1 . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . . 1 . . . . 5 . 1 Time 374 | . . . . . . . . . . 50 . . . . 268 . 56 Parts Recycled 1 | . . 1 . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . 1 4 2 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 6 | . . . . . . . . . 1 3 2 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 2 3 1 . . . 2 . . Drone Recoveries 4 | . . . . . . . . . 2 2 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Turns Passed 2634 | 53 126 16 25 91 89 240 13 149 470 108 121 316 130 61 174 147 305 Spaces Moved 4615 | 35 105 29 73 266 277 503 28 92 412 94 155 298 413 197 431 584 623 Core 256 | 10 . . . . . . . 28 73 . 55 2 . . 4 . 84 Treads 327 | . . . . . . . . 40 163 . 16 108 . . . . . Legs 72 | 25 47 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . . 80 . . . . . . Flight 3880 | . 58 29 73 266 277 503 28 24 176 94 4 188 413 197 427 584 539 Fastest Speed 22 | 50 37 31 34 31 31 29 40 40 60 60 50 31 31 31 26 22 22 Average Speed 46 | 121 74 32 34 31 31 36 40 110 110 60 72 92 31 31 30 22 30 Slowest Speed 200 | 200 120 34 34 111 31 197 40 160 170 60 160 160 31 31 50 22 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . 1 . . . 1 9 . . . . . . 1 . 6 12 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 27 5 20 66 67 62 1 90 14 4 93 10 58 30 16 20 86 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 42 | . . . . . . 7 . 35 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . 7 . 35 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Upp Upp Fac Res Tes Total 5025 | 45 139 35 72 275 278 548 30 138 425 146 164 339 413 196 470 590 722 Wait 160 | . . . . . . 21 . 2 . 50 . 14 . . . 12 61 Move 4508 | 34 102 28 72 265 274 486 27 91 411 94 154 297 410 196 418 561 588 Hop 41 | . 1 . . . 1 7 . . . . . . 1 . 6 10 15 Pick Up 89 | 6 9 1 . 3 1 6 . 7 7 1 3 14 1 . 16 2 12 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 91 | 5 3 4 . 3 1 11 1 8 5 1 6 12 . . 17 3 11 Detach 21 | . 1 . . 3 1 7 1 . 1 . 1 . . . 1 . 5 Swap 3 | . 3 . . . . . . . . . . . . . . . . Drop 30 | . 4 2 . 1 . 1 1 4 . . . 1 . . 8 1 7 Fire 24 | . 14 . . . . 7 . 3 . . . . . . . . . Melee 2 | . 2 . . . . . . . . . . . . . . . . Ram 25 | . . . . . . 2 . . . . . . 1 . 4 1 17 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . Escape Stasis 30 | . . . . . . . . 23 . . . 1 . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 183 | -9/Materials | Discovered new exit (range 8) 196 | -9/Materials | Entered Mines 207 | -9/Mines | Discovered new exit (range 10) 219 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 221 | -9/Mines | Entered Exiles 230 | -9/Exiles | Met 8R-AWN 235 | -9/Exiles | Met EX-HEX 245 | -9/Exiles | Met EX-BIN 251 | -9/Exiles | Aligned with FarCom system 251 | -9/Exiles | Given EX-Vault access code 263 | -9/Exiles | Opened EX-Vault 263 | -9/Exiles | Found Prototype Energy Cannon 264 | -9/Exiles | Identified Latent Energy Streamer 266 | -9/Exiles | Found Prototype Storage 269 | -9/Exiles | Found Prototype Device 270 | -9/Exiles | Identified Trap Reconfigurator 271 | -9/Exiles | Identified Superbattery 280 | -9/Exiles | Warned to stay clear of 0b10 Research branches 289 | -9/Exiles | Met EX-DEC 308 | -9/Exiles | Discovered new exit (range 14) 312 | -9/Exiles | Stole three prototypes: Superbattery, Trap Reconfigurator, Latent Energy Streamer 312 | -9/Exiles | Entered Mines 376 | -8/Mines | Discovered new exit (range 10) 401 | -8/Mines | Entered Materials 401 | -8/Materials | Evolved 2 slots: Utility x2 533 | -8/Materials | Lost 5 parts (5n) 613 | -8/Materials | System corruption reached 10% 624 | -8/Materials | Core integrity fell below 50% 639 | -8/Materials | Discovered new exit (range 6) 641 | -8/Materials | Identified exit to Factory 641 | -8/Materials | Entered Factory 641 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 643 | -7/Factory | FarCom data flow suspended 653 | -7/Factory | Lost 3 parts (1p2n) 654 | -7/Factory | Identified exit to DSF 654 | -7/Factory | Entered DSF 682 | -7/DSF | Additional patrols routed to DSF 744 | -7/DSF | Build established: Mutant 762 | -7/DSF | Discovered new exit (range 17) 794 | -7/DSF | Core integrity fell below 50% 803 | -7/DSF | Entered Factory 803 | -6/Factory | Evolved 2 slots: Propulsion x2 853 | -6/Factory | Discovered new exit (range 6) 1273 | -6/Factory | Entered another Factory area 1273 | -5/Factory | Evolved 2 slots: Propulsion x2 1351 | -5/Factory | Repaired Drone Bay 1381 | -5/Factory | Sucked down chute 1381 | -5/Factory | Entered Waste 1385 | -5/Waste | 1 allies followed down the chute 1396 | -5/Waste | EMP discharged 1402 | -5/Waste | Spotted C-40 Crusher 1417 | -5/Waste | Spotted C-40 Crusher 1422 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1425 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1425 | -5/Waste | Spotted C-40 Crusher 1437 | -5/Waste | Spotted C-40 Crusher 1437 | -5/Waste | Spotted C-40 Crusher 1448 | -5/Waste | Crushed by Compactor (1 part destroyed) 1449 | -5/Waste | Spotted C-40 Crusher 1451 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1482 | -5/Waste | Lost 3 parts (1p1n1u) 1487 | -5/Waste | Discovered new exit (range 10) 1496 | -5/Waste | EMP discharged 1496 | -5/Waste | System corruption reached 10% 1502 | -5/Waste | Entered Factory 1817 | -5/Factory | Discovered new exit (range 4) 1818 | -5/Factory | Entered Upper Caves 1818 | -5/Upper Caves | Spotted 17-QLG(f) 1818 | -5/Upper Caves | Spotted TZ-7J9(f) 1819 | -5/Upper Caves | Encountered a Master Thief 1819 | -5/Upper Caves | Encountered a Master Thief 1819 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 1907 | -5/Upper Caves | Encountered a Warlord checkpoint 1944 | -5/Upper Caves | Discovered new exit (range 10) 1948 | -5/Upper Caves | Entered another Upper Caves area 1965 | -5/Upper Caves | Discovered new exit (range 11) 2009 | -5/Upper Caves | Entered Factory 2009 | -4/Factory | Evolved 2 slots: Power x2 2053 | -4/Factory | Repaired Hyb. Deuterium Engine 2053 | -4/Factory | Repaired Nuclear Pulse Array 2053 | -4/Factory | Repaired Nuclear Pulse Array 2053 | -4/Factory | Repaired Nuclear Pulse Array 2109 | -4/Factory | Repaired Nuclear Pulse Array? 2165 | -4/Factory | Discovered new exit (range 10) 2183 | -4/Factory | Entered Research 2183 | -3/Research | Evolved 2 slots: Propulsion x2 2222 | -3/Research | Spotted B-86 Titan 2317 | -3/Research | Discovered new exit (range 14) 2330 | -3/Research | Entered Testing 2389 | -3/Testing | Repaired Nuclear Pulse Array 2434 | -3/Testing | Spotted PX-GUCDVMG7M8 2446 | -3/Testing | Discovered new exit (range 16) 2540 | -3/Testing | Spotted Striker 2541 | -3/Testing | Spotted Striker 2560 | -3/Testing | Lost 6 parts (5n1u) 2568 | -3/Testing | Spotted Alpha 7 2570 | -3/Testing | Stole the SGEMP Prototype 2578 | -3/Testing | Core integrity fell below 50% 2580 | -3/Testing | Search patrols dispatched 2582 | -3/Testing | Scanned by Researcher 2590 | -3/Testing | Core integrity fell below 20% 2613 | -3/Testing | Lost 6 parts (4n2u) 2635 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Broken Exp. Optical Array severed. L-61 Swordsman suffers critical hit (Burn). Held in stasis. Slammed into K-01 Serf. Penetrated by Slug. W-44 Eye distress signal alerts nearby ally. Slammed into K-01 Serf. Penetrated by Slug. Slug penetrates Wall. Slammed into K-01 Serf. Slammed into H-77 Assassin. Penetrated by Slug. K-01 Serf destroyed. Penetrated by Slug. Slammed into H-77 Assassin. Penetrated by Slug. Slug penetrates Striker. Penetrated by Slug. Striker suffers critical hit (Destroy). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????# ! #??????????????#" #######?????# | | ??????# #???????????????# #???????????# | | ??????#####+###########?????????# #???????????# | | ?????????# + #??######## #???????????# | | ????????#" # """ """ #??# !## #???????????# | | ????????## # """ """ #??# ## #???????????# | | ??######?# + """ """ #??#! #???????????# | | ?/ / ?# # #??# #######???????????# | | ? """ # # = ! #??# #?????????????????# | | ??"" """ # # #??### ###?????????????????# | | ??"" """ + # = #????# #???????????????????# | | #"F # ###########????# #?????????# # | | #""" """ # #??????????????# #?????????# / | | #""" """?# #??????????????# #?????????# [ # | | ?""" """?# #??#####???????# #?????????# # | | ?? ??# #??# #???????# #?????????+ ?# | | ????###### ##?# #???????# #??????????########?# | | ######"#" ### #########%#???????????????????# | | % h u #? ?????????????????# | | ! #####%####? ?????????????????# | | ######### ###+#+##???#%#???# ?????????????????# | | #???????# ##?# ???# #???# ?????????????????# | | #???????# #??# """?# #???# ?????###+#####???# | | #???????# #??# """ #h#???# ?????# #???# | | #???????#####??# ! """ #K#???# ?????# #???# | | #?????????????? ?#@#???# #????# #???# | | ??????????????"" """ #h#???# #????# #???# | | ??????????????""!! """?# #???# ###### #???# | | ??????????????##!! ""??# #???# ##### | | ???????????????#!! ???# #???# | | ???????????????######???# #???# | | ????????????????????????#u#???# | | ????????????????????????#k##### | | ????????????????????????# ########+######### | | ????????????????????????#########???# #????# | | ????????????????????????????????????# #????# | | ????????????????????????????????????# "" "" #????# | | ????????????????????????????????????# ""S"" #????? | | ????????????????????????????????????# """" #????? | | ????????????????????????????????????#########????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 43 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Power Amplification 60 Base Temperature (-) 200 Corruption Block 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Cya! Dangerous Findings Hunted Leap Before You Look Slippery One System Compromised Challenges ------------ None Game ------ Seed SwordStealthPick Manual? 0 Play Time 01:37:30 Cumulative 5.7 hours Start 2024.04.02 @ 12:56:21 End 2024.04.02 @ 14:31:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04608a1d-8d3a-4755-862d-c0e00346f630