Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 17:08:17 Player: saltine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (178) 890 Value Destroyed (8142) 8142 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2157) 2157 TOTAL SCORE: 19429 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 344 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -92 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 98/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (26) Rocket Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Biometal Heavy Treads Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Quantum Shading Machine Advanced Salvage Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Railgun Improved Remote Datajack > --- INVENTORY -------- Relay Coupler [Sentry] Enhanced Nova Cannon Enhanced Gamma Bomb Array Rocket Array [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [Swarmer] Protection Layered Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 . . 2 . . 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 2 . . . . . . . 1 . . . 1 . . 1 Utility 10 | . . . 1 . . 2 . . 2 1 . . . 1 2 . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . Parts Attached 201 | 6 4 12 6 19 5 5 19 16 36 19 13 . 8 5 1 18 9 Power 15 | 1 . 1 . 2 1 . 1 . 3 2 . . 1 . . 2 1 Engine 4 | 1 . 1 . 1 . . . . 1 . . . . . . . . Core 7 | . . . . 1 1 . 1 . 1 2 . . 1 . . . . Reactor 4 | . . . . . . . . . 1 . . . . . . 2 1 Propulsion 68 | 2 . 9 2 7 2 2 7 7 7 2 1 . 3 3 1 7 6 Treads 44 | 2 . 8 2 5 2 2 7 7 7 1 . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . . . Wheel 6 | . . 1 . 2 . . . . . 1 . . 1 . . . 1 Hover 8 | . . . . . . . . . . . 1 . 2 3 . 1 1 Flight 10 | . . . . . . . . . . . . . . . 1 5 4 Utility 44 | 1 2 1 2 1 . 1 6 2 8 5 8 . 2 2 . 2 1 Device 16 | . . . 2 1 . . . 2 2 4 1 . 1 2 . . 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . . . . Hackware 19 | . . . . . . 1 6 . 2 1 7 . . . . 2 . Protection 5 | . 1 . . . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 1 2 9 2 2 5 7 18 10 4 . 2 . . 7 1 Energy Gun 4 | . . . . 1 . . . . 2 . . . . . . . 1 Energy Cannon 8 | . . . 1 . . . 2 1 2 1 . . . . . 1 . Ballistic Gun 15 | 2 . . 1 4 1 . 1 1 1 . . . 2 . . 2 . Ballistic Cannon 16 | . 2 1 . 1 . . . 2 4 4 2 . . . . . . Launcher 13 | . . . . . 1 . . 2 5 2 . . . . . 3 . Special Weapon 13 | . . . . 3 . 1 1 1 3 1 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 1 1 . 1 2 . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . . 2 3 1 . . 1 2 . 4 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . . . Parts Lost 93 | . 1 2 1 12 1 5 13 3 13 9 6 . . 11 . 8 8 Power 7 | . . . . 2 . . 1 . . 2 . . . 1 . . 1 Propulsion 45 | . . 1 1 5 1 2 7 1 6 4 2 . . 4 . 5 6 Utility 17 | . . . . 1 . . 3 . 5 1 3 . . 4 . . . Weapon 24 | . 1 1 . 4 . 3 2 2 2 2 1 . . 2 . 3 1 Highest Loss Streak 8 | . 1 1 1 5 1 4 5 2 3 3 5 . . 7 . 8 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 96 99 97 96 99 74 94 98 93 78 57 17 33 38 9 30 11 Engine 3 | . 14 11 9 4 4 . . . 1 1 . . . . . . . Core 3 | . . . . 4 4 7 6 7 4 3 3 . 2 . . . . Treads 22 | . 28 35 26 26 26 15 28 29 24 10 . . . . . 1 . Wheel 3 | . . 8 9 8 9 7 . . . 2 2 . 1 3 . . 2 Device 8 | . . . 8 16 18 15 8 11 7 13 8 . 1 2 4 3 2 Storage 6 | . 14 11 9 9 9 7 7 7 6 5 3 . . . . . . Hackware 10 | . . . . . . 4 18 18 14 22 24 17 15 8 . 4 . Protection 3 | . 11 11 6 . . . . . 12 . . . . . . . . Energy Gun 1 | . . . . 5 9 2 . . 2 2 . . . . . . . Energy Cannon 3 | . . . 9 3 . . 6 5 4 2 3 . . . . . . Ballistic Gun 5 | . 19 . 9 11 4 2 5 3 4 . . . 5 3 . 2 . Ballistic Cannon 6 | . 8 22 9 3 9 2 . 5 4 8 5 . . . . . . Special Weapon 1 | . . . . 1 . 3 6 5 . . 1 . . . . . . Naked Turns 127 | . . . . . . . . . . . 1 . . . . 19 107 Heaviest Build 127 | 14 32 95 101 101 99 98 103 106 127 124 118 . 21 21 . 41 19 Greatest Support 145 | 40 40 80 12 66 12 12 82 106 125 145 28 3 24 46 7 28 21 Greatest Overweight (x) 39 | . . 7 8 8 8 8 8 1 1 4 39 . . . . 1 1 Average Overweight (x) 1 | . . 5 8 7 7 7 1 . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 21 | 6 12 22 25 25 25 25 25 25 25 25 17 5 5 5 5 5 5 Most Carried 25 | 4 14 22 25 25 25 25 25 25 25 25 25 5 5 5 5 5 4 Average Carried 19 | 2 8 18 23 23 23 23 18 24 22 23 17 5 4 5 5 4 3 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 14 22 25 25 25 23 21 25 23 24 5 5 5 5 5 3 3 Class Distribution -------------------- 43% | Bothacker-Gunner 21% | Mutant 12% | Bothacker-Mutant 12% | Bothacker-Tank 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Hacker-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Matter Collected 4838 | 260 283 533 290 522 202 104 350 414 827 719 111 . . . 74 66 83 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6058 | . 393 865 443 919 176 118 572 464 1162 762 94 . . . . 20 70 Parts 346 | . 18 53 16 51 13 5 31 20 83 47 4 . . . . 2 3 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed 151 | . 8 26 9 23 7 2 12 11 31 19 2 . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . Guns 48 | . 8 . 4 18 2 1 5 1 7 1 . . . . . . 1 Cannons 72 | . . 26 5 5 2 . 5 9 10 8 2 . . . . . . AOE 28 | . . . . . 3 1 1 1 12 10 . . . . . . . Classes Destroyed 15 | . 5 2 1 2 1 . . 1 2 1 . . . . . . . Worker 8 | . 2 1 . . . . . . 5 . . . . . . . . Builder 13 | . . . . . 1 . . . 6 5 . . . . . 1 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 26 | . 3 4 . 3 3 . 1 . 7 5 . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . Grunt 60 | . 5 14 7 13 2 . 1 4 11 3 . . . . . . . Duelist 3 | . . 1 . . . . . 1 1 . . . . . . . . Sentry 31 | . . 7 1 2 2 2 7 3 4 3 . . . . . . . Demolisher 2 | . . . . 1 . . 1 . . . . . . . . . . Hunter 9 | . . . 1 . . . 2 . 2 3 1 . . . . . . Programmer 18 | . . . . 4 . . . 3 5 4 1 . . . . . 1 Heavy 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 7 3 5 3 1 3 3 8 10 1 . . . . 1 1 Combat Bots Only 7 | . 4 7 3 5 3 1 3 2 4 6 1 . . . . . 1 Max Kills in Single Turn 5 | . 1 2 1 2 3 1 1 2 5 4 1 . . . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 1 1 3 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Hostile Shots Fired 1890 | . 65 106 58 182 38 63 222 134 337 109 46 . 47 121 5 192 165 Missed 661 | . 13 31 22 41 8 23 87 62 117 36 14 . 30 43 3 67 64 Damage Taken 19852 | . 558 884 562 2005 452 341 1652 770 2854 1736 652 . 255 1797 121 2888 2325 Core 5193 | . 100 23 76 119 68 77 142 56 174 174 196 . 106 900 121 1256 1605 Absorbed by Shields 4 | . . . . . . . . . 4 . . . . . . . . Redirected to Shielding 42 | . 21 5 16 . . . . . . . . . . . . . . Regen/Repaired (Parts) 282 | . . . 282 . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 60 94 . . 52 . . 60 79 . . 63 90 30 . 5 . Volleys Fired 446 | . 41 55 30 62 18 8 71 33 66 32 4 . . 3 . 9 14 Largest 3 | . 2 2 3 3 3 3 2 3 3 3 3 . . 2 . 2 1 Hottest 241 | . 55 70 126 126 130 123 93 141 241 204 200 . . 70 . 180 65 Shots Fired 951 | . 81 110 90 158 43 17 90 76 164 82 12 . . 6 . 10 12 Gun 378 | . 68 . 30 106 23 10 19 21 67 16 . . . 6 . . 12 Cannon 518 | . 13 110 60 52 18 4 52 54 82 58 10 . . . . 5 . Launcher 21 | . . . . . 2 . . . 9 7 1 . . . . 2 . Special 34 | . . . . . . 3 19 1 6 1 1 . . . . 3 . Kinetic 603 | . 81 110 60 107 29 9 19 44 86 45 7 . . 6 . . . Thermal 293 | . . . 30 51 12 5 52 31 63 29 3 . . . . 5 12 Explosive 20 | . . . . . 2 . . . 9 7 1 . . . . 1 . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 16 | . 16 14 9 14 6 3 10 8 10 12 2 . . 4 . 4 2 Robot Miss Streak 9 | . 4 3 3 4 4 2 6 9 5 3 1 . . 1 . 4 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 584 | . 54 68 49 104 25 10 62 50 93 48 6 . . 5 . 5 5 Core Hits 397 | . 19 33 19 46 14 8 42 24 99 68 2 . 3 . . 17 3 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 16 | . 1 2 1 1 2 1 1 . 3 2 1 . . 1 . . . Burn 3 | . . . . . . 1 . . 2 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 . . . Blast 11 | . 1 2 1 1 2 . . . 1 2 1 . . . . . . Melee Attacks 7 | . . . . . . . 6 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18336 | . 804 1301 939 2043 565 212 1175 1486 5245 3019 149 . 61 156 . 943 238 Guns 5104 | . 610 . 240 1393 178 96 339 230 1283 361 . . . 152 . . 222 Cannons 7877 | . 189 1301 695 650 240 36 836 1047 1384 1265 149 . . . . 85 . Explosions 5319 | . . . . . 147 80 . 209 2575 1393 . . 61 . . 854 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 36 | . 5 . 4 . . . . . 3 . . . . 4 . 4 16 Kinetic 8067 | . 799 1301 502 1437 326 101 339 672 1383 940 115 . . 152 . . . Thermal 5204 | . . . 433 606 92 31 836 814 1284 767 34 . . . . 85 222 Explosive 4476 | . . . . . 147 29 . . 2575 1312 . . . . . 413 . Electromagnetic 553 | . . . . . . 51 . . . . . . 61 . . 441 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 2 10 10 . . 1 12 4 5 5 . 7 . 3 19 Average Corruption 4 | . . . 2 4 10 . . 1 8 3 4 5 . 5 . 3 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 137 | . . . 7 31 16 . . 14 22 21 12 1 . 4 . . 9 Message Errors 40 | . . . 4 7 5 . . 5 7 9 2 . . 1 . . . Matter Fused 31 | . . . 1 6 4 . . 5 7 3 3 . . . . . 2 Heat Flow Errors 10 | . . . . 4 . . . . 1 2 3 . . . . . . Energy Discharges 17 | . . . 1 5 2 . . 1 2 5 . . . . . . 1 Parts Rejected 5 | . . . . . 1 . . 1 1 . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 1 4 3 . . 1 2 1 1 1 . 1 . . 1 Data Loss (major) 4 | . . . . 3 . . . . . 1 . . . . . . . Misfires 3 | . . . . . 1 . . . . . 2 . . . . . . Alerts 4 | . . . . 1 . . . 1 . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . 1 . . . . . . . 1 Weapon Failures 4 | . . . . 1 . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 292 | . . . . . 18 . . 69 164 39 . . . . . 2 . Projectiles 82 | . . . . . . . . 9 48 23 . . . . . 2 . Explosions 210 | . . . . . 18 . . 60 116 16 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 34 | . 1 9 4 2 3 . . 4 5 5 . . . . . . 1 Impact 2 | . . . 1 . . . . . . . . . . . . . 1 Kinetic 30 | . 1 8 3 2 3 . . 4 5 4 . . . . . . . Secondary 2 | . . 1 . . . . . . . 1 . . . . . . . Self-Inflicted Damage 437 | . . . 1 . 48 22 . 59 162 83 14 . . 2 . 39 7 Shots 14 | . . . . . 1 1 . 1 6 1 1 . . . . 3 . Rammed 9 | . 2 . 2 . . . . . 1 . . . . 1 . 1 2 Targets Rammed 9 | . 2 . 2 . . . . . 1 . . . . 1 . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 17 198 337 194 99 36 9 90 399 138 250 . . 322 . 258 . Average Temperature 68 | . 5 48 115 40 45 24 6 28 87 61 65 . . 164 . 131 . Received Heat Transfer 3503 | . 240 321 261 675 189 102 321 135 441 54 45 . 18 440 . 180 81 Effects 2 | . . . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Melted 5 | . . . . . . . 3 1 1 . . . . . . . . Heat Transferred 7521 | . . . 777 1184 222 148 935 877 2062 983 37 . . . . 74 222 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Peak Influence 990 | . 125 507 342 771 445 342 990 574 598 537 . . 365 199 171 311 286 Initial 519 | . . 44 166 141 375 123 239 519 76 183 . . 147 191 111 96 186 Average 292 | . 37 270 240 423 347 260 652 257 181 283 . . 222 163 127 153 203 Maximum Alert Level 3 | . . 2 1 3 2 1 3 2 2 2 . . 1 . . 1 1 Low Security (%) 42 | 100 100 24 33 24 . 38 . 47 72 35 . . 50 100 100 82 37 Level 1 32 | . . 65 66 12 80 61 18 26 21 37 . . 49 . . 17 62 Level 2 20 | . . 10 . 57 19 . 41 26 6 27 . . . . . . . Level 3 5 | . . . . 4 . . 39 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 4 2 . 1 1 . 3 13 4 . . . . . 4 3 Investigation 4 | . . 1 . . . . . . 1 . . . . . . 2 . Extermination 9 | . . . . . . 1 . 3 2 1 . . . . . 1 1 Reinforcement 20 | . 2 3 2 . 1 . . . 7 3 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Distress Signals 18 | . 3 5 4 . . . . 1 2 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 18 38 20 24 14 4 37 18 49 29 6 3 16 15 2 32 20 Peak Tracking Total 17 | . 5 5 7 6 6 2 9 4 6 6 3 3 7 13 2 17 10 Tactical Retreats 29 | . . . . 2 . 1 3 . 3 7 1 . 5 1 1 2 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 25 | . . 2 . 4 . . 8 . 3 5 . . . . . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 28 | . . . . . . . . . 21 7 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . 1 2 . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . Objects Rigged 1 | . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 30 | . . . 2 2 . 8 4 2 5 5 . . 2 . . . . Max in Single Turn 4 | . . . 1 1 . 4 1 2 2 2 . . 2 . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . . . . . 1 . Garrison Relay 10 | . . . . 6 . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 5 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 65 | . 4 4 4 2 4 2 4 14 5 6 . . 2 2 . 10 2 Terminals 47 | . 4 4 2 2 4 1 4 8 2 5 . . 1 2 . 7 1 Fabricators 5 | . . . . . . . . 3 1 . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units 3 | . . . . . . . . 1 1 . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . 1 . . 1 . 1 1 1 . . . . . 1 . Total Hacks 114 | . 6 6 5 4 5 3 7 28 10 10 . . 3 3 . 22 2 Successful 40 | . 3 2 5 . 2 1 2 11 2 3 . . 2 2 . 5 . Failed 74 | . 3 4 . 4 3 2 5 17 8 7 . . 1 1 . 17 2 Catastrophic 33 | . 3 3 . 1 2 . 2 5 4 3 . . . 1 . 7 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . 3 3 2 . 1 . . 7 . 3 . . 1 1 . 11 . Terminals 91 | . 6 6 2 4 5 2 7 18 7 9 . . 2 3 . 19 1 Fabricators 7 | . . . . . . . . 5 1 . . . . . . 1 . Repair Stations 5 | . . . 2 . . . . 2 . . . . . . . . 1 Recycling Units 3 | . . . . . . . . 1 1 . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . 1 . . 1 . 2 1 1 . . . . . 1 . Terminal Hacks 22 | . 3 2 . . 2 . 2 6 1 2 . . . 2 . 2 . Record 2 | . . . . . . . . 1 . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . 1 1 1 . . . . . . . Locate Traps 3 | . 1 1 . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . 1 . Network Status 3 | . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . 1 . . 1 . 2 1 1 . . . . . 1 . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 1 1 . . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . 1 . . . . 1 . . . . Terminals 3 | . . . 2 . . . . . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 4 2 2 3 1 4 11 4 5 . . 1 2 . 9 2 Full Trace Events 4 | . . . . 1 . . 1 . 1 . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 20 | . . . . . . 1 12 1 3 2 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . Combat 19 | . . . . . . 1 12 1 3 1 1 . . . . . . Robot Hacks Applied 22 | . . . . . . 2 13 1 3 2 1 . . . . . . ignore_repairs 1 | . . . . . . . . . . 1 . . . . . . . amplify_resonance 4 | . . . . . . . 4 . . . . . . . . . . reboot_system 3 | . . . . . . 1 . . 1 . 1 . . . . . . overwrite_iff 6 | . . . . . . . 6 . . . . . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . formatsys_high 7 | . . . . . . 1 2 1 2 1 . . . . . . . Relay Couplers Released 41 | . . . . 26 . . 15 . . . . . . . . . . Machine Destruction 41 | . . . . 26 . . 15 . . . . . . . . . . Attached 16 | . . . . . . 1 6 . 2 . 7 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Total Allies 19 | . . . 1 . . 1 12 1 2 1 . . . . . 1 . Largest Group 4 | . . . 1 . . 1 4 4 1 1 . . . . . 1 . Highest-Rated Group 153 | . . . 10 . . 32 56 56 41 137 . . . . . 153 . Highest-Rated Ally 153 | . . . 10 . . 32 32 29 41 137 . . . . . 153 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 39 11 13 11 . . . . . 7 . Total Damage 1780 | . . . . . . . 619 57 213 604 . . . . . 287 . Kills 11 | . . . . . . . 9 . . 1 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Turns Passed 13206 | 69 738 1203 578 1263 460 312 1454 2149 2070 1242 393 17 349 125 43 329 412 Spaces Moved 7335 | 40 365 539 197 461 192 142 523 1087 851 647 305 34 546 139 85 663 519 Core 697 | 6 . . . . . . . . . . 118 34 198 26 57 37 221 Treads 3298 | 34 365 127 . 2 . . 481 1087 851 351 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2227 | . . 412 197 459 192 142 42 . . 296 133 . . 83 . . 271 Hover 456 | . . . . . . . . . . . 54 . 348 30 . . 24 Flight 657 | . . . . . . . . . . . . . . . 28 626 3 Fastest Speed 24 | 50 160 160 210 195 195 195 195 156 156 145 50 50 50 50 45 24 39 Average Speed 153 | 143 160 186 210 208 209 200 236 183 209 161 116 50 58 77 48 42 70 Slowest Speed 2000 | 160 160 195 210 250 210 210 240 240 240 240 2000 50 70 90 50 134 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 68 59 25 49 23 5 73 32 33 25 60 6 17 8 3 77 22 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . . 1 . . 1 1 1 . 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 293 | . . . . . 21 12 . 19 101 103 13 . . 2 . 22 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 57 | . . . . . . . . 2 20 23 7 . . 2 . 3 . AOE 236 | . . . . . 21 12 . 17 81 80 6 . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Upp Upp Fac Res Res Tes Acc Total 8392 | 49 439 626 292 608 217 157 658 1172 995 770 332 33 569 148 84 698 545 Wait 122 | . 7 4 45 9 . . 7 16 . 18 . . 15 . . 1 . Move 7310 | 39 364 538 197 460 191 141 522 1086 850 646 304 33 545 138 80 657 519 Hop 4 | . . . . . . . . . . . . . . . 1 3 . Pick Up 118 | 4 15 12 9 21 1 3 12 9 11 11 5 . 1 . 1 2 1 Fast Attach 77 | 6 2 2 1 1 1 . 3 5 8 4 9 . 7 5 1 14 8 Attach 74 | . 1 4 4 11 3 5 15 3 14 8 . . 1 . . 4 1 Detach 8 | . . . . . 1 . 1 2 1 1 . . . . . 2 . Swap 50 | . 1 6 1 7 1 . 1 8 14 7 4 . . . . . . Drop 57 | . 6 5 3 10 1 . . 10 5 3 6 . . 1 1 6 . Fire 446 | . 41 55 30 62 18 8 71 33 66 32 4 . . 3 . 9 14 Melee 7 | . . . . . . . 6 . . 1 . . . . . . . Ram 5 | . . . 2 . . . . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . . . . . . . 1 . . . . . . . . Escape Stasis 59 | . . . . 11 . . 12 . 4 32 . . . . . . . Rewire 8 | . . . . . . . 8 . . . . . . . . . . Trap 28 | . . . . . . . . . 21 7 . . . . . . . Miscellaneous 16 | . . . . 16 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 3) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x2 880 | -9/Materials | Discovered new exit (range 10) 982 | -9/Materials | Discovered new exit (range 14) 1268 | -9/Materials | Discovered new exit (range 10) 1339 | -9/Materials | Destroyed 7 combat bots 1368 | -9/Materials | Discovered new exit (range 16) 1555 | -9/Materials | Discovered new exit (range 16) 2011 | -9/Materials | Entered another Materials area 2011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2277 | -8/Materials | Discovered new exit (range 16) 2307 | -8/Materials | Build established: Tank 2352 | -8/Materials | Repaired Arm. Treads 2589 | -8/Materials | Identified exit to Garrison 2589 | -8/Materials | Entered Garrison 2701 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Build established: Gunner 2759 | -8/Garrison | Garrison Relay disabled 2890 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Triggered checkpoint 3086 | -8/Garrison | Garrison Relay disabled 3192 | -8/Garrison | Installed Relay Interface Framework 3207 | -8/Garrison | Discovered new exit (range 12) 3389 | -8/Garrison | Triggered checkpoint 3484 | -8/Garrison | Garrison Relay disabled 3539 | -8/Garrison | System corruption reached 10% 3562 | -8/Garrison | Lost 5 parts (2n1u2w) 3621 | -8/Garrison | Garrison Relay disabled 3651 | -8/Garrison | Garrison Relay disabled 3664 | -8/Garrison | Garrison Relay disabled 3806 | -8/Garrison | Build established: Bothacker-Gunner 3833 | -8/Garrison | Discovered new exit (range 10) 3852 | -8/Garrison | Entered Materials 4237 | -8/Materials | Discovered new exit (range 20) 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Utility x2 4469 | -7/Factory | Lost 4 parts (1n3w) 4595 | -7/Factory | Identified exit to Garrison 4624 | -7/Factory | Entered Garrison 4624 | -7/Garrison | Accompanied by 1 ally 4692 | -7/Garrison | Triggered checkpoint 4735 | -7/Garrison | Build established: Bothacker-Mutant 4746 | -7/Garrison | Garrison Relay disabled 4940 | -7/Garrison | Lost 5 parts (1p1n1u2w) 4964 | -7/Garrison | Triggered checkpoint 4992 | -7/Garrison | Triggered checkpoint 4992 | -7/Garrison | Triggered checkpoint 4993 | -7/Garrison | Triggered checkpoint 5033 | -7/Garrison | Lost 4 parts (3n1u) 5108 | -7/Garrison | Triggered checkpoint 5133 | -7/Garrison | Garrison Relay disabled 5296 | -7/Garrison | Build established: Bothacker-Gunner 5372 | -7/Garrison | Discovered new exit (range 13) 5458 | -7/Garrison | Triggered checkpoint 5519 | -7/Garrison | Garrison Relay disabled 5846 | -7/Garrison | Discovered new exit (range 13) 5898 | -7/Garrison | Triggered checkpoint 5945 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5961 | -7/Garrison | Garrison Relay disabled 6078 | -7/Garrison | Entered Factory 6078 | -7/Factory | Accompanied by 4 allies 6356 | -7/Factory | Lost 4 allies 7180 | -7/Factory | Discovered new exit (range 5) 7831 | -7/Factory | Identified exit to Lower Caves 8043 | -7/Factory | Found Prototype Launcher 8043 | -7/Factory | Identified Rocket Array 8166 | -7/Factory | Discovered new exit (range 8) 8227 | -7/Factory | Entered another Factory area 8227 | -6/Factory | Evolved 2 slots: Utility x2 8451 | -6/Factory | Spotted B-75 Beast 8768 | -6/Factory | Garrison activated, responded to threat 8821 | -6/Factory | Build established: Bothacker-Tank 9118 | -6/Factory | Cargo convoy interrupted 9939 | -6/Factory | System corruption reached 10% 9947 | -6/Factory | Lost 3 parts (2n1w) 10271 | -6/Factory | Discovered new exit (range 14) 10297 | -6/Factory | Entered another Factory area 10297 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10549 | -5/Factory | Build established: Bothacker-Gunner 11020 | -5/Factory | Lost 3 parts (2n1u) 11413 | -5/Factory | Discovered new exit (range 11) 11539 | -5/Factory | Entered Upper Caves 11623 | -5/Upper Caves | Spotted B-75 Beast 11687 | -5/Upper Caves | Encountered a Warlord checkpoint 11789 | -5/Upper Caves | Released all parts (11) 11887 | -5/Upper Caves | Identified exit to Upper Caves 11892 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11932 | -5/Upper Caves | Entered another Upper Caves area 11935 | -5/Upper Caves | Discovered new exit (range 12) 11949 | -5/Upper Caves | Entered Factory 11949 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11952 | -4/Factory | Lost 5 parts (1n3u1w) 12080 | -4/Factory | Build established: Bothacker-Mutant 12144 | -4/Factory | Spotted B-86 Titan 12289 | -4/Factory | Discovered new exit (range 13) 12298 | -4/Factory | Entered Research 12298 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12364 | -3/Research | Lost 4 parts (1p1n1u1w) 12381 | -3/Research | Identified exit to Research 12408 | -3/Research | Core integrity fell below 50% 12408 | -3/Research | Spotted B-86 Titan 12423 | -3/Research | Entered another Research area 12423 | -2/Research | Evolved 2 slots: Utility x2 12444 | -2/Research | Lost 7 parts (3n3u1w) 12462 | -2/Research | Discovered new exit (range 11) 12466 | -2/Research | Entered Testing 12587 | -2/Testing | Found Prototype Launcher 12587 | -2/Testing | Identified Enh. Gamma Bomb Array 12736 | -2/Testing | Spotted PH-BMT42WOV35 12747 | -2/Testing | Rewired PH-BMT42WOV35 12773 | -2/Testing | Released all parts (6) 12779 | -2/Testing | Core integrity fell below 50% 12788 | -2/Testing | Discovered new exit (range 15) 12792 | -2/Testing | Core integrity fell below 20% 12795 | -2/Testing | Entered Access 12795 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12816 | -1/Access | Found Quantum Capacitor 12818 | -1/Access | Lost 8 parts (5n3w) 13010 | -1/Access | Spotted B-99 Colossus 13047 | -1/Access | Build established: Mutant 13063 | -1/Access | System corruption reached 10% 13070 | -1/Access | Garrison activated, responded to threat 13099 | -1/Access | Released all parts (1) 13121 | -1/Access | Core integrity fell below 50% 13155 | -1/Access | Lost 6 parts (1p4n1w) 13182 | -1/Access | Core integrity fell below 20% 13207 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- floor. 13112_ G-73 Enforcer emerges from a hatch in the floor. 13113_ System corrupted: Energy discharge (-19). 13120_ Slammed into P-80 Master. 13120_ P-80 Master knocked back. 13120_ Linear Gravjet broken. 13120_ Destabilizing: Short circuit. 13124_ Broken Linear Gravjet destroyed. 13147_ System corrupted: Matter fused (-9). 13154_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13161_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 13163_ System corrupted: Component data lost. 13165_ Detecting nearby Garrison Access. 13188_ Door malfunctions. 13189_ System corrupted: IFF burst signal emitted. 13199_ W-44 Eye destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #?????????????????????????? ?????????????? | | # +???????????????????????## ?????????????? | | # ######################## ????????????? | | # % ????????????? | | # ! ????????????? | | "???????????? | | ???????????? | | ??????????? | | pp ??????????? | | ############### ??????????? | | #?????????????# ##########?????????????? | | #?????????????# p@#???######?????????????? | | ###/####?????????????# #?? #?????????????? | | # ???????????????# #?? #?????????????? | | # ??????????????# #? " #?????????????? | | # ?????????????# #? """ #?????????????? | | # ???????????# # """ #?????????????? | | # ??????##### # " #?????????????? | | # ?+ + #?????????????? | | ## ! ## # #?????????????? | | ?# ## ##########?????????????? | | ?# " ## #??????????????????????? | | ?# """ ## #??????????????????????? | | ?# """? ??# #??????????????????????? | | ?# "??????# #??????????????????????? | | ?#######???????# #??????????????????????? | | ???????????????# #??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ##########??????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Core Shielding 20 Evasion (%) 65 Recoil Reduction 10 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 5 Relay Coupler Value 189 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassPortableInterrupter Manual? 0 Play Time 03:00:30 Cumulative 51.7 hours Start 2024.06.20 @ 18:10:54 End 2024.07.06 @ 17:08:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f47e1e9-e353-4e86-8562-17ad9a19a892