Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 13:22:30 Player: Minty Result: Destroyed by Z-Imprinter via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (498) 498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2758 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Treads Heat Sink Field Recycling Unit (0) Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Armored Wheel Heat Sink Hacking Suite Field Recycling Unit EM Shotgun Heavy Assault Rifle Plasma Cutter GAL Module [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 25 | . 5 12 . 7 1 Power 1 | . 1 . . . . Engine 1 | . 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 2 . 2 . Treads 4 | . 2 2 . . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 1 3 . . . Device 4 | . 1 3 . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | . 1 7 . 5 1 Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 4 . . . Ballistic Cannon 4 | . . 2 . 2 . Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . . . 8 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 94 88 96 94 Engine 11 | . 13 11 11 11 10 Treads 21 | . 27 31 22 14 9 Wheel 8 | . . . . 14 22 Device 10 | . 11 11 11 11 9 Storage 11 | . 14 11 11 11 11 Energy Gun 8 | . 7 7 11 9 9 Ballistic Gun 15 | . 20 18 22 12 10 Ballistic Cannon 6 | . . 4 . 10 9 Naked Turns . | . . . . . . Heaviest Build 26 | 12 21 26 18 19 19 Greatest Support 69 | 20 46 69 46 46 24 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 69% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 554 | 184 99 271 . . . Remotely . | . . . . . . Salvage Created 620 | . 221 399 . . . Parts 45 | . 19 26 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 19 | . 9 10 . . . Retrieved Matter 126 | . 59 67 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 19 | . 7 12 . . . Guns 18 | . 7 11 . . . Cannons 1 | . . 1 . . . Classes Destroyed 7 | . 3 4 . . . Worker 2 | . 1 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 10 | . 3 7 . . . Grunt 7 | . 4 3 . . . Sentry 2 | . . 2 . . . Best Kill Streak 6 | . 4 6 . . . Combat Bots Only 6 | . 4 6 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 193 | . 80 71 . . 42 Missed 55 | . 22 14 . . 19 Damage Taken 2316 | . 600 590 . . 1126 Core 642 | . 143 50 . . 449 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 52 | . . . . 52 . Core Remaining (%) 71 | 100 42 . . . . Volleys Fired 78 | . 35 35 . 1 7 Largest 3 | . 2 3 . 1 3 Hottest 118 | . 60 118 . 39 118 Shots Fired 183 | . 70 92 . 1 20 Gun 166 | . 70 82 . . 14 Cannon 17 | . . 10 . 1 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 140 | . 56 70 . 1 13 Thermal 43 | . 14 22 . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 4 . . 4 Robot Miss Streak 8 | . 4 5 . . 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 80 | . 36 38 . . 6 Core Hits 36 | . 13 20 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1060 | . 420 525 . . 115 Guns 987 | . 420 505 . . 62 Cannons 43 | . . 20 . . 23 Explosions . | . . . . . . Melee 30 | . . . . . 30 Ramming . | . . . . . . Kinetic 780 | . 388 322 . . 70 Thermal 250 | . 32 203 . . 15 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 30 | . . . . . 30 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 542 | . 175 542 . . 90 Average Temperature 103 | . 79 131 . . 45 Received Heat Transfer 627 | . 258 162 . . 207 Effects 4 | . . 4 . . . Shutdowns 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 750 | . 75 666 . . 9 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 371 | . 181 371 132 . . Initial 132 | . . 76 132 . . Average 155 | . 61 218 132 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 71 | . 100 51 100 . . Level 1 28 | . . 48 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 8 22 . . 3 Peak Tracking Total 6 | . 5 6 . . 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 7 . . . Successful 10 | . 5 5 . . . Failed 4 | . 2 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 7 | . 2 5 . . . Terminals 11 | . 7 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 2 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . 5 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 151 | . . . . 151 38 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1684 | . 331 493 13 659 188 Spaces Moved 994 | 1 139 212 9 465 168 Core . | . . . . . . Treads 481 | . 135 212 9 125 . Legs 5 | 1 4 . . . . Wheels 508 | . . . . 340 168 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 160 160 90 90 Average Speed 124 | 120 158 160 160 108 90 Slowest Speed 160 | 120 160 160 160 160 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 26 23 6 60 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 1235 | . 188 296 8 560 183 Wait 81 | . 2 17 . 58 4 Move 989 | . 138 211 8 464 168 Hop . | . . . . . . Pick Up 13 | . 3 8 . 2 . Fast Attach 7 | . 3 4 . . . Attach 4 | . 1 1 . 1 1 Detach 3 | . 2 1 . . . Swap 14 | . 1 7 . 6 . Drop 15 | . 2 12 . 1 . Fire 78 | . 35 35 . 1 7 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 27 | . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 659 | -9/Materials | Discovered new exit (range 13) 802 | -9/Materials | Build established: Gunner 825 | -9/Materials | Entered Mines 826 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 838 | -9/Mines | Entered Zion 1049 | -7/Zion | Found GAL Module 1074 | -7/Zion | Learned location of Quarantine (-3) 1138 | -7/Zion | Found CR-A16's Pointy Stick 1259 | -7/Zion | Discovered new exit (range 3) 1259 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1346 | -7/Zion | Imprinted 1348 | -7/Zion | Declared Zion's savior 1497 | -7/Zion | Entered Deep Caves 1497 | -7/Deep Caves | Accompanied by 4 allies 1643 | -7/Deep Caves | Attacked by Z-Imprinter 1677 | -7/Deep Caves | Z-Facility disabled 1685 | -7/Deep Caves | Destroyed by Z-Imprinter via exploding Z-Power Last Messages --------------- 01500_ I2-ELY(M) slips into the shadows. 01501_ H6-07G(M) slips into the shadows. 01632_ NEW_ZION: Z-Facility proximity alert. 01632_ U1-A8U(o) is busy at the terminal. 01638_ O1-OTV(o) is busy at the terminal. 01640_ RM-O42(o) is busy at the terminal. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01655_ RM-O42(o) is busy at the terminal. 01661_ Imp. Light Cannon destroyed. 01663_ RM-O42(o) is busy at the terminal. 01666_ Imp. Treads destroyed. 01668_ Beam Rifle destroyed. 01669_ Imp. Heat Sink destroyed. 01672_ Lgt. Ion Engine destroyed. 01677_ Hvy. Assault Rifle destroyed. 01677_ Z-Facility disabled. 01685_ Z-Power explodes. 01685_ Arm. Wheel destroyed. 01685_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????" | | ????????????????????????????"" | | ???????????????????????????""" | | ???????????????????????????""" | | ??????????????????????????? | | ????????????????????????????"" | | ???????????????????????????""" | | ?????????????????????????""""" | | ???????????????????????""""""" | | ????????????????????????" " " | | ???????????????????????""" | | ???????????????????????"" | | ???????????????????????"""o % | | ??????????????????????"""" | | ?????????????????????""""""" | | ?????????????????????"""""""""o | | ???????????????????"""" z | | ???????????????????"""" | | ???????????????????"""" | | ???????????????????"""" z | | ??????????????? """"" | | ??????????????? """" | | ???????????????? "" | | ?????????????????? """" @& | | ?????????????????? """" I | | ?????????????????? """""""""""o | | ???????????????????""""""""" | | ??????????????????? | | ?????????????????? ? | | ????????????????? ? | | ?????????????????? ? | | ??????????????????? ?? | | ???????????????????? ?? | | ????????????????????? ##### ??? | | ????????????????????? ####????## ##??? | | ?????????????????????? ##?????????####????? | | ???????????????????????? ####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Mace | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Shock Absorption System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Fission Core | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearBehemothSheargun Manual? 0 Play Time 00:12:14 Cumulative 694.5 hours Start 2024.03.06 @ 17:45:12 End 2024.03.07 @ 13:22:30 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 725 Rogue 450 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56156525-955a-448a-88d3-3fcba9ed8955