Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.14 @ 12:50:03 Player: ok-primus Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1829) 1829 Prototype IDs (4) 80 Alien Tech Used (2) 400 Bonus (5487) 5487 TOTAL SCORE: 14236 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 467 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Core Stripper Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array Quantum Rifle Flak Cannon Heavy Missile Launcher [Rating: 121] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Core Stripper Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Slots Evolved 14 | . . . 2 2 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 1 2 . . . 1 . 1 1 . Utility 6 | . . . 1 1 . . . 2 . . 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 147 | 6 5 5 9 18 36 . . 9 13 8 12 7 19 Power 26 | 1 1 1 1 3 6 . . 1 2 . 4 1 5 Engine 12 | 1 1 1 1 3 2 . . 1 2 . . . . Core 6 | . . . . . 4 . . . . . . . 2 Reactor 8 | . . . . . . . . . . . 4 1 3 Propulsion 41 | 2 2 1 2 8 8 . . 2 3 2 1 3 7 Treads 1 | . . . . . . . . . 1 . . . . Leg 12 | 2 2 1 2 2 3 . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . Flight 26 | . . . . 6 3 . . 2 2 2 1 3 7 Utility 23 | 1 1 . 3 4 3 . . 3 2 . 3 2 1 Device 10 | . 1 . 1 . 1 . . 3 . . 3 . 1 Storage 3 | 1 . . 1 1 . . . . . . . . . Processor 4 | . . . . 2 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 1 2 . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 1 3 3 3 19 . . 3 6 6 4 1 6 Energy Gun 8 | 2 1 . 1 . 3 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | . . 3 2 2 . . . . . . . . . Ballistic Cannon 11 | . . . . . 6 . . 1 . 4 . . . Launcher 6 | . . . . . 1 . . 1 1 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 3 Slashing Weapon 22 | . . . . 1 9 . . 1 5 1 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . . 1 . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 50 | . 1 1 . 4 7 . . 3 1 1 . 4 28 Power 9 | . . . . 1 2 . . . 1 . . . 5 Propulsion 24 | . . 1 . 1 3 . . 1 . 1 . 2 15 Utility 8 | . . . . 1 . . . 1 . . . 1 5 Weapon 9 | . 1 . . 1 2 . . 1 . . . 1 3 Highest Loss Streak 23 | . 1 1 . 3 4 . . 3 1 1 . 2 23 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 100 98 93 70 100 100 93 92 99 90 89 76 Engine 7 | . 14 14 11 8 5 7 7 6 11 11 . . . Reactor 1 | . . . . . . . . . . . 9 9 4 Leg 11 | . 27 28 33 29 3 7 7 4 . . . . . Flight 23 | . . . . 5 24 38 38 33 38 40 36 38 31 Device 10 | . 4 14 11 8 1 7 7 18 12 11 19 18 11 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 5 4 3 Processor 9 | . . . . 9 15 15 15 13 11 11 10 9 12 Protection 3 | . . . 9 7 . . . . 3 5 . 4 2 Energy Gun 3 | . 28 14 3 . 2 . . . . . . . 2 Ballistic Gun 4 | . . 14 18 15 . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 7 7 5 . 1 2 . . Slashing Weapon 2 | . . . . . 1 7 7 3 3 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 61 | 13 13 11 37 37 30 24 24 36 46 46 54 57 61 Greatest Support 64 | 20 20 20 30 40 28 26 26 37 47 47 56 63 64 Greatest Overweight (x) 3 | 1 1 . 1 2 1 . . 1 1 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 11 14 10 10 10 10 10 10 10 10 9 Most Carried 15 | 7 8 8 15 15 10 9 9 10 10 10 10 10 10 Average Carried 9 | 4 7 7 10 13 9 9 9 9 9 9 9 9 7 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 8 15 10 9 9 9 10 10 10 10 10 3 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Mutant 17% | Scout 14% | Sprinter 6% | Scavenger-Scout 4% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Scout | -5/Factory Scout | -5/Extension Scout | -4/Factory Scout | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Matter Collected 2134 | 191 109 64 118 419 274 . . 57 359 126 30 277 110 Remotely . | . . . . . . . . . . . . . . Salvage Created 2396 | . 287 85 264 486 256 . . 81 359 98 33 322 125 Parts 138 | . 13 11 22 30 14 . . 6 11 4 2 16 9 Haulers Intercepted 5 | . . . . 2 . . . . 3 . . . . Recyclers Shooed 7 | . 2 . 1 1 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Combat Hostiles Destroyed 44 | . 4 6 4 10 6 . . 3 . 7 . . 4 Melee 4 | . . . . . . . . 3 . . . . 1 Guns 26 | . 4 6 4 10 1 . . . . . . . 1 Cannons 6 | . . . . . 4 . . . . 2 . . . AOE 8 | . . . . . 1 . . . . 5 . . 2 Classes Destroyed 12 | . 4 1 1 1 3 . . . . 1 1 . . Worker 5 | . . . . . 2 . . 1 . . . 1 1 Tunneler 3 | . . . . . . . . . . . 1 2 . Hauler 5 | . . . . 2 . . . . 3 . . . . Recycler 5 | . 1 . 1 . 1 . . . . . . 2 . Operator 3 | . 1 . . . 1 . . . . . 1 . . Watcher 3 | . 1 . 1 . . . . . 1 . . . . Swarmer 21 | . . 6 . 3 . . . 3 . 5 . . 4 Cutter 3 | . . . . . 3 . . . . . . . . Grunt 12 | . 4 . 2 6 . . . . . . . . . Sentry 5 | . . . 2 1 2 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 4 3 3 3 4 . . 4 2 5 1 4 4 Combat Bots Only 5 | . 4 3 2 3 4 . . 3 . 5 . . 4 Max Kills in Single Turn 3 | . 1 1 1 1 1 . . 1 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 . . 2 Melee 1 | . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Damage Taken 7257 | . 199 181 296 854 1033 . . 644 58 562 163 634 2633 Core 2016 | . 22 26 52 150 177 . . 104 . 149 33 170 1133 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . 82 . . . Regen/Repaired (Parts) 55 | . . . . . . . . . . 36 19 . . Core Remaining (%) 85 | 100 . 80 87 72 . . 74 87 . 85 97 . . Volleys Fired 149 | . 21 11 16 54 28 . . 1 . 12 1 . 5 Largest 2 | . 2 2 2 2 2 . . 2 . 2 1 . 1 Hottest 100 | . 80 80 65 48 100 . . 83 . 88 39 . 94 Shots Fired 261 | . 40 22 32 102 37 . . 2 . 20 1 . 5 Gun 222 | . 40 22 32 102 22 . . . . . . . 4 Cannon 31 | . . . . . 14 . . 1 . 16 . . . Launcher 8 | . . . . . 1 . . 1 . 4 1 . 1 Special . | . . . . . . . . . . . . . . Kinetic 165 | . . 5 27 102 14 . . 1 . 16 . . . Thermal 52 | . 31 17 . . . . . . . . . . 4 Explosive 8 | . . . . . 1 . . 1 . 4 1 . 1 Electromagnetic 36 | . 9 . 5 . 22 . . . . . . . . Robot Hit Streak 18 | . 16 6 18 11 11 . . . . 8 . . 4 Robot Miss Streak 9 | . 2 2 2 5 4 . . 7 . 9 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 3 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 211 | . 33 14 24 66 27 . . 6 7 18 2 8 6 Core Hits 132 | . 13 7 14 23 28 . . 7 4 23 1 5 7 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Melee Attacks 178 | . . . . 3 29 . . 14 25 2 25 44 36 Kinetic 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing 175 | . . . . 3 29 . . 14 25 2 25 44 33 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 1 3 1 2 6 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5356 | . 426 166 225 983 870 . . 300 360 652 234 821 319 Guns 2051 | . 385 166 225 983 209 . . . . . . . 83 Cannons 509 | . . . . . 306 . . 12 . 191 . . . Explosions 1048 | . 41 . . . 355 . . 68 . 413 50 . 121 Melee 1748 | . . . . . . . . 220 360 48 184 821 115 Ramming . | . . . . . . . . . . . . . . Kinetic 1687 | . . 23 172 983 306 . . 12 . 191 . . . Thermal 848 | . 318 143 . . 304 . . . . . . . 83 Explosive 703 | . . . . . 51 . . 68 . 413 50 . 121 Electromagnetic 370 | . 108 . 53 . 209 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1748 | . . . . . . . . 220 360 48 184 821 115 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 2 . . . . . . 12 7 14 Average Corruption 4 | . . . . 2 . . . . . . 11 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . 15 Effects 15 | . . . . 4 . . . . . . 4 . 7 Message Errors 5 | . . . . 3 . . . . . . 1 . 1 Matter Fused 3 | . . . . 1 . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 312 | . . . . . 113 . . 7 . . 104 88 . Projectiles . | . . . . . . . . . . . . . . Explosions 113 | . . . . . 113 . . . . . . . . Melee 199 | . . . . . . . . 7 . . 104 88 . Knockbacks 5 | . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . 126 . . 40 . 4 170 . 62 Shots 10 | . . . . . 3 . . 1 . 1 4 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 256 . 42 36 109 . . 95 209 350 2 70 . Average Temperature 60 | . 98 . 16 9 37 . . 34 69 88 2 23 . Received Heat Transfer 942 | . 96 . 72 450 141 . . 45 21 57 . . 60 Effects 3 | . . . . . . . . . . 3 . . . Interference 2 | . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 1211 | . 625 325 . . 150 . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Peak Influence 458 | . 158 269 295 193 220 . . 152 258 322 296 345 458 Initial 193 | . . 61 104 55 39 . . 13 24 126 157 155 193 Average 146 | . 71 184 199 115 85 . . 49 152 176 95 254 290 Maximum Alert Level 2 | . . 1 1 . 1 . . . 1 1 1 1 2 Low Security (%) 70 | 100 100 79 44 100 89 . . 100 65 62 77 26 4 Level 1 28 | . . 20 55 . 10 . . . 34 37 22 73 83 Level 2 . | . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 3 4 . . . 1 3 1 1 3 Investigation 3 | . . . . . . . . . . 3 . . . Extermination 2 | . . . . . 1 . . . . . . 1 . Reinforcement 11 | . 1 . . 3 2 . . . 1 . 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Distress Signals 9 | . 1 . 2 2 . . . . . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 11 5 12 22 11 1 1 11 12 26 4 6 39 Peak Tracking Total 14 | . 4 3 4 6 5 1 1 7 5 9 2 7 14 Tactical Retreats 23 | . 2 . . 3 2 . . 2 4 2 1 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Traps Triggered 13 | . 1 . . 3 2 . . . 1 4 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Machines Disabled 16 | . . . 1 . 2 . . 2 . 2 6 . 3 Max in Single Turn 4 | . . . 1 . 2 . . 2 . 2 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Machines Accessed 37 | . . . 3 4 8 . . 1 1 9 3 4 4 Terminals 29 | . . . 1 4 7 . . 1 1 8 1 3 3 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 1 . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 73 | . . . 6 13 16 . . 2 1 15 8 7 5 Successful 28 | . . . 4 6 3 . . 1 1 7 4 . 2 Failed 45 | . . . 2 7 13 . . 1 . 8 4 7 3 Catastrophic 9 | . . . . 1 3 . . . . 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . . . 2 10 11 . . . . 1 . 5 1 Terminals 55 | . . . 2 13 15 . . 2 1 12 2 5 3 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 8 | . . . . . . . . . . 3 3 . 2 Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . 3 2 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . . . . 6 2 . . 1 1 5 1 . 2 Record 1 | . . . . . . . . . . 1 . . . Open Door 7 | . . . . . . . . . 1 4 . . 2 Terminal Index 2 | . . . . 1 1 . . . . . . . . Unreport Threat 6 | . . . . 3 1 . . 1 . . 1 . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . . . 1 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . 1 . . Insert Component 2 | . . . 1 . . . . . . . 1 . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . . . 2 4 8 . . 1 . 6 3 4 2 Full Trace Events 3 | . . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . Time 114 | . . . . . . . . . . 76 38 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Total Allies 20 | . . 2 . . 1 . . . . 17 . . . Largest Group 9 | . . 2 1 . 1 . . . . 9 . . . Highest-Rated Group 238 | . . 42 31 . 40 . . . . 238 . . . Highest-Rated Ally 40 | . . 31 31 . 40 . . . . 39 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 125 | . . 6 8 . . . . . . 111 . . . Total Damage 2504 | . . 103 148 . . . . . . 2253 . . . Kills 21 | . . 3 3 . . . . . . 15 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Turns Passed 4987 | 61 320 171 521 647 882 99 40 195 291 704 374 322 360 Spaces Moved 5814 | 36 120 107 267 506 1010 283 113 326 506 650 528 721 641 Core 17 | 4 . . . . . . . . . 6 . . 7 Treads . | . . . . . . . . . . . . . . Legs 772 | 32 120 107 267 246 . . . . . . . . . Wheels 65 | . . . . . 65 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4960 | . . . . 260 945 283 113 326 506 644 528 721 634 Fastest Speed 17 | 50 120 120 120 29 25 35 35 20 19 20 20 18 17 Average Speed 43 | 125 121 120 152 77 50 35 35 29 25 21 20 18 21 Slowest Speed 200 | 190 190 120 190 190 123 35 35 105 112 200 21 19 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 67 | . . . . 7 3 1 . 1 14 19 2 4 16 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 29 | 3 26 26 22 43 26 51 15 13 17 77 22 22 45 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 134 | . . . . 3 29 . . 4 18 1 23 35 21 Terrain Destroyed 286 | . 2 . . 3 77 . . 8 18 69 36 35 38 Melee 134 | . . . . 3 29 . . 4 18 1 23 35 21 Projectile . | . . . . . . . . . . . . . . AOE 152 | . 2 . . . 48 . . 4 . 68 13 . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Ext Fac Res Qua Total 7700 | 49 256 130 364 660 1301 281 112 399 623 1171 750 817 787 Wait 1022 | . 98 1 39 50 137 . . 41 50 338 157 27 84 Move 5678 | 35 119 106 266 491 1003 280 112 323 480 616 523 712 612 Hop 56 | . . . . 7 3 1 . 1 11 14 2 4 13 Pick Up 106 | 8 7 2 17 15 13 . . 5 10 6 12 6 5 Fast Attach 52 | 4 2 2 3 5 12 . . 5 4 1 6 1 7 Attach 67 | 2 1 1 2 8 20 . . 1 7 2 5 5 13 Detach 37 | . . . 2 4 14 . . . 6 2 5 . 4 Swap 29 | . 2 2 4 5 4 . . 3 2 5 1 1 . Drop 100 | . 6 5 15 18 13 . . 5 10 6 13 2 7 Fire 149 | . 21 11 16 54 28 . . 1 . 12 1 . 5 Melee 178 | . . . . 3 29 . . 14 25 2 25 44 36 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . 25 . . . 18 87 . 15 . Rewire 80 | . . . . . . . . . . 80 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 382 | -10/Materials | Entered Mines 539 | -10/Mines | Discovered new exit (range 9) 553 | -10/Mines | Entered Materials 553 | -9/Materials | Accompanied by 1 ally 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 559 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 862 | -9/Materials | Build established: Scavenger-Mutant 994 | -9/Materials | Discovered new exit (range 8) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -8/Materials | Lost 3 parts (1p1n1u) 1718 | -8/Materials | Discovered new exit (range 11) 1721 | -8/Materials | Entered Factory 1721 | -7/Factory | Evolved 2 slots: Propulsion x2 1841 | -7/Factory | Fabricated I-36 Angel (x1) 2091 | -7/Factory | Build established: Mutant 2129 | -7/Factory | Lost 4 parts (3n1w) 2279 | -7/Factory | Garrison activated, responded to threat 2589 | -7/Factory | Discovered new exit (range 11) 2603 | -7/Factory | Entered Lower Caves 2698 | -7/Lower Caves | Discovered new exit (range 13) 2702 | -7/Lower Caves | Entered another Lower Caves area 2711 | -7/Lower Caves | Learned location of Extension (-5) 2727 | -7/Lower Caves | Discovered new exit (range 15) 2742 | -7/Lower Caves | Entered Factory 2742 | -6/Factory | Evolved 2 slots: Utility x2 2873 | -6/Factory | Lost 3 parts (1n1u1w) 2936 | -6/Factory | Discovered new exit (range 6) 2937 | -6/Factory | Entered another Factory area 2937 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3140 | -5/Factory | Discovered new exit (range 8) 3141 | -5/Factory | Identified exit to Upper Caves 3228 | -5/Factory | Discovered new exit (range 6) 3228 | -5/Factory | Identified exit to Extension 3228 | -5/Factory | Entered Extension 3243 | -5/Extension | Spotted B-75 Beast 3479 | -5/Extension | Rescued a captive Derelict 3479 | -5/Extension | Rescued a captive Derelict 3542 | -5/Extension | Rescued a captive Derelict 3543 | -5/Extension | Rescued a captive Derelict 3586 | -5/Extension | Spotted B-75 Beast 3592 | -5/Extension | Rescued a captive Derelict 3594 | -5/Extension | Rescued a captive Derelict 3603 | -5/Extension | Rescued a captive Derelict 3789 | -5/Extension | Repaired Broken Imp. VTOL Module 3926 | -5/Extension | Discovered new exit (range 17) 3926 | -5/Extension | Discovered new exit (range 12) 3931 | -5/Extension | Identified exit to Cetus 3932 | -5/Extension | Identified exit to Factory 3932 | -5/Extension | Entered Factory 3932 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4213 | -4/Factory | Repaired Imp. Sensor Array 4226 | -4/Factory | System corruption reached 10% 4288 | -4/Factory | Discovered new exit (range 9) 4290 | -4/Factory | Identified exit to Upper Caves 4301 | -4/Factory | Discovered new exit (range 6) 4302 | -4/Factory | Identified exit to Research 4306 | -4/Factory | Entered Research 4306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4499 | -3/Research | Build established: Scout 4595 | -3/Research | Crushed by falling debris 4622 | -3/Research | Discovered new exit (range 18) 4627 | -3/Research | Identified exit to Quarantine 4628 | -3/Research | Entered Quarantine 4663 | -3/Quarantine | Found Alien Impact Weapon 4663 | -3/Quarantine | Identified Core Stripper 4690 | -3/Quarantine | Found Alien Artifact 4690 | -3/Quarantine | Identified Core Reset Matrix 4690 | -3/Quarantine | Used Core Reset Matrix 4694 | -3/Quarantine | Detected hypermatrix surge 4694 | -3/Quarantine | Sensed 14 artifacts in vicinity 4766 | -3/Quarantine | Met incapacitated Sigix Warrior 4766 | -3/Quarantine | Lockdown squad dispatched 4817 | -3/Quarantine | Spotted Lightning 4817 | -3/Quarantine | Spotted Lightning 4817 | -3/Quarantine | Spotted Lightning 4868 | -3/Quarantine | Lost 4 parts (1p2n1u) 4877 | -3/Quarantine | Build established: Sprinter 4878 | -3/Quarantine | Search patrols dispatched 4953 | -3/Quarantine | System corruption reached 10% 4972 | -3/Quarantine | Spotted Alpha 7 4973 | -3/Quarantine | Core integrity fell below 50% 4988 | -3/Quarantine | Core integrity fell below 20% 4988 | -3/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 04984_ Slug penetrates G-67 Veteran. 04984_ Slug penetrates Wall. 04984_ Penetrated by Slug. 04984_ Slug penetrates Lightning. 04984_ Slug penetrates Wall. 04984_ Impulse Thruster Array destroyed. 04985_ Penetrated by EMDS Slug. 04985_ Knocked back. 04985_ Lightning knocked back. 04985_ Knocked back. 04985_ Lightning knocked back. 04985_ Knocked back. 04986_ Penetrated by EMDS Slug. 04987_ Lightning knocked back. 04987_ EMDS Slug penetrates X-82 Rainmaker. 04988_ Slug penetrates Wall. 04988_ Penetrated by Slug. 04988_ Slug penetrates Wall. 04988_ Penetrated by EMDS Slug. 04988_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ###############??????????????????????????????????? | | """"""""""" #??????????????????????????????????? | | ! 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