Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 10:59:53 Player: Jason Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1385) 1385 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 8313 Bonus ------- Aligned with FarCom 300 Friendly Fire -177 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 23/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Antimissile System Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Improved Target Analyzer ECM Suite Graphene Brace Improved Hacking Suite Advanced System Shield Stealth Drone Bay > --- WEAPON ----------- Quantum Rifle Hypervelocity Railgun Longsword +1 > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Advanced Visual Processing Unit Improved Transmission Jammer Improved Phase Shifter Advanced Component Analysis Suite Improved System Restoration Module Fusion Bomb Launcher [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 1 1 . . . . 1 Utility 7 | . . . . . 2 1 . 2 2 . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 160 | 8 28 3 4 . 20 6 13 14 18 12 5 29 Power 18 | 2 4 1 . . 2 1 2 1 1 . . 4 Engine 11 | 2 4 1 . . 1 . 2 . 1 . . . Core 2 | . . . . . 1 1 . . . . . . Reactor 5 | . . . . . . . . 1 . . . 4 Propulsion 40 | 2 8 . . . 6 2 4 4 8 1 . 5 Treads . | . . . . . . . . . . . . . Leg 12 | 2 8 . . . 2 . . . . . . . Wheel 2 | . . . . . . . . 1 1 . . . Hover 3 | . . . . . . . . 1 2 . . . Flight 23 | . . . . . 4 2 4 2 5 1 . 5 Utility 63 | 1 5 . . . 10 2 4 7 5 10 5 14 Device 41 | . 2 . . . 4 1 2 5 2 10 4 11 Storage 4 | 1 2 . . . 1 . . . . . . . Processor 8 | . 1 . . . 2 . 1 . 1 . 1 2 Hackware 4 | . . . . . . . 1 1 1 . . 1 Protection 6 | . . . . . 3 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 3 11 2 4 . 2 1 3 2 4 1 . 6 Energy Gun 11 | 3 3 . . . . . . 1 1 1 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | . 4 2 1 . 2 . . . . . . 1 Ballistic Cannon 4 | . . . . . . 1 2 . 1 . . . Launcher 3 | . . . . . . . 1 . 1 . . 1 Special Weapon 8 | . 4 . 2 . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . 1 Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 35 | . . . . . . . 1 8 2 3 3 18 Power 4 | . . . . . . . . . . . 1 3 Propulsion 14 | . . . . . . . 1 4 1 1 . 7 Utility 13 | . . . . . . . . 4 . 2 2 5 Weapon 4 | . . . . . . . . . 1 . . 3 Highest Loss Streak 9 | . . . . . . . 1 6 2 1 2 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 86 100 96 99 93 79 87 94 89 77 Engine 6 | . 13 14 14 14 6 . . . 1 5 5 . Core 2 | . . . . . 2 7 6 5 5 5 1 . Leg 10 | . 28 28 28 28 5 . . . . . . . Flight 17 | . . . . . 28 38 40 22 17 26 26 25 Device 13 | . 4 14 14 14 10 14 9 15 20 21 20 13 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 3 Processor 5 | . 8 . . . 4 7 6 5 5 5 8 8 Hackware 3 | . . . . . . . 3 6 10 10 10 8 Protection 2 | . . . . . 10 7 6 2 4 5 1 . Energy Gun 3 | . 14 . . . . . . . 1 5 5 1 Ballistic Gun 3 | . 10 27 1 . 8 2 . . . . . . Special Weapon 1 | . 3 . 3 14 . . . . . . . . Slashing Weapon 5 | . . . 10 14 9 7 6 5 5 5 5 3 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 46 | 14 23 20 20 18 25 28 33 32 34 38 38 46 Greatest Support 52 | 20 26 26 26 26 52 28 33 32 41 41 41 48 Greatest Overweight (x) 8 | 1 1 . . . 8 . . 1 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 8 8 8 8 8 Average Capacity 8 | 7 9 10 10 10 9 8 8 8 8 8 8 7 Most Carried 10 | 6 10 10 10 10 10 8 8 8 8 8 8 8 Average Carried 8 | 4 9 10 9 10 9 7 7 7 7 7 7 7 Final Capacity 10 | 8 10 10 10 10 8 8 8 8 8 8 8 5 Final Carried 10 | 6 10 10 10 10 8 8 8 8 8 6 7 3 Class Distribution -------------------- 38% | Mutant 24% | Scavenger-Scout 8% | Scavenger-Sprinter 7% | Hacker-Sprinter 5% | Scavenger-Ninja 5% | Sprinter 5% | Scavenger-Assassin 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1822 | 250 283 61 74 . 90 123 241 123 258 100 50 169 Remotely . | . . . . . . . . . . . . . Salvage Created 2166 | . 288 49 . 32 322 141 631 66 78 48 128 383 Parts 99 | . 25 7 . 5 10 1 17 2 2 3 6 21 Haulers Intercepted 4 | . . . . . 1 . 3 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 3 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 28 | . 7 3 . 2 . 1 5 1 1 1 2 5 Melee 9 | . . . . 2 . . 1 1 . . . 5 Guns 13 | . 7 3 . . . . . . . 1 2 . Cannons 2 | . . . . . . 1 1 . . . . . AOE 4 | . . . . . . . 3 . 1 . . . Classes Destroyed 11 | . 4 . . . 2 . 1 . 1 1 1 1 Tunneler 1 | . . . . . . . . . . . . 1 Hauler 4 | . . . . . 1 . 3 . . . . . Recycler 5 | . . . . . 3 1 1 . . . . . Operator 3 | . 1 . . . . . . . . . . 2 Watcher 4 | . 3 . . . . . . . . . . 1 Swarmer 13 | . 3 3 . 2 . . 3 . . . . 2 Grunt 10 | . 4 . . . . 1 1 1 . . . 3 Brawler 1 | . . . . . . . . . 1 . . . Sentry 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . 1 . . Best Kill Streak 5 | . 2 3 . 2 2 1 3 1 1 1 2 5 Combat Bots Only 5 | . 2 3 . 2 . 1 3 1 1 1 2 5 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . . . Melee 1 | . . . . 1 . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 456 | . 33 8 . 5 2 12 15 29 12 30 64 246 Missed 202 | . 7 3 . 1 2 4 5 15 4 16 34 111 Damage Taken 5310 | . 279 42 . 32 . 138 260 665 193 250 421 3030 Core 1720 | . 36 . . . . . 21 262 44 9 29 1319 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . . . 23 . . Core Remaining (%) 92 | 100 . . . 85 100 100 97 73 . . 92 . Volleys Fired 107 | . 48 3 . . . 15 13 7 4 4 7 6 Largest 2 | . 2 2 . . . 1 1 1 1 1 1 1 Hottest 100 | . 100 46 . . . 44 53 53 88 88 88 88 Shots Fired 146 | . 84 6 . . . 15 13 7 4 4 7 6 Gun 95 | . 72 6 . . . 2 . . 1 4 7 3 Cannon 26 | . . . . . . 13 8 4 1 . . . Launcher 8 | . . . . . . . 5 . 2 . . 1 Special 17 | . 12 . . . . . . 3 . . . 2 Kinetic 70 | . 36 6 . . . 15 8 4 1 . . . Thermal 63 | . 48 . . . . . . . 1 4 7 3 Explosive 8 | . . . . . . . 5 . 2 . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 8 2 . . . 2 8 6 3 3 4 2 Robot Miss Streak 6 | . 5 5 . . . 2 6 6 2 1 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 121 | . 35 2 . 3 7 8 23 8 3 3 4 25 Core Hits 72 | . 18 3 . 2 3 3 22 3 2 1 3 12 Critical Kills 3 | . . . . . . . . . . 1 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . 3 . . 1 1 . 4 . . 1 2 4 Burn 3 | . 3 . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 1 2 . Sever 10 | . . . . 1 1 . 4 . . . . 4 Melee Attacks 190 | . . . . 3 22 21 22 45 7 2 2 66 Impact . | . . . . . . . . . . . . . Slashing 189 | . . . . 3 22 21 22 45 6 2 2 66 Piercing . | . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 4 1 5 . 1 . . 2 Combat Hostiles 2 | . . . . 1 . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5579 | . 535 34 . 176 588 281 1484 233 233 99 108 1808 Guns 847 | . 535 34 . . . 17 . . 27 99 108 27 Cannons 466 | . . . . . . 158 201 83 24 . . . Explosions 892 | . . . . . . . 255 . 182 . . 455 Melee 3374 | . . . . 176 588 106 1028 150 . . . 1326 Ramming . | . . . . . . . . . . . . . Kinetic 815 | . 298 34 . . . 175 201 83 24 . . . Thermal 498 | . 237 . . . . . . . 27 99 108 27 Explosive 892 | . . . . . . . 255 . 182 . . 455 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3374 | . . . . 176 588 106 1028 150 . . . 1326 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . . 1 2 . 1 . 5 Average Corruption 2 | . 2 2 2 2 . . 1 1 . 1 . 2 Corruption Purged 2 | . . . . . . . 1 . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . 2 16 1 . . . . . 1 . 2 Message Errors 3 | . . . 3 . . . . . . . . . Matter Fused 5 | . . . 4 . . . . . . . . 1 Heat Flow Errors 2 | . . . 2 . . . . . . . . . Energy Discharges 2 | . . 1 . 1 . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . Data Loss (minor) 5 | . . . 3 . . . . . . 1 . 1 Data Loss (major) 2 | . . . 2 . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 461 | . . . . . 95 66 . . . . . 300 Projectiles . | . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . . . 5 Melee 456 | . . . . . 95 66 . . . . . 295 Knockbacks 10 | . . . . . . 1 4 4 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . 1 3 3 1 . . . Secondary 2 | . . . . . . . 1 1 . . . . Self-Inflicted Damage 122 | . . . . . . . . . 28 . . 94 Shots 2 | . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 280 | . 117 . 210 . 3 64 216 70 61 280 211 216 Average Temperature 62 | . 31 . 97 . 1 16 65 29 18 108 83 58 Received Heat Transfer 573 | . 93 . . . . 63 60 81 12 30 60 174 Effects 5 | . . . . . . . . . . 3 . 2 Interference 5 | . . . . . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . 1 1 . . Heat Transferred 1147 | . 814 . . . . . . . 37 111 148 37 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 213 | . 183 77 . 80 81 64 93 107 77 . . 213 Initial 31 | . . 7 . . 31 28 18 25 . . . 30 Average 54 | . 86 73 . 70 39 31 21 31 33 . . 95 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 . . 94 Level 1 . | . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . 3 4 6 4 4 . . 5 Investigation 8 | . 1 . . . 1 1 3 2 . . . . Extermination 6 | . . . . . . 1 1 1 2 . . 1 Reinforcement 11 | . . . . . 2 2 1 1 1 . . 4 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 5 | . 3 . . . 1 . . 1 . . . . Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 1 | . . . . . . . . . . . . 1 Times Spotted 162 | . 15 3 . 3 1 15 9 26 13 10 22 45 Peak Tracking Total 20 | . 3 3 . 2 1 4 6 8 5 5 7 20 Tactical Retreats 25 | . 1 . . 2 1 . . 5 . 4 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 6 | . 3 . . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 3 | . 3 . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 40 | . 9 . 1 . 7 2 5 7 2 2 . 5 Terminals 27 | . 8 . . . 5 1 3 4 1 1 . 4 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . 2 . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 2 1 1 . . . Total Hacks 94 | . 25 . 1 . 19 8 11 13 3 2 . 12 Successful 50 | . 12 . 1 . 16 6 4 5 1 2 . 3 Failed 43 | . 12 . . . 3 2 7 8 2 . . 9 Catastrophic 8 | . 1 . . . 1 1 2 2 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 36 | . 15 . 1 . 3 1 1 7 . 3 . 5 Terminals 63 | . 22 . . . 13 1 7 7 2 1 . 10 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 11 | . 3 . . . 6 . . 2 . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . Garrison Access 7 | . . . . . . . 4 2 1 . . . Terminal Hacks 25 | . 7 . 1 . 8 . 4 . 1 2 . 2 Record 1 | . . . . . . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . Open Door 2 | . . . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . 1 . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . 5 . . 2 . . . . Process 2 | . 1 . . . 1 . . . . . . . Report Inventory 4 | . 1 . . . 2 . . 1 . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 3 | . . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 2 . . . 3 . . 1 . . . 1 Terminals 6 | . 2 . . . 2 . . 1 . . . 1 Botnet 6 | . 2 . . . 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 Used 2 | . 1 . . . . . . . . . . 1 Hacking Detections 31 | . 8 . . . 5 2 4 5 2 . . 5 Full Trace Events 6 | . 2 . . . . 1 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . 3 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 369 | . 196 . . . 173 . . . . . . . Retrieved Matter 630 | . 349 . . . 281 . . . . . . . Retrieved Components 5 | . . . . . 2 . . 3 . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 1 . . . Non-combat 3 | . . . . . . . . 2 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 2 1 . . . parse_system 1 | . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . 5 . 7 FOLLOW 4 | . . . . . . . . . . 1 . 3 EXPLORE 5 | . . . . . . . . . . 3 . 2 RETURN 3 | . . . . . . . . . . 1 . 2 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . 2 1 . Drone Launches 12 | . . . . . . . . . . 5 1 6 Drone Recoveries 6 | . . . . . . . . . . 4 . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8193 | 92 1376 327 974 215 550 609 637 1204 527 520 333 829 Spaces Moved 11177 | 67 845 260 806 175 841 830 1130 2007 874 1391 750 1201 Core 78 | 10 . . . . 5 . . . . . . 63 Treads . | . . . . . . . . . . . . . Legs 2203 | 57 845 260 806 175 60 . . . . . . . Wheels 363 | . . . . . . . . 297 66 . . . Hover . | . . . . . . . . . . . . . Flight 8533 | . . . . . 776 830 1130 1710 808 1391 750 1138 Fastest Speed 23 | 50 120 120 120 120 31 27 23 23 24 24 24 23 Average Speed 48 | 112 126 120 120 120 40 27 23 40 38 24 24 26 Slowest Speed 450 | 190 190 120 120 120 450 28 27 115 114 24 24 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 1 10 1 5 6 2 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 92 58 89 22 45 16 16 29 17 96 53 27 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 8 | . . 2 . . . . . . . 4 2 . Spaces Dug 145 | . 12 . . . 15 20 6 41 6 2 2 41 Terrain Destroyed 188 | . 12 . . . 15 20 19 41 13 2 2 64 Melee 133 | . . . . . 15 20 6 41 6 2 2 41 Projectile 12 | . 12 . . . . . . . . . . . AOE 43 | . . . . . . . 13 . 7 . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 13533 | 79 1050 268 814 177 1030 1167 1465 2340 1046 1567 891 1639 Wait 1764 | . 88 2 . . 124 291 279 267 136 148 126 303 Move 11111 | 66 844 259 805 174 838 811 1127 1996 861 1386 749 1195 Hop 26 | . . . . . 1 8 1 5 6 2 . 3 Pick Up 69 | 5 14 . 1 . 6 7 4 3 6 6 2 15 Fast Attach 54 | 6 11 . 2 . 7 . . 10 4 1 1 12 Attach 33 | . . . 2 . 5 2 4 4 5 3 1 7 Detach 15 | . 4 . 1 . 6 . 1 1 . . . 2 Swap 73 | 2 17 3 . . 8 4 9 . 9 8 3 10 Drop 88 | . 24 1 3 . 13 8 5 2 8 7 . 17 Fire 107 | . 48 3 . . . 15 13 7 4 4 7 6 Melee 190 | . . . . 3 22 21 22 45 7 2 2 66 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 18) 887 | -10/Materials | Discovered new exit (range 18) 1110 | -10/Materials | Discovered new exit (range 18) 1440 | -10/Materials | Central database locked down 1469 | -10/Materials | Entered Mines 1621 | -10/Mines | Learned Materials emergency access door positions 1641 | -10/Mines | Learned Materials terminal intel 1733 | -10/Mines | Discovered new exit (range 15) 1787 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -10/Mines | Discovered new exit (range 5) 1796 | -10/Mines | Entered Exiles 1841 | -10/Exiles | Met 8R-AWN 1877 | -10/Exiles | Met EX-HEX 1931 | -10/Exiles | Met EX-BIN 1953 | -10/Exiles | Aligned with FarCom system 1955 | -10/Exiles | Given EX-Vault access code 1991 | -10/Exiles | Opened EX-Vault 2012 | -10/Exiles | Found Longsword +1 2041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2106 | -10/Exiles | Met EX-DEC 2206 | -10/Exiles | Discovered new exit (range 15) 2324 | -10/Exiles | Visited The Gauntlet 2770 | -10/Exiles | Left Exiles lab with Longsword +1 2770 | -10/Exiles | Entered Mines 2784 | -9/Mines | Met a Derelict bent on vengeance 2892 | -9/Mines | Discovered new exit (range 8) 2985 | -9/Mines | Entered Materials 2985 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2986 | -8/Materials | Identified exit to Storage 2988 | -8/Materials | Loaded intel: 11 terminal locations 2991 | -8/Materials | Discovered exit to Storage (range 7) 3194 | -8/Materials | Discovered new exit (range 5) 3236 | -8/Materials | Identified exit to Factory 3328 | -8/Materials | Met 7R-MNS 3392 | -8/Materials | Build established: Sprinter 3535 | -8/Materials | Entered Factory 3535 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -7/Factory | Caught up to 7R-MNS 3820 | -7/Factory | Build established: Scavenger-Scout 4101 | -7/Factory | Discovered new exit (range 15) 4130 | -7/Factory | Identified exit to Factory 4144 | -7/Factory | Entered another Factory area 4144 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4145 | -6/Factory | Caught up to 7R-MNS 4416 | -6/Factory | Garrison activated, responded to threat 4442 | -6/Factory | Discovered new exit (range 11) 4468 | -6/Factory | Identified exit to Lower Caves 4531 | -6/Factory | Discovered new exit (range 5) 4555 | -6/Factory | Identified exit to Extension 4622 | -6/Factory | Discovered new exit (range 12) 4625 | -6/Factory | Identified exit to Factory 4781 | -6/Factory | Entered another Factory area 4781 | -5/Factory | Evolved 2 slots: Utility x2 4782 | -5/Factory | Caught up to 7R-MNS 4838 | -5/Factory | Discovered new exit (range 9) 4845 | -5/Factory | Identified exit to Upper Caves 5149 | -5/Factory | Fabricated Lgt. Particle Reactor? 5468 | -5/Factory | Lost 6 parts (3n3u) 5485 | -5/Factory | Discovered new exit (range 15) 5725 | -5/Factory | Identified exit to Factory 5732 | -5/Factory | Build established: Scavenger-Assassin 5985 | -5/Factory | Entered another Factory area 5985 | -4/Factory | Evolved 2 slots: Utility x2 5986 | -4/Factory | Caught up to 7R-MNS 6010 | -4/Factory | Garrison activated, responded to threat 6163 | -4/Factory | Build established: Scavenger-Ninja 6411 | -4/Factory | Discovered new exit (range 7) 6419 | -4/Factory | Identified exit to Upper Caves 6507 | -4/Factory | 7R-MNS successfully reached the Upper Caves 6512 | -4/Factory | Entered Upper Caves 6527 | -4/Upper Caves | Learned location of Testing (-3) 6603 | -4/Upper Caves | Learned Research security intel 6691 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6750 | -4/Upper Caves | Discovered new exit (range 8) 6753 | -4/Upper Caves | Identified exit to Upper Caves 6811 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6814 | -4/Upper Caves | Found Prototype Special Weapon 6836 | -4/Upper Caves | Build established: Hacker-Sprinter 6839 | -4/Upper Caves | Identified Molecular Deconstructor 6956 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 7012 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 7032 | -4/Upper Caves | Entered another Upper Caves area 7051 | -4/Upper Caves | Learned location of Quarantine (-2) 7296 | -4/Upper Caves | Discovered new exit (range 8) 7298 | -4/Upper Caves | Identified exit to Research 7365 | -4/Upper Caves | Entered Research 7365 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7571 | -3/Research | Lost 5 parts (1p2n1u1w) 7850 | -3/Research | Build established: Scavenger-Sprinter 7889 | -3/Research | Found Fusion Bomb Launcher 8093 | -3/Research | Discovered new exit (range 6) 8114 | -3/Research | Spotted B-86 Titan 8149 | -3/Research | Cargo convoy interrupted 8149 | -3/Research | Spotted Striker 8155 | -3/Research | Released all parts (7) 8159 | -3/Research | Core integrity fell below 50% 8184 | -3/Research | Lost 9 parts (1p5n3u) 8189 | -3/Research | Core integrity fell below 20% 8194 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08172_ Slug penetrates Wall. 08176_ Penetrated by Slug. 08177_ Door malfunctions. 08177_ Slug penetrates Wall. 08181_ Penetrated by Slug. 08181_ Slug penetrates Wall. 08183_ Penetrated by Slug. 08183_ Slug penetrates Door. [Achievement: Hunted] 08184_ Acquired Q-thruster. 08186_ Imp. Transmission Jammer destroyed. 08192_ System corrupted: Component data lost. 08193_ Fusion Bomb Launcher destroyed. 08193_ Destroyed Fusion Bomb Launcher. 08193_ Penetrated by Slug. 08193_ P-80 Master resets Y-72 Warden, system corruption cleaned. 08193_ Penetrated by Slug. 08193_ Slug penetrates Wall. 08193_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########????????#############????????????????????? | | """???????# """T""" #????????????????????? | | """ "?????# """ """ #????????????????????? | | ?????#* #????????????????????? | | ????# o #????????????????????? | | ???# ###??????????????????? | | """"" ??? # #?????????????????## | | """"" ???? ##?????????????????#" | | """"" ?#### #?????????????????## | | ## p #??????????????????# | | hi hx = p@ #??????????????????# | | h h < YppK #??????????????????# | | ############ g pp #??????????????????# | | #???????####k### #????????????????## | | ######### ###h## ##???????????????##" | | + #?#Y## #????????#########"# | | ######### =! ### # = ##????????#" | | ######### g + + + #?????## ] | | #### " ### # ### #??????# | | #??# # ### #####+###??????????# """"" | | #### #####+## #?# ############## """"" | | ### # " """"" | | # # | | ### #"" """ %# | | +##############/## #?# #"" """ ####+##### | | ??????????? # #"###?# #"" """ # | | ] #????????? # # ????# #T + | | #?????????! # # ????# #"" # | | !!] #???????? # # ????# #"" """ # | | !] ##???????? # # ????# """ """ # ######## | | !] #????????? # # ????# # """ # #??????? | | #####?????????#### # ????# # # #??????? | | ?????????????????# # ????# # # #??????? | | #######??????????# # ????# ########+##### #####??? | | #??????????# # ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Target Analysis 6 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Imp. Sensor Array | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Hunted Challenges ------------ None Game ------ Seed TacticalLightpackInitializer Manual? 0 Play Time 03:34:09 Cumulative 53.3 hours Start 2024.05.04 @ 21:26:50 End 2024.05.06 @ 10:59:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dbcc8ac-5dbb-4adc-987d-1e193ea49daf