Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 09:25:31 Player: irisbringslight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (716) 716 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2761 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 26/100 System Corruption 1% Temperature Cool (1) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (3) ------ Improved Heat Sink Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Tractor Beam Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 37 | 5 5 10 6 11 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 4 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . 3 . Hover 3 | . . 3 . . Flight 2 | . . . 1 1 Utility 11 | . 2 2 1 6 Device 6 | . 2 . 1 3 Storage . | . . . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 11 | 2 2 3 . 4 Energy Gun 8 | 1 . 3 . 4 Energy Cannon 1 | . 1 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 19 | . 1 1 4 13 Power 4 | . 1 . 1 2 Propulsion 5 | . . 1 1 3 Utility 4 | . . . . 4 Weapon 6 | . . . 2 4 Highest Loss Streak 10 | . 1 1 2 10 To Critical Strikes . | . . . . . Average Backups 1 | . 1 3 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 . . Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 90 90 83 62 Engine 16 | . 13 22 20 9 Treads 11 | . 28 7 . . Wheel 2 | . . . . 15 Hover 6 | . . 17 12 . Flight 3 | . . . 8 2 Device 10 | . 18 19 1 6 Processor 9 | . . 2 20 8 Energy Gun 11 | . 5 9 18 13 Energy Cannon 2 | . 3 8 . . Ballistic Gun 5 | . 14 2 . . Launcher 1 | . 4 . . . Peak Build Rating 25 | 5 7 15 15 25 Average Rating 10 | 3 6 11 13 15 On Entrance 7 | . 5 7 15 11 Avg Prop Armor Cover (%) 4 | . . 10 4 . Naked Turns . | . . . . . Heaviest Build 28 | 9 12 18 16 28 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 5 | . . 1 3 5 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 4 2 Average Carried 1 | . 1 3 2 . Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | . 2 2 1 1 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 634 | 250 115 128 74 67 Remotely 243 | . 115 128 . . Salvage Created 1139 | . 306 128 440 265 Parts 64 | . 18 7 20 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 5 3 8 9 Guns 19 | . 3 . 7 9 Cannons 2 | . . 2 . . AOE 2 | . 2 . . . Classes Destroyed 9 | . 6 1 2 . Worker 1 | . 1 . . . Tunneler 1 | . . . 1 . Recycler 3 | . 1 . 2 . Operator 1 | . 1 . . . Watcher 3 | . 2 . . 1 Swarmer 12 | . 3 . 3 6 Grunt 9 | . 2 2 4 1 Sentry 3 | . . 1 . 2 Assembled 1 | . . . 1 . Best Kill Streak 5 | . 3 2 3 5 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 291 | . 31 17 41 202 Missed 94 | . 10 4 12 68 Hits 197 | . 21 13 29 134 Projectile 197 | . 21 13 29 134 Critical Strikes 4 | . . 1 . 3 Damage Taken 2351 | . 334 162 377 1478 Core 740 | . 56 48 86 550 Absorbed by Shields . | . . . . . Redirected to Shielding 63 | . . . . 63 Core Remaining (%) 81 | 100 77 . 66 . Volleys Fired 99 | . 23 10 40 26 Largest 3 | . 2 2 2 3 Hottest 116 | . 80 116 90 61 Shots Fired 181 | . 45 19 65 52 Gun 165 | . 41 9 63 52 Cannon 12 | . 2 10 . . Launcher 4 | . 2 . 2 . Special . | . . . . . Kinetic 23 | . 23 . . . Thermal 72 | . 2 19 . 51 Explosive 4 | . 2 . 2 . Electromagnetic 82 | . 18 . 63 1 Robot Hit Streak 8 | . 6 5 8 7 Robot Miss Streak 4 | . 4 1 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 106 | . 26 16 31 33 Core Hits 40 | . 13 3 11 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1913 | . 479 255 502 677 Guns 1602 | . 327 100 502 673 Cannons 172 | . 17 155 . . Explosions 134 | . 134 . . . Melee . | . . . . . Ramming 5 | . 1 . . 4 Kinetic 147 | . 147 . . . Thermal 1042 | . 114 255 . 673 Explosive 37 | . 37 . . . Electromagnetic 682 | . 180 . 502 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 4 11 . Projectiles 4 | . . 4 . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . 12 . 71 2 Shots 3 | . 1 . 2 . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 564 | . 102 564 244 93 Average Temperature 126 | . 50 266 88 37 Received Heat Transfer 690 | . 90 93 120 387 Effects 13 | . . 10 3 . Shutdowns 4 | . . 4 . . Energy Bleed 2 | . . 2 . . Interference 4 | . . 1 3 . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 1 1 . 2 Heat Transferred 2122 | . 87 592 . 1443 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 185 | . 125 50 60 185 Initial 11 | . . . 11 7 Average 24 | . 29 21 13 46 Influence Increases 849 | . 214 80 183 372 Destroy 0b10 Robot/C 480 | . 100 60 140 180 Destroy 0b10 Robot/NC 45 | . 25 . 15 5 Destroy Leader 106 | . 24 20 10 52 Successful Hack 10 | . 10 . . . Disable Machine 45 | . 45 . . . Destroy Structure 13 | . 10 . 3 . Lose Combat Pursuer 150 | . . . 15 135 Influence Decreases 674 | . 214 50 194 216 Entered New Map 31 | . . . 19 12 Time Decay 372 | . 130 40 142 60 Lost Part 160 | . . 10 33 117 Purge Threat 111 | . 84 . . 27 Squads Dispatched 4 | . . 1 . 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 14 4 9 27 Peak Tracking Total 14 | . 4 1 3 14 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 1 . 1 Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 3 . 4 Successful 9 | . 7 1 . 1 Failed 7 | . 2 2 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 9 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 1 . 1 Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 3 | . 2 . . 1 Disarm Traps 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 415 | . 284 103 . 28 Sensors 387 | . 284 103 . . Structural 28 | . . . . 28 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1641 | 57 614 152 611 207 Spaces Moved 919 | 41 333 98 278 169 Core 48 | 16 . . . 32 Treads 382 | 25 333 24 . . Legs . | . . . . . Wheels 96 | . . . 13 83 Hover 272 | . . 74 198 . Flight 121 | . . . 67 54 Fastest Speed 35 | 50 160 52 80 35 Average Speed 140 | 117 160 102 176 68 Slowest Speed 300 | 160 160 160 280 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 56 6 41 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 12 | . 9 . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 9 . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1097 | 50 368 130 333 216 Wait . | . . . . . Move 913 | 40 332 97 277 167 Hop 1 | . . . . 1 Pick Up 32 | 5 6 5 6 10 Fast Attach 4 | . . 4 . . Attach 25 | 5 3 1 6 10 Detach . | . . . . . Swap 10 | . 2 5 2 1 Drop 11 | . 1 8 2 . Fire 99 | . 23 10 40 26 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 611 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 741 | -9/Materials | Discovered new exit (range 5) 824 | -9/Materials | Entered Mines 834 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 969 | -9/Mines | Discovered new exit (range 10) 1115 | -9/Mines | Excavation squad dispatched 1115 | -9/Mines | A large section of the Mines collapsed 1373 | -9/Mines | Discovered new exit (range 7) 1435 | -9/Mines | Entered Materials 1435 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1536 | -8/Materials | Garrison activated, responded to threat 1586 | -8/Materials | Core integrity fell below 50% 1601 | -8/Materials | Lost 10 parts (2p3n2u3w) 1630 | -8/Materials | Core integrity fell below 20% 1642 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slug penetrates Wall. Lgt. Ion Engine melted. S-10 Pest destroyed. G-47 Trooper destroyed. Slug penetrates Wall. Slug penetrates Door. Destroyed Flight Unit. Wall collapses. Imp. Targeting Computer destroyed. Slug penetrates Wall. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Slug penetrates Wall. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. Penetrated by Slug. Acquired Imp. Heat Sink. Slug penetrates Wall. Acquired 12 matter. Slug penetrates Wall. 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