Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:52:38 Player: delto Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3470) 3470 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 8752 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 33 Friendly Fire -51 Cogmind --------- Core Integrity 0/1150 Matter 210/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Compact Wheel Antigrav System > --- UTILITY (6) ------ Small Storage Unit Improved Target Analyzer Core Analyzer Improved Cloaking Device System Guard > --- WEAPON (4) ------- Improved Plasma Cutter > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Improved Cryofiber Web Small Storage Unit Advanced Transmission Jammer Phase Shifter Improved Cloaking Device System Guard > --- WEAPON ----------- Wave Gun KE Penetrator Mass Driver Chainsword > --- INVENTORY -------- Neutrino Core Wheel Advanced Heat Sink Improved Target Analyzer Improved Recalibrator Improved Field Recycling Unit Tesla Rifle Matter Neutralizer [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor System Guard Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 2 | . . . . . 1 1 . . Propulsion 4 | . . 2 . . . 1 1 . Utility 4 | . . . . 1 1 . . 2 Weapon 2 | . . . . 1 . . 1 . Parts Attached 104 | 7 3 4 12 10 9 15 19 25 Power 16 | 1 . . 4 1 2 3 3 2 Engine 13 | 1 . . 4 1 2 3 2 . Core 2 | . . . . . . . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 35 | 2 1 2 4 6 4 5 7 4 Treads 10 | 1 1 1 4 1 2 . . . Leg . | . . . . . . . . . Wheel 16 | 1 . 1 . . . 5 7 2 Hover 9 | . . . . 5 2 . . 2 Flight . | . . . . . . . . . Utility 25 | 2 1 . 1 1 2 5 2 11 Device 17 | 1 1 . 1 . 2 3 . 9 Storage 2 | 1 . . . . . 1 . . Processor 3 | . . . . . . . 1 2 Hackware 2 | . . . . . . 1 1 . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 1 2 3 2 1 2 7 8 Energy Gun 6 | 1 . 2 . . . 1 1 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | 1 . . 2 1 . . 2 2 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 6 | . 1 . 1 1 . 1 2 . Special Weapon 3 | . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 60 | . 1 1 6 4 6 6 14 22 Power 10 | . . . 1 . . 1 3 5 Propulsion 21 | . . . 3 3 1 3 6 5 Utility 11 | . 1 . . . 2 2 . 6 Weapon 18 | . . 1 2 1 3 . 5 6 Highest Loss Streak 8 | . 1 1 2 2 2 4 8 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 95 99 90 88 83 84 Engine 12 | . 14 11 11 9 14 19 16 8 Treads 17 | . 14 22 39 26 13 . . . Wheel 8 | . 14 20 1 . . 10 20 18 Hover 4 | . . . . 9 16 13 . 1 Device 12 | . 13 11 10 9 8 14 11 18 Storage 8 | . 14 11 11 9 6 5 5 5 Processor 1 | . . . . . . . 2 6 Protection 2 | . . . . 8 6 . . . Energy Gun 7 | . 13 4 11 7 . 5 3 3 Ballistic Gun 7 | . 14 6 10 9 7 . 3 4 Launcher 4 | . . 11 . 10 12 4 5 . Slashing Weapon 1 | . . . . . . 6 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 14 15 17 21 32 35 59 74 94 Greatest Support 82 | 20 20 26 80 80 40 66 82 82 Greatest Overweight (x) 7 | 1 1 . . 1 1 2 1 7 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 7 8 8 Most Carried 8 | 5 8 6 8 8 8 8 8 8 Average Carried 6 | 3 7 4 6 7 6 4 4 6 Final Capacity 8 | 8 8 8 8 8 5 8 8 8 Final Carried 8 | 5 7 5 7 8 5 5 8 . Class Distribution -------------------- 30% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Tank 14% | Scavenger-Gunner 13% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 2030 | 282 55 94 228 339 73 199 425 335 Remotely . | . . . . . . . . . Salvage Created 3310 | 105 267 94 660 685 52 203 802 442 Parts 190 | 6 17 2 35 50 4 12 39 25 Haulers Intercepted 2 | . . . . 1 . . 1 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled 25 | . . . . . . 18 2 5 Retrieved Matter 490 | . . . . . . 431 15 44 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 69 | . 10 3 14 23 2 2 7 8 Melee 7 | . . . . . 2 1 4 . Guns 32 | . 8 . 14 8 . 1 1 . Cannons 8 | . . . . . . . . 8 AOE 22 | . 2 3 . 15 . . 2 . Classes Destroyed 12 | 2 3 . 2 3 1 . 1 . Worker 3 | . 1 . . . . . . 2 Builder 8 | . . . . 3 . 1 3 1 Tunneler 3 | 2 . . . . . . 1 . Hauler 2 | . . . . 1 . . 1 . Recycler 5 | 1 . . . 1 . 1 2 . Operator 3 | . . . . 3 . . . . Watcher 5 | . . . 1 . . . 2 2 Swarmer 12 | . 5 . . 7 . . . . Grunt 35 | . 5 3 8 13 1 . 2 3 Sentry 12 | . . . 6 3 . 1 1 1 Hunter 2 | . . . . . . . 2 . Programmer 8 | . . . . . 1 1 2 4 Best Kill Streak 6 | 2 3 3 3 6 1 2 3 4 Combat Bots Only 5 | . 3 3 3 5 1 1 2 3 Max Kills in Single Turn 3 | 1 1 3 2 3 1 2 3 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 3 . 2 . . 2 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 581 | . 66 4 77 57 106 69 98 104 Missed 178 | . 18 1 23 17 42 27 21 29 Damage Taken 7641 | . 530 40 848 653 889 455 1477 2749 Core 1701 | . 79 . 72 44 63 29 258 1156 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 72 | . . . . . . . . 72 Core Remaining (%) 86 | 100 68 . 82 92 91 96 74 . Volleys Fired 228 | 12 56 3 47 29 2 10 24 45 Largest 4 | 2 2 2 2 3 1 2 3 4 Hottest 276 | 70 70 80 98 121 23 119 158 276 Shots Fired 521 | 24 108 6 93 82 2 17 61 128 Gun 368 | 24 104 3 92 46 2 10 36 51 Cannon 87 | . . . . . . . 13 74 Launcher 61 | . 4 3 1 36 . 7 10 . Special 5 | . . . . . . . 2 3 Kinetic 251 | 12 55 2 45 29 2 . 37 69 Thermal 192 | 12 49 1 47 17 . 10 5 51 Explosive 61 | . 4 3 1 36 . 7 10 . Electromagnetic 15 | . . . . . . . 7 8 Robot Hit Streak 13 | 8 11 . 13 6 1 6 8 6 Robot Miss Streak 9 | 2 9 . 2 8 1 2 6 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 290 | 16 54 . 57 36 9 15 54 49 Core Hits 175 | 5 20 9 25 51 1 9 30 25 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 15 | 1 5 . 1 . 1 1 3 3 Burn 7 | 1 5 . 1 . . . . . Destroy 2 | . . . . . . . . 2 Blast 1 | . . . . . . . . 1 Sever 5 | . . . . . 1 1 3 . Melee Attacks 40 | . . . . . 9 3 28 . Impact . | . . . . . . . . . Slashing 40 | . . . . . 9 3 28 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9543 | 170 699 144 915 2539 324 554 2134 2064 Guns 3142 | 170 553 6 912 319 12 233 485 452 Cannons 1473 | . . . . . . . 69 1404 Explosions 3417 | . 139 138 . 2220 . 256 497 167 Melee 1449 | . . . . . 301 65 1083 . Ramming 62 | . 7 . 3 . 11 . . 41 Kinetic 2380 | 83 243 6 379 166 12 . 304 1187 Thermal 2017 | 87 310 . 533 153 . 233 76 625 Explosive 3376 | . 139 138 . 2179 . 256 497 167 Electromagnetic 259 | . . . . 41 . . 174 44 Impact . | . . . . . . . . . Slashing 1449 | . . . . . 301 65 1083 . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 10 Average Corruption 5 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 306 | . 16 . . 49 29 24 101 87 Projectiles 69 | . . . . . . . . 69 Explosions 121 | . 16 . . 49 . 24 14 18 Melee 116 | . . . . . 29 . 87 . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 371 | . 58 . . 65 . 125 43 80 Shots 12 | . 2 . . 3 . 4 1 2 Rammed 20 | . 1 . 2 . 5 . . 12 Targets Rammed 21 | . 1 . 2 . 6 . . 12 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 680 | 90 284 2 23 72 8 329 31 680 Average Temperature 145 | 39 64 2 5 23 5 124 16 295 Received Heat Transfer 1353 | . 132 24 390 270 240 84 54 159 Effects 53 | . . . . . . 2 . 51 Shutdowns 16 | . . . . . . 1 . 15 Energy Bleed 7 | . . . . . . 1 . 6 Interference 4 | . . . . . . . . 4 Matter Decay 5 | . . . . . . . . 5 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 11 | . . . . . . . . 11 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . . Heat Transferred 4683 | 333 1295 . 1332 370 . 475 175 703 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 875 | 15 218 141 247 875 397 166 224 204 Initial 397 | . 9 65 59 82 397 106 7 74 Average 159 | 5 70 104 111 323 324 93 115 87 Maximum Alert Level 3 | . 1 . 1 3 1 . 1 1 Low Security (%) 74 | 100 86 100 96 27 11 100 96 98 Level 1 21 | . 13 . 3 52 88 . 3 1 Level 2 1 | . . . . 6 . . . . Level 3 2 | . . . . 13 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . 2 3 2 1 4 4 Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . . 1 1 1 2 Reinforcement 12 | . 2 . 1 3 1 . 3 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 8 | . 1 . 1 3 . . 1 2 Communications Jammed 2 | . . . . . . . . 2 Distress Signals 1 | . . . . . . . . 1 Times Spotted 114 | . 25 5 17 32 5 2 12 16 Peak Tracking Total 8 | . 4 3 3 8 2 1 2 5 Tactical Retreats 10 | . 2 . 2 3 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . 3 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 20 | . 1 . 1 12 . . . 6 Max in Single Turn 2 | . 1 . . 2 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 30 | . 8 . 10 5 1 4 . 2 Terminals 23 | . 6 . 8 4 1 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . 1 . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 39 | . 10 . 12 8 1 6 . 2 Successful 22 | . 8 . 6 4 1 2 . 1 Failed 17 | . 2 . 6 4 . 4 . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 6 . 5 5 1 4 . . Terminals 30 | . 7 . 10 6 1 5 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 3 . 2 . . 1 . . Scanalyzers 3 | . . . . 2 . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . . Report Inventory 4 | . 2 . 2 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . 2 . . . 1 Insert Component 3 | . . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 4 . 3 2 1 2 . . Terminals 12 | . 4 . 3 2 1 2 . . Assimilate 3 | . . . . 1 1 1 . . Botnet 9 | . 4 . 3 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 13 | . 3 . 5 1 . 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 100 | . . . 100 79 . . . . Highest-Rated Ally 100 | . . . 100 79 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . Total Damage 94 | . . . 94 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 6331 | 132 786 69 1490 1140 641 498 665 910 Spaces Moved 4259 | 94 591 58 793 857 418 368 425 655 Core 8 | 8 . . . . . . . . Treads 1606 | 3 33 . 768 469 333 . . . Legs . | . . . . . . . . . Wheels 2103 | 83 558 58 25 . . 300 425 654 Hover 542 | . . . . 388 85 68 . 1 Flight . | . . . . . . . . . Fastest Speed 45 | 50 95 90 90 45 45 45 86 88 Average Speed 118 | 88 98 90 157 117 136 111 97 104 Slowest Speed 485 | 160 160 90 160 160 240 171 110 485 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 28 | 3 85 10 75 43 11 7 7 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 57 | . . . 13 . . . 5 39 Terrain Destroyed 594 | . 22 18 13 259 . 101 89 92 Melee . | . . . . . . . . . Projectile 45 | . . . . . . . 13 32 AOE 549 | . 22 18 13 259 . 101 76 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 5021 | 117 700 69 942 929 467 431 578 788 Wait 219 | . 33 . 56 9 14 19 67 21 Move 4251 | 93 590 57 792 856 417 367 424 655 Hop . | . . . . . . . . . Pick Up 97 | 5 10 3 19 15 7 12 13 13 Fast Attach 28 | 7 . . 1 1 . 2 11 6 Attach 46 | . 1 3 7 4 6 8 5 12 Detach 5 | . . . 2 . . . . 3 Swap 30 | . 2 1 4 5 3 5 3 7 Drop 54 | . 7 2 12 10 3 5 3 12 Fire 228 | 12 56 3 47 29 2 10 24 45 Melee 40 | . . . . . 9 3 28 . Ram 13 | . 1 . . . . . . 12 Kick . | . . . . . . . . . Crush 8 | . . . 2 . 6 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Discovered new exit (range 5) 761 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Discovered new exit (range 14) 988 | -9/Materials | Entered Storage 1492 | -9/Storage | Build established: Scavenger-Mutant 1791 | -9/Storage | Identified exit to Recycling 1849 | -9/Storage | Met 01-MTF 2204 | -9/Storage | Discovered new exit (range 16) 2478 | -9/Storage | Entered Materials 2478 | -8/Materials | Accompanied by 1 ally (01-MTF) 2478 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2483 | -8/Materials | 01-MTF left 2754 | -8/Materials | Build established: Scavenger-Tank 3579 | -8/Materials | Build established: Tank 3585 | -8/Materials | Discovered new exit (range 7) 3618 | -8/Materials | Entered Factory 3618 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4236 | -7/Factory | Discovered new exit (range 12) 4259 | -7/Factory | Entered another Factory area 4259 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4364 | -6/Factory | Lost 4 parts (1p2n1u) 4435 | -6/Factory | Build established: Mutant 4594 | -6/Factory | Discovered new exit (range 5) 4757 | -6/Factory | Entered another Factory area 4757 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5108 | -5/Factory | Lost 8 parts (2p3n3w) 5222 | -5/Factory | Discovered new exit (range 12) 5422 | -5/Factory | Entered another Factory area 5422 | -4/Factory | Evolved 2 slots: Utility x2 6007 | -4/Factory | Build established: Scavenger-Gunner 6016 | -4/Factory | Lost 5 parts (1p3n1u) 6127 | -4/Factory | Crushed by falling debris 6158 | -4/Factory | Lost 4 parts (2u2w) 6162 | -4/Factory | Core integrity fell below 50% 6184 | -4/Factory | System corruption reached 10% 6243 | -4/Factory | Core integrity fell below 20% 6332 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06319_ System corrupted: Matter fused (-7). 06319_ Slammed into P-70 Sage. 06319_ Destabilizing: Core damaged (-57). 06320_ Slammed into P-70 Sage. 06321_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 06322_ Slammed into P-70 Sage. 06323_ Imp. Field Recycling Unit collects Imp. Target Analyzer, recycling 5 matter... 06323_ Mass Driver destroyed. 06324_ Slammed into P-70 Sage. 06325_ Imp. Cloaking Device broken. 06325_ Destabilizing: Short circuit. 06326_ Slammed into P-70 Sage. 06326_ Antigrav System broken. 06326_ Destabilizing: Short circuit. 06326_ Imp. Field Recycling Unit destroyed. 06327_ Slammed into P-70 Sage. 06328_ Com. Wheel broken. 06328_ Destabilizing: Short circuit. 06330_ Dismantling Manufacturing Mainframe with Imp. Plasma Cutter. Map ----- +----------------------------------------------------+ | " # # #?????????????# #?# # | | " + + #?????????????# #?####"#### | | " # # #?????????????# #??# # #??? | | # # ^ #?????????????# #??# #??? | | " # + ] #?????????????# ########### | | " #############?????????????# # # | | " ########??????????????????# # # | | " ## # # ###????????????????# # # | | ## #####?????????????# # # | | # # #?????????????# # # | | ### % #??????????""?#= # # | | ! #???????????"?#% # ! # | | """ #??????????? # %# # | | """ #???????????? # + % # | | """ #?????????????+ # # | | #######???????# # # | | ## # # #???????# # # | | ##### ####+### ######### # # | | # % # # | | # # %! !# | | # + = # | | # ########### | | # #???###???? | | # ######### ###+###########?????????? | | # #[[ # |# #??????????? | | # # %+! p@ #??????????? | | + # ]# """" """" #??????????? | | # # # """" """" #??????????? | | #"" # # """" """" #??????????? | | #"" + # """" """" #??????????? | | #######""" ####### #??????????? | | ??????#""" #?????# """"m #??????????? | | ??????#""" #?????# """" #??????????? | | ??????# #?????# """" " "" #??????????? | | ??????# #?????# """" "R"" #??????????? | | ??????#########?????# """ #??????????? | | ????????????????????##############??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 225 Resistance: EM 25 Phase Shifting 5 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed CatalystRecyclingFlamer Manual? 0 Play Time 01:36:52 Cumulative 29.7 hours Start 2024.05.27 @ 20:13:21 End 2024.05.28 @ 17:52:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82bf33c5-7e79-4e64-a623-7d11375de0f6