Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 19:25:43 Player: leto Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2169) 2169 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4134 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 160/160 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher (fused) Katana > --- INVENTORY (15) --- Improved Ion Engine Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Utility Shielding Utility Shielding Hacking Suite EM Shotgun EM Shotgun Grenade Launcher Improved Datajack Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Core Shielding > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner Heavy EM Pulse Gun Heavy EM Pulse Gun Datajack Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 71 | 7 12 9 41 2 Power 10 | 1 3 2 3 1 Engine 9 | 1 3 2 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 3 5 12 . Treads 13 | 2 1 . 10 . Leg 5 | . . 5 . . Wheel 3 | . 2 . 1 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 2 4 . 11 . Device 3 | 1 2 . . . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 . 9 . Artifact . | . . . . . Weapon 22 | 2 2 2 15 1 Energy Gun 10 | . . 2 8 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Corrupted Parts 2 | . . . 2 . System Corruption 9 | . . . 9 . Parts Lost 17 | . 6 4 7 . Power 1 | . 1 . . . Propulsion 5 | . 2 1 2 . Utility 4 | . 1 1 2 . Weapon 7 | . 2 2 3 . Highest Loss Streak 3 | . 3 3 2 . To Critical Strikes . | . . . . . Average Backups 13 | . 10 15 14 15 Power 1 | . 2 2 1 1 Propulsion 3 | . 2 6 4 5 Utility 3 | . 4 5 3 3 Weapon 2 | . . . 3 4 Tool/Special . | . . . . . Unused Backups 31 | . 2 . 19 10 Power 2 | . 1 . . 1 Propulsion 11 | . . . 8 3 Utility 5 | . 1 . 1 3 Weapon 5 | . . . 4 1 Tool/Special 8 | . . . 6 2 Average Slot Usage (%) 91 | . 88 83 92 100 Engine 11 | . 13 14 10 10 Treads 23 | . 19 . 27 33 Leg 1 | . . 14 2 . Wheel 1 | . 1 13 . . Device 5 | . 13 . 2 . Storage 12 | . 14 14 11 11 Protection 11 | . . 9 16 22 Energy Gun 8 | . . 16 13 . Ballistic Gun 9 | . 25 1 2 . Slashing Weapon 3 | . . . 3 21 Peak Build Rating 20 | 9 9 13 20 20 Average Rating 13 | 6 7 7 16 19 On Entrance 9 | . 9 8 13 19 Naked Turns . | . . . . . Heaviest Build 43 | 13 30 31 43 41 Greatest Support 66 | 40 40 25 66 60 Greatest Overweight (x) 9 | 3 9 3 6 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 13 | . 10 15 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1653 | 281 344 112 746 170 Remotely . | . . . . . Salvage Created 3862 | 121 850 223 2223 445 Parts 225 | 10 52 7 135 21 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 5 | . . 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 66 | . 14 5 35 12 Melee 17 | . . 1 5 11 Guns 40 | . 14 3 23 . AOE 6 | . . . 5 1 Classes Destroyed 12 | 3 5 . 3 1 Worker 8 | 2 4 . 2 . Builder 3 | . . . 2 1 Tunneler 4 | 1 2 . 1 . Hauler 8 | . 2 . 6 . Recycler 9 | 1 2 . 5 1 Operator 4 | . 1 . 3 . Watcher 7 | . 2 . 5 . Swarmer 23 | . 6 . 13 4 Grunt 32 | . 8 5 12 7 Duelist 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 1 | . . . . 1 Best Kill Streak 6 | 2 3 3 6 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 450 | . 116 33 206 95 Missed 107 | . 20 8 56 23 Hits 343 | . 96 25 150 72 Melee 5 | . . . 5 . Projectile 338 | . 96 25 145 72 Critical Strikes 5 | . . 2 3 . Damage Taken 3988 | . 984 350 1873 781 Core 617 | . 132 75 308 102 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . . . 32 . Regen/Repaired (Parts) 49 | . . . 49 . Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 302 | 23 126 17 127 9 Largest 2 | 2 2 2 2 1 Hottest 90 | 40 40 80 90 33 Shots Fired 496 | 46 211 23 207 9 Gun 487 | 46 211 23 207 . Cannon . | . . . . . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 298 | 46 211 3 38 . Thermal 20 | . . 20 . . Explosive 9 | . . . . 9 Electromagnetic 169 | . . . 169 . Robot Hit Streak 18 | 6 18 5 11 1 Robot Miss Streak 5 | 3 3 2 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 376 | 28 143 15 167 23 Core Hits 162 | 7 54 11 76 14 Critical Kills 3 | . 1 . 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 2 . 2 1 Destroy 2 | . 2 . . . Smash 2 | . . . 2 . Sever 1 | . . . . 1 Melee Attacks 84 | . . . 35 49 Impact 26 | . . . 26 . Slashing 58 | . . . 9 49 Piercing . | . . . . . Sneak Attacks 9 | . . . 7 2 Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 4 3 Damage Inflicted 6043 | 223 1199 207 3579 835 Guns 3723 | 223 1152 168 2180 . Cannons . | . . . . . Explosions 482 | . . . 380 102 Melee 1705 | . . . 972 733 Ramming 133 | . 47 39 47 . Kinetic 1802 | 223 1152 10 417 . Thermal 538 | . . 158 380 . Explosive 102 | . . . . 102 Electromagnetic 1763 | . . . 1763 . Impact 862 | . . . 862 . Slashing 843 | . . . 110 733 Piercing . | . . . . . Highest Corruption 16 | . . 2 16 16 Average Corruption 10 | . . 2 10 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 128 | . . 6 102 20 Message Errors 30 | . . 2 22 6 Matter Fused 32 | . . 4 22 6 Heat Flow Errors 9 | . . . 9 . Energy Discharges 16 | . . . 15 1 Parts Rejected 3 | . . . 3 . Parts Fused 3 | . . . 2 1 Data Loss (minor) 19 | . . . 15 4 Data Loss (major) 7 | . . . 6 1 Misfires 1 | . . . 1 . Misdirections 4 | . . . 3 1 Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 298 | . . . 257 41 Projectiles . | . . . . . Explosions . | . . . . . Melee 298 | . . . 257 41 Knockbacks 2 | . . 1 1 . Impact 2 | . . 1 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 236 | . . 16 122 98 Shots 7 | . . . 4 3 Rammed 29 | . 11 8 10 . Targets Rammed 33 | . 13 9 11 . Kicked 1 | . . 1 . . Crushed 3 | . 2 . 1 . Highest Temperature 413 | . 25 102 413 80 Average Temperature 99 | . 8 46 113 41 Received Heat Transfer 1044 | . 336 195 375 138 Effects 7 | . . . 7 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . . 9 . Combat Hostiles 2 | . . . 2 . Parts Fried 22 | . . . 22 . Impact Corruptions 10 | . . . 10 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 750 | . . 350 400 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 7 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 76 100 Level 1 12 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | 10 66 94 272 175 Initial 90 | . . 13 20 90 Average 83 | 1 21 28 129 85 Influence Increases 2190 | 20 449 174 1253 294 Destroy 0b10 Robot/C 1320 | . 280 120 700 220 Destroy 0b10 Robot/NC 215 | 20 65 . 120 10 Destroy Leader 310 | . 68 20 212 10 Allied During Kill 4 | . . 4 . . Successful Hack 38 | . 6 . 32 . Disable Machine 75 | . . . 75 . Destroy Structure 63 | . . . 24 39 Lose Combat Pursuer 165 | . 30 30 90 15 Influence Decreases 2020 | 20 414 155 1074 357 Entered New Map 199 | . . 22 34 143 Time Decay 1353 | 20 340 100 679 214 Lost Part 133 | . 50 13 70 . Lost Ally 20 | . . 20 . . Purge Threat 315 | . 24 . 291 . Squads Dispatched 11 | . 2 1 8 . Investigation 6 | . 1 . 5 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 9 | . . . 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 26 13 57 16 Peak Tracking Total 6 | . 3 4 6 4 Tactical Retreats 7 | . 2 1 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 6 | . 1 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 6 . 9 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 39 | . 15 . 24 . Successful 16 | . 4 . 12 . Failed 23 | . 11 . 12 . Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 21 | . 11 . 10 . Terminals 22 | . 12 . 10 . Fabricators . | . . . . . Repair Stations 11 | . 3 . 8 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 6 . Full Trace Events 7 | . 2 . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 50 | . . . 50 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 210 | . . 210 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2253 | 50 1658 . 545 . Terrain 92 | 50 42 . . . Structural 1520 | . 975 . 545 . Seismic 641 | . 641 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5583 | 123 1762 291 2953 454 Spaces Moved 2295 | 34 716 94 1281 170 Core 28 | 5 23 . . . Treads 2015 | 29 595 . 1221 170 Legs 145 | . . 89 56 . Wheels 103 | . 98 5 . . Hover . | . . . . . Flight 4 | . . . 4 . Fastest Speed 50 | 50 95 110 160 160 Average Speed 173 | 155 181 237 166 160 Slowest Speed 500 | 200 500 330 500 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 95 20 87 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 2 1 Terrain Destroyed 100 | . . . 21 79 Melee 3 | . . . 2 1 Projectile . | . . . . . AOE 97 | . . . 19 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3327 | 64 994 139 1853 277 Wait 440 | . 105 6 278 51 Move 2291 | 33 715 93 1280 170 Hop . | . . . . . Pick Up 52 | 1 16 . 35 . Fast Attach 28 | 7 7 3 11 . Attach 5 | . . . 5 . Detach 1 | . . . 1 . Swap 51 | . 6 6 37 2 Drop 52 | . 6 5 40 1 Fire 302 | 23 126 17 127 9 Melee 72 | . . . 28 44 Ram 8 | . . 8 . . Kick 1 | . . 1 . . Crush 24 | . 13 . 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 12) 812 | -10/Materials | Discovered new exit (range 7) 892 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Lost 3 parts (1n2w) 1126 | -10/Materials | Discovered new exit (range 12) 1407 | -10/Materials | Discovered new exit (range 10) 1806 | -10/Materials | Discovered new exit (range 5) 1851 | -10/Materials | Core integrity fell below 50% 1886 | -10/Materials | Entered Mines 1925 | -10/Mines | Lost 3 parts (1n2w) 2025 | -10/Mines | Met a Derelict testing a Signal Generator 2160 | -10/Mines | Discovered new exit (range 9) 2173 | -10/Mines | Core integrity fell below 20% 2177 | -10/Mines | Entered Materials 2177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2212 | -9/Materials | Build established: Scavenger-Mutant 2536 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2719 | -9/Materials | Discovered new exit (range 16) 2908 | -9/Materials | Build established: Mutant 2922 | -9/Materials | Discovered new exit (range 6) 3295 | -9/Materials | Build established: Scavenger-Mutant 3339 | -9/Materials | System corruption reached 10% 3372 | -9/Materials | Core integrity fell below 50% 3641 | -9/Materials | Build established: Mutant 4494 | -9/Materials | Discovered new exit (range 15) 4827 | -9/Materials | Build established: Scavenger-Mutant 4964 | -9/Materials | Discovered new exit (range 5) 5130 | -9/Materials | Entered Mines 5185 | -9/Mines | Excavation squad dispatched 5185 | -9/Mines | A large section of the Mines collapsed 5281 | -9/Mines | Core integrity fell below 20% 5435 | -9/Mines | Excavation squad dispatched 5584 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- data lost. 05509_ Katana follow-up attack on G-34 Mercenary. 05509_ Destroyed Ion Engine. 05515_ G-34 Mercenary destroyed. 05529_ SBVV/LYW1&PWV<540CGTX Z| 0TPDLLY:7 ZS9 05531_ G-34 Mercenary destroyed. 05545_ System corrupted: Matter fused (-10). 05545_ Acquired 10 matter. 05547_ Dropped Imp. Ion Engine. 05555_ The unstable cave ceiling collapses. 05564_ as-26293 destroyed. 05565_ System corrupted: Rocket Launcher fused. 05566_ Acquired 108 matter. 05568_ The unstable cave ceiling collapses. 05572_ U-05 Engineer lays Concrete. 05580_ System corrupted: Component data lost. 05583_ C-30 ARC bursts open, deploying its payload. 05583_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??# ?????###??????????????????????? | | ??# ## ##?????????????????????? | | ??# %ss @ #?????????????????????? | | ??# """s# #?????????????????????? | | ???? ????### #?????????????????????? | | ????????????# #?????????????????????? | | ???????###??# #?????????????????????? | | ????#### ?# #?????????????????????? | | ?## # #=#?????????????????????? | | ?# # #=####??????????????????? | | # #??????????????????? | | # ########## #??????? | | % [*!% % % #??????? | | # ###### ######??????? | | # ## ## ####???# #???????????? | | # #####? ???#%#???????????? | | ?# #????# ???# ####????????? | | ?## ##???# ????# #????????? | | ??# ##### """?????#### #????????? | | ??# $ """ ???????# #????????? | | ??# """ ???????# #????????? | | ??## # ???# #???????? | | ???## ###?######????"# ##??????? | | ???## ### #????????## ##?????? | | ???# #????#### #?????? | | ???# #???## ??????? | | ???# ######???# # ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 18% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hey, That's Mine! Challenges ------------ None Game ------ Seed BiocellModifiedInjector Manual? 0 Play Time 00:44:50 Cumulative 9.6 hours Start 2025.05.19 @ 13:18:23 End 2025.05.19 @ 19:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ddb3ddcb-147e-4033-a6cb-e53e278d48ba