Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 18:01:25 Player: Sen Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1096) 1096 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6286 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 99/100 System Corruption 4% Temperature Cool (2) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Terrain Scan Processor > --- WEAPON ----------- Tesla Rifle KE Penetrator Hardcell Cannon Scythe Scythe > --- INVENTORY -------- Overload Regulator Shock Absorption System Heavy Shock Bomb Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 6 | . . 2 . 1 . 1 . . . 2 Weapon 3 | . . . . 1 1 1 . . . . Parts Attached 79 | 5 4 3 1 13 8 8 . 4 9 24 Power 7 | 1 . . . 2 . 1 . 1 . 2 Engine 3 | 1 . . . 1 . . . 1 . . Core 3 | . . . . 1 . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 . . . 6 2 3 . 1 4 6 Treads 2 | . . . . . . . . . . 2 Leg 15 | 2 . . . 6 2 3 . 1 1 . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . 3 4 Flight . | . . . . . . . . . . . Utility 26 | . 3 2 1 4 2 2 . 1 4 7 Device 13 | . . 1 . 1 2 1 . 1 1 6 Storage 5 | . 1 . . 1 . . . . 2 1 Processor 3 | . 1 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 5 | . 1 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 1 . 1 4 2 . 1 1 9 Energy Gun 4 | 2 . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 6 | . 1 1 . 1 1 1 . . . 1 Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . . . . 5 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 30 | . . . . 4 2 . . 2 4 18 Power 3 | . . . . . . . . 1 . 2 Propulsion 10 | . . . . 1 . . . . 3 6 Utility 10 | . . . . 3 . . . . 1 6 Weapon 7 | . . . . . 2 . . 1 . 4 Highest Loss Streak 9 | . . . . 3 1 . . 1 4 9 Average Slot Usage (%) 60 | . 97 99 98 94 98 98 60 4 22 37 Engine 3 | . 14 11 11 3 7 . . 2 . . Core 1 | . . . . 5 . 5 3 . . 2 Treads 1 | . . . . . . . . . . 5 Leg 11 | . 28 22 22 17 23 19 12 1 . 3 Hover 1 | . . . . . . . . . 5 . Device 6 | . . 11 11 5 7 18 12 . 2 6 Storage 6 | . 13 11 11 9 7 6 3 . 4 3 Processor 6 | . 8 11 11 9 7 6 3 . 4 3 Protection 5 | . 3 10 10 17 14 6 3 . . . Energy Gun 2 | . 27 3 . . . . . . 1 1 Ballistic Gun 10 | . . 18 22 27 25 13 7 . . 1 Slashing Weapon 2 | . . . . . 3 13 7 . . 3 Naked Turns 210 | . . . . . . . 37 133 8 32 Heaviest Build 56 | 8 27 31 35 48 55 56 56 8 9 36 Greatest Support 73 | 20 20 20 20 25 35 54 54 10 36 73 Greatest Overweight (x) 9 | . 1 1 1 4 1 2 1 2 2 9 Average Overweight (x) . | . . 1 1 1 1 1 . . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 4 4 4 Average Capacity 6 | 4 9 10 10 10 10 10 7 4 4 4 Most Carried 10 | . 8 10 10 10 10 10 10 4 4 4 Average Carried 6 | . 2 8 9 9 9 9 7 3 3 3 Final Capacity 10 | 4 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | . 8 10 10 10 10 10 4 3 4 2 Class Distribution -------------------- 57% | Mutant 13% | Scavenger-Tank 9% | Tank 9% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1320 | 136 30 85 . 479 156 . . 65 . 369 Remotely . | . . . . . . . . . . . Salvage Created 1239 | . 30 125 . 530 189 . . . . 365 Parts 72 | . 5 16 . 23 9 . . . . 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 22 | . . 4 . 11 4 . . . . 3 Melee 2 | . . . . . 2 . . . . . Guns 18 | . . 4 . 11 2 . . . . 1 Cannons 2 | . . . . . . . . . . 2 Classes Destroyed 9 | . 1 2 . 2 1 . . . . 3 Tunneler 1 | . . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 3 | . 1 2 . . . . . . . . Swarmer 5 | . . 3 . 2 . . . . . . Grunt 11 | . . . . 8 3 . . . . . Sentry 3 | . . 1 . 1 . . . . . 1 Programmer 3 | . . . . . 1 . . . . 2 Best Kill Streak 4 | . 1 2 . 3 4 . . . . 3 Combat Bots Only 4 | . . 2 . 3 4 . . . . 2 Max Kills in Single Turn 2 | . 1 2 . 2 1 . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Damage Taken 5565 | . . 180 . 815 273 . 55 909 512 2821 Core 2345 | . . 42 . 78 45 . 55 747 215 1163 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . 89 85 93 . . 5 78 . Volleys Fired 92 | . 1 23 . 45 6 1 . 2 . 14 Largest 4 | . 2 2 . 3 4 3 . 1 . 3 Hottest 163 | . 80 63 . 68 96 90 . 90 . 163 Shots Fired 227 | . 2 42 . 134 23 3 . 2 . 21 Gun 211 | . 2 42 . 134 22 2 . . . 9 Cannon 15 | . . . . . . 1 . 2 . 12 Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 218 | . . 41 . 134 22 3 . . . 18 Thermal 3 | . 1 . . . . . . 2 . . Explosive 1 | . . . . . 1 . . . . . Electromagnetic 5 | . 1 1 . . . . . . . 3 Robot Hit Streak 9 | . 1 5 . 6 7 9 . 2 . 4 Robot Miss Streak 10 | . . 10 . 6 4 1 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 131 | . 1 20 . 71 18 2 . 2 . 17 Core Hits 62 | . 1 8 . 29 8 1 . . 1 14 Critical Hits 4 | . . . . 2 1 . . . . 1 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . . . 1 Melee Attacks 10 | . . . . . 5 . . . . 5 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . 5 . . . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . Damage Inflicted 2852 | . 22 342 . 948 391 24 . 71 13 1041 Guns 1694 | . 22 342 . 948 161 24 . . . 197 Cannons 368 | . . . . . . . . 63 . 305 Explosions 187 | . . . . . 42 . . . . 145 Melee 493 | . . . . . 188 . . . . 305 Ramming 110 | . . . . . . . . 8 13 89 Kinetic 1870 | . . 318 . 948 161 24 . . . 419 Thermal 208 | . . . . . . . . 63 . 145 Explosive 42 | . . . . . 42 . . . . . Electromagnetic 129 | . 22 24 . . . . . . . 83 Impact . | . . . . . . . . . . . Slashing 493 | . . . . . 188 . . . . 305 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 148 | . . . . . . . . . . 148 Projectiles . | . . . . . . . . . . . Explosions 28 | . . . . . . . . . . 28 Melee 120 | . . . . . . . . . . 120 Knockbacks 2 | . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . 98 . . . 4 6 126 Shots 2 | . . . . 1 . . . . . 1 Rammed 27 | . . . . . . . . 2 3 22 Targets Rammed 33 | . . . . . . . . 2 3 28 Kicked 6 | . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . Highest Temperature 210 | . 27 5 . 210 15 . . 16 . 121 Average Temperature 49 | . 16 2 . 55 9 . . 12 . 88 Received Heat Transfer 975 | . . 9 . 351 108 . . 114 153 240 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 174 | . . . . . . . . 74 . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Peak Influence 284 | . 11 163 63 284 147 15 5 185 110 183 Initial 90 | . . 4 63 24 60 . 5 . 90 . Average 66 | . 7 57 63 151 74 1 1 70 76 36 Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 100 70 100 100 100 100 100 100 Level 1 4 | . . . . 29 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 1 1 5 2 1 . . 3 4 Investigation 2 | . . . 1 1 . . . . . . Extermination 4 | . . . . . 1 . . . 1 2 Reinforcement 11 | . . 1 . 4 1 1 . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Distress Signals 5 | . . 2 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 1 12 . 23 6 1 6 15 14 15 Peak Tracking Total 8 | . 1 5 . 8 4 1 6 7 8 5 Tactical Retreats 10 | . . . . 1 . . . 3 4 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 6 | . . 1 . 2 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . 5 Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 6 | . . 1 . 2 . . . . . 3 Max in Single Turn 2 | . . 1 . 1 . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 9 | . 2 . 1 . 1 . . . 2 3 Terminals 6 | . 2 . . . 1 . . . 1 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 4 . 1 . 1 . . . 3 4 Successful 10 | . 3 . 1 . . . . . 3 3 Failed 3 | . 1 . . . 1 . . . . 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 10 | . 4 . . . 1 . . . 2 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 . . . . . 2 2 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . . . 2 Dispatch Records 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 . . . . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . Total Damage 126 | . . . . . . . 126 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Turns Passed 3783 | 39 229 281 117 554 406 179 99 209 861 809 Spaces Moved 2532 | 30 144 129 74 211 232 102 115 278 714 503 Core 819 | 5 . . . . . . 74 230 378 132 Treads 179 | . . . . . . . . . . 179 Legs 1177 | 25 144 129 74 211 232 102 41 48 48 123 Wheels . | . . . . . . . . . . . Hover 357 | . . . . . . . . . 288 69 Flight . | . . . . . . . . . . . Fastest Speed 32 | 50 120 150 150 150 150 150 50 50 32 50 Average Speed 110 | 108 147 150 150 163 150 151 85 63 77 110 Slowest Speed 500 | 120 150 150 150 240 150 180 150 150 150 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 4 24 20 14 21 5 2 73 10 17 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 59 | . . . . 32 5 . . . . 22 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 55 | . . . . 32 5 . . . . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Fac Fac Total 3332 | 34 159 175 81 328 272 128 114 308 1016 717 Wait 525 | . . 16 5 51 10 5 . 17 286 135 Move 2523 | 29 143 128 73 210 231 102 114 277 713 503 Hop . | . . . . . . . . . . . Pick Up 32 | . 8 4 . 3 5 4 . 3 4 1 Fast Attach 46 | 5 3 . 1 5 1 3 . . 6 22 Attach 24 | . 1 3 . 3 5 3 . 4 3 2 Detach 13 | . 2 1 1 . 3 3 . 1 . 2 Swap 9 | . . . . 5 2 2 . . . . Drop 27 | . 1 . 1 6 5 5 . 2 1 6 Fire 92 | . 1 23 . 45 6 1 . 2 . 14 Melee 8 | . . . . . 4 . . . . 4 Ram 10 | . . . . . . . . 2 3 5 Kick 23 | . . . . . . . . . . 23 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 230 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 12) 548 | -9/Materials | Identified exit to Mines 550 | -9/Materials | Entered Mines 592 | -9/Mines | Learned Materials terminal intel 599 | -9/Mines | Discovered new exit (range 9) 611 | -9/Mines | Identified exit to Materials 629 | -9/Mines | Met a Derelict shopkeep closing up shop 667 | -9/Mines | Entered Materials 667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 668 | -8/Materials | Loaded intel: 12 terminal locations 921 | -8/Materials | Lost 3 parts (3u) 1167 | -8/Materials | Discovered new exit (range 15) 1219 | -8/Materials | Identified exit to Factory 1221 | -8/Materials | Entered Factory 1221 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1405 | -7/Factory | Build established: Scavenger-Tank 1515 | -7/Factory | Discovered new exit (range 4) 1621 | -7/Factory | Identified exit to Factory 1627 | -7/Factory | Entered another Factory area 1627 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1806 | -6/Factory | Sucked down chute 1806 | -6/Factory | Entered Waste 1807 | -6/Waste | Met a frightened Derelict 1820 | -6/Waste | Spotted C-40 Crusher 1836 | -6/Waste | Spotted C-40 Crusher 1839 | -6/Waste | Spotted C-40 Crusher 1868 | -6/Waste | Released all parts (15) 1873 | -6/Waste | Spotted C-40 Crusher 1892 | -6/Waste | Spotted C-40 Crusher 1899 | -6/Waste | Spotted C-40 Crusher 1899 | -6/Waste | Discovered new exit (range 11) 1905 | -6/Waste | Entered Factory 1983 | -6/Factory | Discovered new exit (range 15) 2081 | -6/Factory | Core integrity fell below 50% 2099 | -6/Factory | Core integrity fell below 20% 2114 | -6/Factory | Entered another Factory area 2114 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2165 | -5/Factory | Build established: Mutant 2656 | -5/Factory | Lost 4 parts (3n1u) 2708 | -5/Factory | Discovered new exit (range 9) 2975 | -5/Factory | Entered another Factory area 2975 | -4/Factory | Evolved 2 slots: Utility x2 3491 | -4/Factory | Spotted B-86 Titan 3509 | -4/Factory | Found Quantum Capacitor 3601 | -4/Factory | Released all parts (5) 3602 | -4/Factory | Core integrity fell below 50% 3629 | -4/Factory | Lost 9 parts (1p3n3u2w) 3782 | -4/Factory | Core integrity fell below 20% 3784 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03775_ Penetrated by Slug. 03775_ Slug penetrates Wall. 03775_ Imp. Antigrav System destroyed. 03775_ Nuclear Reactor explodes. 03775_ Fusion Modulator explodes. 03775_ Nuclear Reactor explodes. 03775_ K-01 Serf destroyed. 03775_ Slammed into P-70 Sage. 03775_ U-05 Engineer lays Concrete. 03776_ Slammed into P-70 Sage. 03776_ U-05 Engineer lays Concrete. 03777_ K-01 Serf collects debris. 03777_ U-05 Engineer lays Concrete. 03778_ Penetrated by Slug. 03778_ Imp. Antigrav System destroyed. 03781_ Nuclear Reactor explodes. 03781_ T-07 Excavator destroyed. 03781_ U-05 Engineer lays Concrete. 03783_ The unstable cave ceiling collapses. 03783_ U-05 Engineer lays Concrete. 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A ???????????????????? | | ??????????????? ????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????### ###+#######???????????? | | ?????????????????# #???????????? | | ????????? ???## =@ #???????????? | | ????????? # # #???????????? | | ????????? #???????????? | | ?????????? ## #???????????? | | ??????????# ???# ] #???????????? | | ??????????# ?# #???????????? | | ??????????# ?## #???????????? | | ??????????# ?# p #???????????? | | ??????????# #### ###########???????????? | | ??????????# ############???????????????? | | ??????????# p ## #???????????????? | | ??????????# u # #???????????????? | | ??????????+ % / """ """ #???????????????? | | ??????????# !! # """ """ #???????????????? | | ??????????# ! # """ """ #???????????????? | | ??????????# ! # #???????????????? | | ??????????# + #???????????????? | | ??????????# #???????????????? | | ??????????# ##########???????????????? | | ??????????# ##########???????????????? | | ??????????## ????????????? | | ???????????# ????????????? | | ?????????#?# ????????????? | | ????????? ?# ############?????????????? | | ?????????? # ###########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 670 Matter Stores 221 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Evasion (%) 57 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed ScatterSubatomicStorage Manual? 0 Play Time 00:50:33 Cumulative 16.7 hours Start 2021.03.17 @ 17:09:39 End 2021.03.17 @ 18:01:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8521c88a-a902-48e1-8535-33b07af60c7d