Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 22:15:10 Player: saltine Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1178) 1178 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 3511 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 272 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 114/140 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Targeting Computer Pulse Rifle Minigun Minigun Enhanced Autogun Enhanced Autogun Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Core Shielding Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Carbon-fiber Leg Improved Targeting Computer Improved Targeting Computer Medium Armor Plating Pulse Rifle Minigun Minigun Enhanced Autogun Katana [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 37 | 6 5 7 4 15 Power 6 | 1 2 . 1 2 Engine 6 | 1 2 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 2 3 Treads 4 | 2 . 1 . 1 Leg 4 | . . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 4 . 6 Device 1 | . . 1 . . Storage 3 | 1 1 . . 1 Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 7 | . 2 2 . 3 Artifact . | . . . . . Weapon 9 | 2 . 2 1 4 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 18 | . 2 6 . 10 Power 3 | . 1 1 . 1 Propulsion 5 | . . 1 . 4 Utility 5 | . 1 1 . 3 Weapon 5 | . . 3 . 2 Highest Loss Streak 5 | . 1 5 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 95 45 74 72 Engine 9 | . 13 4 9 8 Treads 9 | . 25 5 9 . Leg 5 | . . . 2 14 Device 5 | . . 1 11 9 Storage 11 | . 14 11 11 9 Processor 3 | . . 1 11 4 Protection 6 | . 12 4 . 6 Energy Gun 4 | . 14 3 . . Energy Cannon 1 | . . 5 . . Ballistic Gun 7 | . 14 4 . 8 Launcher 5 | . . 5 11 6 Slashing Weapon 2 | . . . 8 1 Naked Turns . | . . . . . Heaviest Build 100 | 13 97 97 91 100 Greatest Support 40 | 40 40 20 20 40 Greatest Overweight (x) 28 | 1 4 28 4 11 Average Overweight (x) 2 | . . 10 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 6 17 25 25 16 Most Carried 14 | 5 6 6 7 14 Average Carried 7 | 2 4 4 4 11 Final Capacity 25 | 8 25 25 25 15 Final Carried 10 | 1 4 4 6 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 777 | 241 101 14 100 321 Remotely . | . . . . . Salvage Created 1212 | . 326 270 65 551 Parts 80 | . 14 19 4 43 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 7 4 2 13 Melee 1 | . . . 1 . Guns 11 | . 7 . . 4 Cannons 2 | . . 2 . . AOE 12 | . . 2 1 9 Classes Destroyed 11 | . 2 2 . 7 Worker 2 | . . . . 2 Builder 3 | . . . . 3 Hauler 3 | . . 1 . 2 Mechanic 1 | . . 1 . . Operator 2 | . . . . 2 Watcher 4 | . 1 2 . 1 Swarmer 3 | . . . . 3 Grunt 19 | . 7 4 2 6 Sentry 2 | . . . . 2 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 2 5 1 9 Combat Bots Only 4 | . 2 2 1 4 Max Kills in Single Turn 3 | . 1 3 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 264 | . 64 92 9 99 Missed 70 | . 17 24 2 27 Damage Taken 3172 | . 539 858 77 1698 Core 1080 | . 86 372 22 600 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . . . 23 Core Remaining (%) 55 | 100 65 . 1 . Volleys Fired 107 | 1 41 20 1 44 Largest 2 | 2 2 2 1 2 Hottest 93 | 70 70 88 30 93 Shots Fired 192 | 2 82 29 1 78 Gun 155 | 2 82 21 . 50 Cannon 6 | . . 6 . . Launcher 31 | . . 2 1 28 Special . | . . . . . Kinetic 103 | 1 41 13 . 48 Thermal 58 | 1 41 14 . 2 Explosive 31 | . . 2 1 28 Electromagnetic . | . . . . . Robot Hit Streak 12 | 1 12 9 1 9 Robot Miss Streak 9 | 1 9 1 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 116 | 1 44 23 3 45 Core Hits 84 | 1 21 14 2 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 6 | . . . 5 1 Impact . | . . . . . Slashing 6 | . . . 5 1 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3339 | 22 522 520 124 2151 Guns 1179 | 22 522 172 . 463 Cannons 121 | . . 121 . . Explosions 1907 | . . 227 52 1628 Melee 132 | . . . 72 60 Ramming . | . . . . . Kinetic 742 | 9 219 84 . 430 Thermal 558 | 13 303 209 . 33 Explosive 1907 | . . 227 52 1628 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 132 | . . . 72 60 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 245 | . . 40 . 205 Shots 10 | . . 1 . 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 414 | 30 414 264 . 218 Average Temperature 102 | 18 137 110 . 34 Received Heat Transfer 1170 | . 303 447 42 378 Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (major) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1554 | 37 962 481 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 590 | . 129 119 133 590 Initial 53 | . . 53 46 13 Average 135 | . 49 45 90 300 Maximum Alert Level 2 | . . . . 2 Low Security (%) 74 | 100 100 100 100 21 Level 1 20 | . . . . 63 Level 2 4 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 1 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 13 14 5 28 Peak Tracking Total 6 | . 4 5 3 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 2 . 3 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 2 . 4 Terminals 9 | . 4 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 15 5 . 6 Successful 9 | . 4 1 . 4 Failed 17 | . 11 4 . 2 Catastrophic 5 | . 3 1 . 1 Database Lockouts . | . . . . . Manual 14 | . 12 . . 2 Terminals 24 | . 15 5 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . 4 1 . 3 Record 2 | . 2 . . . Level Access Points 1 | . . . . 1 Garrison Status 1 | . 1 . . . Recall Reinforcements 2 | . . 1 . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 4 1 . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 45 | . . . 45 45 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 30 | . . . 13 17 Total Damage 498 | . . . 255 243 Kills 8 | . . . 3 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2914 | 56 713 724 478 943 Spaces Moved 800 | 34 251 92 97 326 Core 41 | 12 . 24 . 5 Treads 428 | 22 251 68 85 2 Legs 331 | . . . 12 319 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 480 400 126 Average Speed 318 | 124 230 727 470 246 Slowest Speed 1450 | 160 480 1450 480 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 23 | 4 37 15 35 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 193 | . . 5 10 178 Melee . | . . . . . Projectile . | . . . . . AOE 193 | . . 5 10 178 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1003 | 45 315 125 114 404 Wait 8 | . 6 . 2 . Move 796 | 33 250 91 96 326 Hop . | . . . . . Pick Up 40 | 5 9 5 5 16 Fast Attach 3 | 2 1 . . . Attach 28 | 4 3 7 4 10 Detach 3 | . . 2 1 . Swap 6 | . 1 . . 5 Drop 6 | . 4 . . 2 Fire 107 | 1 41 20 1 44 Melee 6 | . . . 5 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 4) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -9/Materials | Lost 5 parts (1p1n1u2w) 1373 | -9/Materials | Core integrity fell below 50% 1383 | -9/Materials | Discovered new exit (range 16) 1393 | -9/Materials | Core integrity fell below 20% 1490 | -9/Materials | Identified exit to Mines 1494 | -9/Materials | Entered Mines 1528 | -9/Mines | Learned location of 1 exit from Lower Caves 1887 | -9/Mines | Build established: Scavenger-Mutant 1944 | -9/Mines | Discovered new exit (range 7) 1968 | -9/Mines | Identified exit to Materials 1972 | -9/Mines | Entered Materials 1972 | -8/Materials | Accompanied by 2 allies 1972 | -8/Materials | Evolved 2 slots: Utility x2 1977 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2143 | -8/Materials | Identified exit to Factory 2418 | -8/Materials | Crushed by falling debris 2449 | -8/Materials | Lost 4 parts (2n2u) 2717 | -8/Materials | Build established: Mutant 2795 | -8/Materials | Core integrity fell below 50% 2905 | -8/Materials | Core integrity fell below 20% 2915 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02865_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02866_ Recycling unit begins recycling process. 02883_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02894_ Penetrated by Slug. 02894_ Hvy. Ion Engine destroyed. 02896_ Carbon-fiber Leg destroyed. 02896_ Knocked back. 02896_ Penetrated by Slug. 02898_ X-62 Marksman destroyed. 02900_ Penetrated by Slug. 02902_ Knocked back. 02905_ Acquired 6 matter. 02905_ The unstable cave ceiling collapses. 02906_ Imp. Grenade Launcher destroyed. 02909_ The unstable cave ceiling collapses. 02910_ Slug penetrates Earth. 02910_ Slug penetrates Wall. 02914_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?###+############### """ #??? | | # #???????????# """"" #??? | | # "" #???????????# """"" ##?? | | # G" #???????????#! "" " #?? | | # "" #???????????# ##?? | | # #???????????# #?? | | # ! #???????????# #?? | | ########???????????##### ##?? | | ???????????????????# ##??? | | ???????????????????# """" #???? | | ???????????????????# """" #???? | | ???????????????????# """" #???? | | ???????????????????# #???? | | ???????????????????#= """" #???? | | ???????????????????# """" ##??? | | ???????????????##### """" # ??? | | ???????????????#"""# ! ##??? | | ??????????????##"Y"#####+####???? | | ??????????????# #?????? | | ?????????????## #?????? | | ?????????????#" """" ####??? | | ?????????????#T """" ### ??? | | ?????????????#" """" "##""??? | | ?????????###### T##""??? | | ??######## #?# "##""??? | | ??# @;;;### ### ??? | | ??# % #####??? | | ??# ?? | | ?# r ##########??? | | ?# x ##### #???????????? | | ?# = ?#####+#####?????????? | | ?# ?# #?????????? | | ?# = ### #?????????? | | ?## # #?# """"""" #?????????? | | ??## H # ##?# """"""" #?????????? | | ???# < ##???# """"""" #?????????? | | ???# #????# """"""" #?????????? | | ???####?????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed GravityInertialReplicator Manual? 0 Play Time 00:23:57 Cumulative 8.7 hours Start 2024.05.26 @ 21:49:41 End 2024.05.26 @ 22:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0039d118-137c-435d-a24c-7d9d3ed80e2b