Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 16:35:11 Player: Dewz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1255) 1255 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3485 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 69/100 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Particle Gun Heavy Laser Assault Rifle [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 73 | 9 6 . 6 19 33 Power 9 | 1 1 . . 2 5 Engine 6 | 1 1 . . 1 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 20 | 4 2 . 2 7 5 Treads 4 | 2 . . 2 . . Leg 16 | 2 2 . . 7 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . . 1 10 Device 11 | . 1 . . 1 9 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 3 2 . 4 9 13 Energy Gun 18 | 2 1 . 4 3 8 Energy Cannon 1 | . . . . 1 . Ballistic Gun 11 | 1 . . . 5 5 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 27 | . 2 . 1 . 24 Power 4 | . 1 . . . 3 Propulsion 5 | . . . . . 5 Utility 6 | . . . . . 6 Weapon 12 | . 1 . 1 . 10 Highest Loss Streak 13 | . 2 . 1 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 95 100 96 94 85 Engine 5 | . 12 14 11 3 . Core 4 | . . . . 7 7 Treads 4 | . . . 8 7 . Leg 16 | . 28 28 13 9 22 Device 11 | . 11 14 11 10 14 Storage 10 | . 14 14 11 11 8 Energy Gun 11 | . 11 14 35 7 6 Energy Cannon 3 | . . . . 5 6 Ballistic Gun 19 | . 7 . . 30 18 Ballistic Cannon 2 | . 9 14 5 . . Peak Build Rating 34 | 6 7 7 10 22 34 Average Rating 15 | 4 6 7 9 16 23 On Entrance 8 | . 6 7 7 10 21 Naked Turns . | . . . . . . Heaviest Build 27 | 12 16 16 21 23 27 Greatest Support 48 | 40 20 20 40 40 48 Greatest Overweight (x) 4 | . . . 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 1 4 4 6 8 8 Average Carried 5 | . 2 4 4 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 4 4 6 7 1 Class Distribution -------------------- 35% | Scavenger-Gunner 26% | Skirmisher 22% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1340 | 206 236 . 65 237 596 Remotely . | . . . . . . Salvage Created 1570 | . 360 . 97 132 981 Parts 84 | . 18 . 4 14 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . 8 . 2 5 17 Guns 19 | . 1 . 1 5 12 Cannons 12 | . 7 . 1 . 4 Classes Destroyed 8 | . 2 . 1 1 4 Builder 3 | . . . . . 3 Recycler 3 | . 1 . . . 2 Swarmer 3 | . . . . 3 . Cutter 2 | . . . . . 2 Grunt 21 | . 8 . . 2 11 Brawler 1 | . . . . . 1 Sentry 3 | . . . 2 . 1 Specialist 2 | . . . . . 2 Best Kill Streak 9 | . 9 . 1 3 5 Combat Bots Only 8 | . 8 . 1 3 3 Max Kills in Single Turn 2 | . 2 . 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 337 | . 56 . 10 10 261 Missed 109 | . 14 . . 2 93 Damage Taken 3357 | . 467 . 151 116 2623 Core 633 | . 45 . 13 10 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 82 . 94 . Volleys Fired 91 | . 18 . 4 9 60 Largest 4 | . 2 . 4 4 4 Hottest 215 | . 75 . 180 215 203 Shots Fired 268 | . 36 . 13 35 184 Gun 215 | . 19 . 12 35 149 Cannon 53 | . 17 . 1 . 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 160 | . 32 . 1 15 112 Thermal 93 | . . . 4 20 69 Explosive . | . . . . . . Electromagnetic 15 | . 4 . 8 . 3 Robot Hit Streak 18 | . 5 . 18 4 9 Robot Miss Streak 6 | . 4 . 1 6 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 3 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 149 | . 19 . 12 15 103 Core Hits 77 | . 12 . 11 8 46 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 1 . . . 3 Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2897 | . 344 . 169 137 2247 Guns 2084 | . 119 . 150 137 1678 Cannons 813 | . 225 . 19 . 569 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1642 | . 314 . 19 45 1264 Thermal 1104 | . . . 75 92 937 Explosive . | . . . . . . Electromagnetic 151 | . 30 . 75 . 46 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 2 Average Corruption 3 | . . . 4 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . 3 16 3 Message Errors 6 | . . . 1 4 1 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 . 1 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 485 | . 109 . 269 482 485 Average Temperature 128 | . 65 . 117 167 131 Received Heat Transfer 1014 | . 252 . 45 24 693 Effects 8 | . . . . 6 2 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 1 2 Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2182 | . . . 100 205 1877 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 257 | . 200 78 122 167 257 Initial 78 | . . 78 29 47 . Average 80 | . 112 78 80 62 111 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 90 | 100 53 100 100 100 83 Level 1 9 | . 46 . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 5 . . 1 3 Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 13 . 2 6 24 Peak Tracking Total 8 | . 4 . 2 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . . 2 2 1 Terminals 3 | . . . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 6 2 2 Successful 8 | . . . 4 2 2 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . . . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 4 2 2 Record 3 | . . . 3 . . Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . . 2 . Reinforcement Status 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1982 | 97 259 70 256 826 474 Spaces Moved 1101 | 64 154 59 134 516 174 Core 8 | 3 . . . . 5 Treads 220 | 21 . . 62 137 . Legs 873 | 40 154 59 72 379 169 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 136 | 129 120 120 163 141 122 Slowest Speed 250 | 160 120 120 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 28 16 19 85 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1394 | 73 190 58 160 599 314 Wait 80 | . 7 . 14 25 34 Move 1096 | 63 153 58 133 515 174 Hop . | . . . . . . Pick Up 23 | 1 4 . 3 10 5 Fast Attach 22 | 6 2 . 1 4 9 Attach 17 | . 1 . 2 1 13 Detach 3 | . . . . 2 1 Swap 34 | 3 3 . 3 14 11 Drop 28 | . 2 . . 19 7 Fire 91 | . 18 . 4 9 60 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Destroyed 8 combat bots 275 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 358 | -10/Mines | Assembled infested the area 417 | -10/Mines | Discovered new exit (range 10) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Weapon x2 660 | -9/Materials | Discovered new exit (range 12) 683 | -9/Materials | Entered Mines 920 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1097 | -9/Mines | Met a Derelict shopkeep closing up shop 1266 | -9/Mines | Build established: Scavenger-Gunner 1500 | -9/Mines | Discovered new exit (range 8) 1509 | -9/Mines | Entered Materials 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -8/Materials | Core integrity fell below 50% 1893 | -8/Materials | Lost 13 parts (2p3n2u6w) 1951 | -8/Materials | Discovered new exit (range 8) 1972 | -8/Materials | Core integrity fell below 20% 1983 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01971_ U-05 Engineer lays Concrete. 01971_ Penetrated by Slug. 01971_ Knocked back. 01972_ U-05 Engineer lays Concrete. 01973_ R-06 Scavenger collects Particle Gun. 01973_ U-05 Engineer lays Concrete. 01974_ C-17 Slicer destroyed. 01974_ U-05 Engineer lays Concrete. 01975_ Sml. Storage Unit destroyed. 01976_ R-06 Scavenger collects Pulse Rifle. 01976_ U-05 Engineer lays Concrete. 01977_ Slug penetrates Wall. 01977_ U-05 Engineer lays Concrete. 01979_ Lgt. Ion Engine destroyed. 01979_ R-06 Scavenger collects Lgt. Nuclear Core. 01979_ Penetrated by Slug. 01979_ Particle Gun destroyed. 01979_ Knocked back. 01980_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????## ## !+ + //# #?? | | ??????????## ##! // ## %##### # #?? | | ??????????## ## // ## ##### + #?? | | ????????? ## ## ## ##??# # #?? | | ?????????### ## ## ##??######## #?? | | ?????????## ###+####### # ?????????# #?? | | ?????????## # ????????? #? | | ?????????## T!= # ????????? | | ?????????##= [ %= % # ????????+ | | ??#########![%[*###+####### # ????????# | | ??##########[%%## !=% ## # ????????# | | ??# # ==## |= "##% # ????????# | | ???? """"" # [## ! T"## # ????????# " | | ???? """"" + ## ""## ##????????# """ | | ???? 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""" #?######## ?? ????????? | | ??????????## ########????????????? ???????? | | ?????????? ?????????????????????? ??????? | | ???????? < ??????????????????????? ???????? | | ???????# ??????????????????????????????????? | | ???????#####???????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????!????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateAccelerationBasin Manual? 0 Play Time 00:38:47 Cumulative 17.1 hours Start 2025.01.22 @ 21:41:19 End 2025.01.23 @ 16:35:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dde859a-14ec-43eb-848e-89e3be790352