Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 16:28:06 Player: naththebg Result: System corrupted Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (372) 1860 Value Destroyed (17705) 17705 Prototype IDs (67) 1340 Alien Tech Used (7) 1400 Bonus (7594) 7594 TOTAL SCORE: 36799 Bonus ------- High Alert Combat Kills 3276 Follower Combat Kills 840 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1870 Scanned by Researcher 500 Friendly Fire -192 Cogmind --------- Core Integrity 0/1300 Matter 260/300 Energy 232/810 System Corruption 102% Temperature Cool (0) Movement Walking (112) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Cooling System Large Storage Unit Improved Energy Well Advanced Weapon Cycler Makeshift Ablative Armor > --- WEAPON (5) ------- Cooled Phase Gun Precision Phase Gun Compact HERF Cannon Nova Cannon > --- INVENTORY (15) --- Matter Drive Myomer Leg Biometal Leg Phase Armor Terrabomb Quantum Rifle Core Cannon Core Cannon Vortex Lance (40) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Phase Armor Phase Redirector > --- WEAPON ----------- Advanced Variable Charge Gun Compact HERF Cannon Compact HERF Cannon Matter Neutralizer Nova Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Makeshift Ablative Armor Experimental Focal Shield Nova Cannon Core Cannon Core Stripper Vortex Lance Vortex Lance [Rating: 194] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Matter Neutralizer Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . . . . . . . Utility 7 | . . . 1 . 2 1 . . . . 1 . . . . 2 . Weapon 3 | . . 1 1 1 . . . . . . . . . . . . . Parts Attached 317 | 6 3 14 34 24 35 10 14 3 38 4 29 1 . 10 3 37 52 Power 29 | 1 . 1 2 2 1 1 . . 3 . 5 . . 2 . 3 8 Engine 7 | 1 . 1 2 2 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . . 1 . 1 . . . . . . Reactor 19 | . . . . . . . . . 2 . 4 . . 2 . 3 8 Propulsion 68 | 2 . 5 9 6 16 1 3 1 10 . 1 . . 2 . 4 8 Treads 15 | 2 . 5 8 . . . . . . . . . . . . . . Leg 40 | . . . . . 11 1 3 1 10 . 1 . . 1 . 4 8 Wheel 10 | . . . 1 5 4 . . . . . . . . . . . . Hover 3 | . . . . 1 1 . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 117 | 1 3 3 7 5 9 5 5 1 11 2 12 . . 6 . 21 26 Device 78 | . . 1 4 1 6 4 4 1 9 2 12 . . 3 . 17 14 Storage 12 | 1 2 1 . 2 1 . . . . . . . . 2 . 1 2 Processor 6 | . 1 . . 2 2 . . . . . . . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 15 | . . 1 3 . . . 1 . 2 . . . . 1 . 2 5 Artifact 5 | . . . . . . . . . . . . . . . . . 5 Weapon 103 | 2 . 5 16 11 9 3 6 1 14 2 11 1 . . 3 9 10 Energy Gun 45 | . . 4 5 2 4 2 4 . 8 2 5 1 . . 3 2 3 Energy Cannon 37 | . . . 7 6 4 1 . . . . 6 . . . . 7 6 Ballistic Gun 13 | 2 . 1 4 1 . . 1 1 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 2 1 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 1 4 . 3 . 1 . 6 . 2 . . 6 . 7 11 Corrupted Parts 17 | . . . . . . . . . 2 . . . . . . . 15 System Corruption 78 | . . . . . . . . . 12 . . . . . . . 66 Parts Lost 74 | . . . 20 4 5 1 8 2 3 1 . . . . . 10 20 Power 5 | . . . 1 . 1 . . . . . . . . . . . 3 Propulsion 22 | . . . 7 3 1 . 3 . 1 . . . . . . 4 3 Utility 22 | . . . 3 . 1 . 2 1 1 . . . . . . 3 11 Weapon 25 | . . . 9 1 2 1 3 1 1 1 . . . . . 3 3 Highest Loss Streak 18 | . . . 18 2 1 1 7 1 3 1 . . . . . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 97 95 80 96 99 95 97 99 99 93 94 94 93 94 92 92 Engine 2 | . 14 11 8 7 5 1 . . . . . . . . . . . Core 1 | . . . . . . 3 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . 1 5 5 5 5 5 5 4 6 Treads 5 | . 28 32 25 15 . . . . . . . . . . . . . Leg 17 | . . . . . 10 29 28 29 28 29 26 26 26 26 26 22 22 Wheel 1 | . . . . 2 14 . . . . . . . . . . . . Device 16 | . . 2 15 1 12 20 17 17 16 17 24 26 26 25 26 27 21 Storage 5 | . 14 11 9 7 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 6 | . 9 . . 12 11 7 5 5 5 5 5 5 5 5 5 4 8 Protection 2 | . . 8 1 . . . 3 5 5 5 . . . . . 3 1 Energy Gun 7 | . . 11 18 2 7 11 11 11 15 16 5 5 5 5 5 . 4 Energy Cannon 15 | . . . 3 23 23 16 11 8 4 . 19 21 21 21 21 21 17 Ballistic Gun 3 | . 28 19 12 . . . 2 5 7 11 . . . . . . . Peak Build Rating 194 | 6 9 18 33 42 67 87 93 88 127 127 150 146 145 146 147 169 194 Average Rating 91 | 5 7 13 28 33 51 80 83 85 98 123 144 145 145 143 145 159 157 On Entrance 85 | . 6 9 18 10 40 67 87 88 87 127 123 146 145 145 145 147 155 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 12 47 57 76 80 84 76 78 78 88 82 122 119 118 118 119 137 159 Greatest Support 135 | 40 40 60 66 60 73 93 93 83 135 135 135 128 128 128 128 128 133 Greatest Overweight (x) 4 | 2 1 . 4 4 2 . 1 . 1 . . . . . . 2 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 15 19 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 10 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 7 15 18 16 16 14 13 14 14 15 14 14 15 14 15 14 13 Final Capacity 20 | 8 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 10 20 8 20 15 15 14 14 15 15 15 15 15 15 15 9 14 Class Distribution -------------------- 49% | Scavenger-Gunner 22% | Scavenger-Tank 10% | Gunner 6% | Mutant 5% | Pyromaniac-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 5155 | 260 64 663 736 284 430 106 197 137 567 190 342 10 . . 140 431 598 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 20147 | . 74 999 1608 1465 2342 631 974 847 646 654 1042 141 262 . 326 3704 4432 Parts 800 | . 9 64 63 78 101 30 42 23 23 31 36 8 11 . 14 103 164 Haulers Intercepted 19 | . . 2 2 4 5 1 . . . . 1 . . . . 3 1 Recyclers Shooed 5 | . . . . . 3 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . 40 32 . 27 . 8 11 . 13 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 276 | . 3 14 27 19 31 5 16 14 11 15 14 6 4 . 7 42 48 Guns 109 | . 3 14 21 5 10 3 7 10 7 15 . . 1 . 1 2 10 Cannons 127 | . . . 4 12 11 2 8 3 1 . 13 6 2 . 6 30 29 AOE 9 | . . . . 1 8 . . . . . . . . . . . . Classes Destroyed 24 | . 2 7 1 2 3 1 1 . 2 1 . . . . . . 4 Worker 14 | . . . . 5 4 1 . . . . . . . . . 1 3 Builder 11 | . . 1 1 2 6 . . . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 19 | . . 2 2 4 5 1 . . . . 1 . . . . 3 1 Recycler 13 | . . 2 3 3 2 1 . . . . 1 . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Operator 4 | . . 1 . 1 . . . . . . 2 . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . Watcher 26 | . 1 3 . 6 3 2 . . . . 3 . . . . 6 2 Swarmer 48 | . 3 . 5 6 6 . 1 2 . 9 4 5 . . 4 . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 Grunt 102 | . . 9 14 7 11 1 4 5 2 4 . 1 3 . 2 17 22 Brawler 8 | . . . . . 1 . 1 1 . . . . . . . 1 4 Duelist 13 | . . 1 2 1 1 . 3 2 . . . . 1 . . . 2 Researcher 7 | . . . . . . . . . . . . . . . . . 7 Sentry 28 | . . 4 5 2 2 2 1 2 . . 3 . . . 1 3 3 Specialist 7 | . . . . . 4 . 2 . 1 . . . . . . . . Hunter 27 | . . . . . 4 . 2 2 2 . 2 . . . . 8 7 Programmer 28 | . . . . 3 1 2 1 . 2 . 4 . . . . 11 4 Heavy 2 | . . . 1 . 1 . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . 1 . . . 1 . . . . 2 . Striker 1 | . . . . . . . . . 1 . . . . . . . . Executioner 3 | . . . . . . . . . 3 . . . . . . . . Best Kill Streak 13 | . 3 10 5 8 9 3 3 3 3 5 4 5 3 . 4 9 13 Combat Bots Only 9 | . 3 8 5 4 7 2 3 3 3 5 4 5 3 . 4 8 9 Max Kills in Single Turn 3 | . 1 2 2 3 3 1 2 1 1 3 2 1 2 . 2 2 2 Gunslinging 1 | . . 1 . . . . . . . 1 . . . . . . . Exploded 3 | . . . . 1 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1703 | . 7 66 280 77 101 16 120 24 79 50 105 30 14 . 18 378 338 Missed 589 | . 4 20 57 22 30 5 38 10 23 17 48 14 6 . 9 165 121 Damage Taken 17216 | . 25 703 3137 799 1248 273 1259 287 1508 534 373 114 80 . 94 2294 4488 Core 2549 | . 9 116 429 44 158 25 186 19 250 70 20 22 22 . 11 162 1006 Absorbed by Shields 3060 | . . . . . . . . . . . 356 120 85 . 100 2019 380 Redirected to Core 643 | . . . . . . . . . . . . . . . . . 643 Redirected to Shielding 157 | . . . . . . . . . . . . . . . . 157 . Ignored by Resistances 247 | . . . . . . . . . 78 61 35 . . . . . 73 Regen/Repaired (Parts) 441 | . . . . . . . . . 157 . 102 . . . . . 182 Core Remaining (%) 75 | 100 96 71 22 93 81 . . . . 45 . . . . 93 . . Volleys Fired 670 | . 6 47 82 57 71 16 41 27 27 17 33 7 4 . 6 109 120 Largest 5 | . 2 3 4 5 5 5 5 5 5 5 5 5 5 . 5 5 5 Hottest 646 | . 40 135 320 388 415 417 417 373 368 321 508 508 501 . 514 514 646 Shots Fired 2176 | . 12 141 268 159 215 63 96 98 118 73 157 35 20 . 30 345 346 Gun 925 | . 12 141 224 29 61 26 51 76 100 73 40 7 4 . 6 13 62 Cannon 1233 | . . . 44 124 146 37 43 22 16 . 117 28 16 . 24 332 284 Launcher 14 | . . . . 6 8 . . . . . . . . . . . . Special 4 | . . . . . . . 2 . 2 . . . . . . . . Kinetic 300 | . 12 84 93 1 . . 6 28 37 32 7 . . . . . . Thermal 1589 | . . 57 175 151 207 63 88 70 79 41 150 35 20 . 30 224 199 Explosive 14 | . . . . 6 8 . . . . . . . . . . . . Electromagnetic 269 | . . . . 1 . . . . . . . . . . . 121 147 Robot Hit Streak 31 | . 2 8 9 18 31 10 10 24 26 16 24 4 6 . 9 19 25 Robot Miss Streak 7 | . 3 6 7 3 3 2 3 2 4 3 2 2 1 . 2 3 5 Penetration Max 2 | . . . . . . . . 1 2 . . . . . . . . Secondary Targets 16 | . 1 3 3 . 1 . . 1 1 6 . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . 1 . . 1 1 2 . . . . . . . Shots Hit Robots 1294 | . 4 75 146 85 139 30 52 70 81 49 72 12 8 . 13 241 217 Core Hits 645 | . 4 36 58 60 102 21 25 31 34 31 35 7 8 . 11 75 107 Critical Kills 19 | . . 1 . 2 2 . . . 1 2 2 . 1 . . 7 1 Critical Parts Destroyed 6 | . . . . . . . . 2 1 1 2 . . . . . . Critical Strikes 59 | . . 3 11 2 2 1 2 5 9 8 4 . 1 . . 9 2 Burn 30 | . . 2 11 . . 1 2 3 6 5 . . . . . . . Meltdown 16 | . . . . 2 2 . . . 1 . 2 . 1 . . 7 1 Destroy 10 | . . 1 . . . . . 2 2 3 2 . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 45489 | . 48 1122 2887 2601 5212 1147 1848 2030 2610 1167 2765 471 412 . 629 10840 9700 Guns 13522 | . 48 1122 2123 601 1500 370 729 1277 2196 1167 325 . 48 . 50 624 1342 Cannons 29379 | . . . 744 1726 2414 713 1119 753 414 . 2338 471 364 . 579 9715 8029 Explosions 2084 | . . . . 266 1297 63 . . . . . . . . . 236 222 Melee . | . . . . . . . . . . . . . . . . . . Ramming 504 | . . . 20 8 1 1 . . . . 102 . . . . 265 107 Kinetic 3823 | . 48 663 963 . . . 55 455 1097 519 23 . . . . . . Thermal 30821 | . . 459 1904 2327 4186 1083 1793 1575 1513 648 2640 471 412 . 629 6601 4580 Explosive 1291 | . . . . 266 1025 . . . . . . . . . . . . Electromagnetic 9050 | . . . . . . 63 . . . . . . . . . 3974 5013 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 102 | . . 1 . 1 . 5 6 . 20 20 . . . . . 19 102 Average Corruption 13 | . . 1 . 1 . 4 5 . 8 20 . . . . . 11 25 Corruption Purged 13 | . . . . . . . 6 . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 204 | . . 5 . 4 . 7 14 . 6 18 . . . . . 56 94 Message Errors 38 | . . . . 1 . 1 3 . . 4 . . . . . 11 18 Matter Fused 50 | . . 2 . . . 1 4 . 3 2 . . . . . 16 22 Heat Flow Errors 25 | . . . . 1 . 2 1 . 1 2 . . . . . 10 8 Energy Discharges 19 | . . 1 . . . 2 1 . 1 3 . . . . . 3 8 Data Loss (minor) 17 | . . . . 1 . 1 2 . . 1 . . . . . 4 8 Data Loss (major) 11 | . . 2 . . . . 1 . . 2 . . . . . 3 3 Misfires 9 | . . . . 1 . . 1 . . . . . . . . . 7 Alerts 3 | . . . . . . . . . . . . . . . . 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 Weapon Failures 30 | . . . . . . . 1 . 1 4 . . . . . 7 17 Overload Shots 23 | . . . . . . . . . . . . . . . . 10 13 Effects 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 1110 | . . . 22 35 89 24 29 . . . 58 12 . . 12 671 158 Projectiles 966 | . . . 22 35 42 24 29 . . . 48 12 . . 12 636 106 Explosions 52 | . . . . . 47 . . . . . . . . . . . 5 Melee 92 | . . . . . . . . . . . 10 . . . . 35 47 Knockbacks 5 | . . . . . . . . . . . 1 . . . . 3 1 Impact 5 | . . . . . . . . . . . 1 . . . . 3 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . 5 . 29 . . . . . . . . . . 67 . Shots 2 | . . . . . 1 . . . . . . . . . . 1 . Rammed 6 | . . . 3 3 . . . . . . . . . . . . . Targets Rammed 26 | . . . 3 3 1 2 . . . . 3 . . . . 11 3 Kicked 20 | . . . . . 1 2 . . . . 3 . . . . 11 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . . 284 414 355 458 271 319 305 200 187 330 330 160 . 69 40 231 Average Temperature 128 | . . 100 140 148 150 129 124 90 104 83 120 164 83 . 43 22 86 Received Heat Transfer 3624 | . . 234 1440 126 414 27 54 93 120 188 8 4 23 . 9 175 709 Effects 14 | . . 2 4 5 1 . . . 1 . . 1 . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . Energy Bleed 5 | . . 1 . 2 1 . . . . . . 1 . . . . . Interference 7 | . . 1 3 2 . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . 4 12 Combat Hostiles 12 | . . . . . . . . . . . . . . . . 4 8 Parts Fried 89 | . . . . . . . . . . . . . . . . 40 49 Impact Corruptions 5 | . . . . . . . . . . . 2 . . . . 1 2 Robots Melted 26 | . . . 2 2 5 . 1 1 3 . 3 . 1 . . 7 1 Combat Hostiles 19 | . . . 2 1 2 . 1 1 3 . 1 . 1 . . 6 1 Parts Melted 134 | . . 1 19 14 23 7 8 7 12 11 11 . 2 . 1 16 2 Heat Transferred 45105 | . . 1160 4780 4482 7354 1556 2778 2830 3439 1803 2808 481 444 . 666 5878 4646 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 2 2 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1638 | . 94 334 636 461 877 466 . . . . 440 . . . . 1127 1638 Initial 628 | . . 39 141 254 225 429 . . . . 339 . . . . 101 628 Average 393 | . 29 149 362 206 463 360 . . . . 259 . . . . 356 1005 Maximum Alert Level 5 | . . 1 2 2 3 2 . . . . 2 . . . . 4 5 Low Security (%) 34 | 100 100 59 14 59 1 . . . . . 40 . . . . 52 . Level 1 26 | . . 40 45 31 26 54 . . . . 41 . . . . 12 . Level 2 24 | . . . 39 8 69 45 . . . . 17 . . . . 15 24 Level 3 8 | . . . . . 3 . . . . . . . . . . 16 40 Level 4 5 | . . . . . . . . . . . . . . . . 2 33 Level 5 . | . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 3 5 8 11 3 . 1 . . 5 . . . . 8 12 Investigation 9 | . 1 2 1 . 2 1 . . . . 1 . . . . . 1 Extermination 15 | . . . . 3 1 1 . . . . 3 . . . . 4 3 Reinforcement 21 | . . 1 3 2 6 . . . . . . . . . . 4 5 Assault 7 | . . . 1 . 1 1 . 1 . . . . . . . . 3 Garrison 5 | . . . . 3 1 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 2 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 22 | . . 2 . 5 1 . . . 1 . 2 . . . . 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 4 24 42 32 46 8 17 24 58 15 31 9 9 . 7 59 64 Peak Tracking Total 17 | . 2 5 6 6 7 2 7 7 17 5 11 5 4 . 4 8 8 Tactical Retreats 31 | . . 2 4 3 3 . 1 3 1 . 3 2 2 . . 6 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 10 | . 1 1 . . 2 5 . . . . . . . . . . 1 Indirectly 3 | . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 1 . . 1 8 . . 3 . . . 2 . Time Bombs Activated 1 | . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 49 | . . . 3 5 9 11 1 . . . 2 . . . . 5 13 Max in Single Turn 6 | . . . 1 1 2 6 1 . . . 1 . . . . 1 1 Garrison Access 6 | . . . . 1 2 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 63 | . 4 2 3 8 8 5 . . 4 . 9 1 . 4 . 8 7 Terminals 39 | . 4 2 3 5 4 4 . . . . 5 1 . . . 5 6 Fabricators 5 | . . . . 2 2 . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 2 1 . . . . 1 . . . . 2 . Total Hacks 153 | . 12 7 5 21 20 10 . . 11 . 19 1 . 17 . 16 14 Successful 89 | . 7 3 2 7 13 7 . . 11 . 9 1 . 17 . 6 6 Failed 64 | . 5 4 3 14 7 3 . . . . 10 . . . . 10 8 Catastrophic 16 | . 2 . 2 4 1 . . . . . 4 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 1 . 1 7 7 4 1 . . . 6 . . . . 8 4 Terminals 97 | . 12 7 5 14 12 8 . . . . 14 1 . . . 11 13 Fabricators 12 | . . . . 5 5 . . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 3 2 . . . . 1 . . . . 3 . Terminal Hacks 67 | . 6 3 2 3 8 5 . . 11 . 5 1 . 17 . 2 4 Record 27 | . . . . . 2 3 . . 10 . 1 1 . 5 . 1 4 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 2 . . 1 . . . . . . 1 . . 4 . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . 1 . . . . . . . . . 1 . Alert Level 5 | . 1 1 . . 2 . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . . Locate Traps 6 | . 1 . 1 1 2 . . . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 2 1 . . . . 1 . . . . 1 . Seal Access 6 | . . . . 1 2 1 . . . . 1 . . . . 1 . Unauthorized Hacks 14 | . 1 . . 2 3 1 . . . . 2 . . . . 3 2 Terminals 7 | . 1 . . 1 1 1 . . . . 1 . . . . 1 1 Botnet 7 | . 1 . . 1 1 1 . . . . 1 . . . . 1 1 Fabricators 5 | . . . . 1 2 . . . . . . . . . . 2 . Liberate 2 | . . . . . 1 . . . . . . . . . . 1 . Fabnet 3 | . . . . 1 1 . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 Patch 2 | . . . . . . . . . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . 2 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 43 | . 4 2 3 6 7 4 . . . . 6 . . . . 7 4 Full Trace Events 2 | . . 1 1 . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . 4 . . 15 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . 1 1 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . 1 . 1 1 2 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . 3 4 4 4 4 1 1 1 1 1 . . . Autooverrided 5 | . . . . . 1 . 1 1 2 . . . . . . . . Robots Rewired 6 | . . . . . 2 . 2 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 16 | . . . . . 6 . 3 3 2 . . . . . . 2 . Largest Group 5 | . . . . . 5 . 2 4 4 . . . . . . 2 . Highest-Rated Group 177 | . . . . . 101 . 98 177 175 . . . . . . 128 . Highest-Rated Ally 64 | . . . . . 32 . 49 49 50 . . . . . . 64 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 167 | . . . . . 41 . 2 47 35 . . . . . . 42 . Total Damage 5210 | . . . . . 774 . 13 1449 1136 . . . . . . 1838 . Kills 31 | . . . . . 9 . . 8 8 . . . . . . 6 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted 4 | . . . . . 1 . . . 2 . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . . . . 3 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 16496 | 77 365 597 967 2712 1385 921 1116 725 1587 370 1308 328 216 161 304 1696 1661 Spaces Moved 9795 | 42 186 232 332 1151 816 594 662 462 1084 291 992 313 196 150 288 1131 873 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 1674 | 36 186 232 321 899 . . . . . . . . . . . . . Legs 7353 | . . . . . 317 594 662 462 1084 291 992 313 196 150 288 1131 873 Wheels 762 | . . . 11 252 499 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 105 100 112 102 102 90 100 94 94 94 94 94 94 112 Average Speed 121 | 150 181 160 163 202 109 114 108 102 99 100 98 94 94 94 94 101 127 Slowest Speed 410 | 160 240 160 240 410 190 120 185 105 190 100 100 94 94 94 94 250 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 39 31 35 30 24 20 77 63 91 45 19 60 46 59 51 37 73 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 . 3 . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 . . Scrap Searched 13 | . . . . . . . 4 2 . 2 . 3 . . 2 . . Spaces Dug 37 | . . . . . 5 6 . . . . 23 . . . . 1 2 Terrain Destroyed 402 | . . . 13 22 89 12 17 4 15 27 55 13 3 . 7 61 64 Melee . | . . . . . . . . . . . . . . . . . . Projectile 261 | . . . 13 . 11 12 17 3 15 27 55 13 3 . 7 48 37 AOE 140 | . . . . 22 78 . . . . . . . . . . 13 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 12906 | 53 201 350 609 1406 1160 804 988 645 1527 324 1240 327 217 167 304 1423 1161 Wait 1702 | . 2 43 124 136 186 165 245 102 332 11 146 5 18 . 6 107 74 Move 9778 | 41 185 231 331 1150 815 593 661 461 1083 290 991 312 195 149 287 1130 873 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 146 | 6 4 11 16 24 14 7 8 4 14 . 11 1 . 1 1 10 14 Fast Attach 90 | 6 2 1 4 8 6 2 6 1 7 1 10 . . 6 . 11 19 Attach 70 | . . 3 15 4 4 3 6 1 3 . 2 . . . . 9 20 Detach 13 | . . . . . . . . . 2 . 1 . . . . 1 9 Swap 160 | . 1 10 15 12 25 5 2 1 28 3 17 1 . 5 3 17 15 Drop 189 | . 1 4 19 12 32 11 8 4 31 2 25 1 . 6 1 18 14 Fire 670 | . 6 47 82 57 71 16 41 27 27 17 33 7 4 . 6 109 120 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . Kick 20 | . . . . . 1 2 . . . . 3 . . . . 11 3 Crush 4 | . . . 1 3 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . 6 . 11 44 . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 5) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 857 | -9/Materials | Build established: Tank 978 | -9/Materials | Discovered new exit (range 15) 985 | -9/Materials | Destroyed 8 combat bots 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1619 | -8/Materials | Build established: Gunner 1840 | -8/Materials | First assault squad dispatched 1935 | -8/Materials | Core integrity fell below 50% 1999 | -8/Materials | Discovered new exit (range 6) 2007 | -8/Materials | Entered Factory 2007 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2021 | -7/Factory | Lost 18 parts (1p7n2u8w) 2160 | -7/Factory | Identified exit to Lower Caves 2196 | -7/Factory | Build established: Mutant 2709 | -7/Factory | Build established: Gunner 3932 | -7/Factory | Build established: Pyromaniac-Gunner 4226 | -7/Factory | Garrison activated, responded to threat 4611 | -7/Factory | Discovered new exit (range 15) 4719 | -7/Factory | Entered another Factory area 4719 | -6/Factory | Evolved 2 slots: Utility x2 4817 | -6/Factory | Build established: Scavenger-Gunner 4849 | -6/Factory | Destroyed 7 combat bots 4949 | -6/Factory | Found Prototype Processor 4949 | -6/Factory | Identified Exp. Targeting Computer 4952 | -6/Factory | Found Exp. Targeting Computer 5285 | -6/Factory | Garrison activated, responded to threat 5593 | -6/Factory | Cargo convoy interrupted 5769 | -6/Factory | First assault squad dispatched 5911 | -6/Factory | Discovered new exit (range 6) 5990 | -6/Factory | Lost 4 allies 6104 | -6/Factory | Entered another Factory area 6104 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6428 | -5/Factory | Discovered new exit (range 4) 6647 | -5/Factory | Identified exit to Upper Caves 7004 | -5/Factory | First assault squad dispatched 7025 | -5/Factory | Entered Upper Caves 7166 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7176 | -5/Upper Caves | Found Prototype Special Weapon 7176 | -5/Upper Caves | Identified Molecular Deconstructor 7251 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7265 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 7349 | -5/Upper Caves | Lost 7 parts (2n2u3w) 7531 | -5/Upper Caves | Spotted B-75 Beast 7534 | -5/Upper Caves | Destroyed B-75 Beast 7706 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8040 | -5/Upper Caves | Discovered new exit (range 11) 8046 | -5/Upper Caves | Learned Factory security intel 8096 | -5/Upper Caves | Learned location of Warlord (-5) 8141 | -5/Upper Caves | Entered another Upper Caves area 8141 | -5/Upper Caves | Accompanied by 2 allies 8142 | -5/Upper Caves | Identified exit to Warlord 8451 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8813 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8866 | -5/Upper Caves | Entered Warlord 8866 | -5/Warlord | Accompanied by 4 allies 9548 | -5/Warlord | Visited the Vortex Lab 9562 | -5/Warlord | Found Prototype Piercing Weapon 9563 | -5/Warlord | Identified Vortex Lance 9565 | -5/Warlord | Warlord's base attacked by MAIN.C 9573 | -5/Warlord | Found Vortex Lance 9657 | -5/Warlord | Met Warlord 9795 | -5/Warlord | Found Exp. Targeting Computer 9813 | -5/Warlord | Found Prototype Device 9813 | -5/Warlord | Identified Exp. Focal Shield 9829 | -5/Warlord | Found Prototype Reactor 9915 | -5/Warlord | Warlord forces counterattacked 9972 | -5/Warlord | Spotted Executioner 9980 | -5/Warlord | Destroyed Executioner 9981 | -5/Warlord | Spotted Striker 10017 | -5/Warlord | Lost 6 allies 10066 | -5/Warlord | Spotted Executioner 10066 | -5/Warlord | Spotted Executioner 10069 | -5/Warlord | Destroyed Executioner 10112 | -5/Warlord | Lost 7 allies 10165 | -5/Warlord | Spotted Striker 10168 | -5/Warlord | Spotted Striker 10219 | -5/Warlord | Lost 9 allies 10240 | -5/Warlord | Warlord base infiltrated, sounded retreat 10262 | -5/Warlord | Spotted Striker 10270 | -5/Warlord | Spotted Executioner 10279 | -5/Warlord | Destroyed Striker 10281 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6c 10316 | -5/Warlord | Lost 10 allies 10326 | -5/Warlord | Lost 3 parts (1n1u1w) 10388 | -5/Warlord | Spotted Striker 10389 | -5/Warlord | Spotted Striker 10389 | -5/Warlord | Spotted Executioner 10395 | -5/Warlord | Destroyed Executioner 10441 | -5/Warlord | System corruption reached 10% 10446 | -5/Warlord | Discovered new exit (range 8) 10453 | -5/Warlord | Entered Proximity Caves 10455 | -4/Proximity Caves | Spotter reported a threat 10570 | -4/Proximity Caves | Core integrity fell below 50% 10802 | -4/Proximity Caves | Discovered new exit (range 11) 10823 | -4/Proximity Caves | Entered Factory 10823 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10949 | -4/Factory | Identified Vortex Chain Reactor 10985 | -4/Factory | Discovered new exit (range 12) 11170 | -4/Factory | Discovered new exit (range 9) 11181 | -4/Factory | Spotted B-86 Titan 11361 | -4/Factory | Build established: Tank 11588 | -4/Factory | Destroyed B-86 Titan 11715 | -4/Factory | Build established: Scavenger-Tank 11853 | -4/Factory | Garrison activated, responded to threat 12062 | -4/Factory | Discovered new exit (range 6) 12116 | -4/Factory | Cargo convoy interrupted 12131 | -4/Factory | Entered Upper Caves 12132 | -4/Upper Caves | Encountered a Warlord checkpoint 12285 | -4/Upper Caves | Learned location of Quarantine (-3) 12312 | -4/Upper Caves | Identified exit to Upper Caves 12459 | -4/Upper Caves | Entered another Upper Caves area 12477 | -4/Upper Caves | Discovered new exit (range 14) 12668 | -4/Upper Caves | Discovered new exit (range 6) 12675 | -4/Upper Caves | Entered Zhirov 12675 | -4/Zhirov | Discovered new exit (range 3) 12692 | -4/Zhirov | Met Zhirov 12714 | -4/Zhirov | Learned location of Testing (-2) 12714 | -4/Zhirov | Learned location of Command (-1) 12725 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12741 | -4/Zhirov | Found Alien Artifact 12741 | -4/Zhirov | Identified Integrated Dissipator 12741 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12836 | -4/Zhirov | Entered Proximity Caves 13066 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13116 | -3/Proximity Caves | Discovered new exit (range 13) 13140 | -3/Proximity Caves | Entered Research 13140 | -3/Research | Evolved 2 slots: Utility x2 13141 | -3/Research | Identified exit to Armory 13569 | -3/Research | Spotted B-86 Titan 13575 | -3/Research | Destroyed B-86 Titan 13588 | -3/Research | Found Powered Armor 13830 | -3/Research | Identified exit to Quarantine 13936 | -3/Research | System corruption reached 10% 14095 | -3/Research | Spotted B-86 Titan 14135 | -3/Research | Destroyed B-86 Titan 14604 | -3/Research | Lost 3 parts (1n1u1w) 14647 | -3/Research | Destroyed 8 combat bots 14661 | -3/Research | Lost 3 parts (3n) 14836 | -3/Research | Entered Quarantine 14862 | -3/Quarantine | Found Alien Energy Cannon 14864 | -3/Quarantine | Identified Core Cannon 14902 | -3/Quarantine | Found Alien Artifact 14902 | -3/Quarantine | Identified Phase Redirector 14966 | -3/Quarantine | Build established: Scavenger-Gunner 15379 | -3/Quarantine | First assault squad dispatched 15554 | -3/Quarantine | Found Alien Impact Weapon 15580 | -3/Quarantine | Scanned by Researcher 15694 | -3/Quarantine | Found Alien Reactor 15860 | -3/Quarantine | Found Alien Artifact 15860 | -3/Quarantine | Identified Phase Armor 15863 | -3/Quarantine | Identified Matter Drive 16029 | -3/Quarantine | Found Alien Artifact 16030 | -3/Quarantine | Identified Subatomic Replicator 16030 | -3/Quarantine | Used Subatomic Replicator to replicate Core Cannon 16191 | -3/Quarantine | Lost 3 parts (1p2u) 16193 | -3/Quarantine | Destroyed 9 combat bots 16194 | -3/Quarantine | Found Alien Artifact 16194 | -3/Quarantine | Identified Terrabomb 16194 | -3/Quarantine | Used Terrabomb 16243 | -3/Quarantine | Found Terrabomb 16254 | -3/Quarantine | System corruption reached 30% 16268 | -3/Quarantine | Core integrity fell below 50% 16310 | -3/Quarantine | Lost 4 parts (1p1n2u) 16389 | -3/Quarantine | Core integrity fell below 20% 16483 | -3/Quarantine | Lost 10 parts (1n6u3w) 16498 | -3/Quarantine | System corrupted Last Messages --------------- 16488_ Integrated Corrupted Cld. Phase Gun (+1). 16488_ U-05 Engineer builds a Wall. 16491_ Acquired Corrupted Unknown Device. 16491_ Identified Adv. Weapon Cycler. 16491_ Integrated Corrupted Adv. Weapon Cycler (+2). 16491_ Complication: Energy sink damages Corrupted Adv. Weapon Cycler (-14). 16493_ U-05 Engineer builds a Wall. 16493_ Acquired Corrupted Prototype Device. 16493_ Identified Exp. Cooling System. 16493_ Integrated Corrupted Exp. Cooling System (+3). 16495_ HERWT3NKG1WQXC