Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:36:47 Player: jemps Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2706) 2706 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7211 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 678/850 Matter 223/300 Energy 152/290 System Corruption 0% Temperature Warm (100) Movement Hovering (207) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Cooled Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Huge Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Gravmag System Biomechanical Wings High-capacity Battery (250) High-capacity Matter Pod (136) High-capacity Matter Pod (100) Cloaking Device Cloaking Device Layered Light Armor Plating Component Analysis Suite High-powered Shock Rifle Heavy Laser Heavy Laser Improved EM Pulse Cannon Heavy Particle Cannon Phase Cannon Coil Gun KE Penetrator Assault Cannon Magnetic Acceleration Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Huge Storage Unit Structural Scanner Trap Scanner Sensor Array Makeshift Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- KE Penetrator Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Gravmag System Biomechanical Wings High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Cloaking Device Cloaking Device Layered Light Armor Plating Component Analysis Suite Arc Projector Field Laser Heavy Laser Heavy Laser Improved EM Pulse Cannon Heavy Particle Cannon Coil Gun Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . Utility 4 | . . . . 2 1 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 138 | 13 10 3 21 44 10 1 5 28 3 Power 11 | 1 1 2 2 4 . . . 1 . Engine 9 | 1 1 2 2 2 . . . 1 . Core 2 | . . . . 2 . . . . . Reactor . | . . . . . . . . . . Propulsion 38 | 5 . . 6 15 2 . 3 7 . Treads 14 | 2 . . 4 6 1 . 1 . . Leg 15 | 2 . . 1 8 1 . 2 1 . Wheel 3 | 1 . . 1 1 . . . . . Hover 6 | . . . . . . . . 6 . Flight . | . . . . . . . . . . Utility 35 | 3 3 . 6 6 5 1 . 11 . Device 16 | 1 1 . 3 1 3 . . 7 . Storage 9 | 2 2 . 2 1 . . . 2 . Processor 5 | . . . . 1 2 1 . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . 1 3 . . . 1 . Artifact . | . . . . . . . . . . Weapon 54 | 4 6 1 7 19 3 . 2 9 3 Energy Gun 6 | 1 . . 1 1 . . . 3 . Energy Cannon 12 | . . . . 7 1 . 2 2 . Ballistic Gun 20 | 3 4 1 5 5 1 . . 1 . Ballistic Cannon 4 | . . . . 1 1 . . 2 . Launcher 5 | . . . . 1 . . . 1 3 Special Weapon 7 | . 2 . 1 4 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . . 3 10 1 1 . 4 5 Power 4 | . . . 1 3 . . . . . Propulsion 9 | . . . 1 4 . 1 . 1 2 Utility 5 | . . . . 2 1 . . 1 1 Weapon 6 | . . . 1 1 . . . 2 2 Highest Loss Streak 5 | . . . 2 3 1 1 . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 98 99 99 96 99 100 Engine 7 | . 14 14 10 5 7 7 7 6 6 Treads 12 | . . . 34 23 2 . 4 1 . Leg 19 | . 28 28 7 10 34 37 28 8 . Hover 4 | . . . . . . . . 22 33 Device 11 | . 14 14 9 10 13 7 7 16 20 Storage 9 | . 14 14 11 10 7 7 7 6 6 Processor 10 | . . . . 9 9 23 23 15 13 Protection 2 | . . . 1 4 5 . . . . Energy Gun 1 | . . . 3 . . . . 6 8 Energy Cannon 4 | . . . . 4 6 . 13 8 6 Ballistic Gun 9 | . 25 28 18 11 2 7 . 1 . Ballistic Cannon 1 | . . . . . 2 7 . 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 17 13 15 94 106 109 99 105 115 108 Greatest Support 112 | 20 20 20 80 112 90 90 90 60 48 Greatest Overweight (x) 9 | . . . 4 9 1 1 2 3 2 Average Overweight (x) . | . . . 1 . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 24 25 25 25 25 25 25 Most Carried 25 | 8 8 8 25 25 25 25 25 25 25 Average Carried 21 | 6 7 7 19 24 24 24 23 24 25 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 Final Carried 25 | 8 8 8 25 24 25 25 23 25 25 Class Distribution -------------------- 40% | Mutant 39% | Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Matter Collected 2859 | 326 159 129 399 845 328 306 20 347 . Remotely . | . . . . . . . . . . Salvage Created 3329 | 126 159 117 438 1840 242 . . 407 . Parts 170 | 9 5 15 33 69 15 . . 24 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 65 | . 3 8 10 33 4 . . 7 . Guns 41 | . 3 8 10 18 1 . . 1 . Cannons 22 | . . . . 14 3 . . 5 . Classes Destroyed 12 | 2 2 1 2 2 2 . . 1 . Worker 2 | . . . 1 1 . . . . . Builder 2 | . . . . . 1 . . 1 . Tunneler 2 | 2 . . . . . . . . . Recycler 3 | 1 . . 1 1 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 14 | . . 8 3 3 . . . . . Grunt 34 | . 3 . 5 22 2 . . 2 . Brawler 1 | . . . . 1 . . . . . Sentry 11 | . . . 2 7 1 . . 1 . Hunter 3 | . . . . . 1 . . 2 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 6 | 2 2 5 4 6 2 . . 2 . Combat Bots Only 6 | . 2 5 3 6 2 . . 2 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Hostile Shots Fired 538 | . 28 45 93 170 33 74 11 60 24 Missed 144 | . 10 13 22 42 8 25 4 14 6 Damage Taken 5284 | . 259 264 774 2163 267 382 102 582 491 Core 932 | . 49 51 98 413 64 85 . 82 90 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 62 | . . . . 62 . . . . . Core Remaining (%) 67 | 100 . 60 75 24 . . 78 . . Volleys Fired 246 | 6 27 14 36 116 18 2 10 15 2 Largest 3 | 2 2 2 2 2 2 2 2 3 3 Hottest 213 | 70 100 40 100 138 138 69 69 213 117 Shots Fired 448 | 12 45 28 70 189 31 4 19 45 5 Gun 301 | 12 36 28 68 120 8 2 9 18 . Cannon 98 | . . . . 42 18 2 10 26 . Launcher 11 | . . . . 5 . . . 1 5 Special 38 | . 9 . 2 22 5 . . . . Kinetic 319 | 6 36 28 68 122 16 4 18 21 . Thermal 53 | 6 9 . 2 22 5 . . 9 . Explosive 3 | . . . . . . . . . 3 Electromagnetic 73 | . . . . 45 10 . 1 15 2 Robot Hit Streak 24 | 2 6 6 7 24 4 2 5 11 . Robot Miss Streak 6 | 1 3 5 6 4 2 1 4 2 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 11 | . . 3 4 4 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 270 | 7 21 14 43 123 15 2 13 32 . Core Hits 119 | 4 7 8 18 54 8 . 1 11 8 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . 2 1 . . . . . Critical Strikes 7 | . . 1 2 2 . . . 2 . Destroy 5 | . . 1 2 2 . . . . . Blast 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5840 | 82 224 173 607 2746 318 54 256 868 512 Guns 3198 | 82 224 173 607 1596 73 23 122 298 . Cannons 1871 | . . . . 891 245 31 134 570 . Explosions 686 | . . . . 174 . . . . 512 Melee . | . . . . . . . . . . Ramming 85 | . . . . 85 . . . . . Kinetic 3616 | 45 224 173 607 1596 185 54 231 501 . Thermal 157 | 37 . . . . . . . 120 . Explosive 348 | . . . . . . . . . 348 Electromagnetic 1634 | . . . . 1065 133 . 25 247 164 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . Average Corruption 1 | . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . . . . 5 . . 18 30 39 Projectiles 48 | . . . . . . . 18 30 . Explosions 44 | . . . . 5 . . . . 39 Melee . | . . . . . . . . . . Knockbacks 12 | . . . . 1 1 . 5 5 . Impact 1 | . . . . 1 . . . . . Kinetic 11 | . . . . . 1 . 5 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 119 | . . . . 48 . . . . 71 Shots 3 | . . . . 1 . . . . 2 Rammed 7 | . . . . 7 . . . . . Targets Rammed 8 | . . . . 8 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 261 | 18 46 . 16 261 210 53 28 250 91 Average Temperature 47 | 7 15 . 5 51 43 18 11 88 55 Received Heat Transfer 1752 | . 165 . 246 864 18 258 . 75 126 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Fried 10 | . . . . 5 1 . . 4 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 296 | 111 . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Peak Influence 310 | 15 162 180 135 310 208 . . 170 75 Initial 140 | . 9 . 70 33 140 . . . 60 Average 90 | 7 81 113 88 133 94 . . 36 60 Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 95 | 100 100 100 100 86 96 . . 100 100 Level 1 4 | . . . . 13 3 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 4 2 . . 2 . Investigation 7 | . 1 . 2 3 1 . . . . Extermination 3 | . . . . . 1 . . 2 . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Distress Signals 4 | . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 6 11 11 47 4 5 2 10 4 Peak Tracking Total 7 | . 2 6 4 7 2 4 2 3 4 Tactical Retreats 3 | . . . . 2 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Traps Triggered 3 | . 1 . . 1 . . . . 1 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Machines Disabled 9 | . . . . 5 2 . . 2 . Max in Single Turn 2 | . . . . 2 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Machines Accessed 23 | . 4 . 4 4 3 1 1 6 . Terminals 11 | . 2 . 2 2 1 1 1 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 4 | . 1 . 1 . 1 . . 1 . Scanalyzers 4 | . . . 1 1 . . . 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 69 | . 19 . 17 15 6 1 1 10 . Successful 49 | . 12 . 14 11 5 1 1 5 . Failed 20 | . 7 . 3 4 1 . . 5 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 34 | . 14 . 5 9 1 1 1 3 . Fabricators 3 | . . . . . 3 . . . . Repair Stations 4 | . 2 . . 2 . . . . . Recycling Units 14 | . 3 . 8 . 2 . . 1 . Scanalyzers 13 | . . . 4 4 . . . 5 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 23 | . 10 . 4 5 1 1 1 1 . Record 12 | . 6 . 2 2 . 1 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open DSF 2 | . . . . . 1 . . 1 . Emergency Access Points 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 10 | . 2 . 6 . 1 . . 1 . Process 2 | . . . 2 . . . . . . Report Inventory 6 | . 1 . 3 . 1 . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 10 | . . . 4 4 . . . 2 . Insert Component 6 | . . . 2 2 . . . 2 . Analyze 4 | . . . 2 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . 4 4 2 . 1 5 . Full Trace Events 5 | . . . 2 2 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . Parts Built 3 | . . . . . 3 . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . 51 . . . . Total Part Build Rating 3 | . . . . . 3 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 92 | . . . 92 . . . . . . Retrieved Matter 92 | . . . 92 . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Turns Passed 7697 | 176 434 226 1190 1901 836 1247 322 1333 32 Spaces Moved 3118 | 119 237 148 391 613 374 506 139 577 14 Core 13 | 13 . . . . . . . . . Treads 823 | . . . 365 458 . . . . . Legs 1741 | 87 237 148 26 155 374 506 139 69 . Wheels 19 | 19 . . . . . . . . . Hover 522 | . . . . . . . . 508 14 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 156 198 198 195 146 146 Average Speed 186 | 105 120 120 240 213 198 198 207 158 146 Slowest Speed 750 | 120 120 120 400 750 200 200 266 263 146 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 25 | 5 40 26 27 50 7 60 21 13 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . . 10 . . . Spaces Dug 30 | . 9 . 2 19 . . . . . Terrain Destroyed 88 | . 9 . 2 28 . . 1 1 47 Melee . | . . . . . . . . . . Projectile 36 | . 9 . 2 23 . . 1 1 . AOE 52 | . . . . 5 . . . . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Total 4542 | 154 330 170 579 1000 430 750 155 955 19 Wait 819 | . 35 . 82 150 9 234 1 308 . Move 3108 | 118 236 147 390 611 373 505 138 576 14 Hop . | . . . . . . . . . . Pick Up 141 | 16 11 3 36 41 12 3 1 18 . Fast Attach 1 | . . . . . . . . 1 . Attach 37 | 7 . . 5 13 3 . 3 6 . Detach . | . . . . . . . . . . Swap 100 | 6 10 3 16 31 7 1 2 21 3 Drop 79 | 1 11 3 14 29 8 3 . 10 . Fire 246 | 6 27 14 36 116 18 2 10 15 2 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush 7 | . . . . 7 . . . . . Escape Stasis 1 | . . . . 1 . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Entered Mines 613 | -10/Mines | Met a Derelict bent on vengeance 738 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x2 1283 | -9/Materials | Build established: Scavenger-Mutant 1898 | -9/Materials | Discovered new exit (range 11) 2027 | -9/Materials | Entered another Materials area 2027 | -8/Materials | Evolved 2 slots: Utility x2 2087 | -8/Materials | Build established: Mutant 2552 | -8/Materials | Lost 3 parts (2n1w) 2639 | -8/Materials | Build established: Scavenger-Mutant 2942 | -8/Materials | Repaired Carbon-fiber Leg 3592 | -8/Materials | Build established: Mutant 3830 | -8/Materials | Crushed by falling debris 3831 | -8/Materials | Core integrity fell below 50% 3892 | -8/Materials | Discovered new exit (range 16) 3928 | -8/Materials | Entered Factory 3928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4262 | -7/Factory | Fabricated Aluminum Leg (x3) 4746 | -7/Factory | Discovered new exit (range 9) 4764 | -7/Factory | Entered Lower Caves 4941 | -7/Lower Caves | Build established: Skirmisher 5691 | -7/Lower Caves | Spotted B-75 Beast 5834 | -7/Lower Caves | Learned Factory trap positions 5987 | -7/Lower Caves | Discovered new exit (range 8) 5996 | -7/Lower Caves | Ambushed by wild Derelicts 6011 | -7/Lower Caves | Entered another Lower Caves area 6302 | -7/Lower Caves | Discovered new exit (range 14) 6333 | -7/Lower Caves | Entered Factory 6333 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6334 | -6/Factory | Loaded intel: 97 trap records 7652 | -6/Factory | Identified exit to Garrison 7666 | -6/Factory | Entered Garrison 7686 | -6/Garrison | Triggered checkpoint 7698 | -6/Garrison | Self-destructed Last Messages --------------- Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Stasis Trap short circuited. A bubble of rippling energy engulfs the area. The unstable cave ceiling collapses. Hvy. Rocket Launcher severed. Imp. Gravmag System destroyed. Destroyed Imp. Gravmag System. Proton Missile Launcher destroyed. Destroyed Proton Missile Launcher. Hvy. Rocket Launcher destroyed. Destroyed Hvy. Rocket Launcher. Trap Scanner destroyed. Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????#####???????????????????? | | ????????????# #???????????????????? | | ?????######## ###########?????????? | | ?# #?????????? | | ?# ##????????? | | ?####################### ##???????? | | ??????????????????????# @ #???????? | | ??????????????????????##l ##???????? | | ??????????????????????C g #???????? | | ?????????????????????#% gg #???????? | | ?????????????????????#C #???????? | | ?????????????????????### ##???????? | | ???????????????????????# ##????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? #?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ???????????????????????####?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 540 Matter Stores 400 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Cloak Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Librarian Maximum Efficiency Power Corrupts Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed HypercooledDynamicUnit Manual? 0 Play Time 01:40:18 Cumulative 4.2 hours Start 2024.04.04 @ 20:50:10 End 2024.04.04 @ 22:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77732396-62ab-4c32-ad43-56dbe642e2c0