Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.10 @ 19:29:04 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (6758) 6758 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2762) 2762 TOTAL SCORE: 16230 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 671 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -286 Cogmind --------- Core Integrity 499/1150 Matter 217/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Walking (180) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- High-powered Shock Rifle High-powered Shotgun Coil Gun > --- INVENTORY (12) --- Large Storage Unit Relay Coupler [NC] (25) Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Tesla Rifle Electrolaser Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Myomer Leg Advanced Heat Sink Large Storage Unit Relay Coupler [NC] High-powered Shock Rifle High-powered Shotgun Coil Gun Coil Gun Power Sword [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . 1 . . 1 . . . . . Utility 7 | . . 1 1 2 . . 1 . . 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 182 | . 3 6 19 9 17 3 14 25 6 5 16 2 11 . 46 Power 12 | . . 1 2 . . . 1 1 . . 2 . . . 5 Engine 5 | . . 1 . . . . 1 . . . 1 . . . 2 Core 5 | . . . 2 . . . . 1 . . 1 . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 47 | . . 2 8 . 7 . 5 5 1 . 4 2 2 . 11 Treads 5 | . . 1 . . . . . . . . . . 1 . 3 Leg 41 | . . 1 8 . 7 . 5 5 1 . 4 2 1 . 7 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 43 | . 2 2 2 5 3 1 3 4 2 2 5 . 2 . 10 Device 14 | . . 2 . 1 1 . . 2 1 1 1 . 1 . 4 Storage 5 | . 2 . . 1 . . . . . . . . . . 2 Processor 7 | . . . 1 2 . 1 1 . 1 . . . . . 1 Hackware 9 | . . . . . 1 . 1 2 . . 3 . . . 2 Protection 8 | . . . 1 1 1 . 1 . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 80 | . 1 1 7 4 7 2 5 15 3 3 5 . 7 . 20 Energy Gun 35 | . . 1 5 1 5 1 1 7 . 1 2 . 2 . 9 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 17 | . 1 . . 2 . 1 2 4 1 1 1 . . . 4 Ballistic Cannon 6 | . . . . . . . . . 1 . . . 3 . 2 Launcher 5 | . . . . 1 1 . . . . . 1 . . . 2 Special Weapon 11 | . . . . . 1 . 1 4 . . 1 . 2 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 1 . 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 100 | . . . 18 . 9 1 2 16 . . 6 4 2 . 42 Power 9 | . . . 2 . . . . 1 . . 2 . . . 4 Propulsion 36 | . . . 6 . 4 1 . 6 . . 2 3 1 . 13 Utility 23 | . . . 2 . 3 . 1 2 . . 2 1 . . 12 Weapon 32 | . . . 8 . 2 . 1 7 . . . . 1 . 13 Highest Loss Streak 19 | . . . 9 . 3 1 2 5 . . 2 4 2 . 19 Average Slot Usage (%) 94 | . 93 98 84 98 97 98 96 94 95 94 94 97 95 100 84 Engine 2 | . 14 11 3 . . . 2 2 . . . . . . 1 Core 4 | . . . 5 7 7 7 3 3 6 5 4 5 5 5 4 Leg 23 | . 28 27 25 23 21 21 26 24 22 23 25 27 22 23 15 Device 8 | . . 9 3 7 6 7 3 9 13 11 9 11 16 17 13 Storage 13 | . 22 22 18 14 15 15 13 13 13 11 11 11 11 11 8 Processor 8 | . . . 9 15 15 15 17 7 6 5 5 5 5 5 6 Hackware 6 | . . . . . 5 7 8 13 13 11 11 10 5 5 7 Protection 2 | . . . 3 7 . . 2 1 . 5 4 5 5 5 2 Energy Gun 7 | . 14 11 5 13 14 15 4 6 . . 3 5 5 5 5 Ballistic Gun 6 | . 14 11 2 5 4 4 8 9 18 8 5 5 5 5 1 Ballistic Cannon 1 | . . . . . . . . . 1 5 5 5 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 98 | 13 42 49 51 57 57 51 57 59 65 74 71 67 71 71 98 Greatest Support 90 | 20 20 33 35 35 40 38 69 69 71 71 86 78 60 60 90 Greatest Overweight (x) 17 | . 2 2 4 1 5 1 . 1 1 1 1 1 2 1 17 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . . 1 1 1 Largest Inventory Capacity 24 | . 16 16 16 16 16 16 16 16 16 16 16 16 16 16 24 Average Capacity 15 | . 11 16 16 15 16 16 16 16 16 16 16 16 16 16 16 Most Carried 18 | . 8 16 16 12 16 16 16 15 16 16 16 16 16 16 18 Average Carried 13 | . 7 11 13 11 15 15 14 13 14 14 15 15 14 16 12 Final Capacity 18 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 18 Final Carried 16 | 6 8 16 10 12 16 16 14 14 16 16 16 14 16 16 15 Class Distribution -------------------- 28% | Mutant 15% | Bothacker-Mutant 14% | Scavenger-Mutant 12% | Bothacker-Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Bothacker-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Matter Collected 4078 | 200 44 100 209 151 494 . 308 729 . 83 583 . 451 . 726 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6247 | . 94 283 611 288 1071 . 442 866 54 . 603 18 406 . 1511 Parts 270 | . 3 20 29 11 49 . 20 35 3 . 18 . 15 . 67 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 8 | . . . . 1 . . . . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 9 . . Prevented 7 | . . . . . . . . . . . . . 7 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Combat Hostiles Destroyed 113 | . 2 4 10 5 26 . 5 19 1 . 13 1 8 . 19 Melee 6 | . . . 3 . . . . 1 . . . . . . 2 Guns 67 | . 2 4 3 2 17 . 5 17 . . 5 1 5 . 6 Cannons 19 | . . . 4 . . . . . 1 . 5 . 2 . 7 AOE 18 | . . . . 3 9 . . 1 . . 2 . . . 3 Classes Destroyed 14 | . 2 5 . 2 3 . 2 . . . . . . . . Worker 3 | . 1 . . 2 . . . . . . . . . . . Builder 4 | . . 1 1 . . . . . . . . . . . 2 Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 6 | . . . . 1 . . . . . . . . . . 5 Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 9 | . . 3 2 . . . 2 . . . . . . . 2 Swarmer 28 | . . . . . 11 . 1 7 . . 3 1 1 . 4 Grunt 53 | . 2 1 8 4 14 . . 5 . . 7 . 4 . 8 Brawler 5 | . . 1 . . . . . 1 . . . . 2 . 1 Duelist 5 | . . 1 . . . . 3 1 . . . . . . . Sentry 10 | . . 1 2 . . . . 4 1 . 2 . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . . . . . . 4 Programmer 7 | . . . . 1 . . 1 1 . . 1 . 1 . 2 Best Kill Streak 8 | . 3 3 3 7 8 . 5 3 1 . 3 1 2 . 5 Combat Bots Only 8 | . 2 1 3 4 8 . 5 3 1 . 3 1 2 . 3 Max Kills in Single Turn 5 | . 2 1 1 4 5 . 1 1 1 . 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 5 . . 1 . . 1 . . . 1 Melee 1 | . . . 1 . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Damage Taken 12993 | . 144 238 1789 240 1215 70 704 1811 391 . 1223 279 402 . 4487 Core 1689 | . 39 24 354 . 196 . 82 200 34 . 69 40 . . 651 Absorbed by Shields 17 | . . . . . . . . . . . 17 . . . . Core Remaining (%) 76 | 100 84 94 35 . . 72 . . 62 . . . . 89 . Volleys Fired 449 | . 12 28 36 15 68 1 48 74 3 . 55 7 20 . 82 Largest 3 | . 2 2 3 2 3 3 3 3 3 . 3 2 3 . 3 Hottest 205 | . 63 68 157 100 138 163 165 199 74 . 161 86 173 . 205 Shots Fired 920 | . 24 56 57 21 139 3 70 174 5 . 120 14 54 . 183 Gun 736 | . 24 56 38 19 121 3 59 165 3 . 71 7 39 . 131 Cannon 124 | . . . 19 . . . . . 2 . 43 7 12 . 41 Launcher 14 | . . . . 2 3 . . . . . 3 . . . 6 Special 46 | . . . . . 15 . 11 9 . . 3 . 3 . 5 Kinetic 443 | . 12 28 9 7 37 1 39 101 5 . 92 14 29 . 69 Thermal 179 | . . . 33 . 10 1 16 48 . . 8 . 5 . 58 Explosive 14 | . . . . 2 3 . . . . . 3 . . . 6 Electromagnetic 238 | . 12 28 15 12 74 1 4 16 . . 14 . 17 . 45 Robot Hit Streak 13 | . 6 7 13 4 12 1 8 13 3 . 6 6 6 . 7 Robot Miss Streak 7 | . 3 5 2 4 5 2 3 4 4 . 4 4 2 . 7 Penetration Max 1 | . . . . . . . 1 1 . . 1 . 1 . 1 Secondary Targets 10 | . . . . . 4 . 1 3 . . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . 1 Shots Hit Robots 591 | . 18 35 57 14 98 1 54 99 3 . 66 6 32 . 108 Core Hits 331 | . 6 14 30 17 74 1 17 49 2 . 33 1 15 . 72 Critical Hits 16 | . . 2 1 . . . 1 5 . . 1 1 1 . 4 Critical Kills 5 | . . . 1 . . . . 3 . . . . . . 1 Critical Parts Destroyed 10 | . . 2 . . . . 1 2 . . 1 1 . . 3 Melee Attacks 36 | . . . 26 . . . 3 . 2 1 . . . . 4 Impact . | . . . . . . . . . . . . . . . . Slashing 36 | . . . 26 . . . 3 . 2 1 . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14675 | . 305 617 1126 773 1947 10 969 2011 64 . 1870 173 819 . 3991 Guns 8871 | . 229 557 354 192 1424 10 969 1948 7 . 841 73 600 . 1667 Cannons 2169 | . . . 263 . . . . . 57 . 649 90 219 . 891 Explosions 2857 | . 76 60 . 581 523 . . . . . 380 . . . 1237 Melee 633 | . . . 465 . . . . . . . . . . . 168 Ramming 145 | . . . 44 . . . . 63 . . . 10 . . 28 Kinetic 6528 | . 105 279 84 88 578 . 759 1271 64 . 1372 163 516 . 1249 Thermal 2598 | . 76 60 393 113 332 10 186 583 . . 26 . 42 . 777 Explosive 2268 | . . . . 468 320 . . . . . 380 . . . 1100 Electromagnetic 2503 | . 124 278 140 104 717 . 24 94 . . 92 . 261 . 669 Impact . | . . . . . . . . . . . . . . . . Slashing 633 | . . . 465 . . . . . . . . . . . 168 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 5 1 1 1 . 5 5 . 1 1 1 1 10 Average Corruption 2 | . . . 1 1 1 1 . 5 5 . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 60 | . . . 7 . 6 . . 29 8 . 2 . 3 . 5 Message Errors 16 | . . . 3 . 3 . . 5 2 . 2 . 1 . . Matter Fused 8 | . . . 1 . . . . 4 2 . . . . . 1 Heat Flow Errors 12 | . . . . . . . . 8 3 . . . . . 1 Energy Discharges 4 | . . . 1 . 1 . . 2 . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 . . . . 4 1 . . . 1 . . Misfires 2 | . . . . . . . . 2 . . . . . . . Targeting Errors 10 | . . . . . 2 . . 4 . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 249 | . 12 . 2 8 . . . 1 . . 47 . . . 179 Projectiles 24 | . . . . . . . . . . . 14 . . . 10 Explosions 222 | . 12 . . 8 . . . . . . 33 . . . 169 Melee 3 | . . . 2 . . . . 1 . . . . . . . Knockbacks 13 | . . . . . . . . . . . 3 . 3 . 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . 3 . 2 . 7 Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 276 | . 38 20 14 . 29 . . 3 . . . . . . 172 Shots 6 | . 1 1 . . 1 . . . . . . . . . 3 Rammed 7 | . . . 5 . . . . 1 . . . . . . 1 Targets Rammed 23 | . . . 10 . . . . 9 . . . 1 . . 3 Kicked 16 | . . . 5 . . . . 8 . . . 1 . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 545 | . 102 45 545 108 432 18 30 366 235 . 246 . . . 275 Average Temperature 123 | . 41 11 171 40 163 18 15 117 93 . 144 . . . 151 Received Heat Transfer 3180 | . 60 60 702 45 441 18 168 510 36 . 387 9 108 . 636 Effects 13 | . . . 9 . 1 . . 1 . . 1 . . . 1 Shutdowns 2 | . . . 1 . . . . 1 . . . . . . . Energy Bleed 5 | . . . 3 . 1 . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Parts Fried 4 | . . . . . 1 . . 1 . . . . . . 2 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 5 . . . . 5 . . . . . . . Heat Transferred 4897 | . 100 100 888 100 496 25 384 1285 . . 37 . 74 . 1408 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . 1 2 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Peak Influence 685 | . 60 159 169 158 685 422 478 677 401 150 457 273 . . 323 Average Influence 278 | . 36 94 54 26 430 389 320 568 355 127 286 241 . . 125 Maximum Alert Level 2 | . . . . . 2 2 2 2 2 . 2 1 . . 1 Low Security (%) 70 | . 100 100 100 100 8 . . . . 100 13 . . . 80 Level 1 23 | . . . . . 25 81 86 9 95 . 73 100 . . 19 Level 2 5 | . . . . . 66 18 13 90 4 . 13 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 2 2 . . 5 . 2 . . . . . 3 Investigation 3 | . . . . 2 . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 11 | . . 1 2 . . . 4 . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Distress Signals 6 | . . 1 . . . 1 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 4 15 20 7 31 3 29 34 3 1 21 5 13 . 34 Peak Tracking Total 8 | . 2 5 3 4 8 2 7 4 1 1 7 5 4 . 7 Tactical Retreats 26 | . . 5 3 . 1 . 2 10 1 . 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Traps Triggered 16 | . . . 1 2 2 . 1 7 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Machines Disabled 11 | . . . . . . . 1 3 . . 2 . . . 5 Max in Single Turn 4 | . . . . . . . 1 1 . . 1 . . . 4 Garrison Relay 6 | . . . . . 1 . . 3 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Machines Accessed 15 | . 1 3 . 4 . 1 2 . 1 1 . 1 . . 1 Terminals 10 | . 1 3 . 2 . 1 1 . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . . . . Total Hacks 40 | . 2 12 . 12 . 2 5 . 1 2 . 1 . . 3 Successful 23 | . 1 6 . 7 . 1 5 . . 2 . . . . 1 Failed 17 | . 1 6 . 5 . 1 . . 1 . . 1 . . 2 Catastrophic 4 | . . 2 . . . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 19 | . . 7 . 3 . 3 1 . 1 . . . . . 4 Terminals 31 | . 2 12 . 7 . 2 4 . 1 . . . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . 1 . . 2 . . . . . Terminal Hacks 10 | . 1 3 . 3 . . 3 . . . . . . . . Record 8 | . . 2 . 3 . . 3 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . 2 . . . . . Unlock Access 3 | . . . . 1 . . 1 . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . . 8 . 4 . 2 2 . 1 . . . . . 4 Terminals 7 | . . 3 . 1 . 1 1 . . . . . . . 1 Botnet 7 | . . 3 . 1 . 1 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 10 | . 1 3 . 2 . 1 1 . 1 . . 1 . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Used RIF Installer 3 | . . . . . 1 . . 1 . . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 17 | . . . . . 1 . 4 3 . . 3 . 2 . 4 Non-combat 4 | . . . . . . . . . . . . . 1 . 3 Combat 13 | . . . . . 1 . 4 3 . . 3 . 1 . 1 Robot Hacks Applied 19 | . . . . . 1 . 4 5 . . 3 . 2 . 4 parse_system 2 | . . . . . . . 1 . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . 1 spike_heat 1 | . . . . . 1 . . . . . . . . . . overload_power 2 | . . . . . . . 1 1 . . . . . . . amplify_resonance 5 | . . . . . . . 1 3 . . . . 1 . . reboot_system 2 | . . . . . . . 1 . . . 1 . . . . go_dormant 1 | . . . . . . . . 1 . . . . . . . streamctrl_high 2 | . . . . . . . . . . . 2 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . 3 . . 9 . . 7 . . . . Machine Destruction 19 | . . . . . 3 . . 9 . . 7 . . . . Attached 9 | . . . . . 1 . 1 2 . . 3 . . . 2 Robots Rewired 10 | . . . . . 10 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Total Allies 15 | . . . . . 10 . . . 2 . 2 . . . 1 Largest Group 8 | . . . . . 8 4 3 . 2 2 2 . . . 1 Highest-Rated Group 174 | . . . . . 174 117 85 . 62 62 59 . . . 49 Highest-Rated Ally 49 | . . . . . 32 32 32 . 31 31 31 . . . 49 Total Orders 2 | . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 146 | . . . . . 47 11 35 . . 5 37 . . . 11 Total Damage 3332 | . . . . . 1113 336 1015 . . 85 523 . . . 260 Kills 25 | . . . . . 7 3 9 . . 1 3 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Turns Passed 8572 | . 264 559 692 614 1030 286 597 1309 408 184 847 105 855 38 784 Spaces Moved 4387 | 1 128 254 248 286 477 170 377 765 235 120 474 67 515 26 244 Core 3 | . . . . . . . . . . . . . . . 3 Treads 87 | . . 8 . . . . . . . . . . 3 . 76 Legs 4297 | 1 128 246 248 286 477 170 377 765 235 120 474 67 512 26 165 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 150 120 120 122 122 120 120 150 150 120 Average Speed 144 | 120 157 162 153 150 156 150 120 127 135 143 135 122 150 150 182 Slowest Speed 900 | 120 180 200 240 150 270 150 120 153 153 152 150 150 200 150 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . 1 Exploration Rate (%) 25 | 2 33 24 31 9 50 5 13 80 12 3 62 2 62 6 7 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 8 | . . . . 1 . 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . Spaces Dug 12 | . . . 6 . . . 3 . 2 1 . . . . . Terrain Destroyed 163 | . 2 8 6 10 8 . 3 10 2 1 16 4 3 . 90 Melee 12 | . . . 6 . . . 3 . 2 1 . . . . . Projectile 32 | . . . . . . . . 10 . . 3 4 3 . 12 AOE 119 | . 2 8 . 10 8 . . . . . 13 . . . 78 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Gar Fac Fac Gar Fac Upp Upp Fac Total 5759 | . 168 344 462 447 655 199 457 946 315 130 579 76 552 25 404 Wait 480 | . 16 42 102 131 51 19 . 28 63 . 10 . 6 . 12 Move 4370 | . 127 253 247 285 475 169 376 763 234 119 472 67 514 25 244 Hop . | . . . . . . . . . . . . . . . . Pick Up 101 | . 5 10 16 7 16 3 7 13 4 2 9 . 1 . 8 Fast Attach 46 | . 3 1 1 3 4 1 1 4 2 1 4 . 3 . 18 Attach 75 | . . 2 17 3 6 . 5 12 1 1 4 2 1 . 21 Detach 2 | . . 1 . . . . . . . . . . . . 1 Swap 61 | . . 3 1 3 7 2 8 9 3 3 8 . 7 . 7 Drop 55 | . 5 4 6 . 10 4 9 . 3 3 7 . . . 4 Fire 449 | . 12 28 36 15 68 1 48 74 3 . 55 7 20 . 82 Melee 36 | . . . 26 . . . 3 . 2 1 . . . . 4 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 21 | . . . 10 . . . . 9 . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . 10 . . 34 . . 10 . . . . Rewire 8 | . . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 805 | -9/Materials | Discovered new exit (range 8) 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1123 | -8/Materials | Lost 9 parts (1p2n1u5w) 1374 | -8/Materials | Crushed by falling debris 1374 | -8/Materials | Core integrity fell below 50% 1405 | -8/Materials | Lost 4 parts (2n2w) 1439 | -8/Materials | Discovered new exit (range 5) 1470 | -8/Materials | Lost 5 parts (1p2n1u1w) 1516 | -8/Materials | Entered Factory 1516 | -7/Factory | Evolved 2 slots: Utility x2 1882 | -7/Factory | Repaired Lrg. Storage Unit 2128 | -7/Factory | Identified exit to Garrison 2130 | -7/Factory | Entered Garrison 2138 | -7/Garrison | Installed Relay Interface Framework 2154 | -7/Garrison | Triggered checkpoint 2272 | -7/Garrison | Triggered checkpoint 2328 | -7/Garrison | Lost 3 parts (1n2u) 2411 | -7/Garrison | Triggered checkpoint 2482 | -7/Garrison | Triggered checkpoint 2512 | -7/Garrison | Destroyed 8 combat bots 2674 | -7/Garrison | Triggered checkpoint 2719 | -7/Garrison | Spotted B-75 Beast 2721 | -7/Garrison | Spotted B-75 Beast 3070 | -7/Garrison | Triggered checkpoint 3100 | -7/Garrison | Triggered checkpoint 3121 | -7/Garrison | Triggered checkpoint 3135 | -7/Garrison | Discovered new exit (range 10) 3154 | -7/Garrison | Identified exit to Factory 3160 | -7/Garrison | Entered Factory 3160 | -7/Factory | Accompanied by 4 allies 3321 | -7/Factory | Discovered new exit (range 3) 3324 | -7/Factory | Identified exit to Factory 3446 | -7/Factory | Entered another Factory area 3446 | -6/Factory | Accompanied by 3 allies 3446 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4041 | -6/Factory | Identified exit to Garrison 4043 | -6/Factory | Entered Garrison 4061 | -6/Garrison | Triggered checkpoint 4093 | -6/Garrison | Garrison Relay disabled 4227 | -6/Garrison | Triggered checkpoint 4303 | -6/Garrison | Discovered new exit (range 9) 4311 | -6/Garrison | Identified exit to Factory 4337 | -6/Garrison | Triggered checkpoint 4387 | -6/Garrison | Garrison Relay disabled 4453 | -6/Garrison | Triggered checkpoint 4524 | -6/Garrison | Lost 4 parts (1p1n2w) 4692 | -6/Garrison | Triggered checkpoint 4730 | -6/Garrison | Garrison Relay disabled 4799 | -6/Garrison | Build established: Bothacker-Gunner 4799 | -6/Garrison | Discovered exit to Factory (range 12) 4950 | -6/Garrison | Triggered checkpoint 5005 | -6/Garrison | Lost 5 parts (1n4w) 5245 | -6/Garrison | Discovered exit to Factory (range 9) 5257 | -6/Garrison | Triggered checkpoint 5344 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 5352 | -6/Garrison | Entered Factory 5590 | -6/Factory | Spotted B-75 Beast 5717 | -6/Factory | Allied Derelicts emerged from ambush trap array 5731 | -6/Factory | Discovered new exit (range 15) 5752 | -6/Factory | Identified exit to Factory 5760 | -6/Factory | Entered another Factory area 5760 | -5/Factory | Accompanied by 2 allies 5760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5795 | -5/Factory | Discovered new exit (range 16) 5817 | -5/Factory | Identified exit to Factory 5933 | -5/Factory | Identified exit to Garrison 5944 | -5/Factory | Entered Garrison 5944 | -5/Garrison | Accompanied by 2 allies 5971 | -5/Garrison | Triggered checkpoint 6029 | -5/Garrison | Garrison Relay disabled 6070 | -5/Garrison | Triggered checkpoint 6084 | -5/Garrison | Triggered checkpoint 6342 | -5/Garrison | Discovered new exit (range 9) 6353 | -5/Garrison | Identified exit to Factory 6402 | -5/Garrison | Triggered checkpoint 6407 | -5/Garrison | Build established: Bothacker-Tank 6426 | -5/Garrison | Garrison Relay disabled 6487 | -5/Garrison | Triggered checkpoint 6490 | -5/Garrison | Triggered checkpoint 6628 | -5/Garrison | Discovered exit to Factory (range 8) 6645 | -5/Garrison | Expanded RIF knowledge: Structural Interface 6672 | -5/Garrison | Triggered checkpoint 6791 | -5/Garrison | Entered Factory 6854 | -5/Factory | Discovered new exit (range 11) 6895 | -5/Factory | Identified exit to Upper Caves 6896 | -5/Factory | Entered Upper Caves 6897 | -5/Upper Caves | Encountered a Warlord checkpoint 6919 | -5/Upper Caves | Lost 4 parts (3n1u) 7179 | -5/Upper Caves | Build established: Scavenger-Mutant 7679 | -5/Upper Caves | Discovered new exit (range 12) 7694 | -5/Upper Caves | Identified exit to Upper Caves 7730 | -5/Upper Caves | Learned location of Armory (-4) 7751 | -5/Upper Caves | Entered another Upper Caves area 7777 | -5/Upper Caves | Discovered exit to Factory (range 8) 7789 | -5/Upper Caves | Entered Factory 7789 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7810 | -4/Factory | Build established: Scavenger-Tank 8121 | -4/Factory | Lost 3 parts (2n1w) 8262 | -4/Factory | Lost 19 parts (2p5n7u5w) 8517 | -4/Factory | Crushed by falling debris 8517 | -4/Factory | System corruption reached 10% 8559 | -4/Factory | Core integrity fell below 50% 8573 | -4/Factory | Self-destructed Last Messages --------------- 08566_ Slug penetrates Wall. 08566_ Penetrated by Slug. 08566_ Slug penetrates Wall. 08566_ Penetrated by Slug. 08566_ Slug penetrates Wall. 08567_ U-05 Engineer builds a Wall. 08567_ Myomer Leg destroyed. 08567_ Penetrated by Slug. 08567_ K-01 Serf collects debris. 08567_ R-10 Processor collects VTOL Module. 08569_ Slug penetrates K-01 Serf. 08569_ K-01 Serf destroyed. 08569_ Adv. Heat Sink destroyed. 08570_ Penetrated by Slug. 08570_ Relay Coupler [NC] destroyed. 08570_ Destroyed Electrolaser. 08570_ Slug penetrates G-67 Veteran. 08571_ R-10 Processor collects Autogun. 08573_ Penetrated by Slug. 08573_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ????????????????????????????????????# ???????????? | | ????????????????????????????????????# ??????##### | | ????????????????????????????????????# ????? | | ????????+ ??????????????????????????# ????? | | ????????# ?????????????????????????# ???? | | ????????# ????????????????????????# ??? | | ????????# ???????????????????????# | | ????????# ??????????????????????# #########+## | | ????????# ########################## * | | ????????# % % * +% % | | ????????# ! @ ##### | | ????????# *%=% ## *#== | | ????????# h ==*!! R ## ## % | | ????????# h %%!= % g ## # * | | ????????# ################# ### #= | | ????????# = #?# #?#### % | | ????????# ##?#^^^#???## | | ?????? " %% #?# ^ #????# | | ????? %# %= ##?# #????# | | ?????#??# # ????# | | ????????# ## " #???########### | | ????????# ### "T #?????????????? | | ????????# # ## #?????????????? | | ??????? # # # ?? #?????????????? | | ???????? # ##??? #??????????????? | | ???????? # #????????????????????? | | ?????????? ?# = ##????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 25 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Backstab Error 47 Factory Defaults Challenges ------------ None Game ------ Seed AccelerationRemoteVibroblade Manual? 0 Play Time 02:04:51 Cumulative 4.0 hours Start 2020.02.09 @ 12:39:46 End 2020.02.10 @ 19:29:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8dfbcb-d0d6-4480-8309-4c6a4add403e