Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 21:40:32 Player: archydragon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2523) 2523 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 5948 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Advanced ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Shock Bomb Launcher Chainsword > --- INVENTORY -------- Terrain Scan Processor Particle Charger Microactuators Advanced ECM Suite Assault Cannon Mining Laser Mining Laser Chainsword [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 66 | 6 4 10 5 29 12 Power 7 | 1 . 1 1 3 1 Engine 5 | 1 . 1 1 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | 2 . 2 1 9 4 Treads 11 | 2 . 2 . 7 . Leg 6 | . . . . 2 4 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 4 . 5 3 Device 5 | . . 2 . 1 2 Storage 4 | 1 3 . . . . Processor 4 | . . 1 . 2 1 Hackware 1 | . . . . 1 . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 25 | 2 1 3 3 12 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 1 . Ballistic Cannon 3 | . . . . 2 1 Launcher 8 | . . 2 1 4 1 Special Weapon 5 | . . . 1 3 1 Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . . 5 4 9 15 Power 7 | . . 1 1 3 2 Propulsion 14 | . . 2 2 3 7 Utility 5 | . . 1 . 1 3 Weapon 7 | . . 1 1 2 3 Highest Loss Streak 10 | . . 3 3 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 85 91 76 85 82 Engine 7 | . 14 10 11 3 3 Core 2 | . . . . 5 5 Treads 22 | . 28 29 5 21 19 Device 5 | . . 6 11 4 4 Storage 10 | . 14 11 11 9 6 Processor 13 | . . 6 11 18 24 Protection 1 | . . 3 . 1 . Ballistic Gun 6 | . 28 7 5 3 . Launcher 6 | . . 10 6 4 3 Special Weapon 1 | . . . 4 2 . Impact Weapon 1 | . . 4 5 . . Slashing Weapon 2 | . . . . 5 6 Naked Turns . | . . . . . . Heaviest Build 28 | 11 17 22 20 26 28 Greatest Support 112 | 40 40 60 20 112 96 Greatest Overweight (x) 8 | . . . 5 8 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 2 5 10 9 10 10 Average Carried 7 | . 2 7 7 8 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 1 2 7 8 9 4 Class Distribution -------------------- 94% | Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1570 | 142 16 459 83 789 81 Remotely . | . . . . . . Salvage Created 2282 | . 16 465 67 1442 292 Parts 156 | . 2 49 6 78 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 70 | . . 23 9 34 4 Melee 20 | . . 3 1 13 3 Guns 5 | . . 1 1 3 . Cannons 1 | . . . . . 1 AOE 39 | . . 17 5 17 . Classes Destroyed 12 | . 1 7 . 4 . Worker 8 | . 1 2 . 4 1 Builder 7 | . . 2 . 5 . Tunneler 1 | . . . . 1 . Recycler 5 | . . . . 4 1 Mechanic 2 | . . 1 . 1 . Operator 1 | . . . . 1 . Watcher 8 | . . 4 . 2 2 Swarmer 30 | . . 9 9 9 3 Grunt 30 | . . 11 . 19 . Brawler 2 | . . 1 . 1 . Sentry 5 | . . 2 . 2 1 Hunter 3 | . . . . 3 . Best Kill Streak 12 | . 1 12 6 12 3 Combat Bots Only 7 | . . 7 6 7 3 Max Kills in Single Turn 5 | . 1 3 5 4 2 Gunslinging . | . . . . . . Exploded 5 | . . 3 5 2 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 625 | . . 134 40 183 268 Missed 190 | . . 42 9 55 84 Damage Taken 5706 | . . 919 295 2013 2479 Core 1475 | . . 202 47 516 710 Absorbed by Shields 47 | . . . . . 47 Redirected to Shielding 45 | . . . . 45 . Regen/Repaired (Parts) 183 | . . . . 183 . Core Remaining (%) 60 | 100 100 . 37 6 . Volleys Fired 149 | . 3 36 8 82 20 Largest 2 | . 2 2 1 1 1 Hottest 100 | . 40 40 100 100 100 Shots Fired 153 | . 6 37 8 82 20 Gun 48 | . 6 10 3 29 . Cannon 17 | . . . . 8 9 Launcher 79 | . . 27 1 42 9 Special 9 | . . . 4 3 2 Kinetic 65 | . 6 10 3 37 9 Thermal 9 | . . . 4 3 2 Explosive 61 | . . 27 1 33 . Electromagnetic 18 | . . . . 9 9 Robot Hit Streak 8 | . 1 7 3 8 7 Robot Miss Streak 3 | . 3 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 130 | . 2 31 8 68 21 Core Hits 150 | . 2 48 7 78 15 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 3 2 . . Critical Strikes 7 | . . 3 2 1 1 Smash 5 | . . 3 2 . . Sever 2 | . . . . 1 1 Melee Attacks 69 | . . 19 6 31 13 Impact 25 | . . 19 6 . . Slashing 44 | . . . . 31 13 Piercing . | . . . . . . Sneak Attacks 4 | . . 1 1 1 1 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 7403 | . 22 1908 507 3891 1075 Guns 475 | . 22 73 43 337 . Cannons 267 | . . . . 85 182 Explosions 5034 | . . 1431 305 2689 609 Melee 1551 | . . 371 141 755 284 Ramming 76 | . . 33 18 25 . Kinetic 742 | . 22 73 43 422 182 Thermal 236 | . . . . . 236 Explosive 3905 | . . 1431 305 2169 . Electromagnetic 893 | . . . . 520 373 Impact 512 | . . 371 141 . . Slashing 1039 | . . . . 755 284 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 472 | . . 175 90 154 53 Projectiles . | . . . . . . Explosions 225 | . . 86 12 109 18 Melee 247 | . . 89 78 45 35 Knockbacks 5 | . . 3 . 1 1 Impact 4 | . . 3 . 1 . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 450 | . . 2 43 315 90 Shots 16 | . . 1 1 12 2 Rammed 21 | . . 15 4 1 1 Targets Rammed 25 | . . 18 4 2 1 Kicked . | . . . . . . Crushed 4 | . . 3 . 1 . Highest Temperature 24 | . . 14 16 14 24 Average Temperature 7 | . . 4 7 3 9 Received Heat Transfer 1710 | . . 315 . 639 756 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . . . 4 . Impact Corruptions 7 | . . 4 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . . . . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 873 | . 42 513 361 873 647 Initial 396 | . . 17 187 140 396 Average 379 | . 20 385 301 462 499 Maximum Alert Level 3 | . . 2 1 3 2 Low Security (%) 21 | 100 100 13 . 19 . Level 1 27 | . . 23 99 17 32 Level 2 48 | . . 63 . 56 67 Level 3 2 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 4 . 7 3 Investigation 5 | . . 1 . 4 . Extermination . | . . . . . . Reinforcement 8 | . . 3 . 2 3 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 4 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 3 35 9 53 23 Peak Tracking Total 11 | . 3 6 7 6 11 Tactical Retreats 11 | . . 1 . 3 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 14 | . . 5 . 6 3 Max in Single Turn 3 | . . 1 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 5 6 . 7 . Terminals 15 | . 5 5 . 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 13 21 . 26 . Successful 40 | . 11 14 . 15 . Failed 20 | . 2 7 . 11 . Catastrophic 4 | . 1 . . 3 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 43 | . 13 16 . 14 . Fabricators . | . . . . . . Repair Stations 12 | . . . . 12 . Recycling Units 5 | . . 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 11 10 . 9 . Record 8 | . 2 2 . 4 . Prototype ID Bank 4 | . 2 1 . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Repair Station Index 1 | . 1 . . . . Locate Traps 3 | . 1 1 . 1 . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . . 1 . Surveillance Status 2 | . . 2 . . . Patrol Status 1 | . 1 . . . . Reinforcement Status 2 | . . 2 . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Refit 1 | . . . . 1 . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 4 . 5 . Full Trace Events 8 | . 1 2 . 5 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled 1 | . . 1 . . . Recycled Matter 1 | . . 1 . . . Retrieved Matter 1 | . . 1 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3860 | 65 349 1176 380 1458 432 Spaces Moved 1880 | 35 205 624 264 571 181 Core 69 | 3 . . 3 52 11 Treads 1525 | 32 205 624 103 410 151 Legs 75 | . . . . 56 19 Wheels 210 | . . . 158 52 . Hover 1 | . . . . 1 . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 95 50 Average Speed 163 | 150 160 160 122 186 165 Slowest Speed 450 | 160 160 160 300 450 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 35 52 69 44 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . 3 . . Spaces Dug 7 | . . . 4 3 . Terrain Destroyed 310 | . . 80 17 178 35 Melee . | . . . . . . Projectile 9 | . . . 4 4 1 AOE 301 | . . 80 13 174 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2372 | 47 220 719 290 823 273 Wait 95 | . . . . 69 26 Move 1875 | 34 204 623 263 570 181 Hop . | . . . . . . Pick Up 64 | 7 5 13 4 25 10 Fast Attach . | . . . . . . Attach 38 | 6 . 7 3 13 9 Detach 1 | . . . . . 1 Swap 28 | . 4 3 2 16 3 Drop 14 | . 4 . . 9 1 Fire 149 | . 3 36 8 82 20 Melee 69 | . . 19 6 31 13 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 24 | . . 18 4 1 1 Escape Stasis 8 | . . . . . 8 Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 11) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Destroyed 7 combat bots 749 | -9/Materials | Discovered new exit (range 16) 1348 | -9/Materials | Core integrity fell below 50% 1382 | -9/Materials | Lost 3 parts (1p2n) 1589 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Entered Mines 1752 | -9/Mines | Identified exit to Materials 1812 | -9/Mines | Lost 3 parts (1p1n1w) 1867 | -9/Mines | Met a Derelict testing a Signal Generator 1877 | -9/Mines | Found Signal Generator 1958 | -9/Mines | Discovered exit to Materials (range 7) 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -8/Materials | Repaired Mni. Grenade Launcher 2153 | -8/Materials | Lost 3 parts (1p2n) 2304 | -8/Materials | Destroyed 7 combat bots 2313 | -8/Materials | Core integrity fell below 50% 2638 | -8/Materials | Core integrity fell below 20% 3119 | -8/Materials | Repaired Med. Treads 3149 | -8/Materials | Discovered new exit (range 15) 3391 | -8/Materials | Destroyed 7 combat bots 3427 | -8/Materials | Identified exit to Factory 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3664 | -7/Factory | Lost 3 parts (1p1n1w) 3839 | -7/Factory | Core integrity fell below 50% 3851 | -7/Factory | Core integrity fell below 20% 3861 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03837_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03843_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 03845_ Med. Storage Unit destroyed. 03845_ Triggered Stasis Trap. 03845_ A bubble of rippling energy engulfs the area. 03845_ Field strength at 94. 03845_ Field strength at 83. 03846_ Field strength at 74. 03847_ Field strength at 64. 03848_ Field strength at 54. 03849_ Field strength at 40. 03850_ Field strength at 29. 03851_ M-28 Smith repairs S-27 Virus. 03851_ Field strength at 18. 03852_ M-13 Machinist repairs VTOL Module. 03852_ Field strength at 8. 03853_ Stasis field depleted. 03860_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#?#??????????? | | ???????????????????????????????????????##????????? | | ????????????????????????????????????????????#?##?? | | ??????????????????????????????????#??????#???????# | | ????????????????????????????? #?#??#???##??##????? | | ??????????????????????####+####??#?#??#?#???#???#? | | ??????????????????????# ########?####????#?? | | ??????????????????????# ?? ?? ? | | ?????????????????????? ???? ?????? | | ??????????????????????? ??? ??? ? ? | | ??????????????????????? ?? ??? ? ? | | ???????????????????????? r ? ? ?? ? | | ???????????????????????? #?# ############## | | ????????????????###????## #???# # # | | ????????????#####T ######@u #???# # # | | ????????????+ s #???# # # | | ??????????????# #??## # * # | | ??????????????# !u sm ###?# #=== # | | ??????????????# u r #???# ##+########### | | ??????????????# s |!! #???# [ =^^ | | ??????????????# !s #??## ^ | | ??????????????# #######g#####?# ^"" | | ??????????????# ??# g #??# "" | | ?????????????# ???# "" u #### """ | | ?????????????# ????# "" / ^ """ | | ???????????????????# """ ""######## """ | | ???????????????????# """ F"#???#??# | | ???????????????????# """ "#?###?## = ] | | ???????????????????# ""######## ==] | | ???????????????????# # # % | | ???????????????????###+#######""""### | | ???????????????????? % ####### | | ???????????????????###+???# % # ##?#? | | ??????????????????????????# % %# # ? | | ??????????????????????????+ % # # "" | | ??????????????????????????#" #%# ""S | | ??????????????????????????## % # #?"" | | ???????????????????????????# !# #? | | ???????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 45 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed GhostHardlightMembrane Manual? 0 Play Time 00:49:23 Cumulative 14.1 hours Start 2024.05.31 @ 20:52:45 End 2024.05.31 @ 21:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e227c5-66f8-4812-8cfc-2aa5337d819b