Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 04:10:47 Player: VisuLies Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2242) 2242 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 7516 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -201 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 90/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Transmission Jammer Propulsion Shielding > --- WEAPON ----------- EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Datajack Greatsword [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . Utility 3 | . . . . . . 1 1 1 . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 87 | 5 12 26 8 2 . 5 11 . 18 Power 11 | 1 2 2 1 . . . 2 . 3 Engine 8 | 1 2 2 1 . . . 2 . . Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 18 3 . . . 1 . 2 Treads 9 | . . 7 . . . . . . 2 Leg . | . . . . . . . . . . Wheel 7 | 2 1 1 2 . . . 1 . . Hover 5 | . . 4 1 . . . . . . Flight 6 | . . 6 . . . . . . . Utility 14 | 1 3 1 . 1 . 1 3 . 4 Device 6 | . 1 . . . . 1 1 . 3 Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . Protection 3 | . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 1 6 5 4 1 . 4 5 . 9 Energy Gun 2 | . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 17 | 1 6 3 3 1 . 2 1 . . Ballistic Cannon 8 | . . . . . . 1 1 . 6 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . 1 1 . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 36 | . 3 1 7 . . 3 5 . 17 Power 7 | . 2 1 1 . . . . . 3 Propulsion 8 | . . . 3 . . . 2 . 3 Utility 7 | . 1 . . . . . 2 . 4 Weapon 14 | . . . 3 . . 3 1 . 7 Highest Loss Streak 16 | . 1 1 6 . . 2 5 . 16 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 92 | . 95 97 93 99 100 92 87 40 60 Engine 10 | . 13 9 11 11 11 9 7 6 4 Treads 4 | . . 16 . . . . . . 2 Wheel 13 | . 27 . 11 22 22 18 13 . . Hover 9 | . . 16 15 11 11 9 7 6 4 Device 4 | . 3 4 . . . 8 8 . 18 Storage 10 | . 14 11 11 11 11 9 7 6 . Processor 2 | . . . . 4 11 9 7 6 . Protection 5 | . 8 6 11 6 . . . . 4 Ballistic Gun 23 | . 25 32 30 32 33 22 5 . . Ballistic Cannon 3 | . . . . . . 1 14 6 14 Peak Build Rating 44 | 5 10 18 17 20 20 25 37 24 44 Average Rating 17 | 3 7 15 14 17 20 21 32 23 30 On Entrance 15 | . 5 10 17 15 20 20 23 24 18 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 107 | 9 32 37 36 35 34 38 107 99 42 Greatest Support 65 | 32 32 60 26 26 26 26 32 3 65 Greatest Overweight (x) 33 | . . 1 4 1 1 1 33 32 2 Average Overweight (x) . | . . . 1 1 1 1 2 32 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 5 Average Capacity 15 | 7 14 15 15 15 15 15 18 25 5 Most Carried 19 | 8 15 15 15 15 14 15 19 17 5 Average Carried 13 | 5 12 13 13 13 14 14 15 17 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 5 Final Carried 18 | 6 15 15 13 14 14 15 18 17 . Class Distribution -------------------- 29% | Tank 26% | Mutant 20% | Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Skirmisher | -6/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Matter Collected 2265 | 260 489 677 366 . . 142 166 . 165 Remotely . | . . . . . . . . . . Salvage Created 2839 | 107 679 1022 423 . . 182 240 . 186 Parts 175 | 3 57 60 29 . . 7 13 . 6 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 56 | . 18 17 11 . . 4 4 . 2 Guns 50 | . 18 17 9 . . 4 2 . . Cannons 3 | . . . . . . . 2 . 1 AOE 3 | . . . 2 . . . . . 1 Classes Destroyed 16 | 2 6 4 2 . . . 1 . 1 Worker 2 | . 1 1 . . . . . . . Builder 4 | . 1 . 3 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 4 | 1 1 1 1 . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 8 | . 3 4 . . . . 1 . . Swarmer 11 | . 9 . 2 . . . . . . Grunt 32 | . 9 11 6 . . 3 3 . . Brawler 3 | . . 1 . . . 1 . . 1 Duelist 2 | . . 1 1 . . . . . . Sentry 4 | . . 4 . . . . . . . Demolisher 2 | . . . 2 . . . . . . Specialist 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . Guerrilla 1 | . . . 1 . . . . . . Best Kill Streak 5 | 2 5 2 4 . . 3 3 . 2 Combat Bots Only 5 | . 5 2 3 . . 3 2 . 2 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Hostile Shots Fired 468 | . 88 75 34 . . 20 55 . 196 Missed 127 | . 18 25 5 . . 6 16 . 57 Damage Taken 5489 | . 752 749 652 . . 226 550 . 2560 Core 1413 | . 190 63 132 . . 63 107 . 858 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 79 | . . 10 22 . . . . . 47 Regen/Repaired (Parts) 192 | . 123 30 . . . . 39 . . Core Remaining (%) 69 | 100 24 . . . 51 88 84 . . Volleys Fired 207 | 10 82 49 28 . . 11 18 . 9 Largest 4 | 1 2 3 3 . . 3 4 . 4 Hottest 192 | 20 46 69 79 . . 87 167 . 192 Shots Fired 477 | 10 134 147 83 . . 26 63 . 14 Gun 423 | 10 134 147 74 . . 22 36 . . Cannon 45 | . . . . . . 4 27 . 14 Launcher 9 | . . . 9 . . . . . . Special . | . . . . . . . . . . Kinetic 448 | 10 134 147 74 . . 26 45 . 12 Thermal . | . . . . . . . . . . Explosive 9 | . . . 9 . . . . . . Electromagnetic 20 | . . . . . . . 18 . 2 Robot Hit Streak 12 | 4 7 12 8 . . 8 10 . 7 Robot Miss Streak 6 | 2 6 6 2 . . 1 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 285 | 7 71 93 48 . . 20 34 . 12 Core Hits 138 | 3 35 40 28 . . 10 18 . 4 Critical Kills 2 | . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . 1 Destroy 2 | . 1 . . . . . 1 . . Blast 1 | . . . . . . . . . 1 Melee Attacks 8 | . . 3 1 . . 2 1 . 1 Impact . | . . . . . . . . . . Slashing 8 | . . 3 1 . . 2 1 . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4829 | 63 871 1454 1044 . . 320 643 . 434 Guns 3523 | 63 860 1391 700 . . 236 273 . . Cannons 700 | . . . . . . 72 369 . 259 Explosions 469 | . . . 344 . . . . . 125 Melee 50 | . . . . . . . . . 50 Ramming 87 | . 11 63 . . . 12 1 . . Kinetic 4057 | 63 860 1391 700 . . 308 518 . 217 Thermal 125 | . . . . . . . . . 125 Explosive 344 | . . . 344 . . . . . . Electromagnetic 166 | . . . . . . . 124 . 42 Impact . | . . . . . . . . . . Slashing 50 | . . . . . . . . . 50 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 4 . . . . 4 5 . 8 Average Corruption 2 | . 1 . . . . 4 3 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . 17 . . . . 5 13 . 2 Message Errors 8 | . 3 . . . . 1 4 . . Matter Fused 9 | . 2 . . . . 2 4 . 1 Heat Flow Errors 5 | . 3 . . . . 1 1 . . Energy Discharges 3 | . 1 . . . . . 2 . . Parts Rejected 1 | . 1 . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 4 | . 1 . . . . 1 2 . . Data Loss (major) 1 | . 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 3 | . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 31 | . . . . . . . 31 . . Projectiles 31 | . . . . . . . 31 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . 2 7 . 2 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . 2 5 . 2 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 80 | . 5 29 9 . . 5 . . 32 Shots 2 | . . . 1 . . . . . 1 Rammed 10 | . 1 6 . . . 2 1 . . Targets Rammed 10 | . 1 6 . . . 2 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | . 274 33 73 . . 213 414 . 21 Average Temperature 63 | . 65 10 14 . . 55 157 . 14 Received Heat Transfer 1422 | . 300 240 63 . . 117 54 . 648 Effects 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Peak Influence 335 | 10 335 315 245 . . 54 53 . 74 Initial 112 | . 6 49 112 . . . . . 3 Average 100 | 4 124 169 134 . . 23 8 . 17 Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 77 | 100 72 61 64 . 100 100 100 100 100 Level 1 22 | . 27 38 35 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 1 1 . . . 4 . 1 Investigation 4 | . 1 1 . . . . 2 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . 1 . 1 . . . 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 34 28 17 . . 5 9 . 9 Peak Tracking Total 7 | . 6 3 7 . . 3 3 . 7 Tactical Retreats 13 | . 3 5 1 . . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 4 | . 3 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 5 | . 2 . 2 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 21 | . 6 4 . 4 . 2 4 1 . Terminals 9 | . 4 2 . . . 1 1 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . 1 1 . . . . 1 . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 85 | . 17 10 . 41 . 6 10 1 . Successful 66 | . 11 5 . 41 . 2 6 1 . Failed 19 | . 6 5 . . . 4 4 . . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 8 . . 2 . . . . . Terminals 19 | . 11 3 . . . 3 1 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 11 | . 5 3 . . . . 3 . . Recycling Units 5 | . 1 4 . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 51 | . 4 2 . 41 . 2 1 1 . Record 40 | . . . . 40 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 9 | . 4 2 . . . . 3 . . Scan Component 5 | . 2 1 . . . . 2 . . Repair 4 | . 2 1 . . . . 1 . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 3 . . . 2 2 . . Full Trace Events 7 | . 3 1 . . . 1 2 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 2 1 . . . . 1 . . Time 110 | . 52 32 . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 22 | . . . 22 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Turns Passed 5832 | 88 1286 1460 934 282 103 462 884 35 298 Spaces Moved 3578 | 48 864 756 518 263 99 346 573 3 108 Core 9 | 3 . . . . . . 2 3 1 Treads 327 | . . 304 . . . . . . 23 Legs . | . . . . . . . . . . Wheels 2500 | 45 864 . 312 263 99 346 571 . . Hover 742 | . . 452 206 . . . . . 84 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 112 105 105 105 105 105 1650 60 Average Speed 119 | 96 100 131 133 105 105 105 124 1650 167 Slowest Speed 1700 | 100 100 160 300 105 105 105 1700 1650 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 88 40 80 65 39 25 10 . 49 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 5 | . . 3 . . . 1 1 . . Terrain Destroyed 70 | . . 3 57 . . 2 4 . 4 Melee 5 | . . 3 . . . 1 1 . . Projectile 4 | . . . . . . 1 3 . . AOE 61 | . . . 57 . . . . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Total 4782 | 83 1164 1128 702 269 98 419 703 4 212 Wait 687 | 2 159 226 121 1 . 45 75 . 58 Move 3569 | 47 863 755 517 262 98 345 572 2 108 Hop . | . . . . . . . . . . Pick Up 114 | 15 30 27 12 1 . 6 11 . 12 Fast Attach 4 | . . . . . . 1 2 . 1 Attach 79 | 5 12 25 8 2 . 4 6 . 17 Detach 28 | . 4 14 1 2 . 1 4 1 1 Swap 5 | . . 1 . . . . 3 . 1 Drop 63 | 4 13 22 7 . . 2 10 1 4 Fire 207 | 10 82 49 28 . . 11 18 . 9 Melee 8 | . . 3 1 . . 2 1 . 1 Ram 10 | . 1 6 . . . 2 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . 7 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Core integrity fell below 50% 1075 | -10/Materials | Repaired Assault Rifle 1103 | -10/Materials | Repaired Com. Wheel 1328 | -10/Materials | Discovered new exit (range 5) 1375 | -10/Materials | Entered another Materials area 1375 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1664 | -9/Materials | Discovered new exit (range 12) 1667 | -9/Materials | Build established: Skirmisher 2271 | -9/Materials | Build established: Tank 2414 | -9/Materials | Discovered new exit (range 10) 2454 | -9/Materials | Repaired Imp. Hover Unit 2633 | -9/Materials | Identified exit to Mines 2835 | -9/Materials | Entered Mines 2838 | -9/Mines | Received a Mining Laser from a helpful Derelict 3001 | -9/Mines | Assembled infested the area 3006 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3037 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3077 | -9/Mines | Lost 6 parts (1p3n2w) 3078 | -9/Mines | Discovered new exit (range 12) 3437 | -9/Mines | Learned Materials trap positions 3440 | -9/Mines | Discovered new exit (range 12) 3765 | -9/Mines | Discovered new exit (range 3) 3769 | -9/Mines | Entered Exiles 3785 | -9/Exiles | Discovered new exit (range 15) 3797 | -9/Exiles | Met 8R-AWN 3816 | -9/Exiles | Met EX-HEX 3859 | -9/Exiles | Met EX-BIN 3874 | -9/Exiles | Aligned with FarCom system 3875 | -9/Exiles | Given EX-Vault access code 3919 | -9/Exiles | Opened EX-Vault 3924 | -9/Exiles | Found 0b10 Alert Chip 3948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3980 | -9/Exiles | Met EX-DEC 3995 | -9/Exiles | Learned location of Zion (-7) 4042 | -9/Exiles | Discovered new exit (range 10) 4051 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4051 | -9/Exiles | Entered Mines 4142 | -8/Mines | Discovered new exit (range 8) 4154 | -8/Mines | Entered Materials 4154 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4155 | -8/Materials | Loaded intel: 31 trap records 4460 | -8/Materials | Discovered new exit (range 9) 4616 | -8/Materials | Entered Factory 4616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4683 | -7/Factory | Repaired Wheel 5172 | -7/Factory | Build established: Scavenger-Skirmisher 5376 | -7/Factory | Discovered new exit (range 15) 5451 | -7/Factory | Cargo convoy interrupted 5500 | -7/Factory | Entered another Factory area 5500 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5529 | -6/Factory | Lost 5 parts (2n2u1w) 5535 | -6/Factory | Identified exit to DSF 5535 | -6/Factory | Entered DSF 5609 | -6/DSF | Additional patrols routed to DSF 5820 | -6/DSF | Core integrity fell below 50% 5828 | -6/DSF | Core integrity fell below 20% 5833 | -6/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- Med. Treads destroyed. Acquired 12 matter. Acquired 18 matter. Acquired 9 matter. Med. Treads destroyed. Greatsword destroyed. Critical hit (Burn: +37). Acquired 14 matter. Adv. Weight Redist. System destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Mic. Nuclear Core destroyed. Imp. Heat Sink destroyed. System corrupted: Matter fused (-9). Critical hit (Burn: +37). Datajack destroyed. Critical hit (Burn: +37). Transmission Jammer destroyed. System corrupted: IFF burst signal emitted. G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????##????????????????????????? | | ?????????""#???????????????????????? | | ?????????#"#???????????????????????? | | ??????####"##??????????????????????? | | ??????#"""""#####??##?????!!???????? | | ??????#""% @%[==# #]] !!#??????? | | ???#"##"" !== ??????? | | ???#""""% = gg ??????? | | ????###""xxg;; #===### ?????????? | | ??????###% ### #??=#??????????????? | | ???????## ####+#??????????????????? | | ???????#= ==#?^#??????????????????? | | ???????#= ==#??#??????????????????? | | ???????## ###?????????????????????? | | ???????#= #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ??????### ######???#??????????????? | | ??????#!! ##!!!#?!!#??????????????? | | ??????#!! ""!!!#!!!## ???????????? | | ?????##[[ " ?????????? | | ?????#"[[ "%" ?????????? | | ?????##[[ % " ?????????? | | ?????## "#[[[#===## ??????????? | | ?????#" ##[[[#?==#??????????????? | | ?????#### ######??##??????????????? | | ???????# ]]#?????????????????????? | | ???????# ]]#?????????????????????? | | ???????# ]]#?????????????????????? | | ???????## ###?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 45 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed DataAccelerationRay Manual? 0 Play Time 01:15:58 Cumulative 20.6 hours Start 2025.02.05 @ 02:54:10 End 2025.02.05 @ 04:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25aa40e9-8543-4546-bb7c-8d04fa38a840