Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.19 @ 15:21:25 Player: Drosophila Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (173) 865 Value Destroyed (6073) 6073 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 10651 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 55 Entered Garrisons 200 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 13% Temperature Hot (221) Movement Rolling (145) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Mass Driver Enhanced Gauss Cannon > --- INVENTORY (25) --- Thermal Generator Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Terrain Scan Processor Core Analyzer Transmission Jammer Improved Heavy Armor Plating Improved Focal Shield Improved Focal Shield Advanced Shield Generator Advanced Shield Generator System Shield System Restoration Module Recalibrator Arc Projector Gatling Laser Heavy Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Thermal Generator Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Terrain Scan Processor Core Analyzer Transmission Jammer Improved Heavy Armor Plating Improved Focal Shield Improved Focal Shield Advanced Shield Generator Advanced Shield Generator System Shield System Restoration Module Recalibrator Arc Projector Gatling Laser Heavy Mass Driver Heavy Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 126 | 7 9 13 22 24 43 5 3 Power 12 | 1 . 1 1 4 3 1 1 Engine 8 | 1 . 1 1 4 . . 1 Core 4 | . . . . . 3 1 . Reactor . | . . . . . . . . Propulsion 39 | 2 2 2 11 5 14 2 1 Treads 9 | 2 2 2 3 . . . . Leg 17 | . . . 7 2 8 . . Wheel 9 | . . . . . 6 2 1 Hover 2 | . . . . 2 . . . Flight 2 | . . . 1 1 . . . Utility 23 | 1 3 4 2 3 8 2 . Device 9 | . 1 4 . 2 2 . . Storage 7 | 1 2 . . . 2 2 . Processor 7 | . . . 2 1 4 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 52 | 3 4 6 8 12 18 . 1 Energy Gun 14 | 2 2 2 4 3 1 . . Energy Cannon 8 | . 1 3 . 2 2 . . Ballistic Gun 10 | 1 . . 3 3 3 . . Ballistic Cannon 8 | . . . . . 7 . 1 Launcher 8 | . 1 1 1 2 3 . . Special Weapon 4 | . . . . 2 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 36 | . . 3 3 12 12 1 5 Power 8 | . . 1 . 2 2 1 2 Propulsion 13 | . . . 3 5 4 . 1 Utility 5 | . . 1 . 1 2 . 1 Weapon 10 | . . 1 . 4 4 . 1 Highest Loss Streak 6 | . . 2 1 6 3 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 98 87 92 92 83 75 74 Engine 6 | . 14 9 9 6 3 . 2 Core 1 | . . . . . 3 6 4 Treads 6 | . 28 22 6 . . . . Leg 12 | . . . 19 21 8 8 . Wheel 2 | . . . . . 10 6 13 Device 9 | . 12 17 15 6 6 . . Storage 8 | . 14 11 9 7 7 7 7 Processor 14 | . . . 2 23 22 30 30 Energy Gun 5 | . 7 3 9 8 3 . . Energy Cannon 3 | . 8 13 3 1 2 . . Ballistic Gun 5 | . 1 . 10 7 4 . . Ballistic Cannon 3 | . . . . . 6 15 15 Launcher 4 | . 10 11 2 3 1 . . Peak Build Rating 65 | 6 13 19 37 46 56 64 65 Average Rating 34 | 1 10 15 26 41 41 59 62 On Entrance 29 | . 6 13 19 37 39 56 64 Naked Turns . | . . . . . . . . Heaviest Build 119 | 12 92 98 103 107 114 114 119 Greatest Support 92 | 40 46 46 92 62 61 56 56 Greatest Overweight (x) 35 | 3 1 2 34 32 35 4 4 Average Overweight (x) 2 | 1 . 1 3 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 25 25 25 24 24 25 Most Carried 25 | 8 15 23 25 25 25 25 25 Average Carried 21 | 5 9 17 23 23 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 15 23 25 20 25 25 23 Class Distribution -------------------- 32% | Skirmisher 21% | Scavenger-Skirmisher 18% | Mutant 13% | Scavenger-Gunner 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 4200 | 257 145 229 465 795 1117 669 523 Remotely . | . . . . . . . . Salvage Created 5938 | . 283 637 998 1423 1472 595 530 Parts 333 | . 19 55 52 74 71 34 28 Haulers Intercepted 6 | . . 2 1 1 . 1 1 Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 134 | . 7 15 20 33 34 13 12 Guns 62 | . 2 3 12 25 20 . . Cannons 44 | . 1 7 3 1 7 13 12 AOE 26 | . 4 5 4 6 7 . . Classes Destroyed 16 | . 5 4 3 2 2 . . Worker 9 | . . . 1 3 . 5 . Builder 5 | . . 1 . . . 1 3 Tunneler 2 | . 1 1 . . . . . Hauler 6 | . . 2 1 1 . 1 1 Recycler 6 | . 1 1 1 1 . 1 1 Operator 2 | . . 1 1 . . . . Watcher 8 | . 3 . 2 1 . 1 1 Swarmer 34 | . 3 7 4 8 10 2 . Grunt 57 | . 4 3 11 13 14 7 5 Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . . 1 . . . Sentry 22 | . . 5 3 5 3 1 5 Specialist 3 | . . . . . 3 . . Hunter 6 | . . . 1 . 2 2 1 Programmer 9 | . . . . 6 1 1 1 Behemoth 1 | . . . . . 1 . . Best Kill Streak 9 | . 4 4 4 7 9 5 6 Combat Bots Only 9 | . 3 4 4 5 9 3 5 Max Kills in Single Turn 3 | . 2 3 3 3 3 3 2 Gunslinging 1 | . . . 1 1 1 . . Exploded 3 | . 2 2 2 2 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 918 | . 17 88 78 277 286 57 115 Missed 268 | . 4 20 18 98 84 17 27 Damage Taken 6617 | . 182 613 839 1587 1870 416 1110 Core 1039 | . 21 145 166 262 272 33 140 Absorbed by Shields 72 | . . . . . 72 . . Ignored by Resistances 1875 | . 52 181 208 496 578 118 242 Regen/Repaired (Parts) 141 | . . . 44 . . . 97 Core Remaining (%) 80 | 100 91 63 69 . . . . Volleys Fired 321 | . 28 35 43 67 87 27 34 Largest 3 | . 2 3 3 3 3 2 2 Hottest 212 | . 90 146 181 155 212 132 132 Shots Fired 692 | . 51 53 104 167 205 49 63 Gun 398 | . 37 15 69 152 125 . . Cannon 259 | . 8 30 32 6 71 49 63 Launcher 33 | . 6 8 3 9 7 . . Special 2 | . . . . . 2 . . Kinetic 387 | . 6 . 39 94 136 49 63 Thermal 254 | . 39 45 50 60 60 . . Explosive 33 | . 6 8 3 9 7 . . Electromagnetic 16 | . . . 12 4 . . . Robot Hit Streak 33 | . 12 16 17 24 33 21 19 Robot Miss Streak 5 | . 3 3 1 5 3 1 1 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 10 | . . . 3 2 5 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 513 | . 35 37 79 130 146 37 49 Core Hits 334 | . 22 36 39 98 100 20 19 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 26 | . . 1 2 3 3 10 7 Burn 5 | . . 1 1 3 . . . Destroy 3 | . . . . . 3 . . Blast 17 | . . . . . . 10 7 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16172 | . 715 999 1977 3816 3956 2130 2579 Guns 5736 | . 282 172 929 2576 1777 . . Cannons 7032 | . 106 431 512 107 1341 1956 2579 Explosions 3356 | . 327 379 535 1129 838 148 . Melee . | . . . . . . . . Ramming 48 | . . 17 1 4 . 26 . Kinetic 9162 | . 49 . 463 1644 2471 1956 2579 Thermal 3784 | . 339 603 864 1331 647 . . Explosive 2936 | . 327 357 483 783 838 148 . Electromagnetic 242 | . . 22 166 54 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 . 5 6 7 8 Average Corruption 4 | . . 1 . 3 5 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 154 | . . 10 . 50 51 32 11 Message Errors 38 | . . 1 . 14 12 10 1 Matter Fused 36 | . . 3 . 15 10 5 3 Heat Flow Errors 19 | . . . . 6 7 3 3 Energy Discharges 18 | . . 2 . 5 5 4 2 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 19 | . . 2 . 3 6 7 1 Data Loss (major) 6 | . . 1 . 1 2 2 . Misfires 6 | . . 1 . 2 3 . . Alerts 2 | . . . . 1 1 . . Weapon Failures 8 | . . . . 2 4 1 1 Overload Shots . | . . . . . . . . Overflow Damage 430 | . 16 1 11 83 14 184 121 Projectiles 323 | . 16 1 11 . 1 173 121 Explosions 107 | . . . . 83 13 11 . Melee . | . . . . . . . . Knockbacks 24 | . . . . . 2 9 13 Impact . | . . . . . . . . Kinetic 22 | . . . . . 2 9 11 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 181 | . 50 16 28 . 14 73 . Shots 6 | . 2 1 1 . 1 1 . Rammed 6 | . . 4 1 . . 1 . Targets Rammed 7 | . . 4 1 1 . 1 . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 742 | . 88 147 742 423 573 230 519 Average Temperature 140 | . 34 41 178 108 165 61 217 Received Heat Transfer 2247 | . 81 84 477 447 675 144 339 Effects 50 | . . . 22 1 14 . 13 Shutdowns 11 | . . . 4 1 3 . 3 Energy Bleed 8 | . . . 3 . 3 . 2 Interference 11 | . . . 5 . 3 . 3 Matter Decay 8 | . . . 2 . 4 . 2 Short Circuit 4 | . . . 3 . 1 . . Damage (minor) 2 | . . . 2 . . . . Damage (major) 4 | . . . 1 . . . 3 Damage (core) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 16 | . . 1 5 9 1 . . Heat Transferred 7310 | . 747 1406 1654 2187 1316 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Peak Influence 1034 | . 226 325 178 296 1034 608 700 Initial 469 | . . . 38 18 . 469 237 Average 197 | . 53 132 50 100 506 418 459 Maximum Alert Level 3 | . 1 1 . 1 3 2 3 Low Security (%) 69 | 100 95 75 100 87 33 . . Level 1 16 | . 4 24 . 12 20 50 32 Level 2 8 | . . . . . 7 49 63 Level 3 6 | . . . . . 38 . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 1 1 2 14 . 5 2 Investigation 10 | . 1 1 1 4 . 2 1 Extermination 7 | . . . . 6 . 1 . Reinforcement 5 | . . . 1 1 . 2 1 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 6 | . 1 1 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 173 | . 13 21 29 44 37 16 13 Peak Tracking Total 8 | . 3 6 4 4 8 4 4 Tactical Retreats 8 | . . . . 2 5 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 15 | . 1 . 2 2 6 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 13 | . . 2 1 4 . 3 3 Max in Single Turn 3 | . . 2 1 3 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 30 | . 4 3 4 10 1 5 3 Terminals 17 | . 3 1 2 6 1 3 1 Fabricators 2 | . . . . 1 . 1 . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 4 | . 1 1 . 1 . . 1 Scanalyzers 3 | . . 1 1 . . 1 . Garrison Access 2 | . . . . 2 . . . Total Hacks 84 | . 21 10 13 17 1 13 9 Successful 53 | . 16 8 9 10 1 4 5 Failed 30 | . 4 2 4 7 . 9 4 Catastrophic 6 | . . . . 2 . 2 2 Database Lockouts 1 | . 1 . . . . . . Manual 9 | . 1 1 . 3 . 4 . Terminals 48 | . 14 3 6 11 1 10 3 Fabricators 3 | . . . . 2 . 1 . Repair Stations 4 | . . . 2 . . . 2 Recycling Units 13 | . 7 1 . 1 . . 4 Scanalyzers 13 | . . 6 5 . . 2 . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 24 | . 10 1 3 5 1 3 1 Record 13 | . 8 . 1 3 . 1 . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 2 | . . . . . . 1 1 Dispatch Records 1 | . 1 . . . . . . Security Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . . . 2 Scan Component 2 | . . . 1 . . . 1 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks 10 | . 6 1 . 1 . . 2 Recycle Component 1 | . 1 . . . . . . Process 3 | . 2 . . 1 . . . Report Inventory 5 | . 3 1 . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 11 | . . 6 4 . . 1 . Insert Component 6 | . . 3 2 . . 1 . Analyze 5 | . . 3 2 . . . . Garrison Access Hacks 3 | . . . . 3 . . . Unlock Access 2 | . . . . 2 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 3 3 8 1 4 3 Full Trace Events 11 | . 3 2 . 4 . 1 1 Feedback Events 2 | . . 1 . 1 . . . Corruption 2 | . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 44 | . . . . 44 . . . Total Robot Build Rating 12 | . . . . 12 . . . Part Schematics Acquired 5 | . . 3 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 60 | . . . 38 . . . 22 Parts Recycled 1 | . 1 . . . . . . Recycled Matter 356 | . 274 . . 82 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed 6 | . . 3 2 . . 1 . Part Schematics Acquired 5 | . . 3 2 . . . . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 2 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 60 | . . . . 60 . . . Highest-Rated Ally 20 | . . . . 20 . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . 2 . . . Total Damage 67 | . . . . 67 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 10732 | 78 1114 1114 2339 2879 1735 1121 352 Spaces Moved 3545 | 36 577 306 554 944 533 441 154 Core 63 | 33 . . 9 12 9 . . Treads 939 | 3 577 306 53 . . . . Legs 1683 | . . . 466 892 182 143 . Wheels 779 | . . . . . 327 298 154 Hover 8 | . . . . 8 . . . Flight 73 | . . . 26 32 15 . . Fastest Speed 50 | 50 160 240 192 192 105 115 115 Average Speed 242 | 148 165 280 344 262 240 194 133 Slowest Speed 2045 | 200 240 320 2045 1650 1800 330 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 32 | 4 68 34 43 26 42 13 33 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . . 9 . . Terrain Destroyed 312 | . 35 54 15 76 34 53 45 Melee . | . . . . . . . . Projectile 29 | . . . . . 3 12 14 AOE 283 | . 35 54 15 76 31 41 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 5076 | 59 690 505 889 1229 841 639 224 Wait 831 | 9 48 132 214 152 90 153 33 Move 3538 | 35 576 305 553 943 532 440 154 Hop . | . . . . . . . . Pick Up 136 | 8 19 13 28 24 37 7 . Fast Attach 23 | 2 3 . 7 1 5 3 2 Attach 48 | 4 2 8 3 12 18 . 1 Detach 7 | . . 3 1 . 3 . . Swap 55 | 1 4 5 12 11 20 2 . Drop 83 | . 10 . 27 18 22 6 . Fire 321 | . 28 35 43 67 87 27 34 Melee . | . . . . . . . . Ram 2 | . . . 1 . . 1 . Kick 1 | . . . . 1 . . . Crush 4 | . . 4 . . . . . Escape Stasis 27 | . . . . . 27 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: [*Fac] / [*Low] / Gar / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 14) 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2050 | -9/Materials | Build established: Skirmisher 2065 | -9/Materials | Discovered new exit (range 13) 2307 | -9/Materials | Entered another Materials area 2307 | -8/Materials | Evolved 2 slots: Propulsion x2 3055 | -8/Materials | Build established: Scavenger-Skirmisher 4003 | -8/Materials | Discovered new exit (range 13) 4432 | -8/Materials | Repaired Carbon-fiber Leg 4646 | -8/Materials | Entered Factory 4646 | -7/Factory | Evolved 2 slots: Utility x2 4775 | -7/Factory | Identified exit to Garrison 5445 | -7/Factory | Fabricated B-48 Gladiator (x3) 5552 | -7/Factory | Build established: Skirmisher 5874 | -7/Factory | Discovered new exit (range 16) 6459 | -7/Factory | Identified exit to Garrison 6637 | -7/Factory | Garrison activated, responded to threat 6786 | -7/Factory | Discovered new exit (range 15) 6823 | -7/Factory | Lost 6 parts (1p3n2w) 7525 | -7/Factory | Entered Garrison 7707 | -7/Garrison | Triggered checkpoint 8039 | -7/Garrison | Discovered new exit (range 8) 8055 | -7/Garrison | Identified exit to Factory 8209 | -7/Garrison | Triggered checkpoint 8335 | -7/Garrison | Triggered checkpoint 8391 | -7/Garrison | Triggered checkpoint 8441 | -7/Garrison | Build established: Scavenger-Mutant 8523 | -7/Garrison | Destroyed 9 combat bots 8567 | -7/Garrison | Core integrity fell below 50% 8652 | -7/Garrison | Lost 3 parts (1n1u1w) 8705 | -7/Garrison | Triggered checkpoint 8761 | -7/Garrison | Lost 3 parts (2p1n) 8858 | -7/Garrison | Discovered exit to Factory (range 8) 8918 | -7/Garrison | Spotted B-75 Beast 8943 | -7/Garrison | Destroyed B-75 Beast 8971 | -7/Garrison | Lost 3 parts (2n1w) 9260 | -7/Garrison | Entered Factory 9321 | -7/Factory | Build established: Scavenger-Gunner 10183 | -7/Factory | Build established: Gunner 10258 | -7/Factory | Core integrity fell below 20% 10323 | -7/Factory | Discovered new exit (range 14) 10381 | -7/Factory | Entered Storage 10517 | -7/Storage | Repaired Arm. Huge Wheel 10734 | -7/Storage | Crushed by falling debris 10734 | -7/Storage | Smashed by cave-in Last Messages --------------- 10721_ U-05 Engineer lays Concrete. 10721_ K-01 Serf collects debris. 10722_ U-05 Engineer lays Concrete. 10722_ Y-54 Guardian Lgt. Treads blasted off. 10722_ U-05 Engineer destroyed. 10723_ K-01 Serf collects debris. 10725_ U-05 Engineer lays Concrete. 10726_ K-01 Serf collects debris. 10729_ K-01 Serf destroyed. 10729_ K-01 Serf collects debris. 10729_ Y-54 Guardian Flak Gun blasted off. 10732_ K-01 Serf collects debris. 10733_ Y-54 Guardian destroyed. 10734_ The unstable cave ceiling collapses. 10734_ Crushed by falling debris. 10734_ Imp. Deuterium Engine destroyed. 10734_ System corrupted by crushing effect (+4). 10734_ Adv. Targeting Computer destroyed. 10734_ System corrupted by crushing effect (+1). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ! ####????????????????? ????????????????????? | | ]!!!["""#????????????????? ????????????????????? | | ]!!!=!Y"#????????????????? #???????????????????? | | !!![!"""#????????????????? #???????????????????? | | ==####???#????????????? #???????????????????? | | #??????# ???????????? #???????????????????? | | #+############ ??????????? #???????????????????? | | # "???????# #???????????????????? | | + "???????# +???????????????????? | | # "??????? #???????????????????? | | #+############??? "??????# #???????????????????? | | #???? ?????# #???????????????????? | | """ """ #???###"##???# #???????????????????? | | """ """ ! !!#???# %##### #???????????????????? | | """ """ ! #???# % #???????????????????? | | [ #???# %%[ ##??????????????????? | | ! %%#???# ##a##+######???????????????? | | #########+######?## ##% % ##???????????????? | | ^^ #??#[ ## =! ###??????????????? | | ^^ ####= ## == # #??????????????? | | ^^ ! % [## # #??????????????? | | ######+##+#########[%# * # #??????????????? | | ??????? ?????????#%%# !%! #??????????????? | | ?????# ??????????# # k*== #??????????????? | | ?????# ???????????# # %u #??????????????? | | ?????#???????????? ## @## #??????????????? | | ??????????????????# # ## # #?????????????? | | ??????????????????## # ##########?????????????? | | ???????????????????# #^ #??????????????????????? | | ???????????????????? + [=#??????????????????????? | | ???????????????????# # ! #??????????????????????? | | ???????????????????# # #??????????????????????? | | ???????????????????# +% #??????????????????????? | | ???????????????????? #[ #??????????????????????? | | ???????????????????? #=% ???????????????????????? | | ???????????????????? #%###???????????????????????? | | ???????????????????? ##??????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Maybe Next Time I'll Detach My Launcher Universal Adapter Challenges ------------ None Game ------ Seed TrackerUltimateBeamcaster Manual? 0 Play Time 02:21:59 Cumulative 19.7 hours Start 2025.01.19 @ 11:38:03 End 2025.01.19 @ 15:21:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 26 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5185549-7ce5-4ae7-9125-2e842746fc14