Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 21:51:25 Player: MoYuYu Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (148) 740 Value Destroyed (6082) 6082 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1533) 1533 TOTAL SCORE: 17375 Bonus ------- Pacifist 200 High Alert Combat Kills 332 Follower Combat Kills 727 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1600 Matter 27/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer Graphene Brace Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Cloaking Device Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Wheeled VSS Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Large Storage Unit Superbattery Gravity Neutralizer Enhanced Optical Array Advanced Targeting Computer Makeshift Cloaking Device > --- WEAPON ----------- Molecular Deconstructor Directed Construct/C > --- INVENTORY -------- Improved VTOL Module Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Matter Pod Structural Scanner Makeshift Trap Scanner Advanced Terrain Scan Processor Makeshift Transmission Jammer Advanced Reaction Control System HERF Cannon Matter Neutralizer Scatter Rocket Array Improved Datajack Makeshift Sword [Rating: 113] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . 4 . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 1 . . . 1 . . 1 . . . . . 2 1 2 . Utility 8 | . . 1 . . . 1 . . 3 . 1 . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 168 | 6 1 9 . 3 . 16 14 11 9 8 25 9 10 27 5 . 7 8 Power 15 | 1 . 2 . . . 1 1 1 . . 3 . . 2 1 . 2 1 Engine 8 | 1 . 2 . . . 1 1 1 . . 2 . . . . . . . Core 2 | . . . . . . . . . . . 1 . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . 1 1 . 2 1 Propulsion 41 | 2 . 3 . 2 . 5 4 2 2 . 4 . . 8 3 . 1 5 Treads 14 | . . 2 . 1 . 2 4 2 2 . 1 . . . . . . . Leg 4 | 2 . 1 . . . . . . . . 1 . . . . . . . Wheel 6 | . . . . 1 . 2 . . . . 2 . . 1 . . . . Hover 10 | . . . . . . . . . . . . . . 4 2 . . 4 Flight 7 | . . . . . . 1 . . . . . . . 3 1 . 1 1 Utility 52 | 1 1 2 . 1 . 2 1 2 4 4 9 4 5 10 1 . 3 2 Device 31 | . 1 . . . . 1 1 2 2 1 7 3 5 6 . . 2 . Storage 8 | 1 . 1 . 1 . . . . . . 1 . . 3 . . . 1 Processor 6 | . . 1 . . . 1 . . 1 . 1 . . . 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . 1 . Protection 5 | . . . . . . . . . 1 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 2 . . . 8 8 6 3 4 9 5 5 7 . . 1 . Energy Gun 10 | 1 . . . . . . . . . . 3 3 1 2 . . . . Energy Cannon 9 | . . . . . . 1 3 . . . . . 2 2 . . 1 . Ballistic Gun 9 | 1 . 1 . . . 4 1 . . . 2 . . . . . . . Ballistic Cannon 7 | . . 1 . . . . 1 3 1 1 . . . . . . . . Launcher 13 | . . . . . . 3 3 . 1 . 2 2 1 1 . . . . Special Weapon 3 | . . . . . . . . . 1 1 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 3 . 2 . . . 1 . . . . Unidentified Prototypes 10 | . . . . . . 1 1 1 . . 4 . 1 1 . . 1 . Corrupted Parts 2 | . . 1 . . . . . . . . 1 . . . . . . . System Corruption 11 | . . 1 . . . . . . . . 10 . . . . . . . Parts Lost 68 | . . 1 . . . 1 2 1 . 2 16 5 3 21 . 1 6 9 Power 12 | . . . . . . . . . . . 4 1 1 3 . . 2 1 Propulsion 25 | . . . . . . . 1 . . 1 8 2 . 7 . . 2 4 Utility 19 | . . . . . . 1 . . . . 3 2 1 6 . 1 2 3 Weapon 12 | . . 1 . . . . 1 1 . 1 1 . 1 5 . . . 1 Highest Loss Streak 11 | . . 1 . . . 1 2 1 . 1 7 2 3 11 . 1 3 7 To Critical Strikes 3 | . . . . . . . . . . . 3 . . . . . . . Average Slot Usage (%) 82 | . 98 91 100 100 100 98 99 97 92 92 78 75 63 64 64 63 44 34 Engine 6 | . 14 11 11 11 11 9 9 9 6 6 7 6 . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 6 3 3 . . Treads 12 | . . 11 11 18 22 18 24 27 25 22 4 5 5 3 . . . . Leg 3 | . 28 22 22 7 . . . . . . 3 4 5 2 . . . . Wheel 5 | . . . . 7 11 17 11 9 6 9 7 1 . 1 . . . . Hover 1 | . . . . . . . . . . . . . . 1 13 12 7 6 Flight 1 | . . . . . . . . . . . . . . 1 12 13 8 1 Device 14 | . 12 11 11 11 11 8 9 9 20 15 18 19 22 20 19 16 12 7 Storage 6 | . 14 11 11 11 11 9 9 9 6 6 5 5 5 6 . . . 2 Processor 12 | . . 2 11 11 11 17 18 15 10 13 12 11 11 10 9 13 12 11 Energy Gun 2 | . 14 5 . . . . . . 2 1 6 10 2 1 . . . . Energy Cannon 1 | . . . . . . . 8 . 2 4 . . . 1 . . . . Ballistic Gun 2 | . 14 11 11 11 11 8 2 . . . 1 . . . . . . . Ballistic Cannon 4 | . . 5 11 11 11 9 6 14 5 3 . . . . . . . . Peak Build Rating 113 | 6 7 15 15 17 17 29 29 45 56 60 80 84 88 113 98 99 83 85 Average Rating 54 | 4 6 11 15 15 17 25 28 32 53 56 68 79 78 90 88 97 74 54 On Entrance 45 | . 6 7 15 15 17 17 28 29 45 56 57 80 83 88 62 98 78 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 13 25 25 35 35 38 38 40 46 47 55 59 49 69 20 20 23 21 Greatest Support 69 | 20 20 20 20 20 16 28 60 12 12 69 48 27 27 42 32 30 30 42 Greatest Overweight (x) 5 | 3 . 1 1 2 2 2 3 3 3 3 5 5 1 2 . . . 1 Average Overweight (x) 1 | . . . 1 1 2 1 2 3 3 1 2 3 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 8 9 10 13 15 15 15 15 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 4 6 10 10 11 11 15 15 15 15 15 15 15 15 15 5 5 5 4 Average Carried 12 | 2 4 9 10 10 11 14 14 14 14 14 13 14 14 11 4 4 4 2 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 6 10 10 11 11 14 15 15 15 14 15 15 15 5 4 5 4 3 Scrap Engine Consumption 94 | . . . . . . . . 14 2 24 27 13 1 13 . . . . Constructs Created 10 | . . . . . . . . . 1 2 4 2 . 1 . . . . Constructs Modified 25 | . . . . . . . . . 1 7 6 4 . 7 . . . . Class Distribution -------------------- 41% | Mutant 12% | Commander-Mutant 11% | Scout 8% | Commander-Skirmisher 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Commander-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Skirmisher | -6/Factory Commander-Mutant | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Matter Collected 3917 | 214 56 351 . . . 328 608 199 86 507 485 366 153 421 . . 114 29 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6073 | . . 449 . . . 547 1205 105 54 617 1255 750 84 1007 . . . . Parts 265 | . . 26 . . . 44 52 2 8 18 52 13 3 47 . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . 3 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 10 2 . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Combat Hostiles Destroyed 118 | . . 11 . . . 17 29 3 3 12 16 13 3 11 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Guns 34 | . . 6 . . . 6 . . . . 14 7 . 1 . . . . Cannons 52 | . . 3 . . . 5 24 3 3 11 . . . 3 . . . . AOE 24 | . . 2 . . . 6 4 . . . 1 5 3 3 . . . . Classes Destroyed 17 | . . 5 . . . 5 2 . . 2 2 1 . . . . . . Worker 6 | . . . . . . 2 . . 1 1 1 . . 1 . . . . Builder 11 | . . . . . . 2 1 . . . 3 . . 5 . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . Recycler 8 | . . . . . . 1 1 . . . 2 . . 4 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . 1 . . . . . . . Swarmer 20 | . . 3 . . . 7 4 . 3 . 3 . . . . . . . Grunt 49 | . . 3 . . . 8 15 1 . 6 5 6 2 3 . . . . Brawler 6 | . . . . . . . . . . 4 . 1 1 . . . . . Duelist 3 | . . 1 . . . . 1 . . . 1 . . . . . . . Sentry 19 | . . 4 . . . 1 9 1 . 1 2 . . 1 . . . . Specialist 5 | . . . . . . . . . . . 2 3 . . . . . . Hunter 4 | . . . . . . 1 . 1 . . 1 1 . . . . . . Programmer 10 | . . . . . . . . . . . 2 1 . 7 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . . 3 . . . 5 10 1 4 4 4 4 3 6 . . . . Combat Bots Only 9 | . . 2 . . . 4 9 1 3 4 3 4 3 3 . . . . Max Kills in Single Turn 4 | . . 1 . . . 3 4 1 2 1 1 3 2 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 3 3 . . . 1 3 2 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Hostile Shots Fired 1109 | . . 49 . . . 56 90 23 9 82 222 117 11 241 4 5 81 119 Missed 415 | . . 15 . . . 18 29 5 4 30 74 30 4 93 3 3 42 65 Damage Taken 12538 | . . 421 . . . 465 858 234 74 880 2315 1354 310 2768 33 46 1068 1712 Core 3197 | . . 69 . . . 145 74 27 . 63 375 167 63 552 21 23 351 1267 Absorbed by Shields 500 | . . . . . . . . 5 20 251 169 . . . . . 55 . Ignored by Resistances 231 | . . . . . . . . . . . 68 163 . . . . . . Regen/Repaired (Parts) 585 | . . . . . . . . . . 195 274 54 . 62 . . . . Core Remaining (%) 79 | 100 100 . . . 82 . . 55 . 92 . . 39 52 98 98 . . Volleys Fired 467 | . . 32 . . . 40 68 12 17 64 123 45 2 62 . . 2 . Largest 3 | . . 2 . . . 2 2 2 2 2 2 2 2 3 . . 1 . Hottest 259 | . . 62 . . . 75 114 114 124 114 255 168 110 259 . . 113 . Shots Fired 745 | . . 63 . . . 65 130 24 21 105 179 75 2 79 . . 2 . Gun 348 | . . 47 . . . 20 12 . 3 . 173 71 . 22 . . . . Cannon 344 | . . 16 . . . 33 114 24 17 105 . 1 . 32 . . 2 . Launcher 31 | . . . . . . 12 4 . 1 . 6 3 2 3 . . . . Special 22 | . . . . . . . . . . . . . . 22 . . . . Kinetic 271 | . . 47 . . . 51 63 18 17 43 32 . . . . . . . Thermal 365 | . . . . . . 2 63 6 3 62 135 63 . 29 . . 2 . Explosive 24 | . . . . . . 12 4 . . . . 3 2 3 . . . . Electromagnetic 63 | . . 16 . . . . . . 1 . 12 9 . 25 . . . . Robot Hit Streak 53 | . . 6 . . . 9 24 8 7 53 22 29 3 17 . . . . Robot Miss Streak 5 | . . 2 . . . 3 3 2 . 3 3 5 3 4 . . . . Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 537 | . . 37 . . . 36 87 55 7 106 91 54 2 62 . . . . Core Hits 310 | . . 19 . . . 40 56 6 6 23 49 49 13 49 . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . . . . 4 2 1 2 16 . . . . . . . Burn 19 | . . . . . . . . . 1 2 16 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . Blast 5 | . . . . . . . 3 2 . . . . . . . . . . Melee Attacks 58 | . . . . . . . . 38 . 14 2 . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 2 . . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . . . 35 . 14 . . . . . . . . Combat Hostiles 26 | . . . . . . . . 26 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15286 | . . 636 . . . 1541 2576 359 225 2279 2698 2084 550 2307 25 . . 6 Guns 4685 | . . 321 . . . 268 90 . 37 . 2068 1368 . 533 . . . . Cannons 5880 | . . 199 . . . 339 1885 359 115 2279 . . . 704 . . . . Explosions 4585 | . . 116 . . . 934 601 . 73 . 630 716 550 965 . . . . Melee 105 | . . . . . . . . . . . . . . 105 . . . . Ramming 31 | . . . . . . . . . . . . . . . 25 . . 6 Kinetic 3897 | . . 443 . . . 607 900 284 115 914 634 . . . . . . . Thermal 6409 | . . 116 . . . . 1075 75 37 1365 1682 1188 . 871 . . . . Explosive 3639 | . . . . . . 934 601 . . . . 716 550 838 . . . . Electromagnetic 1205 | . . 77 . . . . . . 73 . 382 180 . 493 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . . . . . 105 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 2 1 1 1 1 . 1 1 . . 15 19 19 8 . . 18 29 Average Corruption 7 | . 2 1 1 1 1 . 1 1 . . 11 16 19 7 . . 8 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 190 | . 1 5 . 3 1 . 12 10 . . 43 50 17 16 . . 16 16 Message Errors 39 | . 1 2 . 1 . . 3 1 . . 8 9 4 2 . . 2 6 Matter Fused 39 | . . 1 . . 1 . 1 2 . . 9 14 3 2 . . 3 3 Heat Flow Errors 29 | . . 1 . 1 . . 5 . . . 8 5 2 5 . . 1 1 Energy Discharges 26 | . . . . . . . 2 3 . . 5 10 4 1 . . 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 2 Parts Fused 6 | . . . . 1 . . 1 . . . 2 . 1 1 . . . . Data Loss (minor) 16 | . . . . . . . . 2 . . 1 5 2 2 . . 3 1 Data Loss (major) 11 | . . 1 . . . . . 2 . . 1 2 . 2 . . 3 . Misfires 4 | . . . . . . . . . . . 3 1 . . . . . . Alerts 4 | . . . . . . . . . . . 1 2 1 . . . . . Misdirections 8 | . . . . . . . . . . . 3 . . . . . 2 3 Weapon Failures 5 | . . . . . . . . . . . 2 2 . 1 . . . . Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . Overflow Damage 114 | . . . . . . 16 6 1 . . 58 . 9 24 . . . . Projectiles 21 | . . . . . . . 6 1 . . . . . 14 . . . . Explosions 93 | . . . . . . 16 . . . . 58 . 9 10 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 4 9 4 . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . 3 8 4 . 1 . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 305 | . . 37 . . . 9 . . . . . 68 176 . 12 . . 3 Shots 12 | . . 1 . . . 1 . . . . . 3 7 . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . 2 . . 1 Targets Rammed 4 | . . . . . . . . . . 1 . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . . 180 . 122 . 9 204 30 67 56 199 244 15 381 . . 172 126 Average Temperature 56 | . . 29 . 67 . 4 44 15 32 24 79 39 15 108 . . 58 80 Received Heat Transfer 2249 | . . 96 . . . 144 405 72 7 196 684 333 45 192 12 . 36 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . . . . . Parts Fried 6 | . . . . . . . . . . . 1 2 . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . Parts Melted 24 | . . 1 . . . . 2 . . 4 8 9 . . . . . . Heat Transferred 11422 | . . 150 . . . . 1591 111 200 2220 3926 2469 . 755 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Peak Influence 763 | . 24 221 83 . 15 411 763 312 169 207 474 . . 527 402 143 84 231 Initial 279 | . . 9 78 . . 5 110 279 . 7 . . . . 270 113 15 53 Average 173 | . 13 112 82 . 14 199 529 86 102 81 201 . . 124 287 107 41 127 Maximum Alert Level 3 | . . 1 . . . 2 3 1 . 1 2 . . 2 2 . . 1 Low Security (%) 67 | 100 100 75 100 . 100 57 12 80 100 95 54 . . 68 . 100 100 89 Level 1 20 | . . 24 . . . 36 10 19 . 4 35 . . 25 99 . . 10 Level 2 10 | . . . . . . 6 66 . . . 9 . . 6 . . . . Level 3 1 | . . . . . . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . . 2 3 . 1 1 8 . . 5 1 2 3 . Investigation 7 | . . . . . . . 1 . . 1 1 . . 2 1 . 1 . Extermination 7 | . . . . . . . . . . . 2 . . 2 . 1 2 . Reinforcement 10 | . . . . . . 2 1 . 1 . 4 . . 1 . 1 . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Distress Signals 18 | . . . . . . 1 3 1 . 3 7 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 2 18 . . . 28 42 6 6 21 42 17 4 32 7 6 18 19 Peak Tracking Total 12 | . 2 5 . . . 7 7 2 3 5 7 5 3 9 5 4 10 12 Tactical Retreats 27 | . . 1 . . . 1 3 . . 1 7 2 . 5 2 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Traps Triggered 12 | . 1 . . . . . 1 . . 2 1 . . . . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 63 | . . . . . . . . . . 52 . . . 11 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . 3 . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Machines Disabled 19 | . . . . . . . 2 . 1 1 8 2 . 5 . . . . Max in Single Turn 5 | . . . . . . . 1 . 1 1 4 1 . 5 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . 1 1 . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Machines Accessed 70 | . 3 5 1 1 . 4 8 9 4 8 3 . 1 6 4 3 8 2 Terminals 56 | . 3 4 1 . . 4 7 6 3 7 3 . . 5 3 3 5 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . 1 . . 2 . Total Hacks 175 | . 16 10 3 1 . 10 20 42 7 15 7 . 1 14 8 5 12 4 Successful 86 | . 8 6 1 1 . 7 4 36 1 5 1 . 1 4 3 2 4 2 Failed 88 | . 7 4 2 . . 3 16 6 6 10 6 . . 10 5 3 8 2 Catastrophic 27 | . 3 1 1 . . . 5 2 2 3 2 . . 2 . 1 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 80 | . 12 8 1 1 . 8 15 10 . . 6 1 . 9 4 2 . 3 Terminals 129 | . 16 9 3 . . 10 17 15 5 13 7 . . 12 5 5 8 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . Garrison Access 10 | . . . . . . . 3 . 2 . . . . 2 . . 3 . Terminal Hacks 54 | . 4 2 . 1 . 3 . 33 1 4 . . 1 1 . 1 3 . Record 25 | . . . . . . . . 24 . 1 . . . . . . . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . 1 . 1 . . . . . . . . . . Open Door 7 | . . . . . . . . . . 3 . . 1 . . . 3 . Branch Access Points 3 | . . 1 . . . 1 . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . 1 . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 3 1 . . 4 4 2 . . 1 . . 3 1 1 . 2 Terminals 26 | . 4 3 1 . . 4 4 2 . . 1 . . 3 1 1 . 2 Track 1 | . . 1 . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . 2 Botnet 20 | . 3 2 1 . . 3 4 2 . . 1 . . 2 1 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 3 1 . . 2 8 5 4 6 3 . . 5 4 3 8 2 Full Trace Events 7 | . . . . . . . 2 . . 1 1 . . 1 1 . 1 . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . . . . . Corruption 2 | . . . . . . . 1 . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . 68 . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . 24 . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . 1 . . . . . . . . Non-combat 2 | . . . . . . . . 1 . 1 . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 2 . 1 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . no_distress 2 | . . . . . . . . 1 . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 18 . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Total Allies 33 | . . . . . . . . 18 . 11 . . . . . . 3 1 Largest Group 17 | . . . . . . . . 17 10 11 11 . . . . . 3 1 Highest-Rated Group 265 | . . . . . . . . 265 169 265 265 . . . . . 126 26 Highest-Rated Ally 42 | . . . . . . . . 34 34 39 39 . . . . . 42 26 Total Orders 3 | . . . . . . . . 1 . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 212 | . . . . . . . . 44 11 70 87 . . . . . . . Total Damage 4149 | . . . . . . . . 687 392 1918 1152 . . . . . . . Kills 33 | . . . . . . . . 8 5 9 11 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Turns Passed 13194 | 59 341 663 158 508 80 814 1263 1257 502 1229 1669 1167 402 1199 469 540 590 284 Spaces Moved 9406 | 42 281 368 84 346 34 510 686 845 308 707 942 436 150 870 902 495 822 578 Core 172 | 10 . . . . . . . . . . . . . 3 . . . 159 Treads 615 | . . . . . . . 18 . . 6 . 202 150 239 . . . . Legs 854 | 32 281 368 84 88 . . . . . . . 1 . . . . . . Wheels 4558 | . . . . 258 34 510 668 845 308 701 942 233 . 59 . . . . Hover 500 | . . . . . . . . . . . . . . . 191 . . 309 Flight 2707 | . . . . . . . . . . . . . . 569 711 495 822 110 Fastest Speed 34 | 50 120 120 190 130 130 105 105 135 135 117 95 140 250 34 35 35 35 35 Average Speed 107 | 111 120 146 190 145 130 106 126 135 135 127 129 224 250 104 38 36 43 46 Slowest Speed 330 | 200 120 190 190 190 130 130 163 135 135 160 155 330 250 270 52 45 45 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . 9 7 3 10 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 53 38 20 79 13 29 79 97 8 50 24 49 23 29 21 22 26 27 Regions Visited 18 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . . . . . . 4 . . . . . . Spaces Dug 21 | . . . . . . 3 2 . 2 . 12 . . . . . 2 . Terrain Destroyed 403 | . . 8 . . . 54 40 3 2 . 56 115 68 55 . . 2 . Melee 2 | . . . . . . . . . . . 2 . . . . . . . Projectile 65 | . . 1 . . . 5 17 3 2 . 30 . . 5 . . 2 . AOE 336 | . . 7 . . . 49 23 . . . 24 115 68 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp Fac Res Res Acc Com Total 11635 | 51 284 431 83 352 70 718 957 938 355 940 1210 538 171 1041 1015 849 1039 593 Wait 1292 | . 1 11 . . 37 138 163 10 8 68 98 29 . 58 106 357 205 3 Move 9329 | 41 280 367 83 345 33 509 685 844 307 706 941 435 149 852 887 488 801 576 Hop 29 | . . . . . . . . . . . . . . 8 7 3 10 1 Pick Up 84 | 4 2 6 . 2 . 8 11 3 3 2 11 9 5 7 4 1 3 3 Fast Attach 46 | 6 1 2 . . . 2 2 1 1 1 6 2 1 11 3 . 3 4 Attach 51 | . . 2 . . . 2 3 2 4 2 9 2 3 12 2 . 4 4 Detach 11 | . . . . . . . . 1 1 1 4 . 1 3 . . . . Swap 71 | . . 5 . 3 . 12 9 8 4 5 10 5 6 4 . . . . Drop 74 | . . 6 . 2 . 7 13 6 1 4 6 10 4 9 4 . 1 1 Fire 467 | . . 32 . . . 40 68 12 17 64 123 45 2 62 . . 2 . Melee 58 | . . . . . . . . 38 . 14 2 . . 4 . . . . Ram 3 | . . . . . . . . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . Escape Stasis 24 | . . . . . . . 3 . . 11 . . . . . . 10 . Rewire 13 | . . . . . . . . 13 . . . . . . . . . . Trap 64 | . . . . . . . . . . 52 . 1 . 11 . . . . Miscellaneous 18 | . . . . . . . . . 9 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Central database locked down 284 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Entered Mines 1164 | -9/Mines | Assembled infested the area 1178 | -9/Mines | Build established: Scavenger-Mutant 1215 | -9/Mines | Discovered new exit (range 5) 1222 | -9/Mines | Entered Exiles 1251 | -9/Exiles | Discovered new exit (range 16) 1274 | -9/Exiles | Met 8R-AWN 1302 | -9/Exiles | Met EX-HEX 1410 | -9/Exiles | Met EX-DEC 1436 | -9/Exiles | Visited The Gauntlet 1538 | -9/Exiles | Met EX-BIN 1565 | -9/Exiles | Aligned with FarCom system 1566 | -9/Exiles | Given EX-Vault access code 1597 | -9/Exiles | Opened EX-Vault 1603 | -9/Exiles | Found Superbattery 1631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1680 | -9/Exiles | Build established: Mutant 1713 | -9/Exiles | Discovered new exit (range 15) 1730 | -9/Exiles | Left Exiles lab with Superbattery 1730 | -9/Exiles | Entered Mines 1791 | -8/Mines | Discovered new exit (range 8) 1810 | -8/Mines | Entered Materials 1810 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -8/Materials | Identified exit to Storage 2319 | -8/Materials | Discovered new exit (range 13) 2624 | -8/Materials | Entered Storage 2963 | -8/Storage | Destroyed 9 combat bots 3512 | -8/Storage | Discovered new exit (range 10) 3882 | -8/Storage | Used back door to open Recycling access 3882 | -8/Storage | Discovered new exit (range 5) 3887 | -8/Storage | Entered Recycling 4225 | -8/Recycling | Build established: Commander-Mutant 4519 | -8/Recycling | Discovered new exit (range 6) 4657 | -8/Recycling | Build established: Commander-Skirmisher 4777 | -8/Recycling | Scanned before Scraplab entrance 4794 | -8/Recycling | Discovered new exit (range 11) 4798 | -8/Recycling | Entered Scraplab 4824 | -8/Recycling | Angered Scraplab inhabitants 4829 | -8/Recycling | Found Prototype Device 4829 | -8/Recycling | Identified Scrap Engine 4879 | -8/Recycling | Lost 7 allies 5135 | -8/Recycling | Build established: Commander-Mutant 5144 | -8/Recycling | Entered Factory 5144 | -6/Factory | Accompanied by 10 allies 5144 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5621 | -6/Factory | Build established: Commander-Skirmisher 5627 | -6/Factory | Discovered new exit (range 5) 5646 | -6/Factory | Entered Extension 5646 | -6/Extension | Accompanied by 8 allies 6061 | -6/Extension | Spotted B-75 Beast 6099 | -6/Extension | Destroyed B-75 Beast 6105 | -6/Extension | Spotted B-75 Beast 6153 | -6/Extension | Allies destroyed B-75 Beast 6262 | -6/Extension | Discovered new exit (range 3) 6523 | -6/Extension | Lost 4 allies 6570 | -6/Extension | Rescued a captive Derelict 6570 | -6/Extension | Rescued a captive Derelict 6619 | -6/Extension | Rescued a captive Derelict 6731 | -6/Extension | Build established: Commander-Mutant 6782 | -6/Extension | Rescued a captive Derelict 6783 | -6/Extension | Rescued a captive Derelict 6875 | -6/Extension | Entered Factory 6875 | -5/Factory | Accompanied by 11 allies 6875 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7203 | -5/Factory | Build established: Commander-Assassin 7244 | -5/Factory | Garrison activated, responded to threat 7330 | -5/Factory | Lost 3 parts (2n1u) 7411 | -5/Factory | Lost 4 allies 7459 | -5/Factory | System corruption reached 10% 7463 | -5/Factory | Lost 7 parts (1p4n1u1w) 8194 | -5/Factory | Build established: Scavenger-Skirmisher 8292 | -5/Factory | Found Prototype Launcher 8293 | -5/Factory | Identified Scatter Rocket Array 8349 | -5/Factory | Discovered new exit (range 18) 8544 | -5/Factory | Entered Upper Caves 8649 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8695 | -5/Upper Caves | Found Prototype Special Weapon 8741 | -5/Upper Caves | Learned Factory interactive machine intel 8753 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8884 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 9071 | -5/Upper Caves | Build established: Mutant 9430 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 9430 | -5/Upper Caves | Core integrity fell below 50% 9506 | -5/Upper Caves | Discovered new exit (range 11) 9590 | -5/Upper Caves | Learned Factory trap positions 9711 | -5/Upper Caves | Entered another Upper Caves area 9744 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9945 | -5/Upper Caves | Identified Molecular Deconstructor 10083 | -5/Upper Caves | Discovered new exit (range 11) 10108 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10113 | -5/Upper Caves | Entered Factory 10113 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10114 | -4/Factory | Loaded intel: 97 trap records 10115 | -4/Factory | Loaded intel: 52 interactive machine locations 10265 | -4/Factory | Build established: Infiltrator-Mutant 10742 | -4/Factory | Build established: Skirmisher 10996 | -4/Factory | Lost 7 parts (1p1n2u3w) 11070 | -4/Factory | Lost 11 parts (2p3n4u2w) 11182 | -4/Factory | Build established: Mutant 11240 | -4/Factory | Spotted B-86 Titan 11303 | -4/Factory | Discovered new exit (range 22) 11312 | -4/Factory | Entered Research 11312 | -3/Research | Evolved 2 slots: Propulsion x2 11399 | -3/Research | Spotted B-86 Titan 11482 | -3/Research | Build established: Scout 11639 | -3/Research | Discovered new exit (range 10) 11781 | -3/Research | Identified exit to Research 11781 | -3/Research | Entered another Research area 11781 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11883 | -2/Research | Spotted B-90 Cyclops 12299 | -2/Research | Discovered new exit (range 20) 12321 | -2/Research | Identified exit to Access 12321 | -2/Research | Entered Access 12321 | -1/Access | Evolved 2 slots: Propulsion x2 12402 | -1/Access | Fabricated B-74 Champion (x3) 12768 | -1/Access | System corruption reached 10% 12831 | -1/Access | Found Prototype Device 12831 | -1/Access | Identified Thermal Barrier 12835 | -1/Access | Lost 3 parts (1p1n1u) 12907 | -1/Access | Discovered new exit (range 8) 12910 | -1/Access | Identified exit to Command 12911 | -1/Access | Entered Command 13066 | -1/Command | Build established: Mutant 13140 | -1/Command | Core integrity fell below 50% 13153 | -1/Command | Lost 7 parts (1p3n3u) 13183 | -1/Command | Spotted M Guard 13183 | -1/Command | Spotted M Guard 13183 | -1/Command | Spotted Combat Programmer 13184 | -1/Command | Spotted Combat Programmer 13188 | -1/Command | Core integrity fell below 20% 13195 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 13114_ Imp. Gyrokinetic Inverter destroyed. 13114_ System corrupted by crushing effect (+4). 13115_ Imp. Linear Gravjet destroyed. 13115_ P-80 Master resets S-43 Plague, system corruption cleaned. 13116_ Dropped Superbattery. 13122_ Adv. Signal Interpreter destroyed. 13126_ System corrupted: Matter fused (-8). 13148_ K-01 Serf destroyed. 13150_ K-01 Serf collects debris. 13151_ W-44 Eye sends out distress signal. 13152_ EDX5U3OCI1O6PVCAWMVUQ4 1O 13152_ K-01 Serf collects debris. 13168_ WM:%Y1LCTLRHAFXQBNBQFWGTXE6JZRY/H|T 13183_ System corrupted: Matter fused (-8). 13187_ The unstable cave ceiling collapses. 13187_ Penetrated by EMDS Slug. 13191_ The unstable cave ceiling collapses. 13191_ EMDS Slug penetrates Wall. 13195_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# + | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????####?????????????????#+#? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #??###??#????????????# | | ????????????????????????# ### ## #????????????# | | ??????????????????????### ##???????????# | | ??????????????????????# ####?#####??? | | ??????????????????????# #?# #??? | | ?????????????????#+++## pW # ### #### | | ?????????????????# p p / | | ?????????????????# Y p pp / | | ?????????????????# Y + | | ?????????????????# / | | ?????????????????# / | | ?????????????????# ## # W ## ### #### | | ?????????????????#####?## ### #?# #?# #??? | | ????????????????????????#####?#####?#####?#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 2015 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 12 Armor Coverage 150 Resistance: TH 25 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -8/Recycling | Hacked Hrd. Heavy Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ B-74 Champion | x3 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assassin Deconstruction Challenges ------------ None Game ------ Seed ImpulseDeliveryScanner Manual? 0 Play Time 03:38:16 Cumulative 124.8 hours Start 2025.04.27 @ 17:26:46 End 2025.04.27 @ 21:51:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 49 Adventurer 5 Explorer 5 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 6be005b7-63f3-4039-ab25-07d7f1b4c388