Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 13:12:10 Player: Mogwok Wargfriend Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1068) 1068 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1968 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 105/125 System Corruption 1% Temperature Cool (12) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Subdweller Monowheel High-capacity Matter Pod (200) Subdweller Optics Sensor Array Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Barrage Gun Heavy Rocket Launcher Heavy Missile Launcher Multitool Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Medium Laser Slug Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Subdweller Monowheel High-capacity Matter Pod Sensor Array Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Barrage Gun Grenade Launcher Mining Laser Multitool [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 8 9 15 6 Power 9 | 1 3 4 1 Engine 9 | 1 3 4 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 2 4 2 Treads 2 | 1 1 . . Leg 4 | . . 2 2 Wheel 5 | 2 1 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 2 2 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 9 | 2 1 5 1 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 5 3 Power 3 | . 1 1 1 Propulsion 1 | . . 1 . Utility 2 | . . 2 . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 12 | 4 10 14 13 Power . | . 1 . . Propulsion 3 | 2 3 3 2 Utility 3 | . 2 3 3 Weapon 4 | 1 3 4 5 Tool/Special . | . . . . Unused Backups 23 | 1 8 3 11 Power 2 | . 1 . 1 Propulsion 7 | . 3 2 2 Utility 6 | . 3 1 2 Weapon 7 | 1 1 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 97 98 97 Engine 13 | . 13 13 12 Treads 5 | . 14 2 . Leg 16 | . . 20 28 Wheel 6 | . 14 5 . Device 9 | . 12 4 12 Storage 14 | . 14 14 14 Protection 3 | . . 8 . Energy Gun 11 | . 13 12 8 Energy Cannon 1 | . . . 5 Ballistic Gun 11 | . 13 8 12 Ballistic Cannon 2 | . . 4 1 Peak Build Rating 16 | 7 9 16 16 Average Rating 11 | 5 7 12 14 On Entrance 7 | . 7 9 14 Naked Turns . | . . . . Heaviest Build 42 | 13 30 41 42 Greatest Support 26 | 10 10 26 26 Greatest Overweight (x) 2 | 1 2 2 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1834 | 307 827 449 251 Remotely . | . . . . Salvage Created 2017 | 198 802 494 523 Parts 101 | 13 43 30 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 8 | . 4 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 11 15 2 Guns 20 | . 11 8 1 Cannons 4 | . . 3 1 AOE 4 | . . 4 . Classes Destroyed 13 | 3 7 2 1 Worker 3 | 2 1 . . Builder 3 | . 3 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 9 | 1 3 . 5 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 5 3 . Grunt 8 | . 6 2 . Sentry 2 | . . . 2 Artisan 1 | . . 1 . Subdweller 10 | . . 10 . Best Kill Streak 4 | 4 4 3 3 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 238 | . 68 96 74 Missed 83 | . 15 36 32 Hits 155 | . 53 60 42 Projectile 155 | . 53 60 42 Damage Taken 1871 | . 549 992 330 Core 254 | . 101 111 42 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . . . 1 Regen/Repaired (Parts) 89 | . 89 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 202 | 9 87 72 34 Largest 2 | 2 2 2 2 Hottest 120 | 70 100 120 120 Shots Fired 366 | 18 156 135 57 Gun 275 | 18 139 86 32 Cannon 53 | . . 28 25 Launcher 12 | . . 12 . Special 26 | . 17 9 . Kinetic 159 | 9 70 49 31 Thermal 195 | 9 86 74 26 Explosive 12 | . . 12 . Electromagnetic . | . . . . Robot Hit Streak 23 | 4 10 23 7 Robot Miss Streak 4 | 3 2 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 206 | 9 91 69 37 Core Hits 88 | 7 38 30 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 12 | 1 3 8 . Burn 11 | 1 3 7 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3397 | 113 1151 1390 743 Guns 2223 | 113 1151 685 274 Cannons 733 | . . 264 469 Explosions 441 | . . 441 . Melee . | . . . . Ramming . | . . . . Kinetic 1438 | 27 612 496 303 Thermal 1518 | 86 539 453 440 Explosive 441 | . . 441 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 9 14 9 Message Errors 7 | . 3 4 . Matter Fused 6 | . 2 . 4 Heat Flow Errors 2 | . 1 . 1 Energy Discharges 7 | . . 4 3 Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . . 2 1 Misfires 2 | . . 2 . Alerts 2 | . 1 1 . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 28 | . . 28 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | 36 180 28 321 Average Temperature 58 | 12 46 14 97 Received Heat Transfer 570 | . 198 258 114 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 2 2 . Heat Transferred 4540 | 333 1776 1776 655 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 109 | 10 109 . 60 Initial 60 | . . . 60 Average 19 | 1 33 . 4 Influence Increases 775 | 30 410 215 120 Destroy 0b10 Robot/C 360 | . 220 100 40 Destroy 0b10 Robot/NC 120 | 30 65 . 25 Destroy Leader 58 | . 48 10 . Successful Hack 99 | . 51 . 48 Disable Machine 15 | . 15 . . Destroy Structure 18 | . 11 . 7 Lose Combat Pursuer 105 | . . 105 . Influence Decreases 775 | 30 344 156 245 Entered New Map 98 | . . 33 65 Time Decay 634 | 30 334 103 167 Lost Part 43 | . 10 20 13 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 20 4 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 22 | . 9 . 13 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 8 | . 1 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 80 | . 36 . 44 Successful 44 | . 17 . 27 Failed 35 | . 18 . 17 Catastrophic 7 | . 5 . 2 Database Lockouts 1 | . 1 . . Manual 57 | . 29 . 28 Terminals 41 | . 27 . 14 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 36 | . 6 . 30 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Robot Analysis 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 13 | . 2 . 11 Report Inventory 8 | . 1 . 7 Retrieve Components 5 | . 1 . 4 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 21 | . 9 . 12 Terminals 7 | . 6 . 1 Assimilate 1 | . 1 . . Botnet 5 | . 4 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units 13 | . 2 . 11 Reject 8 | . 1 . 7 Recyclers 1 | . . . 1 Mask 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 9 . 13 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 27 | . 10 . 17 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3449 | 67 1526 623 1233 Optics 5 | . . . 5 Sensors 2054 | . 203 623 1228 Seismic 1390 | 67 1323 . . Robot Analysis Total 4 | . 2 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 5430 | 121 1676 2132 1501 Spaces Moved 3166 | 84 1234 1133 715 Core 8 | 8 . . . Treads . | . . . . Legs 1356 | . . 641 715 Wheels 1802 | 76 1234 492 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 110 190 Average Speed 141 | 88 101 158 190 Slowest Speed 190 | 95 110 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 97 53 93 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 18 | . 9 9 . Terrain Destroyed 71 | . 16 48 7 Melee . | . . . . Projectile 33 | . 16 10 7 AOE 38 | . . 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3700 | 109 1474 1317 800 Wait 201 | . 100 71 30 Move 3163 | 83 1233 1132 715 Hop . | . . . . Pick Up 42 | 7 20 8 7 Fast Attach 15 | 8 3 3 1 Attach 9 | . 1 6 2 Detach 4 | 1 . 3 . Swap 32 | . 14 11 7 Drop 32 | 1 16 11 4 Fire 202 | 9 87 72 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Repaired Assault Rifle 848 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Central database locked down 1137 | -10/Materials | Discovered new exit (range 5) 1345 | -10/Materials | Discovered new exit (range 14) 1404 | -10/Materials | Discovered new exit (range 10) 1798 | -10/Materials | Entered Subcaves 1818 | -10/Subcaves | Learned location of Zion (-7) 2043 | -10/Subcaves | Core integrity fell below 50% 2115 | -10/Subcaves | Discovered new exit (range 13) 2924 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3207 | -10/Subcaves | Core integrity fell below 20% 3779 | -10/Subcaves | Discovered new exit (range 16) 3930 | -10/Subcaves | Entered Recycling 4815 | -7/Recycling | Discovered new exit (range 16) 5431 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- to the presence of one nearby. >>Prototypes Downloading prototype IDs... Cld. Cesium-ion Thruster Imp. Cesium-ion Thruster 05294_ System corrupted: Matter fused (-6). 05318_ Connecting with Terminal... >>Analysis(G-47 Trooper) Downloading analysis... G-47 Trooper Tier: 3 The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate. 05428_ Y-54 Guardian springs to life. 05428_ G-47 Trooper springs to life. 05431_ Thermic Laser destroyed. 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Y#???????????????? | | ####??#k g ] #???????????????? | | #?????#!lu k#???????????????? | | #?????# ] #???????????????? | | #+##########?????#######+##???????????????? | | #????????????????????# #????????????????? | | #???????????????????## #????????????????? | | #???????????????###?# #????????????????? | | #???????######### #### #????????????????? | | ##??????# # #????????????????? | | #??????# # #????????????????? | | #######?# # #????????????????? | | #?#"""#?# # #????????????????? | | #####"T"### + #????????????????? | | r # # #????????????????? | | r # #????????????????? | | """ # # #????????????????? | | ### """ # # #????????????????? | | ??# """ # # #????????????????? | | ??# + # #????????????????? | | ??# # # #????????????????? | | ??# ##+########### #????????????????? | | ??# #???# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 39% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryDispersionLauncher Manual? 0 Play Time 00:32:04 Cumulative 321.6 hours Start 2025.08.18 @ 23:20:21 End 2025.08.19 @ 13:12:10 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54ce3a32-510c-431d-b3a9-8101049c0a53