Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 03:05:02 Player: %41THX3142 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4363) 4363 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 9208 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Improved EM Pulse Cannon Phase Cannon Phase Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit IFF Parser Armor Integrity Analyzer Hardened Medium Armor Plating EM Shield Force Field > --- WEAPON ----------- Long-range Proton Cannon Heavy Proton Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Carbon-fiber Leg Plasma Rifle Improved EM Pulse Cannon Phase Cannon Phase Cannon Compact Ion Cannon [Rating: 81] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 1 . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 . 1 2 Weapon 1 | . . . . 1 . . Parts Attached 127 | 6 8 11 31 45 11 15 Power 24 | 1 1 2 6 7 4 3 Engine 14 | 1 1 2 6 3 1 . Core 10 | . . . . 4 3 3 Reactor . | . . . . . . . Propulsion 27 | . 4 6 4 11 . 2 Treads . | . . . . . . . Leg 18 | . . 2 4 11 . 1 Wheel 1 | . 1 . . . . . Hover 4 | . . 3 . . . 1 Flight 4 | . 3 1 . . . . Utility 38 | 3 . 1 10 13 4 7 Device 23 | 2 . . 4 10 3 4 Storage 3 | 1 . . 1 1 . . Processor 5 | . . 1 2 . 1 1 Hackware . | . . . . . . . Protection 7 | . . . 3 2 . 2 Artifact . | . . . . . . . Weapon 38 | 2 3 2 11 14 3 3 Energy Gun 19 | 2 1 1 7 8 . . Energy Cannon 15 | . 2 1 3 3 3 3 Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 18 | . . . 3 12 2 1 Parts Lost 61 | . 2 7 13 15 6 18 Power 14 | . . 2 2 2 2 6 Propulsion 17 | . 1 2 4 6 . 4 Utility 15 | . 1 . 4 3 2 5 Weapon 15 | . . 3 3 4 2 3 Highest Loss Streak 9 | . 1 4 4 4 3 9 To Critical Strikes 1 | . . . . 1 . . Average Backups 8 | 1 4 6 8 9 9 8 Power 2 | . 1 3 3 2 1 1 Propulsion . | . . . . 1 1 . Utility 2 | . . . . 3 3 1 Weapon 3 | . 2 3 4 2 2 4 Tool/Special . | . . . . . . . Unused Backups 28 | . . 1 5 15 3 4 Power 6 | . . . 2 3 1 . Propulsion 4 | . . . . 3 . 1 Utility 6 | . . . . 4 2 . Weapon 12 | . . 1 3 5 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 79 73 83 96 92 83 Engine 6 | . 14 10 8 6 1 3 Core 8 | . . . . 7 17 9 Leg 20 | . . 8 21 27 20 15 Hover 1 | . . 5 5 . . . Flight 1 | . 6 9 . . . . Device 12 | . 10 . 5 12 16 16 Storage 7 | . 14 11 9 7 6 4 Processor 7 | . . 9 12 7 6 8 Protection 2 | . . . 3 1 2 3 Energy Gun 6 | . 15 6 10 2 11 . Energy Cannon 11 | . 12 12 5 15 4 15 Ballistic Cannon 2 | . . . . 4 3 . Peak Build Rating 81 | 7 6 14 30 57 66 81 Average Rating 44 | 4 5 9 20 49 60 69 On Entrance 24 | . 5 6 13 30 51 63 Avg Prop Armor Cover (%) 7 | . . 16 6 3 . . Naked Turns 74 | . . . . . . 74 Heaviest Build 76 | 11 15 19 44 62 65 76 Greatest Support 73 | 3 16 20 55 68 68 73 Greatest Overweight (x) 5 | 3 3 5 2 1 . 2 Average Overweight (x) . | 2 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 15 | 3 8 8 15 15 10 10 Average Carried 8 | 1 4 6 8 9 9 8 Final Capacity 15 | 8 8 8 15 10 10 5 Final Carried 15 | 2 8 8 15 9 8 5 Class Distribution -------------------- 57% | Skirmisher 16% | Mutant 12% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2942 | 260 55 125 323 1444 359 376 Remotely . | . . . . . . . Salvage Created 5709 | 109 302 899 1352 2399 358 290 Parts 281 | 11 19 43 61 120 16 11 Haulers Intercepted 9 | . . 2 3 3 1 . Recyclers Shooed 7 | . 2 . 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 87 | . 9 10 18 35 7 8 Melee 2 | . . . . . . 2 Guns 26 | . 3 1 15 5 2 . Cannons 53 | . 5 8 . 30 4 6 AOE 2 | . . . 2 . . . Classes Destroyed 15 | 1 3 4 2 5 . . Worker 1 | . . . . 1 . . Builder 5 | . . . 1 2 1 1 Tunneler 5 | 5 . . . . . . Hauler 9 | . . 2 3 3 1 . Recycler 14 | . 1 3 2 8 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 1 . . . Watcher 9 | . . 2 4 3 . . Swarmer 18 | . 6 . 1 3 3 5 Grunt 36 | . 3 5 11 15 2 . Protector 1 | . . . . 1 . . Sentry 13 | . . 5 5 2 . 1 Hunter 4 | . . . 1 3 . . Programmer 14 | . . . . 10 2 2 Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 2 3 3 4 6 3 5 Combat Bots Only 5 | . 3 2 3 5 3 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 824 | . 39 58 99 285 40 303 Missed 237 | . 6 21 24 82 17 87 Hits 587 | . 33 37 75 203 23 216 Projectile 587 | . 33 37 75 203 23 216 AOE 1 | . . . . . 1 . Critical Strikes 32 | . . 2 2 8 . 20 Actively Blocked 1 | . . . . 1 . . Part Disruptions 3 | . . . . 1 1 1 Damage Taken 8969 | . 275 625 1187 3060 909 2913 Core 1707 | . 69 123 151 299 53 1012 Absorbed by Shields 779 | . . . 53 . . 726 Redirected to Shielding 100 | . . . . 100 . . Ignored by Resistances 784 | . . . . . . 784 Core Remaining (%) 77 | 100 72 69 72 57 93 . Volleys Fired 459 | 5 24 54 82 148 98 48 Largest 3 | 2 2 2 2 3 3 3 Hottest 220 | 80 120 128 150 220 210 210 Shots Fired 847 | 10 48 85 111 388 143 62 Gun 245 | 10 22 25 81 67 40 . Cannon 586 | . 26 60 14 321 103 62 Launcher . | . . . . . . . Special 16 | . . . 16 . . . Kinetic 144 | . . . . 101 43 . Thermal 640 | 10 48 85 67 287 100 43 Explosive . | . . . . . . . Electromagnetic 63 | . . . 44 . . 19 Robot Hit Streak 16 | 5 6 12 12 16 8 6 Robot Miss Streak 5 | . 5 3 5 5 3 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 417 | 5 22 61 77 187 42 23 Core Hits 220 | 5 11 24 63 80 13 24 Critical Kills 3 | . 1 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . 1 4 1 11 4 . Burn 7 | . . 3 1 1 2 . Meltdown 3 | . 1 1 . . 1 . Blast 11 | . . . . 10 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11130 | 53 352 1077 2033 5370 992 1253 Guns 3306 | 53 126 231 1478 854 564 . Cannons 6716 | . 226 846 175 4353 417 699 Explosions 479 | . . . 355 124 . . Melee . | . . . . . . . Ramming 605 | . . . 1 39 11 554 Kinetic 1458 | . . . . 1274 184 . Thermal 7981 | 53 352 1077 1196 3933 797 573 Explosive 124 | . . . . 124 . . Electromagnetic 962 | . . . 836 . . 126 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 32 | . . . . 18 14 32 Average Corruption 9 | . . . . 12 4 8 Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 148 | . . . . 110 24 14 Message Errors 32 | . . . . 22 5 5 Matter Fused 38 | . . . . 26 8 4 Heat Flow Errors 11 | . . . . 10 1 . Energy Discharges 17 | . . . . 15 2 . Parts Rejected 2 | . . . . 1 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 13 | . . . . 10 2 1 Data Loss (major) 10 | . . . . 5 3 2 Misfires 3 | . . . . 3 . . Alerts 5 | . . . . 4 1 . Misdirections 3 | . . . . 1 . 2 Weapon Failures 13 | . . . . 12 1 . Overload Shots 11 | . . . . 11 . . Overflow Damage 393 | . . 106 60 186 12 29 Projectiles 208 | . . . . 168 12 28 Explosions 184 | . . 106 60 18 . . Melee 1 | . . . . . . 1 Knockbacks 26 | . . . . 20 2 4 Impact 5 | . . . . 1 . 4 Kinetic 20 | . . . . 18 2 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 363 | . . 111 168 78 . 6 Shots 6 | . . 1 4 1 . . Rammed 2 | . . . . . . 2 Targets Rammed 106 | . . . 1 9 2 94 Kicked 104 | . . . 1 9 2 92 Crushed . | . . . . . . . Highest Temperature 592 | 18 420 334 409 592 432 492 Average Temperature 110 | 12 144 103 93 114 84 167 Received Heat Transfer 1467 | . 48 243 420 579 45 132 Effects 40 | . 3 . 2 26 3 6 Shutdowns 11 | . 1 . 1 5 1 3 Energy Bleed 6 | . 1 . . 4 1 . Interference 14 | . . . . 13 1 . Matter Decay 4 | . . . . 3 . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . 1 . 1 1 . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 5 | . 1 1 1 . 2 . Combat Hostiles 4 | . 1 1 1 . 1 . Parts Melted 36 | . 4 10 4 8 8 2 Heat Transferred 13502 | 125 780 2553 2230 5547 1443 824 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 87 | 100 100 100 100 77 86 100 Level 1 5 | . . . . 6 13 . Level 2 6 | . . . . 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 624 | 10 95 119 179 624 303 126 Initial 303 | . . 22 3 55 303 32 Average 97 | 2 31 55 86 153 78 25 Influence Increases 3163 | 25 237 393 611 1273 277 347 Destroy 0b10 Robot/C 1720 | . 180 200 360 680 140 160 Destroy 0b10 Robot/NC 235 | 25 5 40 55 95 10 5 Destroy Leader 426 | . 30 68 94 162 42 30 Successful Hack 74 | . 6 6 . 6 27 29 Disable Machine 240 | . . 45 45 120 15 15 Destroy Structure 198 | . 1 19 27 105 28 18 Lose Combat Pursuer 270 | . 15 15 30 105 15 90 Influence Decreases 3122 | 25 184 437 498 774 830 374 Entered New Map 458 | . . 31 6 67 318 36 Time Decay 2107 | 25 164 326 372 560 472 188 Lost Part 547 | . 20 70 120 147 40 150 Lost Ally 10 | . . 10 . . . . Squads Dispatched 30 | . 2 1 2 16 6 3 Investigation 3 | . 2 . . 1 . . Extermination 14 | . . . . 8 4 2 Reinforcement 13 | . . 1 2 7 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 2 1 . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 2 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 15 14 30 58 9 29 Peak Tracking Total 10 | . 4 3 4 4 3 10 Tactical Retreats 10 | . 1 1 1 4 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 2 . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 16 | . . 3 3 8 1 1 Max in Single Turn 3 | . . 3 1 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 25 | . 1 3 1 10 6 4 Terminals 18 | . 1 3 1 7 4 2 Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . . . 2 2 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 3 10 3 17 10 7 Successful 15 | . 2 3 . 6 1 3 Failed 35 | . 1 7 3 11 9 4 Catastrophic 11 | . 1 4 . 3 1 2 Database Lockouts . | . . . . . . . Manual 29 | . 3 10 3 8 4 1 Terminals 38 | . 3 10 3 13 6 3 Fabricators 1 | . . . . 1 . . Repair Stations 11 | . . . . 3 4 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 4 . 1 Open DSF 3 | . . . . 2 . 1 Alert Level 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 3 . 2 1 . Terminals 8 | . 2 3 . 2 1 . Assimilate 5 | . 1 2 . 1 1 . Botnet 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 1 3 1 6 5 3 Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 . . . . Highest-Rated Group 10 | . 10 10 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders 3 | . 1 1 . . 1 . ROAM 1 | . . 1 . . . . FOLLOW 1 | . 1 . . . . . EXPLORE 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 7797 | 65 410 641 795 3530 1783 573 Optics 1350 | . . 641 709 . . . Sensors 5400 | . . . 87 3530 1783 . IFF 573 | . . . . . . 573 Terrain 47 | 47 . . . . . . Seismic 632 | 18 410 . 204 . . . Cloaking 918 | . . . . . 918 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 9379 | 147 540 744 1004 3804 2023 1117 Spaces Moved 5064 | 67 300 404 480 2174 1000 639 Core 293 | 67 78 1 . . . 147 Treads . | . . . . . . . Legs 4226 | . . 155 410 2174 1000 487 Wheels 105 | . 105 . . . . . Hover 193 | . . 118 70 . . 5 Flight 247 | . 117 130 . . . . Fastest Speed 50 | 50 100 112 52 112 130 50 Average Speed 128 | 180 143 124 114 132 130 111 Slowest Speed 360 | 200 285 360 190 225 130 206 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 29 | . . . . . 29 . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 31 | 5 49 35 43 48 27 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 132 | . . . 13 34 69 16 Terrain Destroyed 277 | . . 25 33 116 81 22 Melee . | . . . . . . . Projectile 216 | . . . 18 95 81 22 AOE 61 | . . 25 15 21 . . Terrain Rammed 1 | . . . . . . 1 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7115 | 82 359 556 779 2800 1595 944 Wait 1123 | . 16 76 147 309 450 125 Move 5057 | 66 299 403 479 2173 998 639 Hop . | . . . . . . . Pick Up 88 | 3 7 6 17 38 12 5 Fast Attach 84 | 5 5 7 19 33 8 7 Attach 39 | 1 . 4 4 14 8 8 Detach 20 | 1 . 1 5 7 2 4 Swap 46 | . 4 1 12 14 5 10 Drop 89 | 1 4 4 13 53 11 3 Fire 459 | 5 24 54 82 148 98 48 Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick 104 | . . . 1 9 2 92 Crush . | . . . . . . . Escape Stasis 3 | . . . . 2 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Accompanied by 1 ally 688 | -9/Materials | Evolved 2 slots: Propulsion x2 991 | -9/Materials | Lost 4 parts (1p1n2w) 1152 | -9/Materials | Discovered new exit (range 12) 1299 | -9/Materials | Build established: Scavenger-Mutant 1395 | -9/Materials | Discovered new exit (range 12) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x2 1647 | -8/Materials | Lost 4 parts (2n1u1w) 1945 | -8/Materials | Lost 3 parts (1n1u1w) 2130 | -8/Materials | Lost 3 parts (2u1w) 2417 | -8/Materials | Discovered new exit (range 16) 2435 | -8/Materials | Identified exit to Factory 2436 | -8/Materials | Entered Factory 2436 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2742 | -7/Factory | Build established: Skirmisher 3539 | -7/Factory | Cargo convoy interrupted 3950 | -7/Factory | System corruption reached 10% 3977 | -7/Factory | Lost 4 parts (3n1u) 5949 | -7/Factory | Discovered new exit (range 13) 6197 | -7/Factory | Identified exit to Factory 6240 | -7/Factory | Entered another Factory area 6240 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8023 | -6/Factory | Crushed by falling debris 8024 | -6/Factory | System corruption reached 10% 8054 | -6/Factory | Lost 3 parts (2u1w) 8161 | -6/Factory | Discovered new exit (range 8) 8169 | -6/Factory | Identified exit to Factory 8263 | -6/Factory | Entered another Factory area 8263 | -5/Factory | Evolved 2 slots: Utility x2 8348 | -5/Factory | Build established: Gunner 9161 | -5/Factory | System corruption reached 10% 9295 | -5/Factory | Released all parts (6) 9318 | -5/Factory | Lost 9 parts (2p3n1u3w) 9318 | -5/Factory | Core integrity fell below 50% 9365 | -5/Factory | Core integrity fell below 20% 9371 | -5/Factory | System corruption reached 30% 9380 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09364_ Backup Power III tumbles out of repair station. 09364_ Backup Plating III tumbles out of repair station. 09364_ Backup Power III tumbles out of repair station. 09364_ Backup Plating III tumbles out of repair station. 09364_ Backup Laser III tumbles out of repair station. 09364_ Backup Power III tumbles out of repair station. 09364_ Backup Laser III tumbles out of repair station. 09364_ P-70 Sage destroyed. 09365_ Acquired Backup Plating III. 09366_ Critical hit (Burn: +37). 09367_ Acquired Antigrav System. 09369_ Acquired Mic. Fission Core. 09370_ Backup Plating III destroyed. 09371_ Acquired 32 matter. 09373_ Antigrav System destroyed. 09373_ Acquired Backup Plating III. 09374_ R-10 Processor collects Mic. Fission Core. 09376_ Backup Plating III destroyed. 09376_ Mic. Fission Core destroyed. 09377_ R-10 Processor collects Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# ############### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ############+## | | ?????????????????????????????# #????????? | | ??????????????????????????? + #???????# | | ??????????????????????????#### #???????# | | ??????????????????????"??????# #???????# """" | | ???????????????????# ""S"????# #???????# """" | | ???????????????????# "" "" ??# #???????# """" | | ???????????????????# # #???????# """" | | ???????????????????? """ + +???????# ? | | ?????????????????????u""""" # #???????#????? | | ?????????????#######? 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" ## / ?? #?????????????? | | ? #######? ? +?????????????? | | ?? ???????? # #?????????????? | | ??###########???????? ? #?????????????? | | ?????????????????????? ?? #?????????????? | | ??????????????????????? ? ??? #?????????????? | | ??????????????????????? ????? #?????????????? | | ???????????????????????#??????? ????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 41 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Armor Integrity Analysis 30 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overkill That Tickles Challenges ------------ None Game ------ Seed GravmagRingSlamshotty Manual? 0 Play Time 03:07:35 Cumulative 56.9 hours Start 2026.02.06 @ 23:41:54 End 2026.02.07 @ 03:05:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20d3e261-8265-4880-8738-8e79d72d59c3