Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 18:36:03 Player: Jiber Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (436) 436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1641 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Targeting Computer Improved Targeting Computer ECM Suite Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Trap Extractor > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Terrain Scanner Targeting Computer Improved Targeting Computer ECM Suite Trap Extractor Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Trap Extractor Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 20 | 6 2 12 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 4 | 1 . 3 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 1 5 . Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 7 4 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 6 | . . 5 1 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 4 | 2 3 5 5 Power 1 | . 1 1 . Propulsion . | . . . . Utility 3 | . 1 4 5 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 6 | 1 . 2 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | 1 . 2 . Tool/Special . | . . . . Average Slot Usage (%) 83 | . 81 89 36 Engine 10 | . 12 10 6 Leg 21 | . 26 21 4 Device 19 | . 12 22 14 Storage 11 | . 14 11 7 Energy Gun 6 | . 14 4 3 Energy Cannon 5 | . . 8 . Ballistic Gun 3 | . . 4 . Launcher 3 | . . 4 . Special Weapon 1 | . . 1 . Peak Build Rating 16 | 8 9 16 9 Average Rating 10 | 4 7 12 4 On Entrance 6 | . 8 9 9 Naked Turns . | . . . . Heaviest Build 27 | 13 14 27 15 Greatest Support 26 | 20 20 26 16 Greatest Overweight (x) 7 | . . 7 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 7 8 5 Average Carried 4 | 2 3 5 5 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 2 3 6 5 Class Distribution -------------------- 56% | Mutant 28% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 559 | 250 . 309 . Remotely . | . . . . Salvage Created 654 | 92 . 521 41 Parts 43 | 3 . 40 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 9 | . . 8 1 Melee 1 | . . . 1 Guns 1 | . . 1 . Cannons 6 | . . 6 . AOE 1 | . . 1 . Classes Destroyed 9 | 2 . 7 . Worker 3 | . . 3 . Builder 3 | . . 3 . Tunneler 3 | 2 . 1 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Grunt 6 | . . 5 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 8 | 1 . 8 1 Combat Bots Only 5 | . . 5 1 Max Kills in Single Turn 2 | 1 . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 137 | . . 97 40 Missed 39 | . . 32 7 Hits 98 | . . 65 33 Melee 1 | . . 1 . Projectile 97 | . . 64 33 Critical Strikes 2 | . . . 2 Damage Taken 1436 | . . 1025 411 Core 407 | . . 175 232 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 53 | 14 2 35 2 Largest 3 | 1 1 3 1 Hottest 147 | 50 50 147 56 Shots Fired 86 | 14 2 68 2 Gun 47 | 14 2 29 2 Cannon 31 | . . 31 . Launcher 8 | . . 8 . Special . | . . . . Kinetic 17 | . . 17 . Thermal 51 | 14 2 33 2 Explosive 8 | . . 8 . Electromagnetic 10 | . . 10 . Robot Hit Streak 5 | 4 . 5 1 Robot Miss Streak 5 | 4 2 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | 7 . 27 1 Core Hits 33 | 4 . 23 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 996 | 99 . 849 48 Guns 314 | 99 . 185 30 Cannons 328 | . . 328 . Explosions 325 | . . 325 . Melee . | . . . . Ramming 29 | . . 11 18 Kinetic 86 | . . 86 . Thermal 411 | 99 . 282 30 Explosive 325 | . . 325 . Electromagnetic 145 | . . 145 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . 72 5 Shots 2 | . . 2 . Rammed 4 | . . . 4 Targets Rammed 9 | . . 1 8 Kicked 5 | . . 1 4 Crushed . | . . . . Highest Temperature 581 | 50 20 581 51 Average Temperature 102 | 18 10 131 22 Received Heat Transfer 690 | . . 432 258 Effects 12 | . . 12 . Shutdowns 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1073 | 296 . 703 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 181 | 5 5 181 30 Initial 30 | . . . 30 Average 51 | . . 82 11 Influence Increases 447 | 15 10 392 30 Destroy 0b10 Robot/C 180 | . . 160 20 Destroy 0b10 Robot/NC 60 | 15 . 45 . Destroy Leader 64 | . . 54 10 Successful Hack 19 | . 10 9 . Disable Machine 45 | . . 45 . Destroy Structure 64 | . . 64 . Partial Spotted 15 | . . 15 . Influence Decreases 447 | 15 10 313 109 Entered New Map 49 | . . . 49 Time Decay 288 | 15 10 243 20 Lost Part 110 | . . 70 40 Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 2 16 5 Peak Tracking Total 5 | . 2 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 6 . Successful 9 | . 6 3 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 3 . Record 3 | . 2 1 . Robot Analysis 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 418 | 9 178 231 . Terrain 307 | 9 178 120 . ECM 231 | . . 231 . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1039 | 151 198 638 52 Spaces Moved 647 | 97 155 353 42 Core 53 | 11 . 4 38 Treads . | . . . . Legs 594 | 86 155 349 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 126 | 112 120 138 87 Slowest Speed 400 | 120 120 400 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 30 30 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 72 | . . 72 . Melee . | . . . . Projectile . | . . . . AOE 72 | . . 72 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 787 | 125 165 443 54 Wait 20 | . . 20 . Move 644 | 96 154 352 42 Hop . | . . . . Pick Up 28 | 8 5 15 . Fast Attach 1 | 1 . . . Attach 15 | 5 4 5 1 Detach . | . . . . Swap 8 | . . 8 . Drop 9 | 1 . 7 1 Fire 53 | 14 2 35 2 Melee . | . . . . Ram 4 | . . . 4 Kick 5 | . . 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Discovered new exit (range 11) 988 | -9/Materials | Entered Mines 996 | -9/Mines | Core integrity fell below 50% 1005 | -9/Mines | Core integrity fell below 20% 1040 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 00992_ Critical hit (Burn: +37). 00995_ Trap Extractor destroyed. 00997_ Beam Rifle destroyed. 00998_ Kicked G-47 Trooper. 01002_ Aluminum Leg destroyed. 01003_ Slammed into G-47 Trooper. 01003_ Ion Engine broken. 01003_ Destabilizing: Short circuit. 01004_ Slammed into G-47 Trooper. 01004_ Critical hit (Burn: +37). 01005_ Slammed into G-47 Trooper. 01006_ G-47 Trooper destroyed. [Achievement: Fist Fight] 01006_ Destabilizing: System interference. 01006_ Weight Redist. System temporarily disabled. 01016_ Broken Ion Engine destroyed. 01029_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????#!#???###??????????????????? | | ?????# #??## ##?????????????????? | | ????## #??# #?????????????????? | | ????# #??# #?????????????????? | | ????# #### #?????????????????? | | ????# ## #?????????????????? | | ????## ##?????????????????? | | ?????## #??????????????????? | | ??????## ######## #???? | | ??????## #???? | | ?????## g l####### #????????? | | ????## ##?????????????????? | | ????# ##??????????????????? | | ????# #???????????????????? | | ????## #???????????????????? | | ?????# #???????????????????? | | ?????# ##???????????????????? | | ?????## @###????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ?????? #??????????????????????? | | ????? #??????????????????????? | | ?????#####??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ChromionAluminumLance Manual? 0 Play Time 00:13:16 Cumulative 15.2 hours Start 2025.07.28 @ 18:23:10 End 2025.07.28 @ 18:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d009f7c-8c77-4e4d-afe7-5a04320ef8f5