Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 03:37:04 Player: eb Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (34) 170 Value Destroyed (1239) 1239 Prototype IDs (32) 640 Alien Tech Used (5) 1000 Bonus (4764) 4764 TOTAL SCORE: 14713 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 58 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 241/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Advanced Signal Interpreter Graphene Brace Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Sigix Terminator Power Sword > --- INVENTORY -------- Impulse Thruster Impulse Thruster Core Reset Matrix [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Slots Evolved 14 | . . . . . . 8 . . . . 2 2 . . 2 . . Power 3 | . . . . . . 1 . . . . 1 . . . 1 . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . . . . Utility 6 | . . . . . . 4 . . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 97 | 6 7 3 9 1 7 15 6 . . 1 5 5 7 . 13 6 6 Power 12 | 1 1 1 1 . . 1 . . . . . 1 2 . 4 . . Engine 7 | 1 1 1 1 . . 1 . . . . . . 2 . . . . Core 3 | . . . . . . . . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . . . . 1 . . 1 . . Propulsion 27 | 2 1 2 2 . 4 5 . . . . 2 . 2 . 5 . 2 Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . 2 . 2 5 . . . . 2 . 2 . 5 . 2 Utility 32 | 1 2 . 3 . 1 9 2 . . 1 2 2 . . 3 3 3 Device 16 | . 1 . 1 . . 4 2 . . . 1 2 . . 2 1 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 6 | . . . 1 . . 4 . . . . . . . . . 1 . Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . Protection 5 | . . . 1 . . . . . . 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 . 3 1 2 . 4 . . . 1 2 3 . 1 3 1 Energy Gun 2 | . 1 . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . 2 . . . 1 . . . 1 . . . . . . Ballistic Gun 6 | 2 2 . 1 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . 1 . . . 1 Launcher 3 | . . . . . 1 . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . 2 . 1 . . Special Melee Weapon 3 | . . . . . . . 2 . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 2 . . . 1 1 Parts Lost 30 | . 1 . . . . 1 1 . . . 8 . 5 . . . 14 Power 4 | . . . . . . . . . . . 2 . 1 . . . 1 Propulsion 14 | . . . . . . 1 . . . . 2 . 4 . . . 7 Utility 8 | . . . . . . . 1 . . . 2 . . . . . 5 Weapon 4 | . 1 . . . . . . . . . 2 . . . . . 1 Highest Loss Streak 13 | . 1 . . . . 1 1 . . . 6 . 5 . . . 13 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . Average Backups 5 | 2 7 9 7 5 6 4 4 4 5 5 4 3 4 4 4 4 3 Power . | . 1 . . 1 . . . . . . . . . . . . . Propulsion 2 | 1 2 5 3 2 1 . . 1 1 1 . 2 3 3 3 2 . Utility 2 | . 2 3 2 . 4 3 3 2 3 3 2 . . . . . 1 Weapon . | . . 1 1 1 . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . 4 . 3 1 1 . . . 1 2 . . 3 2 4 Power . | . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . 3 . 1 . . . . . . . . . 3 2 . Utility 9 | . . . 1 . 2 1 . . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 87 | . 92 100 96 100 90 87 97 100 100 100 82 57 62 63 83 87 63 Engine 9 | . 14 14 14 14 14 10 13 13 13 13 2 . 1 10 8 4 . Core 1 | . . . . . . . . . . . . . . . 4 9 6 Treads 6 | . . 26 23 . . . . . . . . . . . . . . Leg 2 | . 28 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . . 16 . . . . . . . . . . . . Flight 15 | . . . 4 28 11 30 33 33 33 33 33 24 21 15 21 23 19 Device 9 | . 7 14 10 14 5 14 12 13 13 8 6 4 5 5 12 11 7 Storage 5 | . 14 14 8 . 8 . . . . . . . . . . . . Processor 9 | . . . 2 14 14 20 20 20 20 20 14 10 10 10 9 9 9 Hackware 3 | . . . . . . 1 6 6 6 6 10 10 10 10 9 9 7 Protection 1 | . . . 3 . . . . . . 3 . . . . 1 6 5 Ballistic Gun 11 | . 27 28 27 28 7 . . . . . . . . . . . . Launcher 1 | . . . . . 8 1 . 6 6 6 4 . . . . . . Peak Build Rating 137 | 6 8 8 11 10 21 64 72 65 64 64 70 58 71 50 119 137 114 Average Rating 38 | 4 6 7 8 9 14 56 65 64 64 64 58 52 56 50 100 114 82 On Entrance 43 | . 6 8 8 8 10 21 55 65 64 64 64 31 58 50 50 114 110 Avg Prop Armor Cover (%) 5 | . . . . . 5 3 3 . . . 6 15 7 . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 19 16 23 8 29 33 25 25 25 27 27 18 30 14 44 47 40 Greatest Support 47 | 20 20 40 40 8 16 28 27 27 27 27 30 18 37 16 45 47 47 Greatest Overweight (x) 4 | . . . 1 . 3 3 . . . . 4 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 8 5 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 5 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 7 9 8 4 6 4 4 4 5 5 4 4 4 5 4 4 4 Final Capacity 10 | 8 10 10 5 5 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 5 5 10 4 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 46% | Mutant 14% | Hacker-Scout 6% | Derelict-Scout 6% | Scavenger-Mutant 5% | Scout 5% | Scientist-Scout 4% | Derelict-Sprinter 3% | Derelict-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Derelict-Scout | -3/Research Hacker-Scout | -3/Quarantine Scientist-Scout | -3/Section 7 Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Matter Collected 1668 | 175 136 79 196 . 90 44 262 61 . . 96 81 80 . 123 86 159 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 820 | . 136 45 33 . . 53 25 . . . 303 . 21 . 59 58 87 Parts 56 | . 15 5 2 . . 10 4 . . . 9 . 1 . 4 4 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 3 . . . 1 . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . 15 . . . 5 . . 1 . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Combat Hostiles Destroyed 26 | . 5 3 2 . . 3 3 . . . 1 . 1 . . 6 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . Guns 10 | . 5 3 2 . . . . . . . . . . . . . . Cannons 5 | . . . . . . 3 . . . . . . . . . . 2 AOE 10 | . . . . . . . 3 . . . 1 . . . . 6 . Classes Destroyed 10 | . 3 . . . . 1 . . . . 1 . . . 2 2 1 Worker 1 | . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . 2 . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . . Swarmer 21 | . 3 3 2 . . 3 3 . . . 1 . 1 . . 5 . Grunt 2 | . 2 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 3 2 . . 3 3 . . . 2 . 1 . 1 7 2 Combat Bots Only 6 | . 3 3 2 . . 3 3 . . . 1 . 1 . . 6 2 Max Kills in Single Turn 6 | . 1 1 1 . . 1 1 . . . 1 . 1 . 1 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 1 . . . 1 . . . . 6 . Melee 1 | . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Hostile Shots Fired 530 | . 41 21 32 . . 42 5 . . 18 51 . 34 . 18 23 245 Missed 292 | . 12 4 25 . . 25 4 . . 12 26 . 17 . 16 13 138 Hits 238 | . 29 17 7 . . 17 1 . . 6 25 . 17 . 2 10 107 Melee 16 | . . . . . . . . . . . . . . . . . 16 Projectile 222 | . 29 17 7 . . 17 1 . . 6 25 . 17 . 2 10 91 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 17 | . 1 . 1 . . . . . . . 2 . 1 . . . 12 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 12 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 4557 | . 327 130 236 . . 275 52 . . 18 580 . 328 . 33 208 2370 Core 1618 | . 30 15 36 . . 48 . . . . 122 . 91 . . 45 1231 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . . . . . . . . 109 Ignored by Resistances 87 | . . . . . . . . . . . . . . . . . 87 Core Remaining (%) 88 | 100 . . . . 67 . . . . 94 87 . . 92 . . . Volleys Fired 117 | . 27 14 16 . . 14 4 . . 6 23 5 . . . 1 7 Largest 2 | . 2 2 2 . . 1 1 . . 1 1 1 . . . 1 1 Hottest 160 | . 70 40 160 . . 37 33 . . 60 80 80 . . . . 54 Shots Fired 164 | . 53 28 23 . . 14 4 . . 6 23 5 . . . 1 7 Gun 98 | . 53 28 12 . . . . . . . . 5 . . . . . Cannon 55 | . . . 11 . . 14 . . . 4 19 . . . . . 7 Launcher 11 | . . . . . . . 4 . . 2 4 . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 112 | . 51 28 12 . . 14 . . . . . . . . . . 7 Thermal 42 | . 2 . 11 . . . . . . 4 19 5 . . . 1 . Explosive 10 | . . . . . . . 4 . . 2 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 5 6 4 . . 3 . . . . 11 1 . . . . 7 Robot Miss Streak 8 | . 2 4 1 . . 8 . . . 2 3 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 99 | . 29 16 6 . . 12 . . . . 16 2 1 . 2 3 12 Core Hits 65 | . 13 6 3 . . 17 5 . . . 9 1 1 . 2 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . Critical Strikes 2 | . . 1 . . . . . . . . . 1 . . . . . Destroy 2 | . . 1 . . . . . . . . . 1 . . . . . Melee Attacks 41 | . . . . . . . . . . . . . 5 . 11 9 16 Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . 7 16 Piercing 18 | . . . . . . . . . . . . . 5 . 11 2 . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7314 | . 247 120 52 . . 236 179 . . . 501 47 27 . 135 5161 609 Guns 466 | . 247 120 52 . . . . . . . . 47 . . . . . Cannons 931 | . . . . . . 236 . . . . 356 . . . . . 339 Explosions 5328 | . . . . . . . 179 . . . 145 . . . . 5004 . Melee 581 | . . . . . . . . . . . . . 27 . 135 157 262 Ramming 8 | . . . . . . . . . . . . . . . . . 8 Kinetic 982 | . 235 120 52 . . 236 . . . . . . . . . . 339 Thermal 5419 | . 12 . . . . . . . . . 356 47 . . . 5004 . Explosive 324 | . . . . . . . 179 . . . 145 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 419 | . . . . . . . . . . . . . . . . 157 262 Piercing 162 | . . . . . . . . . . . . . 27 . 135 . . Highest Corruption 11 | . . . . . . . . . . . 1 . . . . . 11 Average Corruption 3 | . . . . . . . . . . . 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 2 . . . . . 10 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . . . . . 2 . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 913 | . . . . . . . 1 . . . 106 . . . . 707 99 Projectiles 75 | . . . . . . . . . . . 7 . . . . . 68 Explosions 780 | . . . . . . . 1 . . . 99 . . . . 680 . Melee 58 | . . . . . . . . . . . . . . . . 27 31 Knockbacks 18 | . . . . . . 14 . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 14 . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . . . . 41 . . . 165 . . . . . 3 Shots 4 | . . . . . . . 1 . . . 3 . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 227 | . 60 . 45 . . 8 16 70 59 150 197 . 38 . 57 227 108 Average Temperature 42 | . 16 . 17 . . 5 10 28 31 54 54 . 14 . 20 104 44 Received Heat Transfer 438 | . 135 . 12 . . 9 . . . 9 72 . 81 . . 18 102 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 772 | . 37 . . . . . . . . . 661 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Maximum Alert Level 3 | . . . . . . . . . . . 2 1 . . . 3 2 Low Security (%) 63 | 100 100 100 . 100 . 100 . . . . . 77 . . 100 64 . Level 1 4 | . . . . . . . . . . . 15 22 . . . . 5 Level 2 29 | . . . . . . . . . . . 84 . . . . . 94 Level 3 2 | . . . . . . . . . . . . . . . . 35 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 932 | . 65 78 . 10 . 75 . . . . 562 210 . . 129 932 631 Initial 518 | . . 12 . . . . . . . . 462 210 . . 58 50 518 Average 207 | . 15 28 . . . 30 . . . . 464 170 . . 96 357 489 Influence Increases 3326 | . 158 148 66 25 . 148 70 . . 30 804 . 200 . 142 1002 533 Destroy 0b10 Robot/C 620 | . 100 120 60 . . 60 60 . . . 20 . 20 . . 140 40 Destroy 0b10 Robot/NC 35 | . 5 . . . . 10 . . . . 10 . . . 10 . . Destroy Leader 92 | . 20 20 . . . 10 10 . . . 10 . . . 2 10 10 Allied During Kill 14 | . . 8 6 . . . . . . . . . . . . . . Successful Hack 160 | . 18 . . 25 . 8 . . . . 18 . . . 62 29 . Disable Machine 180 | . . . . . . . . . . . 30 . . . . 150 . Destroy Structure 590 | . . . . . . . . . . . 56 . . . 8 508 18 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . Partial Spotted 135 | . . . . . . 15 . . . . 30 . . . 45 . 45 Lose Combat Pursuer 1050 | . 15 . . . . 45 . . . 30 180 . 180 . 15 165 420 Influence Decreases 2769 | . 127 179 66 25 . 109 59 50 . 10 394 300 210 33 139 170 898 Entered New Map 817 | . . 19 . . . . 15 10 . . 8 220 49 23 29 40 404 Time Decay 1435 | . 117 160 44 25 . 99 34 40 . 10 206 80 146 10 100 110 254 Search Patrol Dispatched 200 | . . . . . . . . . . . 100 . . . . . 100 Lost Part 265 | . 10 . . . . 10 10 . . . 80 . 15 . . . 140 Lost Ally 52 | . . . 22 . . . . . . . . . . . 10 20 . Squads Dispatched 23 | . 1 . . . . 5 . . . . 5 . . . 1 4 7 Investigation 8 | . . . . . . 3 . . . . 2 . . . . 1 2 Extermination 6 | . . . . . . . . . . . 2 . . . 1 1 2 Reinforcement 9 | . 1 . . . . 2 . . . . 1 . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . 1 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Distress Signals 8 | . . . . . . 1 . . . 1 . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 13 4 8 . . 14 2 . . 7 20 . 15 . 13 23 59 Peak Tracking Total 33 | . 3 2 4 . . 5 2 . . 5 7 . 11 . 11 10 33 Tactical Retreats 29 | . 1 . . . . 4 . . . 1 5 . 6 . 1 4 7 ECM-based Alert Blocks 6 | . . . . . . 6 . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Traps Triggered 4 | . . . 2 . . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Machines Disabled 14 | . . . . . . . . . . . 2 . . . . 12 . Max in Single Turn 10 | . . . . . . . . . . . 1 . . . . 10 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Machines Accessed 59 | . 2 1 . 9 4 6 1 1 4 . 7 1 1 . 7 8 7 Terminals 31 | . 2 1 . 6 . 3 . . . . 3 . . . 5 6 5 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . 2 . . . . 2 . . . . . . Scanalyzers 6 | . . . . . . . . . . . 1 . . . 2 2 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 Total Hacks 195 | . 5 3 . 46 32 14 1 1 29 . 17 1 1 . 15 16 14 Successful 147 | . 3 . . 36 32 6 1 1 29 . 10 1 1 . 11 7 9 Failed 47 | . 2 3 . 10 . 8 . . . . 7 . . . 4 8 5 Catastrophic 6 | . . 1 . 3 . 1 . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . Manual 53 | . 4 3 . 18 . 5 . . . . 6 . . . 9 6 2 Terminals 80 | . 5 3 . 21 . 9 . . . . 5 . . . 13 12 12 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 1 . 3 . . . . 8 . . . . . . Scanalyzers 9 | . . . . . . . . . . . 2 . . . 2 4 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 Terminal Hacks 112 | . 1 . . 30 32 1 1 1 29 . 1 . 1 . 4 3 8 Record 72 | . . . . 24 32 . . . 11 . . . . . . 1 4 Part Schematic 9 | . . . . 1 . . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 . . . . . . . . Open Door 6 | . . . . . . . 1 1 . . . . 1 . . 1 2 Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . . . . . . 2 . . . 1 2 1 Retrieve Study 6 | . . . . . . . . . . . 2 . . . 1 2 1 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 2 . . 5 . 3 . . . . 3 . . . 6 2 . Terminals 17 | . 2 . . 5 . 1 . . . . 1 . . . 6 2 . Assimilate 4 | . . . . . . . . . . . . . . . 2 2 . Botnet 13 | . 2 . . 5 . 1 . . . . 1 . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . 2 . . . . . . Fedlink 4 | . . . . . . 2 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 1 . 6 . 5 . . . . 5 . . . 7 7 4 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 8 . . . . . . 3 . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . 2 . . . 1 2 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 75 | . . . . . . . . . . . 75 . . . . . . Retrieved Matter 75 | . . . . . . . . . . . 75 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Total Allies 8 | . . 5 . . . . . . . . . . . . 1 2 . Largest Group 5 | . . 5 5 . . . . . . . . . . . 1 2 . Highest-Rated Group 90 | . . 90 90 . . . . . . . . . . . 45 90 . Highest-Rated Ally 45 | . . 31 31 . . . . . . . . . . . 45 45 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 8 | . . 4 4 . . . . . . . . . . . . . . Total Damage 128 | . . 62 66 . . . . . . . . . . . . . . Kills 5 | . . 3 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Active Infowar (turns) 4839 | . 224 444 950 185 306 288 308 83 18 96 438 177 302 23 219 228 550 Optics 2706 | . . . . . . 264 308 83 18 96 438 177 302 23 219 228 550 Sensors 2693 | . . . 188 185 306 288 288 . . . 184 160 302 23 219 228 322 Terrain 27 | . . . . . . 27 . . . . . . . . . . . Structural 1839 | . 224 444 762 . . 77 200 83 18 31 . . . . . . . ECM 258 | . . . . . . 150 108 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 3 . . . 2 1 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Turns Passed 5870 | 78 442 444 1232 185 754 293 308 83 18 96 438 177 302 23 219 228 550 Spaces Moved 10045 | 56 287 238 1006 487 1252 636 922 286 76 243 752 300 1067 77 604 556 1200 Core 149 | 2 . . . . . . . . . . 20 . . . . . 127 Treads 867 | . . 238 629 . . . . . . . . . . . . . . Legs 341 | 54 287 . . . . . . . . . . . . . . . . Wheels 483 | . . . . . 483 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8205 | . . . 377 487 769 636 922 286 76 243 732 300 1067 77 604 556 1073 Fastest Speed 21 | 50 120 160 37 37 34 23 23 23 23 23 23 29 21 29 25 28 25 Average Speed 47 | 117 120 160 113 37 56 28 25 23 23 23 37 32 26 29 27 32 32 Slowest Speed 250 | 120 120 160 160 37 114 230 26 23 23 23 250 35 35 29 29 111 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 16 2 1 . 2 5 1 6 . 2 1 20 Potential Cave-ins 3 | . . . 3 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 5 41 45 61 84 78 16 79 59 74 48 25 9 96 15 21 64 76 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 3 1 . . 1 . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . . 3 . 5 . 4 1 . . . . 3 . . . . Spaces Dug 744 | . . . 8 . . . . . . . . . 1 . 4 722 9 Terrain Destroyed 799 | . . . 8 . . . 14 . . 13 28 . 1 . 4 722 9 Melee 15 | . . . . . . . . . . . . . 1 . 4 2 8 Projectile 9 | . . . 8 . . . . . . . . . . . . . 1 AOE 775 | . . . . . . . 14 . . 13 28 . . . . 720 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Res Qua Sec Total 10852 | 65 342 281 1070 492 1295 714 984 302 75 273 884 373 1079 76 646 592 1309 Wait 394 | . 6 17 6 . 14 39 39 12 . 26 99 53 5 . 7 7 64 Move 9921 | 55 286 237 1005 486 1251 603 917 283 75 238 741 297 1054 76 599 553 1165 Hop 51 | . . . . . . 16 2 1 . 2 5 1 6 . 2 1 15 Pick Up 87 | 4 10 5 9 2 13 4 6 3 . . 4 5 2 . 6 5 9 Fast Attach 40 | 6 2 . 3 . . 4 4 . . . . 3 5 . 8 1 4 Attach 38 | . 1 . 3 . 2 11 1 . . . 1 4 2 . 1 2 10 Detach 11 | . 1 . . . . 4 . . . . 1 1 . . . 1 3 Swap 53 | . 4 3 8 1 6 10 3 . . 1 5 . . . 5 5 2 Drop 98 | . 5 5 18 3 9 9 8 3 . . 5 4 2 . 10 8 9 Fire 117 | . 27 14 16 . . 14 4 . . 6 23 5 . . . 1 7 Melee 35 | . . . . . . . . . . . . . 3 . 8 8 16 Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat / [Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 6 exits: Res x3 / *Upp / Ext / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 521 | -10/Materials | Entered Mines 579 | -10/Mines | Met a Derelict bent on vengeance 639 | -10/Mines | Identified exit to Materials 774 | -10/Mines | Found a hidden stash of uninstalled traps 785 | -10/Mines | Discovered new exit (range 13) 898 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Discovered new exit (range 6) 965 | -10/Mines | Entered Subcaves 965 | -10/Subcaves | Accompanied by 5 allies 970 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 975 | -10/Subcaves | Identified exit to Materials 977 | -10/Subcaves | Identified exit to Recycling 1295 | -10/Subcaves | Learned 2 Materials zone layouts 1351 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1394 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1709 | -10/Subcaves | Disturbed a concealed Subdweller 1937 | -10/Subcaves | Lost 3 allies 2121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2127 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2128 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2197 | -10/Subcaves | Entered Recycling 2242 | -8/Recycling | Discovered new exit (range 6) 2243 | -8/Recycling | Identified exit to Factory 2368 | -8/Recycling | Scanned before Scraplab entrance 2381 | -8/Recycling | Discovered new exit (range 3) 2381 | -8/Recycling | Identified exit to Scraptown 2382 | -8/Recycling | Entered Scraptown 2397 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2462 | -8/Scraptown | Discovered exit to Factory (range 11) 2495 | -8/Scraptown | Visited CR-KLE's Repair Center 2504 | -8/Scraptown | Visited UFD Registry 2504 | -8/Scraptown | Registered with UFD as "Kinetibay" 2521 | -8/Scraptown | Visited Scrapoid Research Area 2533 | -8/Scraptown | Visited Curators Association 2587 | -8/Scraptown | Visited Botcube Research 2595 | -8/Scraptown | Found Lrg. Botcube 2608 | -8/Scraptown | Visited A0-MCA Data Center 2610 | -8/Scraptown | Given a B+ rating by A0-MCA 2615 | -8/Scraptown | Found A0-MCA's Component Scanner 2625 | -8/Scraptown | Visited Chapter 10 2639 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2643 | -8/Scraptown | Found DCF Scrap (30 items) 2710 | -8/Scraptown | Visited Cartography Club 2730 | -8/Scraptown | Found Surveybot 17 Chip 2822 | -8/Scraptown | Found Deep Structural Scanner 2831 | -8/Scraptown | Learned location of Lower Caves (-7) 2831 | -8/Scraptown | Learned location of Cetus (-4) 2831 | -8/Scraptown | Learned location of Archives (-4) 2831 | -8/Scraptown | Learned 16 Materials zone layouts 2831 | -8/Scraptown | Learned 8 Research zone layouts 2831 | -8/Scraptown | Learned 16 Research zone layouts 2831 | -8/Scraptown | Learned 4 Mines zone layouts 2831 | -8/Scraptown | Learned 4 Storage zone layouts 2831 | -8/Scraptown | Learned 20 Lower Caves zone layouts 2831 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 2831 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 2831 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 2831 | -8/Scraptown | Learned Storage emergency access door positions 2831 | -8/Scraptown | Learned location of 3 exits from Factory 2831 | -8/Scraptown | Learned location of 1 exit from Research 2831 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 2891 | -8/Scraptown | Visited Infowarlord's Domain 2897 | -8/Scraptown | Found Spectral Analyzer 3078 | -8/Scraptown | Met Optimus 3078 | -8/Scraptown | Accepted into 0bPrime 3136 | -8/Scraptown | Entered Factory 3136 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3137 | -6/Factory | Identified exit to Factory 3138 | -6/Factory | Identified exit to Lower Caves 3176 | -6/Factory | Identified exit to DSF 3267 | -6/Factory | Spotted B-75 Beast 3297 | -6/Factory | Fabricated Drone Bay? 3371 | -6/Factory | Loaded intel: 8 recycling unit locations 3383 | -6/Factory | Learned location of Protoforge (-3) 3429 | -6/Factory | Entered Lower Caves 3430 | -6/Lower Caves | Encountered a Warlord checkpoint 3633 | -6/Lower Caves | Learned location of 2 exits from Factory 3724 | -6/Lower Caves | Discovered new exit (range 21) 3737 | -6/Lower Caves | Identified exit to Lower Caves 3737 | -6/Lower Caves | Entered another Lower Caves area 3741 | -6/Lower Caves | Encountered a Warlord checkpoint 3806 | -6/Lower Caves | Discovered new exit (range 23) 3810 | -6/Lower Caves | Identified exit to Data Miner 3820 | -6/Lower Caves | Entered Data Miner 3820 | -6/Data Miner | Discovered new exit (range 6) 3821 | -6/Data Miner | Identified exit to Proximity Caves 3823 | -6/Data Miner | Met Data Miner 3829 | -6/Data Miner | Learned location of Section 7 (-3) 3829 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3833 | -6/Data Miner | Received God Mode back door access code from Data Miner 3838 | -6/Data Miner | Entered Proximity Caves 3841 | -5/Proximity Caves | Spotter reported a threat 3841 | -5/Proximity Caves | Spotter reported a threat 3906 | -5/Proximity Caves | Spotted B-75 Beast 3909 | -5/Proximity Caves | Spotter reported a threat 3934 | -5/Proximity Caves | Entered Factory 3934 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3935 | -5/Factory | Identified exit to Upper Caves 3936 | -5/Factory | Identified exit to Factory 3943 | -5/Factory | Loaded intel: 8 recycling unit locations 3972 | -5/Factory | Incoming investigation squad redirected 3996 | -5/Factory | Identified exit to DSF 4234 | -5/Factory | Search patrols dispatched 4372 | -5/Factory | Entered another Factory area 4372 | -4/Factory | Evolved 2 slots: Utility x2 4373 | -4/Factory | Identified exit to Research 4373 | -4/Factory | Identified exit to Extension 4373 | -4/Factory | Identified exit to Armory 4386 | -4/Factory | Lost 6 parts (2n2u2w) 4474 | -4/Factory | Discovered new exit (range 14) 4549 | -4/Factory | Identified exit to Upper Caves 4549 | -4/Factory | Entered Upper Caves 4675 | -4/Upper Caves | Build established: Hacker-Scout 4707 | -4/Upper Caves | Learned Research garrison access intel 4714 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4742 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4789 | -4/Upper Caves | Lost 5 parts (1p4n) 4837 | -4/Upper Caves | Discovered new exit (range 13) 4838 | -4/Upper Caves | Encountered a Warlord checkpoint 4840 | -4/Upper Caves | Identified exit to Upper Caves 4851 | -4/Upper Caves | Entered another Upper Caves area 4853 | -4/Upper Caves | Encountered a Warlord checkpoint 4866 | -4/Upper Caves | Discovered exit to Research (range 21) 4874 | -4/Upper Caves | Entered Research 4874 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4875 | -3/Research | Identified exit to Research 4877 | -3/Research | Loaded intel: 4 garrison access locations 4938 | -3/Research | Identified exit to Quarantine 5004 | -3/Research | Spotted B-86 Titan 5024 | -3/Research | Spotted B-86 Titan 5093 | -3/Research | Entered Quarantine 5172 | -3/Quarantine | Central database locked down 5213 | -3/Quarantine | Scanned by Researcher 5215 | -3/Quarantine | Spotted Alpha 7 5222 | -3/Quarantine | Incoming investigation squad redirected 5228 | -3/Quarantine | Found Alien Launcher 5237 | -3/Quarantine | Found Alien Artifact 5240 | -3/Quarantine | Identified Sigix Terminator 5241 | -3/Quarantine | Fired Sigix Terminator 5241 | -3/Quarantine | Cryocooling Duct disabled 5241 | -3/Quarantine | Destroyed Alpha 7 5256 | -3/Quarantine | Ambient heat levels rising (+20) 5256 | -3/Quarantine | Non-combat units ordered to evacuate 5263 | -3/Quarantine | Found Prototype Device 5272 | -3/Quarantine | Spotted Fortress 5318 | -3/Quarantine | Discovered new exit (range 6) 5318 | -3/Quarantine | Discovered new exit (range 6) 5320 | -3/Quarantine | Identified exit to Protoforge 5320 | -3/Quarantine | Identified exit to Section 7 5321 | -3/Quarantine | Entered Section 7 5622 | -3/Section 7 | Build established: Scientist-Scout 5637 | -3/Section 7 | Identified Core Reset Matrix 5637 | -3/Section 7 | Used Core Reset Matrix 5641 | -3/Section 7 | Detected hypermatrix surge 5641 | -3/Section 7 | Sensed 22 artifacts in vicinity 5653 | -3/Section 7 | Incoming investigation squad redirected 5683 | -3/Section 7 | Spotted S7 Guard 5690 | -3/Section 7 | Spotted Alpha 7 5691 | -3/Section 7 | Spotted Alpha 7 5699 | -3/Section 7 | Spotted B-99 Colossus 5711 | -3/Section 7 | Spotted Executioner 5711 | -3/Section 7 | Spotted Executioner 5727 | -3/Section 7 | Found Transdimensional Reconstructor 5729 | -3/Section 7 | Found Transdimensional Reconstructor 5730 | -3/Section 7 | Found Transdimensional Reconstructor 5731 | -3/Section 7 | Warped through subspace 5745 | -3/Section 7 | Lost 13 parts (1p6n5u1w) 5750 | -3/Section 7 | Core integrity fell below 50% 5755 | -3/Section 7 | System corruption reached 10% 5792 | -3/Section 7 | Found LRC Insulator 5792 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 5795 | -3/Section 7 | Found LRC Inertial Stabilizer 5795 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 5797 | -3/Section 7 | Found LRC Insulator 5797 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 5821 | -3/Section 7 | Search patrols dispatched 5822 | -3/Section 7 | Core integrity fell below 20% 5852 | -3/Section 7 | Spotted Executioner 5864 | -3/Section 7 | Spotted Executioner 5870 | -3/Section 7 | Spotted Striker 5871 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 05821_ ALERT: Heightened foreign activity detected, dispatching search patrol. 05822_ Slammed into G-67 Veteran. 05822_ Penetrated by Slug. 05822_ Slug penetrates Machine. 05822_ Penetrated by Slug. 05822_ Slug penetrates Machine. 05822_ Penetrated by Slug. 05822_ Slug penetrates Machine. 05823_ Slug penetrates B-99 Colossus. 05823_ B-99 Colossus suffers critical hit (Destroy). 05824_ Acquired 2 matter. 05826_ C-35 Carver destroyed. 05849_ System corrupted: Matter fused (-9). 05854_ Sigix Exoskeleton lights up in response to your presence. 05858_ Connecting with Exoskeleton Controls... 05867_ System corrupted: Matter fused (-6). 05871_ Executioner springs to life. 05871_ Construction Supplies damaged. 05871_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????[?? | | ???????????????????????????????[?? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?? ????????????????? ?????????????? | | ???????????? ?? ??????????? | | """"""""""""" ?????????? ?? ????????? | | "?????????" ?????????? #??????? | | "?????????? ????????? K??????? | | ?????? ????????? ???????? | | ? ??? ???????? ???????? | | ??? ???????? ""c ""???????? | | ???? ??????? " ""???????? | | ?????? ??????"" ""#??????? | | ""??????" "????? ""#??????? | | ???????" "???"" ""#??????? | | ""??????""" ""??" ""#??????? | | ???????? """" ""#??????? | | """""""??????" ""#??????? | | "??????" ""#??????? | | """"""""""""" ""#??????? | | ""#??????? | | ""#??????? | | ? #??????? | | """"""""""?" """?"@ ##?????? | | ""???????????" ?" E#?????? | | """"""""""""" "??"" c E#?????? | | "???" ##?????? | | " """"" """#??????? | | " """#??????? | | """ """"#??????? | | " """"#??????? | | """#??????? | | """#??????? | | """#??????? | | """"#??????? | | """"" """"""" """"#??????? | | """""""""""""" ### """"""" """#??????? | | """"""""""""""""""#?# """"""" """???????? | | ###################?####+++###############??????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | #???????????????????#""" """#?????????????????? | | #???????????????????#""" """#?????????????????? | | #???????????????????#""" """#?????????????????? | | #???????????????????#"" ""#?????????????????? | | #???????????????????#" "#?????????????????? | | #???????????????????#" "#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 40 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 ECM Strength 1 Armor Coverage 800 Resistance: EM 50 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Sigix Terminator Core Reset Matrix Transdimensional Reconstructor LRC Insulator LRC Inertial Stabilizer Achievements -------------- Hard Hitter Look Less Dangerous Next Time Nope Quick And Dirty Recruitment Drive Suspicious Throw Away The Key Challenges ------------ None Game ------ Seed MetaShadingActivator Manual? 0 Play Time 03:14:19 Cumulative 69.5 hours Start 2026.02.05 @ 00:02:23 End 2026.02.05 @ 03:37:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58a02ca-dde4-42c6-abb0-57815e497f0e