Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:32:17 Player: Darcyisverycute Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (464) 464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1459 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Slug Cannon Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Medium Matter Pod (100) Subdweller Optics Experimental Sensor Array Seismic Detector Utility Shielding Cobbler Unit Subdweller Laser Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Light Assault Rifle Slug Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Subdweller Monowheel Medium Matter Pod Subdweller Optics Experimental Sensor Array Seismic Detector Utility Shielding Cobbler Unit Subdweller Laser Light Assault Rifle Light Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 4 4 7 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 4 | . 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 6 | 2 . 1 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 1 3 . Power 1 | . . . 1 . Propulsion 2 | . 1 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Backups 10 | 2 10 14 9 14 Power 1 | . 1 2 1 3 Propulsion 1 | . 3 2 1 1 Utility 3 | . 3 4 3 6 Weapon 3 | . 2 6 3 4 Tool/Special . | . . . . . Unused Backups 22 | . 1 2 6 13 Power 5 | . . . 2 3 Propulsion 3 | . . . 2 1 Utility 7 | . . 1 . 6 Weapon 7 | . 1 1 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 99 93 85 Engine 13 | . 14 14 13 . Treads 16 | . 20 . 19 28 Wheel 11 | . 7 28 8 . Storage 11 | . 14 14 9 14 Processor 7 | . 12 14 2 . Protection 5 | . . . 10 14 Energy Gun 4 | . 14 1 . . Ballistic Gun 17 | . 14 26 16 12 Ballistic Cannon 6 | . . . 11 14 Peak Build Rating 15 | 6 8 9 15 14 Average Rating 10 | 5 7 8 12 14 On Entrance 7 | . 6 8 9 14 Naked Turns . | . . . . . Heaviest Build 33 | 13 33 28 33 29 Greatest Support 40 | 40 40 20 40 40 Greatest Overweight (x) 3 | 1 2 1 3 . Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 11 15 Most Carried 15 | 4 15 15 15 15 Average Carried 10 | 2 10 14 10 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1061 | 202 185 134 373 167 Remotely . | . . . . . Salvage Created 724 | . 289 157 116 162 Parts 53 | . 20 22 8 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 11 6 4 1 Guns 18 | . 11 6 1 . Cannons 3 | . . . 3 . AOE 1 | . . . . 1 Classes Destroyed 9 | . 4 2 2 1 Worker 1 | . . 1 . . Tunneler 2 | . . 2 . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 15 | . 9 6 . . Grunt 2 | . 2 . . . Brawler 1 | . . . . 1 Cobbler 1 | . . . 1 . Subdweller 4 | . . . 4 . Best Kill Streak 5 | . 5 3 1 1 Combat Bots Only 5 | . 5 3 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 163 | . 47 35 77 4 Missed 50 | . 12 11 27 . Hits 113 | . 35 24 50 4 Melee 1 | . . . . 1 Projectile 112 | . 35 24 50 3 AOE 3 | . . . . 3 Damage Taken 1521 | . 524 192 594 211 Core 266 | . 87 62 48 69 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 3 15 Core Remaining (%) 100 | 100 . . . . Volleys Fired 97 | . 37 17 40 3 Largest 2 | . 2 2 2 2 Hottest 70 | . 60 60 60 70 Shots Fired 177 | . 73 34 65 5 Gun 138 | . 73 34 31 . Cannon 36 | . . . 33 3 Launcher 3 | . . . 1 2 Special . | . . . . . Kinetic 132 | . 37 28 64 3 Thermal 42 | . 36 6 . . Explosive 3 | . . . 1 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 7 8 5 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 100 | . 45 18 35 2 Core Hits 48 | . 20 10 13 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Destroy 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1426 | . 540 199 544 143 Guns 962 | . 540 199 223 . Cannons 321 | . . . 321 . Explosions 143 | . . . . 143 Melee . | . . . . . Ramming . | . . . . . Kinetic 967 | . 257 166 544 . Thermal 316 | . 283 33 . . Explosive 143 | . . . . 143 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . 21 75 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . 54 . . . Average Temperature 25 | . 25 . . . Received Heat Transfer 324 | . 126 . 198 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 700 | . 625 75 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 88 100 . 100 Level 1 6 | . 11 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 222 | . 222 141 . 31 Initial 81 | . . 81 . 12 Average 83 | . 104 92 . 3 Influence Increases 772 | . 426 155 150 41 Destroy 0b10 Robot/C 360 | . 220 120 . 20 Destroy 0b10 Robot/NC 35 | . 10 15 . 10 Destroy Leader 62 | . 42 20 . . Successful Hack 18 | . 18 . . . Destroy Structure 12 | . 1 . . 11 Lose Combat Pursuer 285 | . 135 . 150 . Influence Decreases 741 | . 217 318 170 36 Entered New Map 167 | . . 128 25 14 Time Decay 526 | . 207 180 117 22 Lost Part 48 | . 10 10 28 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 5 | . 5 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 23 6 11 2 Peak Tracking Total 9 | . 9 3 2 2 Tactical Retreats 9 | . 5 . 4 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 6 . 3 . Successful 6 | . 3 . 3 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 3 | . . . 3 . Prototype ID Bank 2 | . 2 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2235 | 89 659 372 992 123 Spaces Moved 1467 | 53 387 319 637 71 Core 8 | 8 . . . . Treads 571 | 45 135 . 320 71 Legs . | . . . . . Wheels 888 | . 252 319 317 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 160 Average Speed 124 | 146 127 95 132 160 Slowest Speed 160 | 160 160 95 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 58 58 25 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 2 | . . . 2 . Terrain Destroyed 33 | . . . 15 18 Melee . | . . . . . Projectile 11 | . . . 9 2 AOE 22 | . . . 6 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1705 | 62 481 359 728 75 Wait 51 | . 36 8 7 . Move 1463 | 52 386 318 636 71 Hop . | . . . . . Pick Up 43 | 4 14 5 20 . Fast Attach 15 | 6 2 1 6 . Attach 5 | . 2 1 2 . Detach 2 | . 1 . 1 . Swap 5 | . . 2 2 1 Drop 24 | . 3 7 14 . Fire 97 | . 37 17 40 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 7) 749 | -10/Materials | Entered Mines 767 | -10/Mines | Core integrity fell below 50% 808 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 890 | -10/Mines | Discovered new exit (range 10) 1010 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1012 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Discovered new exit (range 3) 1121 | -10/Mines | Entered Subcaves 1122 | -10/Subcaves | Approached by a straggling Scientist 1142 | -10/Subcaves | Discovered new exit (range 6) 1189 | -10/Subcaves | Visited Clippyterm 1192 | -10/Subcaves | Learned Factory fabricator intel 1192 | -10/Subcaves | Learned Factory stockpile data 1484 | -10/Subcaves | Disturbed a concealed Subdweller 1734 | -10/Subcaves | Discovered new exit (range 14) 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2113 | -10/Subcaves | Entered Recycling 2230 | -9/Recycling | Core integrity fell below 20% 2236 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02022_ Acquired 1 matter. 02041_ Subatomizers dissect the Sub. Laser. A swath of the cavern ceiling suddenly collapses. 02074_ Slug penetrates Twisted Machinery. 02076_ Subatomizers dissect the Sub. Laser. 02108_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02115_ Acquired 94 matter. 02117_ Acquired 51 matter. 02118_ Acquired 22 matter. 02226_ B-36 Bruiser springs to life. 02226_ D-53 Grenadier springs to life. 02229_ R-06 Scavenger destroyed. 02232_ B-36 Bruiser destroyed. 02233_ R-06 Scavenger collects Lgt. Treads. 02233_ U-05 Engineer lays Concrete. 02235_ The unstable cave ceiling collapses. 02235_ U-05 Engineer lays Concrete. 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