Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.31 @ 02:13:37 Player: cptwinky Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (264) 1320 Value Destroyed (11256) 11256 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (5191) 5191 TOTAL SCORE: 27147 Bonus ------- High Alert Combat Kills 1230 Follower Combat Kills 1989 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 564 Friendly Fire -492 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 43/100 System Corruption 10% Temperature Critical (688) Movement Treading (270) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Zionite Heavy DM Reactor Light Particle Reactor Experimental Energy Well (600) High-capacity Matter Pod (128) Long-range Sensor Array Active Sensor Suite Thermal Barrier Advanced Recalibrator Hacking Drone Bay (1/1) Neutron Cannon Heavy Missile Launcher ME-RLN's Wand Plasma Flamer Core Stripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Makeshift Trap Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-M KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Zionite Heavy DM Reactor Light Particle Reactor Armored Heavy Treads Armored Heavy Treads Experimental Energy Well High-capacity Matter Pod Active Sensor Suite Improved Medium Armor Plating Powered Armor Thermal Barrier Advanced Recalibrator Hacking Drone Bay Neutron Cannon Heavy Missile Launcher ME-RLN's Wand Plasma Flamer Core Stripper CR-A16's Pointy Stick [Rating: 171] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Storm Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . Utility 8 | . . . 1 . . 1 . . . . 2 . . . . . . . . . 2 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 290 | 6 11 2 8 33 22 7 6 14 9 6 11 13 8 . 10 16 9 8 14 14 36 10 17 Power 22 | 1 2 1 . 2 . . 1 . 1 3 2 2 . . 1 1 1 1 1 . . . 2 Engine 9 | 1 2 1 . 2 . . . . . 3 . . . . . . . . . . . . . Core 9 | . . . . . . . 1 . 1 . 2 1 . . . 1 1 1 . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 Propulsion 53 | 2 2 . 4 16 3 1 . 1 2 . 1 . 1 . 2 4 . 2 1 . 6 . 5 Treads 34 | 2 1 . . 12 3 1 . . 2 . 1 . . . . 2 . . . . 5 . 5 Leg 8 | . . . 3 4 . . . . . . . . . . 1 . . . . . . . . Wheel 11 | . 1 . 1 . . . . 1 . . . . 1 . 1 2 . 2 1 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 1 3 . 1 5 4 4 1 2 4 1 6 9 3 . 7 7 4 4 7 9 18 10 7 Device 76 | . . . 1 2 . 1 1 2 3 1 2 6 3 . 7 6 3 3 3 9 13 7 3 Storage 9 | 1 2 . . . . 1 . . 1 . . 1 . . . . . . 2 . 1 . . Processor 7 | . . . . . . 1 . . . . 3 . . . . . . 1 . . 1 1 . Hackware 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Protection 23 | . 1 . . 2 4 1 . . . . 1 2 . . . 1 1 . 2 . 2 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 4 1 3 10 15 2 4 11 2 2 2 2 4 . . 4 4 1 5 5 12 . 3 Energy Gun 11 | 1 1 . . . . . . . 1 1 1 1 2 . . 2 . . . . . . 1 Energy Cannon 4 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 47 | 1 . . 2 7 13 1 2 6 1 . . . . . . . 4 1 3 . 6 . . Ballistic Cannon 8 | . 2 1 . . . . . . . . . . . . . . . . . . 3 . 2 Launcher 13 | . . . . 1 . 1 2 4 . . 1 1 . . . 1 . . 1 1 . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . . . . . . . . 1 1 2 . . Special Melee Weapon 5 | . . . . 2 2 . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 21 | . . . 1 1 2 . 1 . 2 2 . 4 . . 1 . . . 3 . 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Lost 36 | . 5 1 . 2 . . . 1 . . 1 . . . . 2 1 . . 2 . 4 17 Power 9 | . 2 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 3 Propulsion 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 3 Utility 12 | . . . . . . . . . . . . . . . . 1 . . . . . 4 7 Weapon 10 | . 1 . . 1 . . . 1 . . . . . . . . 1 . . 2 . . 4 Highest Loss Streak 11 | . 2 1 . 1 . . . 1 . . 1 . . . . 1 1 . . 1 . 3 11 Average Slot Usage (%) 79 | . 87 100 97 97 97 91 87 83 76 63 61 62 62 62 61 61 82 79 78 74 80 80 70 Engine 4 | . 12 14 11 9 9 7 7 7 7 7 . . . . . . . . . . . . . Core 4 | . . . . . . . . . 5 7 10 7 12 12 9 7 11 11 5 . . . 1 Reactor 1 | . . . . . . . . . . . . 4 . . 2 2 . . 2 5 5 4 3 Treads 16 | . 23 14 1 25 27 30 28 25 14 14 7 6 6 6 6 13 11 11 11 11 16 18 14 Leg 1 | . . . 30 7 . . . . . . . . . . . . . . . . . . . Wheel 3 | . 4 14 1 . . . . 1 7 7 6 6 6 6 5 3 11 7 5 5 1 . . Device 8 | . . . 8 6 . . 7 7 7 6 10 9 12 12 12 11 9 11 11 11 13 13 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 7 11 7 4 4 Processor 3 | . . . . . . 6 . . . . 6 6 6 6 6 5 5 5 5 5 5 9 8 Hackware 1 | . . . . 9 1 . . . . . . . . . . . . . . . 3 . . Protection 7 | . 3 14 11 5 13 6 7 7 7 7 5 8 6 6 6 5 6 5 6 5 6 11 5 Energy Gun 2 | . 8 . . . . . . . 2 6 5 6 5 6 6 5 . . . . . . 3 Ballistic Gun 13 | . 4 . 4 21 34 29 28 26 18 . . . . . . . 21 22 21 11 6 9 5 Ballistic Cannon 1 | . 12 14 9 . . . . . . . . . . . . . . . . . 2 9 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 11 30 32 33 40 58 82 86 87 140 141 141 157 139 139 150 148 138 133 154 156 194 192 166 Greatest Support 200 | 40 40 10 39 69 69 86 86 86 28 28 28 28 28 28 60 190 22 28 28 28 184 184 200 Greatest Overweight (x) 11 | . 2 3 1 . . . . 3 4 5 5 5 4 4 5 11 6 6 5 5 5 1 . Average Overweight (x) 2 | . 1 2 . . . . . . 3 4 4 4 4 4 4 3 5 4 4 4 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 14 15 15 15 15 19 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 8 14 14 14 14 18 19 19 24 24 24 24 24 25 25 23 23 24 24 24 24 22 23 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 24 24 24 18 Class Distribution -------------------- 30% | Tank 17% | Gunner 14% | Mutant 10% | Skirmisher 8% | Scavenger-Mutant 4% | Derelict-Skirmisher 3% | Scavenger-Skirmisher 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Pyromaniac-Tank | -4/Factory Mutant | -3/Research Messiah-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Matter Collected 7711 | 258 334 63 53 1032 815 251 649 533 98 70 94 140 100 . 90 174 150 400 369 476 457 686 419 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10630 | . 467 123 50 1916 1357 161 421 858 . 50 576 663 178 . 496 591 184 466 240 486 423 695 229 Parts 524 | . 33 9 2 125 58 3 26 36 . 3 30 18 4 . 23 37 6 21 6 5 16 43 20 Haulers Intercepted 9 | . 1 . . 5 3 . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . . 2 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . . . . . . 21 36 4 18 . 23 7 . 28 . 8 21 58 4 . . . Prevented 19 | . . . . . . . . 1 . 10 . . . . . . 2 . 6 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 220 | . 15 2 1 31 24 4 11 21 . 2 12 13 3 . 13 12 3 10 6 11 11 11 4 Melee 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Guns 158 | . 9 . . 26 23 1 6 10 . 2 7 13 3 . 13 11 3 10 5 4 1 8 3 Cannons 17 | . 6 2 1 . . . . . . . . . . . . . . . . . 6 2 . AOE 33 | . . . . 5 . 3 4 11 . . 4 . . . . 1 . . 1 4 . . . Classes Destroyed 20 | . 5 2 1 1 1 . 1 4 . . 2 . . . 1 . . . . . . 1 1 Worker 14 | . 1 . . 4 . . . . . . 1 . . . . 5 . . . . 1 2 . Builder 5 | . . 1 . . . . . . . . . . . . . . . . . . . 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . 1 . . 5 3 . . . . . . . . . . . . . . . . . . Recycler 5 | . . 1 . 3 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . Swarmer 50 | . 9 . . 2 3 . 4 4 . 2 3 4 1 . 8 5 . 4 1 . . . . Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Grunt 95 | . 6 2 . 17 17 4 6 9 . . 6 7 1 . 4 3 2 2 2 3 4 . . Brawler 5 | . . . . . . . . 1 . . . 1 . . . 1 . . . 2 . . . Duelist 4 | . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . Sentry 22 | . . . 1 12 3 . 1 1 . . . . 1 . . . . 1 . 1 . 1 . Hunter 7 | . . . . . . . . 1 . . . . . . . 1 . 1 . 2 . 2 . Programmer 24 | . . . . . . . . . . . 1 . . . . 2 . 2 2 3 7 7 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 6 2 1 9 5 3 4 5 . 2 8 3 3 . 5 5 3 4 2 3 3 7 3 Combat Bots Only 8 | . 6 2 1 7 4 3 4 5 . 2 8 3 3 . 5 5 3 4 2 3 3 4 3 Max Kills in Single Turn 4 | . 2 1 1 3 1 3 3 4 . 2 2 1 1 . 4 3 1 1 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 3 3 . . 2 . . . . 1 . . 1 1 . . . Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Damage Taken 20156 | . 800 133 101 1392 958 187 196 621 . 92 657 554 228 . 631 1610 102 962 853 728 650 2797 5904 Core 2281 | . 107 21 14 261 124 . 30 12 . 18 17 12 . . 88 72 . 23 30 71 46 139 1196 Absorbed by Shields 1729 | . . . . 12 . . . . . . . . . . . . . 354 474 583 306 . . Reduced by Siege Mode 570 | . . . . . . . . . . . . 39 5 . 30 43 . 12 . . 30 49 362 Core Remaining (%) 76 | 100 . 48 . 31 77 . . . . 91 . . . . 86 . . . . 80 96 . . Volleys Fired 600 | . 60 12 3 123 56 8 21 34 . 4 13 19 34 . 15 20 6 20 15 29 27 46 35 Largest 4 | . 2 2 2 2 4 4 4 4 . 1 1 1 1 . 1 1 4 4 4 4 4 4 4 Hottest 300 | . 90 95 95 46 88 88 88 88 . 250 250 250 250 . 250 250 250 122 117 300 300 188 228 Shots Fired 1368 | . 105 24 6 238 209 23 69 105 . 4 13 19 34 . 15 20 21 79 47 69 77 131 60 Gun 1126 | . 90 . . 236 209 22 64 97 . 4 12 19 5 . 15 19 21 79 45 51 12 86 40 Cannon 168 | . 15 24 6 . . . . . . . . . 29 . . . . . . . 29 45 20 Launcher 29 | . . . . 2 . 1 5 8 . . 1 . . . . 1 . . 2 9 . . . Special 45 | . . . . . . . . . . . . . . . . . . . . 9 36 . . Kinetic 1099 | . 51 12 3 236 209 22 64 97 . . . . . . . . 20 79 45 51 41 131 38 Thermal 217 | . 54 12 3 . . . . . . 4 12 19 34 . 15 19 1 . . 9 35 . . Explosive 29 | . . . . 2 . 1 5 8 . . 1 . . . . 1 . . 2 9 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Robot Hit Streak 24 | . 9 4 6 22 24 4 6 9 . 3 7 12 5 . 8 4 7 15 10 10 12 24 16 Robot Miss Streak 17 | . 3 4 1 4 5 2 3 3 . 10 17 10 5 . 11 14 9 2 2 6 3 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Secondary Targets 19 | . 2 . . 1 5 . . 3 . . . . . . . . 1 3 3 1 . . . Max Gunslinging Chain 2 | . 1 . . 1 1 . . 2 . . . . . . . . 1 1 1 1 . . . Shots Hit Robots 923 | . 68 13 5 175 139 14 39 65 . 4 12 19 5 . 15 20 14 63 35 44 46 90 38 Core Hits 538 | . 26 5 2 69 69 7 22 52 . 7 32 34 8 . 24 41 8 17 21 27 17 36 14 Critical Kills 8 | . . . . . 3 . . . . . . . . . . . . . . 1 . 3 1 Critical Parts Destroyed 22 | . 1 . . 2 1 . . 1 . . . . . . . . 1 . . 1 . 13 2 Critical Strikes 51 | . 3 . . 2 5 . . 1 . . . . . . . . 1 . . 4 6 19 10 Burn 6 | . 2 . . . . . . . . . . . . . . . . . . 2 2 . . Destroy 33 | . 1 . . 2 5 . . 1 . . . . . . . . 1 . . 2 . 17 4 Blast 9 | . . . . . . . . . . . . . . . . . . . . . 4 2 3 Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 13 | . . . . . . . . 4 . 1 . . . . . 1 . . 2 3 2 . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . 1 . . . . . . . . 2 3 2 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26539 | 3 756 228 85 3220 1982 506 903 2137 . 324 1085 1383 421 . 1310 1781 376 1402 1053 1855 1097 3228 1404 Guns 18562 | . 621 . . 2790 1939 204 542 1024 . 324 554 1383 421 . 1310 1242 376 1402 771 810 55 1900 894 Cannons 2754 | . 127 228 85 . . . . . . . . . . . . . . . . . 634 1215 465 Explosions 4419 | . . . . 355 . 295 351 1113 . . 531 . . . . 536 . . 282 956 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 340 | 3 8 . . 75 43 7 10 . . . . . . . . 3 . . . . 33 113 45 Kinetic 14968 | . 347 106 32 2790 1939 204 542 1024 . . . . . . . . 256 1402 771 810 689 3115 941 Thermal 6938 | . 401 122 53 . . . . . . 324 594 1383 421 . 1310 1746 120 . . 89 375 . . Explosive 3503 | . . . . 355 . 295 351 1113 . . 119 . . . . 32 . . 282 956 . . . Electromagnetic 372 | . . . . . . . . . . . 372 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Phasic 418 | . . . . . . . . . . . . . . . . . . . . . . . 418 Highest Corruption 15 | . . . . . 4 . . . . 3 . . . . . 2 2 4 4 9 15 9 10 Average Corruption 5 | . . . . . 4 . . . . 3 . . . . . 2 2 3 3 8 4 5 9 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Effects 121 | . . . . . 9 . . . . 2 . . . . . . 10 18 6 29 15 15 17 Message Errors 26 | . . . . . 2 . . . . 1 . . . . . . 4 5 1 5 4 2 2 Matter Fused 21 | . . . . . 1 . . . . . . . . . . . . 5 1 5 1 4 4 Heat Flow Errors 19 | . . . . . 2 . . . . . . . . . . . . 3 2 6 3 2 1 Energy Discharges 19 | . . . . . . . . . . 1 . . . . . . 5 1 1 3 2 3 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 20 | . . . . . 2 . . . . . . . . . . . 1 2 . 7 4 3 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . 2 . . . . . . . . . . . . 1 . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 287 | . . . . 49 3 11 . 31 . . . . . . . 126 . . . 12 17 38 . Projectiles 55 | . . . . . . . . . . . . . . . . . . . . . 17 38 . Explosions 229 | . . . . 49 . 11 . 31 . . . . . . . 126 . . . 12 . . . Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Knockbacks 28 | 1 2 3 . . . . 1 . . . . . . . . . . . . . 7 14 . Impact 5 | 1 . . . . . . 1 . . . . . . . . . . . . . 1 2 . Kinetic 21 | . 2 3 . . . . . . . . . . . . . . . . . . 6 10 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 256 | . . . . . . . 63 44 . . 80 . . . . . . . . 69 . . . Shots 12 | . . . . . . . 4 2 . . 3 . . . . . . . . 3 . . . Rammed 43 | 1 3 . . 10 4 1 1 . . . . . . . . 1 . . . . 2 12 8 Targets Rammed 53 | 1 3 . . 16 5 1 2 . . . . . . . . 1 . . . . 3 13 8 Kicked 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . . 3 1 . 1 . . . . . . . . . . . . . 1 1 . Highest Temperature 858 | . 236 261 3 15 326 159 156 220 . 131 217 269 211 . 360 184 65 227 158 183 234 218 858 Average Temperature 96 | . 121 101 3 3 63 90 61 73 . 61 81 105 53 . 155 58 24 56 77 79 112 56 263 Received Heat Transfer 3509 | . 192 69 42 555 333 108 78 448 . 27 108 153 90 . 207 306 45 84 152 28 21 387 76 Effects 17 | . . 2 . . 3 . . . . . . . . . . . . . . . . . 12 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 20 | . . . . . . . . . . . 1 5 1 . 2 1 . 1 . . 3 4 2 Total Turns 744 | . . . . . . . . . . . 5 450 36 . 35 13 . 34 . . 59 79 33 Longest Duration 197 | . . . . . . . . . . . 5 197 36 . 26 13 . 34 . . 33 40 18 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . Parts Melted 27 | . 2 . . . . . . . . . 2 3 2 . 2 6 . . 1 . 5 3 1 Heat Transferred 13075 | . 1309 259 111 . . . . . . 475 825 2050 625 . 1650 2156 175 . . 880 2560 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Peak Influence 1360 | . 380 243 139 496 432 211 . . . . 1063 . . . . 1360 . . . . 773 687 566 Initial 405 | . . 148 94 58 152 196 . . . . 238 . . . . 107 . . . . 37 405 281 Average 366 | . 226 219 108 307 224 156 . . . . 835 . . . . 613 . . . . 297 518 436 Maximum Alert Level 4 | . 1 1 . 2 2 1 . . . . 3 . . . . 4 . . . . 3 2 2 Low Security (%) 25 | 100 43 20 100 18 38 59 . . . . . . . . . 27 . . . . 29 . . Level 1 42 | . 56 80 . 67 55 40 . . . . 3 . . . . 9 . . . . 54 . 24 Level 2 19 | . . . . 14 6 . . . . . 11 . . . . 17 . . . . 8 100 75 Level 3 11 | . . . . . . . . . . . 84 . . . . 35 . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . 10 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 6 . . 12 10 3 . 1 . . 3 . 1 . . 11 . . . . 5 4 1 Investigation 16 | . 4 . . 1 2 2 . . . . 2 . . . . 1 . . . . 1 2 1 Extermination 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . Reinforcement 17 | . 2 . . 4 5 1 . . . . . . . . . 4 . . . . 1 . . Assault 6 | . . . . . . . . 1 . . 1 . 1 . . 2 . . . . . 1 . Garrison 13 | . . . . 7 3 . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Distress Signals 12 | . 1 . . 4 1 . . . . . . . . . . 2 . . . . 3 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . 1 . . . . 5 9 1 Distress Signals 11 | . . . . . . . . . . . . . . . . 1 . . . . . 9 1 Times Spotted 410 | . 26 3 3 50 36 6 12 29 . 17 16 18 9 . 14 39 4 11 45 12 26 18 16 Peak Tracking Total 13 | . 5 2 1 8 6 4 3 8 . 5 5 5 10 . 5 5 3 4 13 3 5 5 9 Tactical Retreats 17 | . 4 . . . 2 . 1 1 . . . 2 3 . . . . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Traps Triggered 12 | . 2 . . 1 3 . . . . . . . . . . 2 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 104 | . . . . 36 68 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . 4 . . 2 . . . . 2 . 1 1 . . 16 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Machines Disabled 28 | . . 3 . 2 . . . 1 . 2 7 . . . . 5 . . . . 1 1 6 Max in Single Turn 4 | . . 1 . 1 . . . 1 . 1 2 . . . . 4 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Machines Accessed 53 | . 5 . 1 14 3 3 . . . 1 3 2 . 3 . 3 3 . . . 8 2 2 Terminals 18 | . 3 . 1 9 3 . . . . 1 . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Repair Stations 11 | . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 2 1 1 Recycling Units 7 | . 2 . . 2 . . . . . . . . . . . . . . . . 3 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 164 | . 17 . 2 33 12 8 . . . 5 8 2 . 21 . 7 10 . . . 26 8 5 Successful 99 | . 6 . 1 20 3 5 . . . 5 3 2 . 21 . 4 10 . . . 15 3 1 Failed 63 | . 10 . 1 13 8 3 . . . . 5 . . . . 3 . . . . 11 5 4 Catastrophic 8 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 75 | . 12 . 2 8 6 . . . . . 10 . . . . 10 . . 1 . 16 5 5 Terminals 52 | . 12 . 2 20 12 . . . . 5 . 1 . . . . . . . . . . . Fabricators 19 | . . . . . . 2 . . . . 4 . . . . 3 . . . . 5 5 . Repair Stations 32 | . . . . 6 . 6 . . . . 2 . . . . 4 . . . . 8 3 3 Recycling Units 16 | . 5 . . 4 . . . . . . . . . . . . . . . . 7 . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . 5 . 2 Garrison Access 6 | . . . . 3 . . . . . . 2 . . . . . . . . . 1 . . Terminal Hacks 52 | . 2 . 1 9 2 . . . . 5 . 2 . 21 . . 10 . . . . . . Record 20 | . . . . . . . . . . 5 . 1 . 6 . . 8 . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Schematic 6 | . . . . 1 . . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . Open Door 7 | . . . . 4 . . . . . . . 1 . . . . 2 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . Load Schematic 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Build 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Repair Station Hacks 21 | . . . . 6 . 3 . . . . 2 . . . . 3 . . . . 5 1 1 Scan Component 13 | . . . . 3 . 2 . . . . 1 . . . . 2 . . . . 3 1 1 Repair 8 | . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 2 . . Recycling Unit Hacks 6 | . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . Retrieve Components 6 | . 2 . . 2 . . . . . . . . . . . . . . . . 2 . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 3 1 . . . . . . . . . . . . . . . 4 . . Terminals 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 . . . . . . . . . . . . . . . . 2 . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Tunnel 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 1 12 3 3 . . . . 3 1 . . . 2 . . . . 4 2 2 Full Trace Events 10 | . 2 . . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . . . . 5 . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 7 . . . . . . 1 . . Parts Built 6 | . . . . . . . . . . . 2 . . . . . . . . . 2 2 . Matter 768 | . . . . . . . . . . . 256 . . . . . . . . . 256 256 . Time 320 | . . . . . . . . . . . 128 . . . . . . . . . 64 128 . Total Part Build Rating 48 | . . . . . . . . . . . 16 . . . . . . . . . 16 16 . Parts Repaired 8 | . . . . 3 . 1 . . . . 1 . . . . 1 . . . . 2 . . Time 265 | . . . . 78 . 14 . . . . 22 . . . . 95 . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . . 11 . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Total Allies 33 | . . . . . . 1 . 1 9 . 5 . . . 1 9 . 1 . . 4 2 . Largest Group 10 | . . . . . . 1 1 1 10 10 5 2 . . 1 6 2 2 . . 2 2 2 Highest-Rated Group 380 | . . . . . . 10 10 16 280 280 380 155 . . 95 313 214 182 . . 85 206 206 Highest-Rated Ally 165 | . . . . . . 10 10 16 40 40 85 85 . . 95 165 165 165 . . 58 103 103 Zionite Dispatches 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 . Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . 2 1 2 . . . . . . . . . . . . 3 . . STAY 4 | . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 212 | . . . . . . . . 3 . 41 17 11 . . 7 80 5 8 . . 18 4 18 Total Damage 8238 | . . . . . . . . 18 . 1725 556 405 . . 228 2614 148 63 . . 607 454 1420 Kills 62 | . . . . . . . . 1 . 15 4 5 . . 1 26 1 . . . 5 . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Robot Analysis Total 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . 1 . . 2 1 . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Branch Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Turns Passed 22631 | 76 792 380 154 2358 1450 682 1197 1150 1729 736 934 1875 877 122 750 903 932 1044 886 764 1524 896 420 Spaces Moved 10644 | 41 413 253 91 916 448 372 668 529 981 391 456 771 466 77 381 402 529 564 476 394 642 233 150 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 3857 | 38 202 . . 709 448 372 668 414 . . . . . . 1 208 . . . . 414 233 150 Legs 293 | . . . 86 207 . . . . . . . . . . . . . . . . . . . Wheels 6491 | . 211 253 5 . . . . 115 981 391 456 771 466 77 380 194 529 564 476 394 228 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 105 120 160 165 165 130 145 160 160 160 160 160 160 166 160 160 160 160 160 167 167 Average Speed 164 | 151 134 122 120 150 161 165 165 162 159 172 161 172 160 160 167 187 163 160 165 163 181 247 170 Slowest Speed 370 | 160 160 125 200 160 166 165 165 265 160 175 175 175 160 160 370 265 175 175 175 175 267 267 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 55 54 11 93 34 8 72 67 88 53 13 86 57 68 61 13 66 74 65 63 17 9 22 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 8 | . 2 . . 2 . . 1 . . . . . . 1 1 . 1 . . . . . . Known Exits Taken 15 | . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . 5 10 3 1 . 3 3 . . . 2 4 . 1 . . . Spaces Dug 122 | . . . . . . . 33 25 . . 11 . 28 . . 7 . . 1 3 2 2 10 Terrain Destroyed 496 | . . . . 15 . 7 76 117 . . 53 . 28 . . 23 . . 14 106 15 30 12 Melee 8 | . . . . . . . . 2 . . . . . . . . . . 1 3 2 . . Projectile 95 | . . . . . . . . . . . . . 28 . . . . . 2 10 13 30 12 AOE 393 | . . . . 15 . 7 76 115 . . 53 . . . . 23 . . 11 93 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Total 14471 | 52 552 299 130 1648 1050 425 722 746 1150 440 620 1262 552 76 446 490 581 656 536 443 914 430 251 Wait 2450 | . 39 30 17 486 418 25 17 153 139 26 123 448 34 . 38 36 30 51 9 3 179 120 29 Move 10621 | 40 412 252 90 915 447 371 667 528 980 390 455 770 465 76 380 401 528 563 475 393 641 232 150 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 5 18 2 4 13 12 9 3 3 11 4 5 3 3 . . 6 6 5 7 1 6 5 7 Fast Attach 96 | 5 4 . 5 7 10 2 3 2 2 4 7 4 2 . 3 5 . 4 7 . 15 1 4 Attach 53 | 1 5 1 2 3 3 2 . 1 1 1 2 1 3 . . 5 4 . . 2 3 4 9 Detach 26 | . 3 . 1 1 3 1 . 1 . 1 4 2 2 . . 3 . . 1 . 2 1 . Swap 143 | . 2 1 1 23 9 3 4 11 6 2 2 8 3 . 7 6 5 4 7 12 18 5 4 Drop 166 | . 6 1 7 24 19 3 5 5 11 7 9 7 5 . 3 5 2 9 13 . 17 3 5 Fire 600 | . 60 12 3 123 56 8 21 34 . 4 13 19 34 . 15 20 6 20 15 29 27 46 35 Melee 13 | . . . . . . . . 4 . 1 . . . . . 1 . . 2 3 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Crush 50 | 1 3 . . 13 5 1 2 . . . . . . . . 1 . . . . 3 13 8 Escape Stasis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 4 . . . . 1 . . 1 . . . . 1 . . Trap 104 | . . . . 36 68 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Central database locked down 869 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict bent on vengeance 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1084 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1156 | -10/Mines | Discovered new exit (range 4) 1233 | -10/Mines | Discovered new exit (range 12) 1238 | -10/Mines | Learned 4 Materials zone layouts 1245 | -10/Mines | Core integrity fell below 50% 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Identified exit to Materials 1250 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Discovered new exit (range 10) 1403 | -9/Materials | Entered Storage 2083 | -9/Storage | Build established: Scavenger-Mutant 2293 | -9/Storage | Garrison activated, responded to threat 2404 | -9/Storage | Repaired Lgt. Treads 2438 | -9/Storage | Repaired Lgt. Treads 2465 | -9/Storage | Repaired Lgt. Treads 2608 | -9/Storage | Garrison activated, responded to threat 2628 | -9/Storage | Core integrity fell below 50% 2776 | -9/Storage | Destroyed 7 combat bots 2804 | -9/Storage | Discovered exit to Materials (range 16) 2965 | -9/Storage | Garrison activated, responded to threat 3451 | -9/Storage | Learned location of Armory (-4) 3761 | -9/Storage | Entered Materials 3761 | -8/Materials | Evolved 2 slots: Weapon x2 4190 | -8/Materials | Build established: Tank 4519 | -8/Materials | Central database locked down 4772 | -8/Materials | Garrison activated, responded to threat 4874 | -8/Materials | Found Prototype Device 5206 | -8/Materials | Discovered new exit (range 4) 5211 | -8/Materials | Entered Factory 5211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5436 | -7/Factory | Fabricated O-16 Technician? 5625 | -7/Factory | Discovered new exit (range 7) 5653 | -7/Factory | Identified exit to Lower Caves 5855 | -7/Factory | Repaired Hrd. Heavy Armor Plating 5893 | -7/Factory | Entered Lower Caves 5893 | -7/Lower Caves | Accompanied by 1 ally 6104 | -7/Lower Caves | Build established: Gunner 6282 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6311 | -7/Lower Caves | Found Alien Artifact 6311 | -7/Lower Caves | Identified Core Expander 6311 | -7/Lower Caves | Installed Core Expander, added new Power slot 6951 | -7/Lower Caves | Discovered new exit (range 5) 7090 | -7/Lower Caves | Entered another Lower Caves area 7090 | -7/Lower Caves | Discovered new exit (range 14) 7142 | -7/Lower Caves | Ambushed by wild Derelicts 7565 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8163 | -7/Lower Caves | Discovered new exit (range 9) 8240 | -7/Lower Caves | Entered Zion 8240 | -7/Zion | Accompanied by 1 ally 8302 | -7/Zion | Given A8's code to call for help 8408 | -7/Zion | Discovered new exit (range 12) 8500 | -7/Zion | Found Prototype Energy Gun 8694 | -7/Zion | Found CR-A16's Pointy Stick 8851 | -7/Zion | Given the Hacking Drone Bay 8852 | -7/Zion | Found Prototype Device 8859 | -7/Zion | Identified Hacking Drone Bay 9121 | -7/Zion | Learned Factory emergency access door positions 9172 | -7/Zion | Gained Derelict followers 9283 | -7/Zion | Learned Factory trap positions 9387 | -7/Zion | Identified Storm Laser 9471 | -7/Zion | Imprinted 9473 | -7/Zion | Declared Zion's savior 9693 | -7/Zion | Build established: Tank 9969 | -7/Zion | Entered Proximity Caves 9969 | -6/Proximity Caves | Accompanied by 10 allies 10057 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10119 | -6/Proximity Caves | Found Alien Artifact 10119 | -6/Proximity Caves | Identified Dimensional Node Initializer 10119 | -6/Proximity Caves | Initialized slip node 10614 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10661 | -6/Proximity Caves | Identified exit to Factory 10661 | -6/Proximity Caves | Learned Research terminal intel 10661 | -6/Proximity Caves | Learned Armory garrison access intel 10705 | -6/Proximity Caves | Entered Factory 10705 | -6/Factory | Accompanied by 4 allies 10705 | -6/Factory | Evolved 2 slots: Utility x2 10706 | -6/Factory | Identified exit to Factory 10707 | -6/Factory | Loaded intel: 136 trap records 10863 | -6/Factory | Destroyed 8 combat bots 10994 | -6/Factory | Fabricated Arm. Heavy Treads (x2) 11109 | -6/Factory | Local fabrication network quarantined 11387 | -6/Factory | Retrieved Zion intel report: Branch Access 11387 | -6/Factory | Identified exit to Lower Caves 11388 | -6/Factory | Zion Light squad teleported in 11457 | -6/Factory | Repaired Hrd. Heavy Armor Plating 11474 | -6/Factory | Found Prototype Launcher 11591 | -6/Factory | Zion Heavy squad teleported in 11639 | -6/Factory | Entered Lower Caves 11639 | -6/Lower Caves | Accompanied by 2 allies 11664 | -6/Lower Caves | Learned 12 Factory zone layouts 11930 | -6/Lower Caves | Identified Rocket Array 12530 | -6/Lower Caves | Identified exit to Lower Caves 12853 | -6/Lower Caves | Build established: Skirmisher 13514 | -6/Lower Caves | Entered another Lower Caves area 13588 | -6/Lower Caves | Learned Factory garrison access intel 13635 | -6/Lower Caves | Discovered exit to Factory (range 5) 14029 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14123 | -6/Lower Caves | Discovered new exit (range 16) 14146 | -6/Lower Caves | Identified exit to Data Miner 14321 | -6/Lower Caves | Build established: Tank 14391 | -6/Lower Caves | Entered Data Miner 14391 | -6/Data Miner | Discovered new exit (range 6) 14422 | -6/Data Miner | Met Data Miner 14452 | -6/Data Miner | Learned location of Section 7 (-2) 14452 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14475 | -6/Data Miner | Received God Mode back door access code from Data Miner 14511 | -6/Data Miner | Identified exit to Proximity Caves 14513 | -6/Data Miner | Entered Proximity Caves 14561 | -5/Proximity Caves | Spotted B-75 Beast 14566 | -5/Proximity Caves | Escorted by Enhanced Grunt 14572 | -5/Proximity Caves | Destroyed B-75 Beast 15202 | -5/Proximity Caves | Discovered exit to Factory (range 3) 15205 | -5/Proximity Caves | Build established: Gunner 15263 | -5/Proximity Caves | Entered Factory 15263 | -5/Factory | Evolved 2 slots: Propulsion x2 15265 | -5/Factory | Loaded intel: 3 garrison access locations 15353 | -5/Factory | Found Imp. Powered Armor 15560 | -5/Factory | Retrieved Zion intel report: Branch Access 15560 | -5/Factory | Identified exit to Upper Caves 15561 | -5/Factory | Zion hero teleported in (ME-RLN) 15565 | -5/Factory | Garrison activated, responded to threat 15616 | -5/Factory | Zion Fire squad teleported in 15770 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 15792 | -5/Factory | Build established: Tank 15863 | -5/Factory | First assault squad dispatched 15892 | -5/Factory | Incoming assault squad redirected 16049 | -5/Factory | P-70 Sage assimilated allied Y0-AKU(i) 16068 | -5/Factory | Cargo convoy interrupted 16079 | -5/Factory | Repaired Broken Arm. Heavy Treads? 16166 | -5/Factory | Entered Upper Caves 16166 | -5/Upper Caves | Accompanied by 2 allies (ME-RLN) 16333 | -5/Upper Caves | Encountered a Warlord checkpoint 16548 | -5/Upper Caves | Learned Factory terminal intel 16604 | -5/Upper Caves | Learned location of 1 exit from Factory 16604 | -5/Upper Caves | Learned location of 1 exit from Research 16604 | -5/Upper Caves | Learned Research stockpile data 16604 | -5/Upper Caves | Learned Extension security intel 16814 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16884 | -5/Upper Caves | Discovered new exit (range 6) 17052 | -5/Upper Caves | Identified exit to Upper Caves 17074 | -5/Upper Caves | Learned Factory interactive machine intel 17098 | -5/Upper Caves | Entered another Upper Caves area 17098 | -5/Upper Caves | Accompanied by 1 ally (ME-RLN) 17110 | -5/Upper Caves | ME-RLN assimilated hostile H-66 Slayer 17349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17680 | -5/Upper Caves | Found ME-RLN's Wand 17744 | -5/Upper Caves | Discovered new exit (range 14) 17764 | -5/Upper Caves | Identified exit to Warlord 18008 | -5/Upper Caves | Build established: Derelict-Skirmisher 18142 | -5/Upper Caves | Entered Warlord 18197 | -5/Warlord | System corruption cleaned by Quarantine Array 18589 | -5/Warlord | Rebuked by Warlord 18608 | -5/Warlord | Opened Warlord's prototype stash 18614 | -5/Warlord | Warlord's base attacked by MAIN.C 18614 | -5/Warlord | Found Prototype Reactor 18614 | -5/Warlord | Identified Vortex Chain Reactor 18628 | -5/Warlord | Found Prototype Device 18628 | -5/Warlord | Identified Thermal Barrier 18645 | -5/Warlord | Found Ghost Barrier 18859 | -5/Warlord | P-70 Sage assimilated allied IB-T17(g) 18859 | -5/Warlord | Spotted IB-T17(g) 18903 | -5/Warlord | Warlord forces counterattacked 19002 | -5/Warlord | Discovered new exit (range 14) 19014 | -5/Warlord | Spotted Executioner 19026 | -5/Warlord | Identified exit to Proximity Caves 19028 | -5/Warlord | Entered Proximity Caves 19563 | -4/Proximity Caves | Build established: Mutant 19662 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19784 | -4/Proximity Caves | Discovered new exit (range 5) 19790 | -4/Proximity Caves | Identified exit to Factory 19792 | -4/Proximity Caves | Entered Factory 19792 | -4/Factory | Evolved 2 slots: Utility x2 19793 | -4/Factory | Identified exit to Upper Caves 19794 | -4/Factory | Identified exit to Research 19795 | -4/Factory | Loaded intel: 48 interactive machine locations 19796 | -4/Factory | Loaded intel: 22 terminal locations 19865 | -4/Factory | Repaired Arm. Heavy Treads? 19897 | -4/Factory | Incoming investigation squad redirected 19930 | -4/Factory | Repaired Arm. Huge Wheel 20056 | -4/Factory | Retrieved Zion intel report: Branch Access 20056 | -4/Factory | Identified exit to Extension 20056 | -4/Factory | Identified exit to Armory 20057 | -4/Factory | Zion Heavy Resupply teleported in 20131 | -4/Factory | Identified Active Sensor Suite 20417 | -4/Factory | P-70 Sage assimilated allied Enforcer 7a 20575 | -4/Factory | Build established: Pyromaniac-Tank 20860 | -4/Factory | Zion Kinetic Resupply teleported in 21027 | -4/Factory | Fabricated Adv. Recalibrator? 21069 | -4/Factory | Discovered exit to Research (range 22) 21080 | -4/Factory | Local fabrication network quarantined 21110 | -4/Factory | Terminal network hard line cut 21178 | -4/Factory | System corruption reached 10% 21316 | -4/Factory | Entered Research 21316 | -3/Research | Evolved 2 slots: Utility x2 21317 | -3/Research | Identified exit to Research 21319 | -3/Research | Loaded intel: 21 terminal locations 21566 | -3/Research | First assault squad dispatched 21593 | -3/Research | Incoming assault squad redirected 21881 | -3/Research | Discovered new exit (range 13) 21881 | -3/Research | Spotted B-90 Cyclops 21952 | -3/Research | Fabricated Arm. Heavy Treads (x2) 22192 | -3/Research | Zion Heavy squad teleported in 22195 | -3/Research | Destroyed B-90 Cyclops 22209 | -3/Research | Identified exit to Quarantine 22211 | -3/Research | Lost 3 parts (3u) 22212 | -3/Research | Entered Quarantine 22212 | -3/Quarantine | Accompanied by 2 allies 22292 | -3/Quarantine | Cryocooling Duct disabled 22296 | -3/Quarantine | Cryocooling Duct disabled 22307 | -3/Quarantine | Ambient heat levels rising (+20) 22307 | -3/Quarantine | Non-combat units ordered to evacuate 22310 | -3/Quarantine | Found Prototype Protection 22310 | -3/Quarantine | Identified Zio. Weapon Casing 22311 | -3/Quarantine | Ambient heat levels rising (+20) 22311 | -3/Quarantine | Combat units ordered to evacuate 22315 | -3/Quarantine | Found Prototype Protection 22318 | -3/Quarantine | Identified Zio. Heavy Carapace 22338 | -3/Quarantine | System corruption reached 10% 22360 | -3/Quarantine | Incoming investigation squad redirected 22399 | -3/Quarantine | Found Powered Armor 22411 | -3/Quarantine | Quarantine Guard activated 22416 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 22457 | -3/Quarantine | Found Alien Impact Weapon 22487 | -3/Quarantine | Spotted Quarantine Guard 22492 | -3/Quarantine | Destroyed Quarantine Guard 22493 | -3/Quarantine | Spotted Quarantine Guard 22493 | -3/Quarantine | Spotted Quarantine Guard 22499 | -3/Quarantine | Spotted Quarantine Guard 22507 | -3/Quarantine | Destroyed Quarantine Guard 22520 | -3/Quarantine | Spotted Quarantine Guard 22522 | -3/Quarantine | Destroyed Quarantine Guard 22525 | -3/Quarantine | Spotted Quarantine Guard 22534 | -3/Quarantine | Cryocooling Duct disabled 22538 | -3/Quarantine | Cryocooling Duct disabled 22549 | -3/Quarantine | Ambient heat levels rising (+20) 22553 | -3/Quarantine | Ambient heat levels rising (+20) 22556 | -3/Quarantine | Lost 6 parts (1p4u1w) 22557 | -3/Quarantine | Spotted Quarantine Guard 22560 | -3/Quarantine | Spotted Quarantine Guard 22609 | -3/Quarantine | Core integrity fell below 50% 22619 | -3/Quarantine | Destroyed Quarantine Guard 22620 | -3/Quarantine | Core integrity fell below 20% 22632 | -3/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 22620_ System corrupted: Matter fused (-7). 22621_ G-67 Veteran heat damages core (-16). 22622_ Acquired Adv. Cooling System. 22622_ Mak. Trap Scanner destroyed. 22623_ Arm. Heavy Treads permanently disabled. 22623_ Overheating: Short circuit. 22623_ G-67 Veteran overheating. 22623_ Slammed into Quarantine Guard. 22624_ G-67 Veteran heat spikes uncontrollably. 22624_ G-67 Veteran overheating. 22625_ G-67 Veteran heat spikes uncontrollably. 22625_ G-67 Veteran overheating. 22626_ Overheating: Energy bleed (-7). 22626_ G-67 Veteran overheating. 22626_ Slammed into Quarantine Guard. 22627_ Adv. Signal Interpreter permanently disabled. 22627_ Overheating: Short circuit. 22627_ G-67 Veteran heat damages core (-17). 22629_ Slammed into Quarantine Guard. 22632_ Overheating: Matter decay (-6). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?????###???????????????????????????????????????? | | ########"############????????????????????????????? | | % % !*!%!???????????????????????????? | | %% % ]%!]!]???????????????????????????? | | % % ]=!=%%! ????????????????????????? | | %% % !]!%%!!% ????????????????????????? | | ######"" "#"###?????#^^^^????????????????????????? | | #??### ##?????????# #???????????????????????? | | #????# #??????????# #???????????????????????? | | #????#+############ +???????????????????????? | | #????# # #???????????????????????? | | ""#????# # #???????????????????????? | | T"#????# " # ####????????????????????? | | ""#????# " "" # ?????????????????????? | | #????# "" "" # ?????????????????????? | | ###????# "" " # ??????????????????????? | | "#?????# " " # ???????????????????????? | | "##????# "" " # %%##??????????????????????? | | " #????# "" "" # %%Y######?????????????????? | | ##????# "" "" # %Y@!Y%""#?????????????????? | | " ##### " " # %%%Y%%""#?????????????????? | | ## % # %%#%%!""#?????????????????? | | ########+#### # "%"#?????????????????? | | # """#?????????????????? | | # !=! ! #######?????????????????? | | !=! * #???????????????????????? | | ! =%[= = ##??????????????????????? | | # = ####+##########???????????????????????? | | | # =# #????????????????????????? | | # # #????????????????????????? | | ^ ^+ " " """ #????????????????????????? | | # ## ^ ^# "" """""" #????????????????????????? | | ?#?# + #????????????????????????? | | ???# # " " """ ?????????????????????????? | | ???######### """"""""" ?????????????????????????? | | ???????????# ? ?????????????????????????? | | ???????????# ???#????????????????????????? | | ???????????# ????????????????????????????? | | ???????????# ???????????????????????????? | | ???????????# ? ???????????????????????????? | | ???????????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2450 Resistance: TH 50 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Arm. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ O-16 Technician | x1 | -7/Factory Arm. Heavy Treads | x2 | -6/Factory | Preloaded Adv. Recalibrator | x2 | -4/Factory | Preloaded Arm. Heavy Treads | x2 | -3/Research Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderRagnarokSuperbattery Manual? 0 Play Time 02:17:58 Cumulative 890.2 hours Start 2021.07.29 @ 03:41:11 End 2021.07.31 @ 02:13:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 621 Rogue 617 Adventurer 4 Explorer 0 Win Type - Total 96 Types 74/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9feac675-f083-4ec0-8f79-41e9a3e4f8a7