Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 18:52:53 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (188) 940 Value Destroyed (6778) 6778 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2016) 2016 TOTAL SCORE: 12554 Bonus ------- High Alert Combat Kills 1505 Follower Combat Kills 222 Entered Garrisons 400 Friendly Fire -111 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 140/160 System Corruption 11% Temperature Hot (297) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Hammer Hammer > --- INVENTORY (15) --- Light Treads Aerolev Unit Gravmag System Gravmag System Gravmag System Large Matter Pod (150) Large Matter Pod (150) Subdweller Optics Improved Target Analyzer Recoil Stabilizer Graphene Brace Improved Hardlight Generator Tractor Beam Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Graphene Brace > --- WEAPON ----------- Assault Cannon Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Aerolev Unit Gravmag System Gravmag System Gravmag System Large Matter Pod Subdweller Optics Recoil Stabilizer Tractor Beam Assault Cannon Assault Cannon Assault Cannon Missile Launcher [Rating: 39] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 1 | . . . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 87 | 7 10 . . . 34 . 12 14 10 Power 5 | 1 . . . . 2 . . 1 1 Engine 3 | 1 . . . . 2 . . . . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 3 . . . 14 . 5 2 4 Treads 26 | 2 3 . . . 14 . 4 2 1 Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 22 | 2 2 . . . 6 . 5 5 2 Device 7 | 1 . . . . 1 . 2 3 . Storage 6 | 1 1 . . . 2 . 1 . 1 Processor 5 | . 1 . . . 2 . . 1 1 Hackware 2 | . . . . . . . 2 . . Protection 2 | . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 30 | 2 5 . . . 12 . 2 6 3 Energy Gun 2 | . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 11 | 2 3 . . . 6 . . . . Ballistic Cannon 9 | . . . . . 4 . 2 3 . Launcher 4 | . 2 . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 26 | . . . . . 2 . 3 13 8 Power 2 | . . . . . . . . 1 1 Propulsion 8 | . . . . . 1 . . 5 2 Utility 3 | . . . . . . . 1 . 2 Weapon 13 | . . . . . 1 . 2 7 3 Highest Loss Streak 8 | . . . . . 2 . 2 8 5 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | . 11 15 15 15 14 15 14 14 14 Power 1 | . . 1 1 2 2 2 1 . . Propulsion 2 | . 1 2 2 2 2 2 1 4 4 Utility 5 | . 5 6 5 5 5 6 6 6 8 Weapon 4 | . 4 6 6 6 5 5 5 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 9 . 1 . 9 . 5 2 11 Power 3 | . . . . . 1 . 2 . . Propulsion 8 | . 1 . . . 2 . 1 . 4 Utility 22 | . 7 . 1 . 4 . 2 2 6 Weapon 4 | . 1 . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 99 100 99 89 74 Engine 9 | . 14 14 14 14 9 9 9 6 . Treads 25 | . 27 28 28 28 26 27 26 23 8 Device 4 | . . . . . 2 9 6 9 2 Storage 10 | . 14 14 14 14 9 9 9 9 9 Processor 9 | . 13 14 14 14 14 9 5 . 1 Hackware 1 | . . . . . . . 5 4 . Protection 1 | . . . . . . . . 3 9 Energy Gun 1 | . . . . . . . . 6 4 Ballistic Gun 12 | . 27 25 28 26 23 . . . . Ballistic Cannon 17 | . . . . . 12 36 33 21 1 Peak Build Rating 39 | 9 11 11 11 11 32 32 37 39 29 Average Rating 24 | 6 9 10 11 10 25 32 32 31 21 On Entrance 17 | . 9 11 11 11 11 32 32 34 26 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 12 29 29 29 29 57 56 57 59 46 Greatest Support 70 | 40 40 40 40 40 60 60 60 70 40 Greatest Overweight (x) 2 | . . . . . 1 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 11 15 15 15 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Mutant 21% | Gunner 9% | Commander-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 6089 | 318 828 17 . 112 2092 . 1162 1198 362 Remotely . | . . . . . . . . . . Salvage Created 5152 | 181 817 23 . 74 2450 . 723 469 415 Parts 332 | 13 66 5 . 9 148 . 41 33 17 Haulers Intercepted 11 | . 2 . . . 6 . 3 . . Recyclers Shooed 4 | . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 131 | . 23 3 . 6 50 . 20 21 8 Melee 1 | . . . . . . . . . 1 Guns 40 | . 13 . . 1 24 . . . 2 Cannons 40 | . . . . . 8 . 13 14 5 AOE 50 | . 10 3 . 5 18 . 7 7 . Classes Destroyed 20 | 3 6 . . . 8 . 1 2 . Worker 11 | 2 1 . . . 4 . 2 . 2 Builder 9 | . 4 . . . 5 . . . . Tunneler 7 | 4 1 . . 1 1 . . . . Hauler 11 | . 2 . . . 6 . 3 . . Recycler 4 | 1 . . . . 2 . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 6 | . . . . . 4 . 2 . . Watcher 8 | . 3 . . . 4 . 1 . . Swarmer 32 | . 11 3 . 3 7 . 3 3 2 Grunt 64 | . 9 . . 3 29 . 7 11 5 Brawler 2 | . . . . . 1 . . 1 . Duelist 3 | . . . . . 1 . 1 1 . Protector 2 | . . . . . 1 . 1 . . Sentry 15 | . . . . . 9 . 4 1 1 Specialist 1 | . . . . . . . 1 . . Hunter 4 | . . . . . 1 . 3 . . Programmer 3 | . . . . . . . . 3 . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . Subdweller 3 | . 3 . . . . . . . . Best Kill Streak 10 | 5 5 3 . 3 10 . 6 6 3 Combat Bots Only 7 | . 4 3 . 3 7 . 5 6 3 Max Kills in Single Turn 7 | 2 3 3 . 2 7 . 3 3 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 5 | . 2 3 . 2 5 . 2 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 486 | . 69 3 . 15 122 . 52 149 76 Missed 140 | . 26 1 . 5 29 . 16 43 20 Hits 346 | . 43 2 . 10 93 . 36 106 56 Melee 1 | . . . . . 1 . . . . Projectile 345 | . 43 2 . 10 92 . 36 106 56 AOE 5 | . . . . . . . . 5 . Critical Strikes 8 | . . . . . 2 . . 4 2 Actively Blocked 1 | . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 6229 | . 455 54 . 114 1830 . 695 2247 834 Core 671 | . 84 13 . 12 154 . 48 232 128 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 34 | . . . . . 7 . . 2 25 Regen/Repaired (Parts) 632 | . 162 . . . 410 . 60 . . Core Remaining (%) 78 | 100 . . . 56 . . . . . Volleys Fired 316 | 12 53 1 . 8 100 10 45 57 30 Largest 4 | 2 2 1 . 2 4 4 4 4 4 Hottest 232 | 40 50 30 . 53 148 148 148 204 232 Shots Fired 903 | 24 96 1 . 14 382 16 150 165 55 Gun 450 | 24 86 . . 8 289 . . 20 23 Cannon 409 | . . . . . 82 16 143 136 32 Launcher 44 | . 10 1 . 6 11 . 7 9 . Special . | . . . . . . . . . . Kinetic 789 | 24 86 . . 8 371 16 143 134 7 Thermal 70 | . . . . . . . . 22 48 Explosive 44 | . 10 1 . 6 11 . 7 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 4 11 . . 4 23 . 8 20 8 Robot Miss Streak 6 | 2 6 . . 1 5 . 5 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 2 | . . . . . 2 . . . . Shots Hit Robots 538 | 13 62 . . 9 240 . 68 107 39 Core Hits 313 | 8 45 2 . 12 145 1 44 41 15 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 1 . . . . . 1 9 2 Burn 4 | . . . . . . . . 2 2 Destroy 1 | . 1 . . . . . . . . Blast 8 | . . . . . . . 1 7 . Melee Attacks 3 | . . . . . . . . . 3 Impact 3 | . . . . . . . . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16076 | 174 1517 109 . 528 6167 236 2587 3738 1020 Guns 4367 | 174 841 . . 77 2765 . . 200 310 Cannons 6053 | . . . . . 1152 . 1673 2633 595 Explosions 5533 | . 676 109 . 451 2250 236 906 905 . Melee 115 | . . . . . . . . . 115 Ramming 8 | . . . . . . . 8 . . Kinetic 9391 | 174 841 . . 77 3917 . 1673 2605 104 Thermal 1575 | . . . . 56 490 . . 228 801 Explosive 4987 | . 676 109 . 395 1760 236 906 905 . Electromagnetic . | . . . . . . . . . . Impact 115 | . . . . . . . . . 115 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 1 6 11 Average Corruption 2 | . . . . . 1 1 1 5 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . . . . . 2 11 10 47 12 Message Errors 20 | . . . . . . 3 6 10 1 Matter Fused 19 | . . . . . 1 4 2 10 2 Heat Flow Errors 12 | . . . . . . 1 . 10 1 Energy Discharges 14 | . . . . . 1 1 2 6 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . 9 . Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 329 | . . 30 . . 110 55 47 42 45 Projectiles 69 | . . . . . 16 . 11 42 . Explosions 215 | . . 30 . . 94 55 36 . . Melee 45 | . . . . . . . . . 45 Knockbacks 38 | . . . . . 11 . 8 17 2 Impact 1 | . . . . . . . . . 1 Kinetic 36 | . . . . . 11 . 8 16 1 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 325 | . 16 39 . . 220 . 44 6 . Shots 13 | . 3 1 . . 7 . 1 1 . Rammed 2 | . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 447 | . 4 . . 24 351 81 357 392 447 Average Temperature 80 | . 2 . . 15 55 44 104 80 153 Received Heat Transfer 1956 | . 138 . . 51 576 . 234 489 468 Effects 4 | . . . . . . . 1 1 2 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 1 1 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 Heat Transferred 2500 | . . . . 50 350 . . 620 1480 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . 1 . . . 4 5 4 4 3 Low Security (%) 28 | 100 80 100 . 100 33 . . . . Level 1 5 | . 19 . . . 8 . . . . Level 2 13 | . . . . . 29 . 3 1 83 Level 3 33 | . . . . . 17 50 91 35 16 Level 4 19 | . . . . . 11 44 5 63 . Level 5 . | . . . . . . 5 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 1717 | 15 317 193 . 128 1169 1717 1116 1406 721 Initial 836 | . . 118 . . 3 753 836 690 685 Average 669 | 4 127 173 . 59 501 1137 900 1116 661 Influence Increases 6006 | 35 714 75 . 200 1820 964 1146 846 206 Destroy 0b10 Robot/C 2680 | . 400 60 . 120 980 . 540 420 160 Destroy 0b10 Robot/NC 305 | 35 55 . . 5 140 5 50 . 15 Destroy Leader 570 | . 90 10 . 20 260 . 140 30 20 Allied During Kill 190 | . . . . . . 3 187 . . Successful Hack 119 | . 28 . . . 43 21 11 16 . Select Force Hacks 90 | . 30 . . . 60 . . . . Disable Machine 375 | . 30 . . 15 165 30 120 15 . Anti-Garrison Action 1050 | . . . . . . 850 . 200 . Destroy Structure 447 | . 36 5 . 40 142 55 98 60 11 Lose Combat Pursuer 180 | . 45 . . . 30 . . 105 . Influence Decreases 5535 | 35 409 227 153 190 671 406 1800 503 1141 Entered New Map 2728 | . . 187 153 . 7 406 881 373 721 Time Decay 2067 | 35 409 40 . 190 644 . 559 . 190 Lost Part 260 | . . . . . 20 . 30 130 80 Lost Ally 180 | . . . . . . . 180 . . Purge Threat 300 | . . . . . . . 150 . 150 Squads Dispatched 21 | . 2 . . 1 10 . 7 . 1 Investigation 8 | . 2 . . . 4 . 2 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . . 1 2 . 3 . 1 Assault 4 | . . . . . 2 . 2 . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 8 | . . . . . 4 . 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 29 3 . 7 67 . 34 28 13 Peak Tracking Total 7 | . 7 3 . 4 6 . 5 7 6 Tactical Retreats 10 | . 2 . . . 2 . . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 7 | . 1 . . . 1 2 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 31 | . 2 . . 1 11 7 8 2 . Max in Single Turn 5 | . 1 . . 1 5 1 2 1 . Garrison Relay 5 | . . . . . . 4 . 1 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 47 | . 10 . 1 . 16 5 12 2 1 Terminals 35 | . 8 . . . 10 5 9 2 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 144 | . 33 . 1 . 52 15 35 5 3 Successful 83 | . 22 . 1 . 40 3 14 2 1 Failed 59 | . 10 . . . 12 12 20 3 2 Catastrophic 2 | . . . . . . . 2 . . Database Lockouts 2 | . 1 . . . . . 1 . . Manual 76 | . 22 . . . 31 . 22 1 . Terminals 102 | . 23 . . . 27 15 29 5 3 Fabricators . | . . . . . . . . . . Repair Stations 24 | . 9 . . . 13 . 2 . . Recycling Units 5 | . 1 . . . 4 . . . . Scanalyzers 7 | . . . . . 5 . 2 . . Garrison Access 5 | . . . . . 3 . 2 . . Terminal Hacks 15 | . 4 . 1 . 2 3 3 1 1 Record 1 | . . . 1 . . . . . . Robot Analysis 7 | . 4 . . . 2 . 1 . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 21 | . 8 . . . 11 . 2 . . Scan Component 11 | . 4 . . . 6 . 1 . . Repair 10 | . 4 . . . 5 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 40 | . 10 . . . 21 . 8 1 . Terminals 33 | . 9 . . . 16 . 7 1 . Botnet 14 | . 3 . . . 8 . 2 1 . Operators 1 | . 1 . . . . . . . . Skim 18 | . 5 . . . 8 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . Recyclers 2 | . . . . . 2 . . . . Tunnel 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Reprogram 2 | . . . . . 1 . 1 . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 41 | . 9 . . . 12 5 12 2 1 Full Trace Events 7 | . . . . . 3 2 1 1 . Feedback Events 2 | . . . . . 1 . 1 . . Corruption 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 10 | . 4 . . . 5 . 1 . . Time 296 | . 110 . . . 148 . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 17 . 4 . Machine Destruction 21 | . . . . . . 17 . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 12 | . . . . . . 11 1 . . Largest Group 11 | . . . . . . 11 11 . . Highest-Rated Group 157 | . . . . . . 157 157 . . Highest-Rated Ally 27 | . . . . . . 25 27 . . Initial Warlord ECA Mod 38 | . . . . . . . 11 11 16 Total Orders 2 | . . . . . . 2 . . . STAY 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 45 | . . . . . . . 45 . . Total Damage 807 | . . . . . . . 807 . . Kills 10 | . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 150 | 48 52 . . . . . . . 50 Optics 50 | . . . . . . . . . 50 Terrain 100 | 48 52 . . . . . . . . Robot Analysis Total 7 | . 4 . . . 2 . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 10119 | 123 1414 89 256 409 3025 1267 1647 1509 380 Spaces Moved 4982 | 52 687 53 160 239 1465 609 852 695 170 Core 3 | 3 . . . . . . . . . Treads 4845 | 49 687 53 160 239 1465 609 852 695 36 Legs 134 | . . . . . . . . . 134 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 166 160 120 Average Speed 164 | 153 160 160 160 160 161 166 166 180 144 Slowest Speed 330 | 160 160 160 160 160 240 166 245 330 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 3 90 15 53 66 95 91 60 78 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 9 | . 3 . 1 1 2 . 2 . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 10 | . . 5 . . 5 . . . . Terrain Destroyed 484 | . 34 5 . 49 140 71 116 58 11 Melee . | . . . . . . . . . . Projectile 50 | . . . . . 8 . 24 7 11 AOE 434 | . 34 5 . 49 132 71 92 51 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Total 6247 | 70 916 55 161 250 1903 852 983 811 246 Wait 400 | . 109 . . . 216 5 38 12 20 Move 4973 | 51 686 52 159 238 1464 608 851 694 170 Hop . | . . . . . . . . . . Pick Up 78 | . 28 . 1 . 24 . 9 13 3 Fast Attach 41 | 7 3 . . . 12 . 2 7 10 Attach 22 | . . . . . 6 . 3 9 4 Detach 7 | . 1 . . . 2 . 1 2 1 Swap 86 | . 17 2 . 4 35 . 18 10 . Drop 90 | . 19 . 1 . 44 . 15 7 4 Fire 316 | 12 53 1 . 8 100 10 45 57 30 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 1 . 1 Escape Stasis . | . . . . . . . . . . Rewire 229 | . . . . . . 229 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Identified exit to Subcaves 654 | -10/Materials | Learned 2 Storage zone layouts 688 | -10/Materials | Learned location of Mines (-10) 721 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Learned 2 Storage zone layouts 733 | -10/Materials | Learned 4 Recycling zone layouts 755 | -10/Materials | Learned location of Storage (-7) 786 | -10/Materials | Learned Storage trap positions 924 | -10/Materials | Derelicts attacked the area 928 | -10/Materials | Repaired Lgt. Treads 955 | -10/Materials | Repaired Lgt. Treads 1171 | -10/Materials | Repaired Shotgun 1199 | -10/Materials | Repaired Assault Rifle 1271 | -10/Materials | Central database locked down 1538 | -10/Materials | Entered Mines 1620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1620 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1746 | -10/Exiles | Met EX-BIN 1791 | -10/Exiles | Met EX-DEC 1799 | -10/Exiles | Learned location of Zion (-6) 1863 | -10/Exiles | Discovered new exit (range 14) 1883 | -10/Exiles | Entered Mines 1900 | -9/Mines | Met a Derelict bent on vengeance 2281 | -9/Mines | Discovered new exit (range 8) 2292 | -9/Mines | Entered Materials 2292 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2546 | -8/Materials | Repaired Grenade Launcher 2575 | -8/Materials | Build established: Gunner 2588 | -8/Materials | Repaired Lgt. Treads 3151 | -8/Materials | Discovered new exit (range 5) 3220 | -8/Materials | Garrison activated, responded to threat 3340 | -8/Materials | Garrison activated, responded to threat 3368 | -8/Materials | Identified exit to Garrison 3465 | -8/Materials | Discovered new exit (range 12) 3861 | -8/Materials | Build established: Scavenger-Gunner 3892 | -8/Materials | First assault squad dispatched 4181 | -8/Materials | Repaired Hvy. Assault Rifle 4214 | -8/Materials | Repaired Hvy. Assault Rifle 4248 | -8/Materials | Repaired Shotgun 4421 | -8/Materials | Learned 4 Factory zone layouts 4470 | -8/Materials | Identified exit to Factory 4510 | -8/Materials | Learned location of 1 exit from Recycling 4556 | -8/Materials | Learned location of 1 exit from Lower Caves 4566 | -8/Materials | Learned location of 1 exit from Recycling 4585 | -8/Materials | Learned Factory trap positions 4616 | -8/Materials | Learned location of 1 exit from Lower Caves 4804 | -8/Materials | Destroyed 7 combat bots 5044 | -8/Materials | Sterilization system engaged 5044 | -8/Materials | Non-combat units ordered to evacuate 5144 | -8/Materials | Combat units ordered to evacuate 5317 | -8/Materials | Entered Garrison 5317 | -8/Garrison | Discovered recently destroyed garrison 5796 | -8/Garrison | Garrison Relay disabled 5879 | -8/Garrison | Discovered new exit (range 9) 5942 | -8/Garrison | Garrison Relay disabled 5968 | -8/Garrison | Build established: Commander-Gunner 6205 | -8/Garrison | Rescued a captive Derelict 6206 | -8/Garrison | Rescued a captive Derelict 6219 | -8/Garrison | Phase Generator disabled 6278 | -8/Garrison | Discovered new exit (range 11) 6296 | -8/Garrison | Garrison Relay disabled 6468 | -8/Garrison | Discovered new exit (range 9) 6520 | -8/Garrison | Garrison Relay disabled 6584 | -8/Garrison | Entered Materials 6584 | -8/Materials | Accompanied by 11 allies 6643 | -8/Materials | Lost 3 allies 6775 | -8/Materials | Repaired Assault Cannon 6938 | -8/Materials | Build established: Scavenger-Gunner 7251 | -8/Materials | Identified exit to Garrison 7515 | -8/Materials | Build established: Gunner 7688 | -8/Materials | Central database locked down 7749 | -8/Materials | Hacking Suite fried by hacking feedback 7784 | -8/Materials | First assault squad dispatched 7869 | -8/Materials | Learned 2 Storage zone layouts 8231 | -8/Materials | Entered Garrison 8258 | -8/Garrison | Learned Materials security intel 8335 | -8/Garrison | Core integrity fell below 50% 8431 | -8/Garrison | Triggered checkpoint 8477 | -8/Garrison | Build established: Scavenger-Gunner 8571 | -8/Garrison | Discovered new exit (range 11) 8623 | -8/Garrison | Triggered checkpoint 8744 | -8/Garrison | Triggered checkpoint 8940 | -8/Garrison | Spotted B-75 Beast 8997 | -8/Garrison | Destroyed B-75 Beast 9024 | -8/Garrison | Lost 8 parts (3n5w) 9326 | -8/Garrison | Discovered new exit (range 8) 9401 | -8/Garrison | Triggered checkpoint 9426 | -8/Garrison | Garrison Relay disabled 9474 | -8/Garrison | Build established: Scavenger-Tank 9714 | -8/Garrison | Discovered new exit (range 10) 9740 | -8/Garrison | Entered Materials 9779 | -8/Materials | Core integrity fell below 20% 9843 | -8/Materials | Lost 5 parts (1p1n1u2w) 9924 | -8/Materials | Lost 3 parts (1n1u1w) 9963 | -8/Materials | System corruption reached 10% 10120 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10030_ Acquired Lrg. Storage Unit. 10031_ Dropped Lrg. Storage Unit. 10032_ R-06 Scavenger collects Com. Wheel. 10035_ System corrupted: Energy discharge (-35). 10037_ Acquired 10 matter. 10037_ R-06 Scavenger collects Wheel. 10061_ QUQANGGI54EUKJ#5M7W VMY 10070_ Acquired Adv. Visual Processing Unit. 10076_ Connecting with Terminal... 10076_ Current location identified: Materials >>Alert(Purge) Purged threat record, alert level lowered. 10089_ System corrupted: Energy discharge (-44). 10092_ K-01 Serf cleans the Processing Tank. 10111_ System corrupted: Carbon-fiber Leg stumbles. 10115_ System corrupted: Heat flow error (+175). 10117_ U-05 Engineer builds a Wall. 10119_ C-30 ARC bursts open, deploying its payload. 10119_ G-50 Soldier unfolds itself. 10120_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????# #??# |= #????????? | | ???????????????????# #??#| = #????????? | | ???????????????????# #??# ##???????? | | ????????????????#### #??# * ##???????? | | ???????????????##! #######+####???????? | | ???????????????#! % ==[ #???????? | | ???????????????#! % #???????? | | ??????????????##! #???????? | | ??????????????##! %#######+####???????? | | ??????????????###! #???# #???????? | | ???????????????##### %#???# ! #???????? | | ??????????????????## #???# #???????? | | ??????????????????## #???# #???????? | | ???????????????????# #???# [ #???????? | | ???????????????????# #???#= [ [ #???????? | | ???????????????????# #???########???????? | | ####+############### #??????????????????? | | T #??????????????????? | | #??????????????????? | | ########???????????? | | ######## """ """ # #???????????? | | ???????# """ """ # [ ###### #?? | | ???????# """ """ # [ ug #?? | | ???????# """ """ # #"#####?????? | | ???????# """ """ k# = #???????????? | | ???????# gg@ #???????????? | | ???????# ########???????????? | | ???????# [ ^""" """ #??????????????????? | | ???????# """ """ #??????????????????? | | ???????# """ """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# """ #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????+ ??????????????????? | | ???????# ??????????????????? | | ???????# ##########+#??????????????????? | | ???????## #?????????????????????????????? | | ????????? #?????????????????????????????? | | ????????? #?????????????????????????????? | | ????????? ?????????????????????????????? | | ????????? ???????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 7 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -10/Materials Lgt. Treads | 74% | -10/Materials Shotgun | 66% | -10/Materials Assault Rifle | 70% | -10/Materials Grenade Launcher | 33% | -8/Materials Lgt. Treads | 31% | -8/Materials Hvy. Assault Rifle | 1% | -8/Materials Hvy. Assault Rifle | 26% | -8/Materials Shotgun | 33% | -8/Materials Assault Cannon | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityThiefGenerator Manual? 0 Play Time 00:53:46 Cumulative 543.0 hours Start 2025.08.17 @ 17:59:58 End 2025.08.17 @ 18:52:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 707037df-e606-499f-a030-3b5ebcbedc3a