Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.17 @ 11:44:14 Player: L1l7 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (14) 70 Value Destroyed (250) 250 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 4155 Bonus ------- Follower Combat Kills 175 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Airjet Airjet Gravmag System Medium Storage Unit Shock Maul [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Slots Evolved 8 | . . 2 . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 5 | . . 1 . . 2 2 . Weapon . | . . . . . . . . Parts Attached 40 | 7 10 3 7 . 5 8 . Power 7 | 1 2 1 1 . 1 1 . Engine 7 | 1 2 1 1 . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 3 . 4 4 . Treads . | . . . . . . . . Leg 6 | 2 2 2 . . . . . Wheel . | . . . . . . . . Hover 7 | . . . 3 . . 4 . Flight 4 | . . . . . 4 . . Utility 6 | 2 1 . 1 . . 2 . Device 2 | 1 . . . . . 1 . Storage 3 | 1 1 . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 5 . 2 . . 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 5 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 15 | . 1 1 3 . 2 8 . Power 3 | . . . 1 . . 2 . Propulsion 8 | . . 1 1 . 2 4 . Utility 2 | . 1 . . . . 1 . Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 7 | . 1 1 2 . 2 7 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 60 | . 86 77 72 66 34 32 . Engine 6 | . 14 11 6 . . 4 . Leg 12 | . 27 33 12 . . . . Hover 8 | . . . 16 22 8 17 . Flight 2 | . . . . . 7 . . Device 2 | . 8 . . . . 1 . Storage 9 | . 14 11 11 11 7 5 . Protection 3 | . . . 10 11 4 . . Ballistic Gun 10 | . 21 22 11 11 . . . Impact Weapon 2 | . . . 1 11 4 . . Naked Turns 74 | . . . . . . 39 35 Heaviest Build 24 | 14 19 17 20 15 15 24 . Greatest Support 32 | 20 20 30 30 14 23 32 3 Greatest Overweight (x) 5 | . 5 . 1 1 1 4 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 8 5 Most Carried 10 | 3 10 9 8 6 10 6 2 Average Carried 6 | . 8 7 5 6 7 3 2 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 9 | 1 9 7 6 6 7 2 2 Class Distribution -------------------- 86% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Matter Collected 600 | 198 171 91 101 10 . 29 . Remotely . | . . . . . . . . Salvage Created 359 | 57 171 91 27 13 . . . Parts 31 | 6 14 5 6 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Combat Hostiles Destroyed 9 | . 5 2 2 . . . . Guns 9 | . 5 2 2 . . . . Classes Destroyed 6 | 1 3 1 1 . . . . Builder 2 | . . . 1 1 . . . Tunneler 2 | 2 . . . . . . . Operator 1 | . 1 . . . . . . Swarmer 5 | . 3 . 2 . . . . Grunt 3 | . 2 1 . . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 3 | 2 3 2 3 1 . . . Combat Bots Only 3 | . 3 2 2 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Damage Taken 3349 | . 310 144 835 . 646 1395 19 Core 1501 | . 52 49 188 . 355 838 19 Absorbed by Shields 100 | . . . . . 100 . . Redirected to Shielding 44 | . . . 44 . . . . Core Remaining (%) 67 | 100 79 . . 40 49 . . Volleys Fired 45 | 2 27 8 8 . . . . Largest 2 | 2 2 2 1 . . . . Hottest 46 | 40 46 40 30 . . . . Shots Fired 58 | 4 30 16 8 . . . . Gun 57 | 4 30 16 7 . . . . Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special . | . . . . . . . . Kinetic 57 | 4 30 16 7 . . . . Thermal . | . . . . . . . . Explosive 1 | . . . 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 1 8 9 7 . . . . Robot Miss Streak 5 | 1 3 5 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 42 | 2 18 11 7 1 . 3 . Core Hits 21 | 3 8 5 4 . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . Critical Strikes 3 | . . . . 1 . 2 . Smash 3 | . . . . 1 . 2 . Melee Attacks 14 | . . . . 3 3 8 . Impact 14 | . . . . 3 3 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 829 | 27 255 84 151 139 . 173 . Guns 421 | 27 255 84 55 . . . . Cannons . | . . . . . . . . Explosions 63 | . . . 63 . . . . Melee 273 | . . . . 139 . 134 . Ramming 72 | . . . 33 . . 39 . Kinetic 421 | 27 255 84 55 . . . . Thermal . | . . . . . . . . Explosive 63 | . . . 63 . . . . Electromagnetic . | . . . . . . . . Impact 273 | . . . . 139 . 134 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 1 1 2 4 4 Average Corruption 1 | . . . 1 1 1 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 2 1 1 1 1 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 2 | . . . 1 1 . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 233 | . . . 4 139 . 90 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 233 | . . . 4 139 . 90 . Knockbacks 3 | . . . 1 . . 2 . Impact 3 | . . . 1 . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . 15 . . 18 . Shots . | . . . . . . . . Rammed 9 | . . . 5 . . 4 . Targets Rammed 9 | . . . 5 . . 4 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 256 | . . 24 4 . 256 . . Average Temperature 69 | . . 9 4 . 124 . . Received Heat Transfer 630 | . 90 75 246 . 198 12 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 6 | . . . 1 2 . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Peak Influence 1226 | 10 176 84 382 162 1226 526 346 Initial 967 | . 6 14 35 117 967 492 346 Average 362 | 2 44 63 158 142 971 496 346 Maximum Alert Level 4 | . . . 1 . 4 2 1 Low Security (%) 56 | 100 100 100 69 100 . . . Level 1 5 | . . . 30 . . . 100 Level 2 11 | . . . . . . 100 . Level 3 24 | . . . . . 95 . . Level 4 1 | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 4 . 2 1 . Investigation 4 | . . 1 1 . 1 1 . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . 1 . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 11 4 21 8 27 13 1 Peak Tracking Total 14 | . 3 2 14 6 13 10 . Tactical Retreats 9 | . . 1 2 . 4 2 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Traps Triggered 8 | . . 1 4 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Machines Accessed 26 | . 4 . 7 5 7 3 . Terminals 20 | . 4 . 7 4 4 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 45 | . 6 . 13 10 11 5 . Successful 27 | . 3 . 9 6 7 2 . Failed 18 | . 3 . 4 4 4 3 . Catastrophic 6 | . . . 1 1 1 3 . Database Lockouts . | . . . . . . . . Manual 16 | . 2 . 1 2 11 . . Terminals 33 | . 6 . 13 7 6 1 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . 3 4 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 16 | . 3 . 9 3 1 . . Record 2 | . . . 2 . . . . Open Door 1 | . . . 1 . . . . Branch Access Points 3 | . 1 . . 1 1 . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . . . . 1 5 . . Terminals 2 | . . . . . 2 . . Assimilate 1 | . . . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 1 2 . . Monitor 3 | . . . . 1 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Broadcast 1 | . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 4 3 3 3 . Full Trace Events 4 | . . . 1 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 . . . . Highest-Rated Group 88 | . . . 88 . . . . Highest-Rated Ally 16 | . . . 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . 45 . . . . Total Damage 435 | . . . 435 . . . . Kills 9 | . . . 9 . . . . Allies Corrupted 2 | . . . 2 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Turns Passed 2067 | 77 588 170 256 166 531 244 35 Spaces Moved 2140 | 53 394 109 247 134 824 310 69 Core 156 | 11 4 . . . . 72 69 Treads . | . . . . . . . . Legs 605 | 42 390 109 64 . . . . Wheels . | . . . . . . . . Hover 779 | . . . 183 134 224 238 . Flight 600 | . . . . . 600 . . Fastest Speed 26 | 50 120 120 52 116 26 48 50 Average Speed 71 | 105 121 120 75 116 39 50 50 Slowest Speed 300 | 120 300 120 120 116 116 250 50 Overloaded Moves 14 | . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . . . . . 22 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 58 11 49 43 28 13 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 11 | . . . 8 . 3 . . Melee 3 | . . . . . 3 . . Projectile . | . . . . . . . . AOE 8 | . . . 8 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Total 2592 | 71 480 136 312 138 1004 382 69 Wait 250 | . 10 15 28 2 149 46 . Move 2091 | 52 393 108 246 133 781 309 69 Hop 20 | . . . . . 20 . . Pick Up 58 | 9 24 1 7 . 14 3 . Fast Attach . | . . . . . . . . Attach 39 | 7 9 3 7 . 5 8 . Detach 2 | . . . 1 . 1 . . Swap 1 | . 1 . . . . . . Drop 41 | 1 16 1 6 . 13 4 . Fire 45 | 2 27 8 8 . . . . Melee 14 | . . . . 3 3 8 . Ram 9 | . . . 5 . . 4 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . 18 . . Rewire 4 | . . . 4 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 9) 333 | -10/Materials | Build established: Mutant 466 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered new exit (range 13) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 12) 836 | -9/Materials | Entered Storage 1004 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1028 | -9/Storage | Garrison activated, responded to threat 1066 | -9/Storage | Core integrity fell below 50% 1087 | -9/Storage | Used back door to open Recycling access 1087 | -9/Storage | Discovered new exit (range 5) 1092 | -9/Storage | Entered Recycling 1125 | -9/Recycling | Spotter reported a threat 1128 | -9/Recycling | Spotter reported a threat 1147 | -9/Recycling | Spotter reported a threat 1152 | -9/Recycling | Spotter reported a threat 1159 | -9/Recycling | Spotter reported a threat 1167 | -9/Recycling | Spotter reported a threat 1178 | -9/Recycling | Spotter reported a threat 1181 | -9/Recycling | Spotter reported a threat 1200 | -9/Recycling | Spotter reported a threat 1203 | -9/Recycling | Spotter reported a threat 1212 | -9/Recycling | Spotter reported a threat 1220 | -9/Recycling | Spotter reported a threat 1220 | -9/Recycling | Spotter reported a threat 1231 | -9/Recycling | Spotter reported a threat 1252 | -9/Recycling | Discovered new exit (range 6) 1258 | -9/Recycling | Entered Factory 1258 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1610 | -7/Factory | Identified exit to Lower Caves 1658 | -7/Factory | Search patrols dispatched 1784 | -7/Factory | Discovered new exit (range 7) 1789 | -7/Factory | Core integrity fell below 50% 1789 | -7/Factory | Entered another Factory area 1789 | -6/Factory | Evolved 2 slots: Utility x2 1869 | -6/Factory | Fabricated Drone Bay (x1) 1996 | -6/Factory | Core integrity fell below 50% 2009 | -6/Factory | Core integrity fell below 20% 2025 | -6/Factory | Lost 7 parts (1p4n1u1w) 2031 | -6/Factory | Identified exit to Garrison 2033 | -6/Factory | Entered Garrison 2068 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- P-60 Hacker destroyed. Slug penetrates Wall. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. Critical hit (Destroy). Shock Maul destroyed. Slug penetrates Wall. S-27 Virus misfires. Slammed into S-27 Virus. S-27 Virus IFF system glitched. System corrupted: Matter fused (-6). Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON K-01 Serf destroyed. LOCATION=GARRISON GOAL=ESCAPE System corrupted: IFF burst signal emitted. 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