Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 02:29:11 Player: Darcyisverycute Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1425) 1425 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3885 Bonus ------- Entered Garrisons 200 Friendly Fire -185 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 100/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Improved Targeting Computer Core Shielding (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hover Unit Improved Sensor Array Particle Charger Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Kinecellerator Medium Reactive Plating > --- WEAPON ----------- High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Improved Treads Aluminum Leg Coolant Injector Small Storage Unit High-capacity Matter Pod Improved Trap Extractor High-powered Shotgun Gauss Rifle Gauss Rifle Flak Gun Rocket Launcher Datajack Plasma Cutter [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 46 | 6 . 8 3 17 12 . Power 5 | 1 . 1 . 2 1 . Engine 4 | 1 . 1 . 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 4 1 6 4 . Treads 2 | . . 2 . . . . Leg 11 | 2 . 2 1 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 8 | 1 . 1 1 4 1 . Device 2 | . . . . 2 . . Storage 2 | 1 . . 1 . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 16 | 2 . 2 1 5 6 . Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . . 2 . 3 3 . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . . 1 . 11 7 1 Power 2 | . . 1 . . 1 . Propulsion 10 | . . . . 7 2 1 Utility 2 | . . . . 2 . . Weapon 6 | . . . . 2 4 . Highest Loss Streak 6 | . . 1 . 6 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 85 77 100 91 72 31 Engine 8 | . 14 6 11 8 8 . Leg 7 | . 28 25 38 31 . . Flight 27 | . . . . . 35 11 Storage 2 | . 14 11 11 8 . . Processor 16 | . . 4 11 12 18 11 Protection 7 | . . . . 6 8 9 Ballistic Gun 3 | . . 16 12 13 1 . Peak Build Rating 29 | 6 6 16 20 29 11 8 Average Rating 11 | 4 6 11 17 25 10 6 On Entrance 8 | . 6 6 16 20 5 7 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 12 16 32 59 9 1 Greatest Support 55 | 20 20 30 48 55 16 8 Greatest Overweight (x) 2 | . . . . 2 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 Average Capacity 6 | 6 8 8 11 14 5 5 Most Carried 15 | 4 4 8 14 15 5 5 Average Carried 3 | 2 3 7 10 14 2 4 Final Capacity 15 | 8 8 8 15 5 5 5 Final Carried 14 | 2 4 8 14 5 3 5 Class Distribution -------------------- 76% | Scavenger-Sprinter 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1361 | 195 17 194 349 393 213 . Remotely . | . . . . . . . Salvage Created 1257 | . 17 339 56 744 101 . Parts 73 | . 3 21 3 38 8 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 48 | . . 9 14 19 6 . Guns 29 | . . 9 2 13 5 . AOE 19 | . . . 12 6 1 . Classes Destroyed 11 | . 1 2 2 6 . . Builder 2 | . . . . 2 . . Hauler 1 | . . . . 1 . . Operator 2 | . 1 . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 12 | . . . 4 4 4 . Grunt 14 | . . 5 . 9 . . Brawler 1 | . . . . 1 . . Duelist 3 | . . . . 1 2 . Sentry 7 | . . 4 . 3 . . Hunter 1 | . . . . 1 . . Assembled 10 | . . . 10 . . . Thug 1 | . . . . 1 . . Best Kill Streak 9 | . 1 6 9 8 6 . Combat Bots Only 9 | . . 6 9 5 6 . Max Kills in Single Turn 4 | . 1 1 4 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 326 | . . 46 16 164 87 13 Missed 110 | . . 10 8 52 32 8 Damage Taken 3178 | . . 505 168 1690 747 68 Core 711 | . . 106 52 287 234 32 Absorbed by Shields . | . . . . . . . Redirected to Shielding 13 | . . . . . 6 7 Ignored by Resistances 116 | . . . . 116 . . Core Remaining (%) 86 | 100 100 . 60 . . . Volleys Fired 126 | . 2 19 13 57 35 . Largest 2 | . 2 2 2 2 2 . Hottest 80 | . 80 50 58 64 59 . Shots Fired 216 | . 4 38 26 104 44 . Gun 183 | . 4 38 13 91 37 . Cannon . | . . . . . . . Launcher 32 | . . . 13 13 6 . Special 1 | . . . . . 1 . Kinetic 179 | . . 38 13 91 37 . Thermal 1 | . . . . . 1 . Explosive 32 | . . . 13 13 6 . Electromagnetic 4 | . 4 . . . . . Robot Hit Streak 10 | . 1 9 5 10 6 . Robot Miss Streak 7 | . 2 5 4 7 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 4 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 140 | . 1 33 8 73 25 . Core Hits 124 | . 1 14 22 79 8 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 2 | . . 1 . 1 . . Destroy 2 | . . 1 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4369 | . 18 729 750 2230 642 . Guns 2327 | . 18 729 78 1209 293 . Cannons . | . . . . . . . Explosions 2025 | . . . 672 1021 332 . Melee . | . . . . . . . Ramming 17 | . . . . . 17 . Kinetic 2309 | . . 729 78 1209 293 . Thermal . | . . . . . . . Explosive 2025 | . . . 672 1021 332 . Electromagnetic 18 | . 18 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 4 5 5 Average Corruption 4 | . . . . 3 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 152 | . . . . 3 147 2 Message Errors 42 | . . . . . 42 . Matter Fused 5 | . . . . 1 4 . Heat Flow Errors 21 | . . . . . 21 . Energy Discharges 32 | . . . . 1 30 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 3 | . . . . . 3 . Data Loss (minor) 31 | . . . . 1 29 1 Data Loss (major) 14 | . . . . . 14 . Alerts 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 127 | . . . 16 111 . . Projectiles . | . . . . . . . Explosions 127 | . . . 16 111 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . . 21 229 74 . Shots 10 | . . . 3 5 2 . Rammed 4 | . . . . . 4 . Targets Rammed 5 | . . . 1 . 4 . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 239 | . 36 15 16 117 239 . Average Temperature 67 | . 20 4 14 29 86 . Received Heat Transfer 908 | . . 222 20 432 216 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 5054 | . 19 283 226 277 5054 2483 Initial 2463 | . . 7 109 2 143 2463 Average 1774 | . 10 134 108 98 2235 2468 Maximum Alert Level 5 | . . 1 1 1 5 5 Low Security (%) 16 | 100 100 51 69 87 . . Level 1 5 | . . 48 30 12 1 . Level 2 17 | . . . . . 23 . Level 3 5 | . . . . . 7 . Level 4 6 | . . . . . 8 . Level 5 46 | . . . . . 59 100 High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 1 4 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 2 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 1 10 16 39 20 5 Peak Tracking Total 8 | . 1 6 7 6 8 5 Tactical Retreats 4 | . . 1 . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . . . 7 1 . Max in Single Turn 2 | . . . . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 12 | . 1 1 2 3 3 2 Terminals 9 | . 1 1 . 2 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 25 | . 3 2 2 8 7 3 Successful 13 | . 2 1 2 4 2 2 Failed 12 | . 1 1 . 4 5 1 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 9 | . 3 2 . 4 . . Terminals 22 | . 3 2 . 7 7 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 1 . 2 3 2 2 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Open Door 3 | . . . 2 . 1 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . . . 1 1 . Unreport Threat 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 . 2 3 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 10969 | 67 144 299 904 959 8558 38 Spaces Moved 1803 | 50 114 182 668 440 270 79 Core 47 | 6 . . . 6 35 . Treads 1 | . . 1 . . . . Legs 1441 | 44 114 181 668 434 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 314 | . . . . . 235 79 Fastest Speed 31 | 50 120 120 120 50 31 37 Average Speed 114 | 111 120 120 120 163 37 39 Slowest Speed 260 | 120 120 160 120 260 150 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . 7 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 25 24 92 50 40 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 328 | . . . 148 117 63 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 328 | . . . 148 117 63 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 10480 | 59 117 223 745 576 8672 88 Wait 8443 | . . 6 45 37 8355 . Move 1786 | 49 113 181 667 439 258 79 Hop 4 | . . . . . 4 . Pick Up 36 | 4 2 4 10 8 3 5 Fast Attach 29 | 4 . 7 1 10 7 . Attach 13 | 2 . 1 . 6 4 . Detach 9 | . . 2 1 5 . 1 Swap 4 | . . . 2 1 1 . Drop 25 | . . 3 5 13 1 3 Fire 126 | . 2 19 13 57 35 . Melee . | . . . . . . . Ram 4 | . . . . . 4 . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 7) 504 | -9/Materials | Discovered new exit (range 7) 511 | -9/Materials | Entered Mines 516 | -9/Mines | Met a Derelict shopkeep closing up shop 684 | -9/Mines | Discovered new exit (range 15) 929 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 940 | -9/Mines | Assembled infested the area 1026 | -9/Mines | Destroyed 9 combat bots 1388 | -9/Mines | Discovered new exit (range 13) 1415 | -9/Mines | Entered Materials 1415 | -8/Materials | Evolved 2 slots: Utility x2 1416 | -8/Materials | Identified exit to Factory 2092 | -8/Materials | Discovered exit to Factory (range 7) 2262 | -8/Materials | Garrison activated, responded to threat 2372 | -8/Materials | Core integrity fell below 50% 2373 | -8/Materials | Identified exit to Garrison 2374 | -8/Materials | Entered Garrison 2400 | -8/Garrison | Lost 6 parts (4n1u1w) 2456 | -8/Garrison | Core integrity fell below 20% 2482 | -8/Garrison | Lost 4 parts (4w) 2769 | -8/Garrison | Build established: Scavenger-Sprinter 10882 | -8/Garrison | Triggered checkpoint 10898 | -8/Garrison | Triggered checkpoint 10898 | -8/Garrison | Triggered checkpoint 10905 | -8/Garrison | Discovered new exit (range 10) 10915 | -8/Garrison | Lost 3 parts (1p2n) 10918 | -8/Garrison | Triggered checkpoint 10932 | -8/Garrison | Entered Materials 10970 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- beam rifle and heavy assault rifle for a gatling laser and flak gun. Like all Y-series sentries, their armor is hardened against impact damage and explosive blasts. 10938_ Acquired Imp. Heat Sink. 10942_ System corrupted: Energy discharge (-33). 10944_ Flight Unit destroyed. 10946_ Dropped Imp. Heat Sink. 10947_ Acquired Prototype Energy Gun. 10949_ Discarded Salvage Targeting Computer. 10950_ Dropped Hcp. Matter Pod. 10950_ Acquired Imp. Sensor Array. 10959_ System corrupted: Component data lost. 10959_ Dropped Relay Coupler [NC]. 10960_ Acquired Hover Unit. 10965_ R-06 Scavenger destroyed. 10966_ K-01 Serf collects debris. 10968_ Connecting with Terminal... >>Query(Storage) Holding area for both raw materials and components based on old technology. 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