Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 20:51:11 Player: Foongus0298 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (68) 340 Value Destroyed (1775) 1775 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (5620) 5620 TOTAL SCORE: 17035 Bonus ------- Follower Combat Kills 20 Met Data Miner 300 Met Zhirov 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Stasis Canceller Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Maul Force Lance > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Field Propulsion Array Hacking Suite [Rating: 163] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 2 . . . . 2 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 1 . . . . . . 1 1 . . . . 1 1 . . Utility 10 | . . 1 1 2 1 . . . . 1 1 . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 1 17 11 11 . 2 . . 2 18 10 . 2 4 . 10 13 5 8 Power 19 | 1 . 1 1 4 . . . . 1 2 . . . 1 . 3 4 . 1 Engine 5 | 1 . 1 . 2 . . . . . 1 . . . . . . . . . Core 5 | . . . 1 2 . . . . 1 1 . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 3 4 . 1 Propulsion 38 | 2 . 4 4 2 . . . . 1 9 1 . 1 3 . 3 3 1 4 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 4 2 . . . . 1 9 1 . 1 3 . 3 3 1 4 Utility 48 | 1 1 6 3 5 . 2 . . . 6 8 . 1 . . 4 6 4 1 Device 26 | . . 2 2 3 . 1 . . . 2 5 . 1 . . 2 4 3 1 Storage 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . Processor 6 | . . . . 1 . 1 . . . . 3 . . . . . 1 . . Hackware 7 | . . . . . . . . . . 3 . . . . . 2 1 1 . Protection 5 | . 1 2 1 . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 6 3 . . . . . . 1 1 . . . . . . . 2 Energy Gun 4 | 2 . . 2 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 6 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . . 3 . 4 2 1 . Parts Lost 64 | . . 7 5 3 . . 3 2 1 4 . . 2 . 1 5 4 . 27 Power 11 | . . 1 . 1 . . . 1 . 1 . . . . . 3 1 . 3 Propulsion 26 | . . 2 3 1 . . . 1 1 2 . . 1 . 1 2 1 . 11 Utility 22 | . . 3 1 1 . . 3 . . . . . 1 . . . 2 . 11 Weapon 5 | . . 1 1 . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 24 | . . 3 4 2 . . 3 5 1 3 . . 2 . 1 2 1 . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 4 11 12 5 7 6 7 8 4 6 7 8 7 8 7 6 5 3 3 Power 1 | . 1 2 2 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . Propulsion 2 | . 2 3 3 1 2 2 2 2 . 2 1 2 1 2 2 1 1 1 1 Utility 2 | . . 2 1 1 2 1 2 3 1 1 3 4 4 4 3 3 1 . . Weapon 1 | . 1 3 4 2 2 2 2 2 2 1 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 1 . . . . . . . . . 1 4 . 1 2 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . . 1 . . . . . Utility 6 | . . . . . . . . . . . . . . 3 . 1 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 85 72 86 86 88 91 73 82 85 94 100 100 98 100 97 91 88 85 Engine 3 | . 14 10 . 2 . . . . . . 5 5 5 5 5 3 . . . Core 3 | . . . 8 3 13 13 13 13 12 10 5 5 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 8 8 7 Treads 2 | . 28 10 . . . . . . . . . . . . . . . . . Wheel 3 | . . 17 12 . . . . . . . . . . . . . . . . Flight 22 | . . . 14 27 26 26 26 26 25 27 29 31 31 30 31 32 29 28 25 Device 16 | . . . 10 24 20 20 18 6 17 15 20 31 31 30 31 19 20 23 22 Storage 5 | . 14 11 5 2 6 6 6 6 6 5 5 5 5 5 5 4 2 . . Processor 5 | . . . . 5 6 7 13 13 13 11 14 5 5 5 5 4 5 8 7 Hackware 2 | . . . . . . . . . . . . . . . . 8 8 9 11 Protection 5 | . 7 13 2 7 6 6 6 . . 2 4 5 5 5 5 4 4 4 3 Energy Gun 1 | . 28 1 7 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 20 8 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 7 6 6 6 6 6 9 5 5 5 5 5 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . 1 5 5 5 5 4 4 4 3 Peak Build Rating 163 | 6 7 16 18 32 35 40 41 33 38 69 99 99 99 108 108 130 153 163 161 Average Rating 71 | 4 6 10 14 27 35 36 40 32 35 49 83 98 97 100 106 115 140 156 148 On Entrance 62 | . 6 7 11 18 32 35 40 33 28 35 69 99 99 96 108 106 123 149 161 Avg Prop Armor Cover (%) 2 | . . 6 . 3 . . . . . 2 4 2 2 . . . 1 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 17 104 94 20 26 26 26 20 22 32 42 42 42 41 41 65 64 50 50 Greatest Support 76 | 40 40 40 36 26 26 26 26 26 26 39 43 43 43 45 54 67 76 59 74 Greatest Overweight (x) 4 | . . 4 3 . . . . . . 1 1 1 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 9 | 6 8 17 16 6 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 17 | 4 6 16 17 8 7 7 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | 1 4 11 11 5 7 6 7 8 3 6 7 7 7 7 7 6 6 4 4 Final Capacity 25 | 8 8 25 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 16 | 4 6 16 5 8 7 7 8 8 3 6 8 8 8 8 7 8 4 5 1 Class Distribution -------------------- 29% | Mutant 19% | Hacker-Sprinter 16% | Sprinter 11% | Hacker-Ninja 9% | Assassin 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Assassin | -4/Factory Assassin | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 1921 | 247 23 310 221 65 . 95 . . 15 145 155 120 15 . 95 7 252 78 78 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2372 | . 120 734 260 249 . 39 22 . 10 198 220 . . . . . 261 181 78 Parts 109 | . 7 61 10 3 . 3 2 . . 9 5 . . . . . 3 6 . Haulers Intercepted 5 | . . 1 . . . . . . . 1 2 . . . . . . 1 . Recyclers Shooed 4 | . . 1 . 1 . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 42 | . 2 21 5 3 . 2 1 . 1 7 . . . . . . . . . Melee 10 | . . . . . . 2 1 . 1 6 . . . . . . . . . Guns 26 | . 2 20 4 . . . . . . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 2 | . . 1 . . . . . . . 1 . . . . . . . . . Classes Destroyed 9 | . 2 6 . . . . . . 1 . . . . . . . . . . Worker 2 | . . 2 . . . . . . . . . . . . . . . . . Hauler 5 | . . 1 . . . . . . . 1 2 . . . . . . 1 . Recycler 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . Operator 6 | . . 1 1 . . . . . . . 2 . . . . . 2 . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 9 | . 1 . . 1 . . . . . . . . . . . . 3 2 2 Swarmer 27 | . . 14 . 3 . 2 1 . . 7 . . . . . . . . . Grunt 7 | . 2 2 3 . . . . . . . . . . . . . . . . Sentry 7 | . . 5 2 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 7 5 3 . 2 1 . 1 5 3 . . . . . 3 2 1 Combat Bots Only 5 | . 2 5 5 3 . 2 1 . 1 5 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 . 1 1 1 . . . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 655 | . 7 141 69 37 . 5 22 7 17 51 . 4 9 . 18 27 61 . 180 Missed 287 | . 1 42 29 18 . 1 10 1 11 20 . 2 3 . 12 14 33 . 90 Hits 368 | . 6 99 40 19 . 4 12 6 6 31 . 2 6 . 6 13 28 . 90 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 366 | . 6 99 40 19 . 4 12 6 6 31 . 2 6 . 6 13 28 . 88 AOE 9 | . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 20 | . . . 2 . . . . . . . . . . . . . 1 . 17 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8197 | . 68 1234 697 350 . 56 178 283 106 591 . 35 173 . 124 296 720 . 3286 Core 2630 | . 12 127 267 65 . 27 48 149 23 102 . . 79 . . 50 61 . 1620 Absorbed by Shields 30 | . . . . . . . . . . . . . . . . . 30 . . Regen/Repaired (Parts) 665 | . . . . . . . . . . 20 105 81 30 19 11 18 254 52 75 Core Remaining (%) 84 | 100 95 68 51 90 . . . . 70 89 . . . . 93 90 95 . . Volleys Fired 132 | . 5 103 23 . . . . . . . . . . . . . . . 1 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . 1 Hottest 119 | . 80 80 119 . . . . . . . . . . . . . . . 49 Shots Fired 257 | . 10 204 42 . . . . . . . . . . . . . . . 1 Gun 256 | . 10 204 42 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 206 | . . 195 11 . . . . . . . . . . . . . . . . Thermal 31 | . . . 31 . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 19 | . 10 9 . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 17 15 . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . . 6 2 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 202 | . 9 112 35 6 . 2 1 1 1 14 7 . . . . . 8 4 2 Core Hits 79 | . 4 48 10 3 . 2 1 . 1 5 1 . . . . . 2 2 . Critical Kills 8 | . . 2 1 1 . 1 1 . 1 . . . . . . . . 1 . Critical Parts Destroyed 7 | . . 1 . . . . . . . 2 1 . . . . . 3 . . Critical Strikes 16 | . . 3 2 1 . 1 1 . 1 2 1 . . . . . 3 1 . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . . . . Smash 12 | . . . 1 1 . 1 1 . 1 2 1 . . . . . 3 1 . Melee Attacks 121 | . . . 1 13 . 2 1 1 1 26 12 . . . . 20 24 6 14 Impact 108 | . . . 1 13 . 2 1 1 1 26 11 . . . . 15 23 5 9 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . 1 . . . . 5 1 1 5 Sneak Attacks 14 | . . . 1 2 . . . 1 1 2 2 . . . . . 2 3 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 2 . . . . . . . 1 . Damage Inflicted 5451 | . 154 1103 587 325 . 78 44 134 100 1082 590 . . . . . 680 431 143 Guns 1671 | . 120 1008 543 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 541 | . 34 95 . . . . . . . 412 . . . . . . . . . Melee 3239 | . . . 44 325 . 78 44 134 100 670 590 . . . . . 680 431 143 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1073 | . . 937 136 . . . . . . . . . . . . . . . . Thermal 536 | . 34 95 407 . . . . . . . . . . . . . . . . Explosive 412 | . . . . . . . . . . 412 . . . . . . . . . Electromagnetic 191 | . 120 71 . . . . . . . . . . . . . . . . . Impact 3147 | . . . 44 325 . 78 44 134 100 670 590 . . . . . 680 339 143 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . . . . . 92 . Highest Corruption 17 | . . 2 . . . . . . . . . . . . . . . 2 17 Average Corruption 2 | . . 2 . . . . . . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . . 4 . . . . . . . . . . . . . . . 1 9 Message Errors 2 | . . . . . . . . . . . . . . . . . . 1 1 Matter Fused 3 | . . 1 . . . . . . . . . . . . . . . . 2 Heat Flow Errors 4 | . . 1 . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1124 | . . . . 113 . . . . . 338 224 . . . . . 308 77 64 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 87 | . . . . . . . . . . 87 . . . . . . . . . Melee 1037 | . . . . 113 . . . . . 251 224 . . . . . 308 77 64 Knockbacks 10 | . . . . 1 . . . 1 . 1 1 . . . . . 4 1 1 Impact 9 | . . . . . . . . 1 . 1 1 . . . . . 4 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . 142 . . . . . . . 95 . . . . . . . . . Shots 3 | . . 2 . . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 138 120 345 . 1 . 1 . 4 195 . . . . 93 396 457 4 306 Average Temperature 82 | . 67 12 153 . 1 . 1 . 4 52 . . . . 41 137 126 1 113 Received Heat Transfer 840 | . 36 264 261 81 . . 27 . 9 39 . 9 18 . 27 9 15 . 45 Effects 5 | . . . 4 . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 3 . . . . . 1 3 . . . . . 3 1 2 Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Fried 22 | . . . . 2 . . . . . 4 5 . . . . . 7 2 2 Impact Corruptions 37 | . . . . 5 . . . . . 10 7 . . . . . 11 2 2 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 3 . . . . . . . . . . . . . . . . Heat Transferred 1136 | . 50 50 1036 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 2 | . . 1 . 1 . . . . . 1 . . . . . 2 2 1 1 Low Security (%) 50 | 100 100 38 100 50 100 . . . . 77 100 . . . . 77 12 . 5 Level 1 41 | . . 61 . 49 . . . . . 22 . . . . . 22 40 100 94 Level 2 8 | . . . . . . . . . . . . . . . . . 47 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 683 | . 50 308 163 271 91 . . . . 232 121 . . . . 477 683 365 286 Initial 328 | . . 16 102 67 91 . . . . 152 105 . . . . 108 267 328 222 Average 204 | . 9 173 114 175 81 . . . . 149 75 . . . . 175 415 346 240 Influence Increases 4208 | . 90 670 196 329 . 65 90 . 20 632 71 15 . . 180 679 771 90 310 Destroy 0b10 Robot/C 880 | . 40 420 100 60 . 40 20 . . 200 . . . . . . . . . Destroy 0b10 Robot/NC 135 | . 5 25 5 15 . . . . 5 5 20 . . . . . 30 15 10 Destroy Leader 208 | . 12 92 30 12 . 10 10 . . 22 4 . . . . . 6 6 4 Allied During Kill 11 | . . . . . . . . . . 11 . . . . . . . . . Successful Hack 266 | . 15 28 . . . . . . . 35 26 . . . . 34 36 51 41 Disable Machine 195 | . 15 45 . 30 . . . . . 15 15 . . . . . . 15 60 Destroy Structure 248 | . 3 45 1 2 . . . . . 74 6 . . . . 30 39 3 45 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 210 | . . . 15 30 . . . . . 30 . . . . . 15 60 . 60 Lose Combat Pursuer 1905 | . . 15 45 180 . 15 60 . 15 90 . 15 . . 180 600 600 . 90 Influence Decreases 4136 | . 50 468 290 291 115 97 88 41 15 421 261 41 . . 20 362 700 290 586 Entered New Map 1148 | . . 24 140 81 95 27 8 41 . 3 111 10 . . . 52 210 220 126 Time Decay 2078 | . 50 384 100 180 20 70 50 . 15 238 150 31 . . 20 160 350 70 190 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 100 . . Lost Part 570 | . . 60 50 30 . . 30 . . 40 . . . . . 50 40 . 270 Lost Ally 140 | . . . . . . . . . . 140 . . . . . . . . . Squads Dispatched 29 | . 1 2 3 2 . . . . . 2 1 . . . . 2 9 3 4 Investigation 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Extermination 13 | . . . . 1 . . . . . . 1 . . . . 2 5 1 3 Reinforcement 9 | . . 2 1 1 . . . . . . . . . . . . 3 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 2 . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 17 | . . 4 3 2 . . . . . 2 . . . . . 4 2 . . Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . . Times Spotted 255 | . 5 36 19 18 . 6 12 4 5 16 3 1 1 . 9 40 52 1 27 Peak Tracking Total 17 | . 3 7 12 11 . 3 9 4 4 8 1 1 1 . 15 17 17 . 13 Tactical Retreats 41 | . . 1 2 6 . 1 2 . 1 2 . 1 . . 3 9 11 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 14 | . 1 3 . 1 . . . . . . 1 . . . . 1 4 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 14 | . 1 3 . 2 . . . 1 . 1 1 . . . . . . 1 4 Max in Single Turn 3 | . 1 3 . 1 . . . 1 . 1 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 56 | . 3 5 . 1 1 . . 3 . 5 4 . . 6 . 4 6 7 11 Terminals 39 | . 3 5 . 1 1 . . . . 3 4 . . . . 4 3 5 10 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 1 . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 154 | . 10 15 . 1 1 . . 23 . 15 11 . . 19 . 12 12 13 22 Successful 106 | . 5 9 . . . . . 23 . 9 7 . . 19 . 7 8 8 11 Failed 48 | . 5 6 . 1 1 . . . . 6 4 . . . . 5 4 5 11 Catastrophic 12 | . 1 3 . 1 . . . . . . 2 . . . . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 5 8 . . 1 . . . . 2 6 . . . . 5 . 1 1 Terminals 91 | . 10 15 . 1 1 . . . . 7 11 . . . . 12 4 9 21 Fabricators 6 | . . . . . . . . . . 6 . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . 6 . 1 Recycling Units 4 | . . . . . . . . . . . . . . . . . 2 2 . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 3 6 . . . . . 23 . 2 3 . . 19 . 6 2 5 11 Record 15 | . . . . . . . . 1 . . . . . 7 . 1 1 . 5 Part Schematic 17 | . . . . . . . . 13 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . 1 . . . 4 . . . 1 . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . 4 . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . . . . . 1 . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . Registered Components 4 | . 1 1 . . . . . . . 1 . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . 6 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Build 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 2 2 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . . . . . . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 3 . . . . . . . 1 4 . . . . 1 . . . Terminals 11 | . 2 3 . . . . . . . 1 4 . . . . 1 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 9 | . 2 3 . . . . . . . 1 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 2 . . . . . 2 . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 3 5 . 1 1 . . . . 4 4 . . . . 3 6 5 9 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . 8 . . . . . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . . . 32 . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 13 . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . Time 178 | . . . . . . . . . . . . . . . . . 178 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . . . . . . . . 31 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 8 | . . . . . . . . . . 8 . . . . . . . . . Largest Group 8 | . . . . . . . . . . 8 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . . . . . Highest-Rated Ally 12 | . . . . . . . . . . 12 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . 29 . . . . . . . . . Total Damage 373 | . . . . . . . . . . 373 . . . . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 3645 | . . 2 . 283 54 143 97 . 87 511 318 242 117 56 69 324 795 158 389 Optics 934 | . . . . . . . . . . . . . . . . . 387 158 389 Sensors 2656 | . . 2 . 281 54 143 97 . . 17 300 242 117 56 69 324 795 158 1 Terrain 23 | . . . . . . . . . . . 23 . . . . . . . . T.N.C. 281 | . . . . . . . . . . . 281 . . . . . . . . Cloaking 566 | . . . . . . . . . . . 1 79 34 2 5 6 39 44 356 Jamming 597 | . . . . 2 . . . . 87 508 . . . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . 1 . . . 4 . . . 1 . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 5203 | 99 203 909 213 365 54 143 104 33 94 511 318 242 117 56 69 325 795 158 395 Spaces Moved 9692 | 56 116 455 271 895 169 411 312 97 277 608 415 259 232 152 307 1033 1798 532 1297 Core 26 | 2 . . . . . . . . . . . . . . . . . . 24 Treads 310 | 54 116 140 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 360 | . . 315 45 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8996 | . . . 226 895 169 411 312 97 277 608 415 259 232 152 307 1033 1798 532 1273 Fastest Speed 6 | 50 160 105 31 31 31 31 31 31 31 24 25 25 25 24 13 7 6 22 11 Average Speed 36 | 156 160 128 45 32 31 31 31 31 31 30 62 93 35 25 21 17 18 23 24 Slowest Speed 160 | 160 160 160 135 34 31 31 31 34 34 119 117 110 110 104 24 23 27 25 50 Overloaded Moves 514 | . . . . . . . . . . . . . . . 38 159 177 . 140 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . 4 4 . . 2 3 2 5 . . . . 1 2 22 1 18 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 4 40 49 35 29 4 61 60 78 45 19 13 48 53 62 54 30 57 22 39 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 3 3 . 1 . . 2 2 . 1 . . . . Spaces Dug 46 | . . . . 2 . . . . . 9 3 . . . . 15 13 1 3 Terrain Destroyed 168 | . 3 62 . 2 . . . . . 49 3 . . . . 15 13 1 20 Melee 46 | . . . . 2 . . . . . 9 3 . . . . 15 13 1 3 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 122 | . 3 62 . . . . . . . 40 . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total 10872 | 65 123 607 312 939 169 423 314 94 280 882 450 260 264 170 306 1136 2197 552 1329 Wait 681 | . . 11 1 14 . 8 3 . . 215 . . 23 . . 52 335 . 19 Move 9555 | 55 115 454 262 886 168 410 307 91 272 599 414 258 231 151 304 1028 1757 529 1264 Hop 54 | . . . 4 4 . . 2 2 2 3 . . . . 1 2 18 1 15 Pick Up 50 | 4 2 11 2 4 . . 1 . . 4 3 1 4 2 . 3 4 2 3 Fast Attach 82 | 6 1 8 3 5 . 1 . . . 12 9 . . 7 . 7 15 4 4 Attach 52 | . . 5 8 3 1 1 . . 5 5 2 . 2 . 1 6 6 1 6 Detach 26 | . . 2 2 1 . 1 . . . 3 4 . . 2 . 4 4 1 2 Swap 43 | . . 8 3 4 . . . . . 10 3 . 2 . . 6 5 1 1 Drop 59 | . . 5 3 5 . . . . . 7 4 1 2 8 . 3 14 3 4 Fire 132 | . 5 103 23 . . . . . . . . . . . . . . . 1 Melee 107 | . . . 1 13 . 2 1 1 1 24 11 . . . . 15 23 5 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 10 16 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 555 | -9/Materials | Discovered new exit (range 13) 688 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Lost 3 parts (1n2u) 1187 | -9/Materials | Discovered new exit (range 15) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -8/Materials | Garrison activated, responded to threat 1358 | -8/Materials | Lost 4 parts (2n1u1w) 1419 | -8/Materials | Discovered new exit (range 14) 1425 | -8/Materials | Entered Factory 1425 | -7/Factory | Evolved 2 slots: Utility x2 1779 | -7/Factory | Discovered new exit (range 14) 1789 | -7/Factory | Identified exit to Factory 1790 | -7/Factory | Entered another Factory area 1790 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1835 | -6/Factory | Discovered new exit (range 14) 1843 | -6/Factory | Identified exit to Lower Caves 1844 | -6/Factory | Entered Lower Caves 1932 | -6/Lower Caves | Encountered a Warlord checkpoint 1978 | -6/Lower Caves | Identified exit to Lower Caves 1987 | -6/Lower Caves | Entered another Lower Caves area 2058 | -6/Lower Caves | Encountered a Warlord checkpoint 2075 | -6/Lower Caves | Ambushed by wild Derelicts 2081 | -6/Lower Caves | Build established: Sprinter 2084 | -6/Lower Caves | Discovered new exit (range 8) 2086 | -6/Lower Caves | Identified exit to Data Miner 2086 | -6/Lower Caves | Spotted B-75 Beast 2091 | -6/Lower Caves | Entered Data Miner 2091 | -6/Data Miner | Discovered new exit (range 6) 2097 | -6/Data Miner | Met Data Miner 2105 | -6/Data Miner | Learned location of Section 7 (-2) 2108 | -6/Data Miner | Received God Mode back door access code from Data Miner 2113 | -6/Data Miner | Data Conduit disabled 2124 | -6/Data Miner | Identified exit to Proximity Caves 2124 | -6/Data Miner | Entered Proximity Caves 2127 | -5/Proximity Caves | Spotter reported a threat 2136 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2151 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 2192 | -5/Proximity Caves | Spotted B-75 Beast 2215 | -5/Proximity Caves | Discovered new exit (range 5) 2218 | -5/Proximity Caves | Identified exit to Factory 2218 | -5/Proximity Caves | Entered Factory 2218 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -5/Factory | Fabricated S-27 Virus (x4) 2482 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 2552 | -5/Factory | Fabricated S-27 Virus (x4) 2580 | -5/Factory | P-70 Sage assimilated allied Virus 6h 2589 | -5/Factory | Garrison activated, responded to threat 2713 | -5/Factory | Lost 3 parts (1p1n1w) 2728 | -5/Factory | Discovered new exit (range 8) 2729 | -5/Factory | Identified exit to Factory 2729 | -5/Factory | Entered another Factory area 2729 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -4/Factory | Found Heavy Servo Lattice 3036 | -4/Factory | Discovered new exit (range 8) 3043 | -4/Factory | Identified exit to Upper Caves 3047 | -4/Factory | Entered Upper Caves 3086 | -4/Upper Caves | Build established: Assassin 3104 | -4/Upper Caves | Spotted B-86 Titan 3284 | -4/Upper Caves | Discovered new exit (range 6) 3288 | -4/Upper Caves | Identified exit to Upper Caves 3289 | -4/Upper Caves | Entered another Upper Caves area 3361 | -4/Upper Caves | Spotted B-86 Titan 3405 | -4/Upper Caves | Discovered new exit (range 5) 3406 | -4/Upper Caves | Identified exit to Zhirov 3406 | -4/Upper Caves | Entered Zhirov 3406 | -4/Zhirov | Discovered new exit (range 3) 3411 | -4/Zhirov | Met Zhirov 3415 | -4/Zhirov | Learned location of Quarantine (-3) 3415 | -4/Zhirov | Learned location of Testing (-2) 3415 | -4/Zhirov | Learned location of Command (-1) 3420 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3426 | -4/Zhirov | Found Alien Artifact 3449 | -4/Zhirov | Found Alien Artifact 3449 | -4/Zhirov | Identified Integrated Reactor 3449 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3461 | -4/Zhirov | Identified exit to Proximity Caves 3462 | -4/Zhirov | Entered Proximity Caves 3528 | -3/Proximity Caves | Discovered new exit (range 13) 3530 | -3/Proximity Caves | Identified exit to Research 3531 | -3/Proximity Caves | Entered Research 3531 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3649 | -3/Research | Spotted B-86 Titan 3708 | -3/Research | Identified Transdimensional Reconstructor 3708 | -3/Research | Warped through subspace 3734 | -3/Research | Identified exit to Quarantine 3765 | -3/Research | Spotted B-86 Titan 3781 | -3/Research | Search patrols dispatched 3819 | -3/Research | Build established: Hacker-Sprinter 3839 | -3/Research | Spotted B-86 Titan 3851 | -3/Research | Discovered new exit (range 15) 3856 | -3/Research | Identified exit to Research 3856 | -3/Research | Entered another Research area 3856 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4043 | -2/Research | Spotted B-90 Cyclops 4133 | -2/Research | Spotted B-90 Cyclops 4341 | -2/Research | Spotted B-90 Cyclops 4460 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 4550 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 4579 | -2/Research | Found Prototype Device 4579 | -2/Research | Identified Exp. Thermal Defense Suite 4591 | -2/Research | Identified exit to Access 4602 | -2/Research | Build established: Hacker-Ninja 4606 | -2/Research | Search patrols dispatched 4651 | -2/Research | Entered Access 4651 | -1/Access | Evolved 2 slots: Utility x2 4762 | -1/Access | Identified exit to Command 4809 | -1/Access | Entered Command 4812 | -1/Command | Watched by a mysterious "MATRIX" hacker. 5087 | -1/Command | Disengaged cave seal 5156 | -1/Command | Spotted M Guard 5156 | -1/Command | Spotted M Guard 5156 | -1/Command | Spotted Combat Programmer 5159 | -1/Command | Spotted Combat Programmer 5170 | -1/Command | Met MAIN.C 5188 | -1/Command | System corruption reached 10% 5195 | -1/Command | Core integrity fell below 50% 5200 | -1/Command | Core integrity fell below 20% 5204 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05194_ EMDS Slug penetrates Earth. 05195_ P-80 Master destroyed. 05196_ EMDS Slug penetrates Earth. 05197_ The unstable cave ceiling collapses. 05197_ Penetrated by EMDS Slug. 05198_ The unstable cave ceiling collapses. 05198_ Penetrated by Slug. 05198_ Enh. Optical Array destroyed. 05199_ Penetrated by EMDS Slug. 05200_ The unstable cave ceiling collapses. 05201_ Penetrated by Slug. 05201_ Slug penetrates Earth. 05202_ Penetrated by EMDS Slug. 05203_ The unstable cave ceiling collapses. 05203_ EMDS Slug penetrates Earth. 05204_ The unstable cave ceiling collapses. 05204_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 7T. 05204_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# T### # # #?# #???? | | ????????????????# ## # # ### ##### | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# # ! # ##### | | ????????????????###### # #???? | | ?????????????????????# # ####???? | | ????????????????????## #?????? | | ????????????????????# ##?????? | | ????????????????????# # #??????? | | ????????????????????# ######??????? | | ????????????????????# # # ##???????????? | | ????????????????????# ## ######????????????? | | ????????????????????## #???????????####### | | ?????????????????????# ##???????????# | | ?????????????????????# # #????????????# | | ?????????????????????# #????????????# | | ?????????????????????# ##????????????# | | ?????????????????????## ##?????????????# | | ?????????????????????# ##??????????????# ] | | ?????????????????????# %h #???????????????# | | ?????????????????????# # #???????????????# | | ?????????????????????#?#h@;#???????????????####+## | | ???????????????????? ??????????????# #? | | ???????????????????### ### #### #????????????# #? | | ?????????????????????# ??? #?????????????????# #? | | ?????????????????????#???? #?????????????????# #? | | ??????????????????????????##?????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# "" # | | ????????????????????????????????????????????# T # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 79 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip S-27 Virus | x4 | -5/Factory | Authchip Repaired ---------- Cld. Nuclear Pulse Thruster | 14% | -2/Research Cld. Nuclear Pulse Thruster | 21% | -2/Research Studied --------- Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Batter Up Meet Your Maker Official Business Challenges ------------ None Game ------ Seed DoorBladeFemtoactuators Manual? 0 Play Time 02:59:33 Cumulative 93.5 hours Start 2026.04.21 @ 17:24:17 End 2026.04.21 @ 20:51:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3e868f-dd7d-4db7-91bd-a7bf0f44dc20