Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 01:23:51 Player: walwb Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (384) 384 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1819 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 187/280 System Corruption 2% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Power Shielding > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Tractor Beam [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Shock Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Shock Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 23 | 8 2 7 6 Power 6 | 3 1 . 2 Engine 6 | 3 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel 1 | . . 1 . Hover . | . . . . Flight 1 | . . 1 . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 87 | . 92 88 85 Engine 10 | . 14 11 9 Leg 23 | . 28 24 22 Device 8 | . . 11 10 Storage 11 | . 14 11 11 Protection 10 | . 7 11 11 Energy Gun 3 | . 14 7 . Ballistic Gun 6 | . 14 13 2 Impact Weapon 11 | . . . 17 Naked Turns . | . . . . Heaviest Build 20 | 11 14 15 20 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 3 5 6 6 Average Carried 4 | 1 3 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 3 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 429 | 251 . 115 63 Remotely . | . . . . Salvage Created 637 | . . 115 522 Parts 24 | . . 8 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 9 | . . 2 7 Melee 5 | . . . 5 Guns 2 | . . 2 . Classes Destroyed 5 | . . 2 3 Worker 2 | . . . 2 Recycler 2 | . . . 2 Operator 2 | . . 1 1 Grunt 7 | . . 2 5 Sentry 2 | . . . 2 Best Kill Streak 3 | . . 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1435 | . . 123 1312 Core 429 | . . 23 406 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 13 | . 1 9 3 Largest 2 | . 2 2 2 Hottest 90 | . 60 60 90 Shots Fired 23 | . 2 15 6 Gun 23 | . 2 15 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | . 1 9 2 Thermal . | . . . . Explosive . | . . . . Electromagnetic 11 | . 1 6 4 Robot Hit Streak 8 | . . 8 5 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | . . 13 45 Core Hits 15 | . . 5 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 74 | . . . 74 Impact 74 | . . . 74 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles 1 | . . . 1 Follow-up Attacks 10 | . . . 10 Damage Inflicted 1825 | . . 193 1632 Guns 220 | . . 193 27 Cannons . | . . . . Explosions . | . . . . Melee 1583 | . . . 1583 Ramming 22 | . . . 22 Kinetic 125 | . . 111 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic 95 | . . 82 13 Impact 1583 | . . . 1583 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 372 | . . . 372 Projectiles . | . . . . Explosions . | . . . . Melee 372 | . . . 372 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . . . 10 Shots . | . . . . Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 203 | . . . 203 Average Temperature 69 | . . . 69 Received Heat Transfer 480 | . . 66 414 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 17 | . . . 17 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 249 | . 14 50 249 Initial 20 | . . 5 20 Average 58 | . 3 24 90 Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 84 Level 1 9 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 1 5 24 Peak Tracking Total 7 | . 1 3 7 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 . 8 Successful 11 | . 4 . 7 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 . 7 Record 7 | . 3 . 4 Part Schematic 1 | . . . 1 Robot Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 803 | 61 141 114 487 Spaces Moved 435 | 40 111 66 218 Core 24 | 2 . . 22 Treads . | . . . . Legs 411 | 38 111 66 196 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 125 | 117 120 120 131 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 26 5 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 581 | 52 116 87 326 Wait 14 | . . . 14 Move 432 | 39 110 65 218 Hop . | . . . . Pick Up 16 | 3 3 2 8 Fast Attach 9 | 6 . 2 1 Attach 12 | 2 1 5 4 Detach 6 | 2 . 3 1 Swap 2 | . 1 . 1 Drop 10 | . . 1 9 Fire 13 | . 1 9 3 Melee 58 | . . . 58 Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 260 | -9/Materials | Discovered new exit (range 10) 316 | -9/Materials | Build established: Mutant 317 | -9/Materials | Entered Storage 742 | -9/Storage | Core integrity fell below 50% 780 | -9/Storage | Core integrity fell below 20% 795 | -9/Storage | Lost 3 parts (1u2w) 804 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00761_ Shock Maul follow-up attack on L-31 Rogue. 00762_ Shock Maul destroyed. 00764_ Slammed into L-31 Rogue. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00764_ Heat Sink destroyed. 00764_ Shock Maul destroyed. 00766_ Slammed into L-31 Rogue. 00767_ Slammed into G-34 Mercenary. 00771_ Destabilizing: Core damaged (-20). 00775_ Slammed into Y-45 Defender. 00781_ Slammed into O-16 Technician. 00786_ Acquired Hvy. EM Pulse Gun. 00793_ G-34 Mercenary destroyed. 00794_ Terminal disabled. 00799_ Hvy. EM Pulse Gun destroyed. 00802_ Acquired Hvy. EM Pulse Gun. 00803_ Dropped Hvy. EM Pulse Gun. 00804_ Dropped Tractor Beam. 00804_ Dropped Sml. Storage Unit. 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