Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 01:10:41 Player: doughoff Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (5362) 5362 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4223) 4223 TOTAL SCORE: 19860 Bonus ------- High Alert Combat Kills 782 Follower Combat Kills 180 Aligned with FarCom 300 Win 3000 Friendly Fire -39 Cogmind --------- Core Integrity 1533/1600 Matter 233/300 Energy 144/150 System Corruption 0% Temperature Cool (12) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Light Armor Plating Improved Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Micro Nuclear Core Light Antimatter Reactor Field Propulsion Array Superbattery (1500) Advanced Terrain Scanner Stasis Canceller Advanced Cloaking Device Advanced Force Field Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Superbattery Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Cloaking Device Light Armor Plating Improved Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Nanosword > --- INVENTORY -------- Field Propulsion Array Advanced Terrain Scanner Stasis Canceller Advanced Hardlight Generator Advanced Force Field Molecular Scythe [Rating: 150] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Improved Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 2 . . . . 1 Utility 11 | . . . 1 . . . 1 . 2 2 . . . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 7 9 . 16 6 . 1 69 40 11 24 1 5 4 21 2 22 6 19 25 Power 23 | 1 1 . 2 1 . . 4 3 . . . . 1 2 . 4 1 . 3 Engine 9 | 1 1 . 2 . . . 2 3 . . . . . . . . . . . Core 11 | . . . . 1 . . 2 . . . . . 1 2 . 3 . . 2 Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 66 | 2 2 . 3 1 . . 23 15 1 5 . 1 1 6 . 1 . 2 3 Treads 36 | 2 2 . 3 1 . . 18 10 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . 5 5 1 5 . 1 1 6 . 1 . 2 3 Utility 100 | 1 3 . 4 1 . . 17 10 8 11 1 4 . 6 2 17 2 7 6 Device 37 | . 2 . . 1 . . 4 2 1 3 . 3 . 2 1 12 1 2 3 Storage 10 | 1 1 . 1 . . . 1 1 . 1 . . . 1 . . . 2 1 Processor 6 | . . . . . . . 1 2 . . . . . 1 . . . 1 1 Hackware 20 | . . . . . . . . 1 5 5 . 1 . 2 . 4 1 1 . Protection 27 | . . . 3 . . . 11 4 2 2 1 . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 99 | 3 3 . 7 3 . 1 25 12 2 8 . . 2 7 . . 3 10 13 Energy Gun 8 | 2 . . . . . . 2 3 . 1 . . . . . . . . . Energy Cannon 39 | . 3 . 3 2 . . 9 3 . 2 . . 1 3 . . 1 5 7 Ballistic Gun 14 | 1 . . 3 . . . 8 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 2 . 1 . . . . . . . . . Launcher 12 | . . . 1 1 . 1 5 1 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . 1 1 2 . . 1 4 . . 1 5 6 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 4 4 . 2 . . . . . . . . . Corrupted Parts 4 | . . . . . . . 2 2 . . . . . . . . . . . System Corruption 11 | . . . . . . . 5 6 . . . . . . . . . . . Parts Lost 16 | . . . 1 1 . . 8 2 . 1 . 1 . . . . . . 2 Power 2 | . . . . . . . 2 . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . 3 1 . . . . . . . . . . 1 Utility 5 | . . . 1 . . . 1 . . 1 . 1 . . . . . . 1 Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 1 . . 3 1 . 1 . 1 . . . . . . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 100 100 99 97 93 92 93 90 81 93 100 99 94 93 94 Engine 4 | . 14 14 11 5 . . 4 3 7 6 6 6 5 . . . . . . Core 4 | . . . . 5 11 11 4 5 . . . . . 9 10 10 6 4 3 Treads 19 | . 28 28 32 32 33 33 35 32 . . . . . . . . . . . Flight 12 | . . . . . . . . 3 30 25 26 26 29 35 36 36 33 30 31 Device 9 | . 13 14 11 11 11 11 9 6 7 5 2 6 5 5 2 4 8 11 13 Storage 7 | . 14 14 11 11 11 11 9 8 . . 6 6 5 5 5 5 4 4 7 Processor 3 | . . . . . . . 1 8 7 6 6 4 . 4 5 5 4 7 6 Hackware 10 | . . . . . . . . . 26 36 33 33 29 26 26 25 22 21 19 Protection 7 | . . . 10 11 11 11 15 9 2 1 4 . . . 2 . . 3 4 Energy Cannon 6 | . 13 14 10 5 11 11 7 5 . . . . 4 3 5 5 4 . . Ballistic Gun 5 | . 14 14 11 11 11 9 8 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 7 5 6 6 . 1 5 5 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 33 33 40 40 37 37 78 74 20 23 22 20 26 34 36 37 37 42 50 Greatest Support 89 | 40 46 46 69 69 69 69 89 85 20 28 28 20 35 39 39 48 47 51 56 Greatest Overweight (x) 3 | . . . . . . . 3 2 . 1 1 . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 12 15 15 15 15 15 19 19 5 5 10 10 10 10 10 10 10 10 10 Most Carried 20 | 3 15 15 15 15 15 15 20 20 7 7 7 10 10 10 9 10 10 10 10 Average Carried 12 | 1 11 15 14 14 14 15 18 18 4 4 7 9 9 9 8 8 8 9 9 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 10 10 10 10 10 10 10 10 10 10 Final Carried 19 | 3 15 15 15 14 15 15 19 8 5 7 7 10 10 9 9 6 9 10 10 Class Distribution -------------------- 47% | Mutant 12% | Hacker-Scout 11% | Wizard-Ninja 8% | Scavenger-Mutant 6% | Hacker-Sprinter 4% | Commander-Mutant 3% | Wizard-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 4741 | 193 253 . 294 177 . 6 1259 911 256 306 . 64 65 180 40 112 129 248 248 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7969 | . 379 . 1301 193 . . 2601 1947 48 620 . . . 155 . 112 43 219 351 Parts 414 | . 27 . 77 14 . . 138 79 1 27 . . . 11 . 9 5 9 17 Haulers Intercepted 18 | . . . 4 . . . 6 4 1 . . . . . . . . 1 2 Recyclers Shooed 5 | . . . . 1 . . 1 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 115 | . 12 . 22 9 . . 48 24 . . . . . . . . . . . Guns 28 | . 3 . 6 3 . . 13 3 . . . . . . . . . . . Cannons 57 | . 9 . 13 . . . 16 19 . . . . . . . . . . . AOE 26 | . . . 3 6 . . 17 . . . . . . . . . . . . Classes Destroyed 14 | . 4 . 3 . . . 7 . . . . . . . . . . . . Worker 17 | . . . 2 1 . . 4 4 . 3 . . . 1 . . 2 . . Builder 13 | . 2 . . . . . 5 2 . 2 . . . . . 1 . . 1 Tunneler 2 | . . . . . . . 1 . . . . . . . . 1 . . . Hauler 18 | . . . 4 . . . 6 4 1 . . . . . . . . 1 2 Recycler 11 | . . . . . . . 2 3 . 4 . . . 1 . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . Operator 7 | . . . . . . . 2 3 . . . . . . . . . 1 1 Watcher 18 | . 1 . 5 . . . 4 2 . . . . . 1 . 2 . . 3 Swarmer 22 | . 6 . 6 3 . . 7 . . . . . . . . . . . . Grunt 64 | . 6 . 10 6 . . 28 14 . . . . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . Sentry 22 | . . . 6 . . . 6 10 . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 13 | . 5 . 8 3 . . 13 8 1 6 . . . 2 . 1 1 1 2 Combat Bots Only 11 | . 5 . 5 3 . . 11 4 . . . . . . . . . . . Max Kills in Single Turn 5 | . 1 . 2 2 . . 5 2 1 1 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . 4 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 528 | . 37 . 79 28 . 1 217 115 . 8 1 1 1 2 . . 4 4 30 Missed 169 | . 11 . 26 10 . . 65 29 . 3 1 . 1 1 . . 4 2 16 Damage Taken 5625 | . 289 . 676 230 . 9 2481 1359 . 158 . 37 . 24 . . . 44 318 Core 588 | . 21 . 51 10 . . 216 127 . 75 . . . . . . . 21 67 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 361 | . . . 131 . . . 144 . . . . . . . 19 67 . . . Core Remaining (%) 90 | 100 . 91 . . . 84 . 37 100 . . 91 100 . . 100 100 98 95 Volleys Fired 442 | . 31 . 54 14 . . 133 95 . 10 . . 10 32 . 20 2 18 23 Largest 2 | . 2 . 2 2 . . 2 2 . 1 . . 1 1 . 1 1 1 1 Hottest 138 | . 88 . 79 81 . . 138 119 . 85 . . 85 85 . 85 90 120 120 Shots Fired 700 | . 61 . 107 20 . . 232 165 . 10 . . 10 32 . 20 2 18 23 Gun 257 | . 30 . 54 6 . . 127 40 . . . . . . . . . . . Cannon 415 | . 31 . 53 6 . . 87 124 . 9 . . 10 32 . 20 2 18 23 Launcher 28 | . . . . 8 . . 18 1 . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 311 | . 30 . 54 6 . . 120 101 . . . . . . . . . . . Thermal 153 | . 15 . . . . . 7 17 . 9 . . 10 32 . 20 2 18 23 Explosive 28 | . . . . 8 . . 18 1 . 1 . . . . . . . . . Electromagnetic 208 | . 16 . 53 6 . . 87 46 . . . . . . . . . . . Robot Hit Streak 26 | . 7 . 13 9 . . 26 16 . . . . . . . . . . . Robot Miss Streak 5 | . 3 . 4 3 . . 5 3 . . . . 1 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | . 35 . 69 12 . . 141 108 7 15 . . . 3 . 6 2 5 12 Core Hits 262 | . 16 . 43 14 . . 116 51 1 5 . . . 3 . 4 2 2 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . . . . Critical Strikes 15 | . 2 . 2 . . . 5 3 2 . . . . . . 1 . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . Corrupt 9 | . 1 . 2 . . . 4 2 . . . . . . . . . . . Sever 3 | . . . . . . . . . 2 . . . . . . 1 . . . Melee Attacks 228 | . . . . . . . . 1 17 53 . 1 2 17 . 22 15 24 76 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . . 1 17 53 . 1 2 17 . 22 11 24 76 Piercing 4 | . . . . . . . . . . . . . . . . . 4 . . Sneak Attacks 25 | . . . . . . . . . 1 10 . . . 2 . 2 2 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16265 | . 776 . 1497 924 . 5 5942 2969 273 1189 . . . 243 . 434 271 537 1205 Guns 2563 | . 191 . 475 100 . . 1436 361 . . . . . . . . . . . Cannons 5761 | . 476 . 864 120 . . 1737 2564 . . . . . . . . . . . Explosions 3688 | . 62 . 151 695 . . 2741 39 . . . . . . . . . . . Melee 4152 | . . . . . . . . . 273 1189 . . . 243 . 434 271 537 1205 Ramming 101 | . 47 . 7 9 . 5 28 5 . . . . . . . . . . . Kinetic 3380 | . 191 . 475 100 . . 1336 1278 . . . . . . . . . . . Thermal 1206 | . 289 . 151 . . . 474 292 . . . . . . . . . . . Explosive 3101 | . . . . 695 . . 2367 39 . . . . . . . . . . . Electromagnetic 4325 | . 249 . 864 120 . . 1737 1355 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4152 | . . . . . . . . . 273 1189 . . . 243 . 434 271 537 1205 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 5 13 1 . . . . 3 3 3 . . . Average Corruption 5 | . . . . . . . 4 8 1 . . . . 2 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . . 29 72 2 . . . . 13 4 15 . . . Message Errors 21 | . . . . . . . 2 13 . . . . . 2 1 3 . . . Matter Fused 36 | . . . . . . . 8 22 1 . . . . . 1 4 . . . Heat Flow Errors 22 | . . . . . . . 7 13 1 . . . . . . 1 . . . Energy Discharges 18 | . . . . . . . 3 8 . . . . . 5 2 . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . 4 8 . . . . . 4 . 6 . . . Data Loss (major) 6 | . . . . . . . 2 2 . . . . . 2 . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1029 | . 16 . . . . . 108 47 19 394 . . . . . . . 128 317 Projectiles 73 | . 12 . . . . . 14 47 . . . . . . . . . . . Explosions 94 | . . . . . . . 94 . . . . . . . . . . . . Melee 862 | . 4 . . . . . . . 19 394 . . . . . . . 128 317 Knockbacks 8 | . 1 . . . . . . 7 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . 36 . . 31 . . 237 6 . 62 . . . . . . . . . Shots 13 | . 1 . . 2 . . 8 1 . 1 . . . . . . . . . Rammed 15 | . 6 . 2 2 . 3 1 1 . . . . . . . . . . . Targets Rammed 19 | . 7 . 2 2 . 3 3 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . 2 1 . . . . . . . . . . . Highest Temperature 473 | . . . 12 . . . 255 354 168 60 134 12 181 473 321 315 428 409 378 Average Temperature 102 | . . . 12 . . . 38 104 82 22 34 12 20 127 134 94 71 100 117 Received Heat Transfer 2217 | . 99 . 243 75 . . 981 756 . 18 . 27 . 9 . . . . 9 Effects 22 | . . . . . . . . 1 . . . . . 7 2 1 1 3 7 Shutdowns 5 | . . . . . . . . . . . . . . 3 . . . 2 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . 1 1 3 Interference 8 | . . . . . . . . 1 . . . . . 3 2 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 2 2 . . . . . . . . . . . Parts Fried 19 | . 1 . 2 . . . 7 9 . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 1686 | . 507 . 100 . . . 635 444 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 3 . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 1057 | . 192 68 494 395 . 73 1057 779 284 290 88 127 207 110 26 233 177 112 483 Initial 446 | . . 15 26 148 . . 27 446 237 133 58 61 61 4 26 18 23 9 72 Average 280 | . 93 30 267 237 . 4 593 482 255 108 69 93 151 52 26 84 86 59 265 Maximum Alert Level 3 | . . . 2 1 . . 3 3 1 1 . . 1 . . 1 . . 2 Low Security (%) 52 | 100 100 100 39 53 . 100 14 . . 86 100 100 74 100 100 95 100 100 27 Level 1 20 | . . . 37 46 . . 14 32 100 13 . . 25 . . 4 . . 66 Level 2 15 | . . . 22 . . . 23 61 . . . . . . . . . . 6 Level 3 10 | . . . . . . . 47 5 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 1 2 . . . 12 2 4 8 . 1 2 5 . 4 1 5 9 Investigation 30 | . 2 . . . . . 3 . 2 6 . 1 2 4 . 3 1 3 3 Extermination 9 | . . . . . . . . . 2 1 . . . 1 . 1 . 1 3 Reinforcement 12 | . . . 2 . . . 3 2 . 1 . . . . . . . 1 3 Assault 4 | . . 1 . . . . 3 . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 20 | . 2 . 4 . . . 4 2 . 2 . . 2 . . 1 . . 3 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . 7 Times Spotted 269 | . 24 . 30 8 . 2 63 32 1 21 6 6 12 8 . 10 5 5 36 Peak Tracking Total 8 | . 5 . 4 3 . 3 7 5 2 4 6 3 4 3 . 2 3 3 8 Tactical Retreats 32 | . 2 . . . . 1 1 . . 7 . 1 2 1 . 2 1 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 20 | . 2 . 1 . . . . 1 2 3 . 3 . 2 . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 22 | . 1 . 1 . . . 8 8 . 1 . . 1 1 . 1 . . . Max in Single Turn 2 | . 1 . 1 . . . 2 1 . 1 . . 1 1 . 1 . . . Garrison Access 18 | . . . . . . . 1 1 2 4 . 3 . 2 . 1 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 121 | . 5 . 2 . 1 . 8 9 10 22 . 6 8 13 . 12 6 7 12 Terminals 71 | . 5 . 1 . . . 4 7 5 13 . 1 6 7 . 6 4 4 8 Fabricators 16 | . . . . . . . . . 2 5 . 1 1 3 . 1 . 2 1 Repair Stations 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . Recycling Units 4 | . . . . . . . . . 1 . . 1 1 . . 1 . . . Scanalyzers 7 | . . . . . . . 2 . . . . . . 1 . 2 1 . 1 Garrison Access 18 | . . . . . . . 1 1 2 4 . 3 . 2 . 1 1 1 2 Total Hacks 396 | . 12 . 7 . 1 . 20 19 24 72 . 14 17 46 . 55 23 45 41 Successful 243 | . 6 . 5 . 1 . 12 11 17 46 . 9 11 28 . 35 16 31 15 Failed 152 | . 6 . 2 . . . 8 8 6 26 . 5 6 18 . 20 7 14 26 Catastrophic 18 | . . . . . . . . 2 2 5 . . . 2 . 3 . . 4 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . Manual 211 | . 9 . 2 . 1 . 8 6 14 41 . 2 11 25 . 30 14 29 19 Terminals 277 | . 12 . 2 . . . 10 16 12 53 . 3 14 30 . 35 17 39 34 Fabricators 49 | . . . . . . . . . 5 15 . 3 2 12 . 6 . 5 1 Repair Stations 12 | . . . 5 . . . 4 1 . . . . . . . 2 . . . Recycling Units 8 | . . . . . . . . . 4 . . 1 1 . . 2 . . . Scanalyzers 21 | . . . . . . . 5 . . . . . . 2 . 8 5 . 1 Garrison Access 28 | . . . . . . . 1 2 3 4 . 7 . 2 . 2 1 1 5 Terminal Hacks 113 | . 4 . . . 1 . 3 8 5 24 . 1 6 11 . 12 6 23 9 Part Schematic 7 | . . . . . . . . . . 3 . . . . . 1 . 3 . Robot Analysis 2 | . . . . . . . 1 . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 1 . 1 . . . . . . . 1 . Open Door 3 | . . . . . . . . 2 . . . . . . . . . . 1 Level Access Points 8 | . . . . . . . . . 1 1 . . 1 1 . 1 1 1 1 Machine Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 9 | . . . . . . . 1 . 1 1 . 1 . 1 . 1 1 1 1 Fabricator Index 5 | . . . . . . . . . . 1 . . . 1 . 1 1 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzer Index 5 | . . . . . . . . . 1 1 . . . 1 . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 3 . 1 . . . . . . . 2 . Locate Traps 12 | . 1 . . . . . . . . 3 . . 2 3 . . 1 1 1 Maintenance Status 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Investigation Status 2 | . . . . . . . . . . 2 . . . . . . . . . Recall Investigation 12 | . . . . . . . . . . 5 . . . 1 . 3 . 3 . Recall Extermination 7 | . . . . . . . . . 1 1 . . . 1 . 1 . 1 2 Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 6 | . 1 . . . . . 1 1 . . . . . . . 1 1 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 12 | . 1 . . . . . . . . 4 . . 2 1 . 1 1 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . . . . 3 11 . 3 1 7 . 6 . 4 1 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . 1 Load Schematic 22 | . . . . . . . . . 2 6 . 2 1 5 . 3 . 3 . Build 12 | . . . . . . . . . 1 4 . 1 . 2 . 3 . 1 . Repair Station Hacks 9 | . . . 4 . . . 3 . . . . . . . . 2 . . . Scan Component 5 | . . . 2 . . . 2 . . . . . . . . 1 . . . Repair 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . . . 4 . . 1 1 . . . . . . Report Inventory 3 | . . . . . . . . . 1 . . 1 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 20 | . . . . . . . 4 . . . . . . 2 . 8 5 . 1 Insert Component 15 | . . . . . . . 2 . . . . . . 2 . 6 4 . 1 Analyze 5 | . . . . . . . 2 . . . . . . . . 2 1 . . Garrison Access Hacks 18 | . . . . . . . 1 1 2 4 . 3 . 2 . 1 1 1 2 Seal Access 18 | . . . . . . . 1 1 2 4 . 3 . 2 . 1 1 1 2 Unauthorized Hacks 41 | . 2 . 1 . . . 1 2 3 7 . 1 3 6 . 6 4 3 2 Terminals 33 | . 2 . 1 . . . 1 2 2 5 . 1 2 3 . 6 4 2 2 Assimilate 7 | . . . . . . . . . 1 2 . . . . . 2 2 . . Botnet 26 | . 2 . 1 . . . 1 2 1 3 . 1 2 3 . 4 2 2 2 Fabricators 8 | . . . . . . . . . 1 2 . . 1 3 . . . 1 . Recompile 8 | . . . . . . . . . 1 2 . . 1 3 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 1 . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 85 | . 4 . 2 . . . 6 9 7 15 . 3 6 6 . 8 5 4 10 Full Trace Events 17 | . . . . . . . 2 . 1 4 . . 1 1 . 3 1 1 3 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . 3 . . . . . 2 . 3 . Parts Built 12 | . . . . . . . . . 1 4 . 1 . 2 . 3 . 1 . Authchips 8 | . . . . . . . . . 1 1 . 1 . 2 . 2 . 1 . Time 1239 | . . . . . . . . . 36 536 . 67 . 134 . 279 . 187 . Total Part Build Rating 59 | . . . . . . . . . 3 16 . 4 . 8 . 21 . 7 . Parts Repaired 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . Time 158 | . . . 64 . . . 32 . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . . . . . . . . 2 1 . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 53 | . . 1 . 3 . . . 10 1 2 . . 12 . 20 2 2 . . Largest Group 20 | . . 1 1 3 3 3 2 10 1 1 1 . 5 . 20 1 1 . . Highest-Rated Group 787 | . . 31 31 40 40 40 24 173 10 26 26 . 104 . 787 26 45 . . Highest-Rated Ally 50 | . . 31 31 16 16 16 16 29 10 26 26 . 31 . 50 26 45 . . Total Orders 9 | . . . . . . . . 3 . 1 . . . . . 3 2 . . STAY 5 | . . . . . . . . . . 1 . . . . . 2 2 . . ROAM 3 | . . . . . . . . 3 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 49 | . . 5 9 . . 16 4 10 . . . . 5 . . . . . . Total Damage 552 | . . 106 125 . . 94 40 143 . . . . 44 . . . . . . Kills 8 | . . 2 1 . . 3 . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 17084 | 90 1311 267 1456 483 346 543 3526 2274 357 1354 22 335 411 984 198 880 409 581 1257 Spaces Moved 21038 | 51 727 159 742 271 215 315 1772 1050 934 3158 87 1102 713 2575 351 1892 870 1340 2714 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 5177 | 47 727 159 742 271 215 315 1772 929 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15857 | . . . . . . . . 121 934 3158 87 1102 713 2575 351 1892 870 1340 2714 Fastest Speed 5 | 50 160 160 160 160 160 160 156 26 26 14 14 26 5 17 18 5 5 5 5 Average Speed 55 | 151 160 160 160 160 160 160 159 156 26 26 22 26 23 17 18 16 16 16 16 Slowest Speed 400 | 160 160 160 160 160 160 160 400 166 26 94 91 26 88 90 18 18 17 82 92 Overloaded Moves 586 | . . . . . . . . . . 50 72 . 17 . . 87 64 89 207 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . . . 3 19 . 9 9 12 . 18 2 3 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 93 39 72 59 60 80 84 91 28 66 91 30 13 40 93 15 22 24 46 Regions Visited 19 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . . Spaces Dug 310 | . . . . . . . 27 16 8 55 . 1 10 39 . 30 15 36 73 Terrain Destroyed 509 | . 6 . 12 56 . . 145 21 8 55 . 1 11 40 . 30 15 36 73 Melee 149 | . . . . . . . . . 8 33 . 1 2 9 . 11 13 18 54 Projectile 112 | . . . . . . . 1 5 . 8 . . 9 31 . 19 2 18 19 AOE 248 | . 6 . 12 56 . . 144 16 . 14 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 25340 | 60 812 172 905 300 217 352 2254 1513 1020 3563 87 1137 936 3028 484 2372 1110 1636 3382 Wait 3118 | . 10 14 74 5 2 34 198 280 48 307 . 33 211 377 130 420 206 229 540 Move 20848 | 50 726 158 741 270 214 314 1771 1049 927 3120 86 1085 694 2551 350 1855 865 1333 2689 Hop 84 | . . . . . . . . . 3 19 . 7 9 12 . 18 2 3 11 Pick Up 136 | 3 18 . 7 1 1 . 36 13 5 11 . 4 3 9 1 7 7 5 5 Fast Attach 56 | 6 1 . 8 1 . . 12 9 3 8 . 2 . 2 . 1 1 1 1 Attach 68 | . . . 3 1 . . 14 11 5 6 . 1 3 6 . 6 1 4 7 Detach 25 | . . . . . . . 3 1 1 4 . 1 1 1 . 3 1 2 7 Swap 164 | 1 8 . 5 4 . 1 43 20 3 10 1 2 1 13 2 15 4 14 17 Drop 150 | . 11 . 11 2 . . 41 30 8 15 . 1 2 8 1 5 6 3 6 Fire 442 | . 31 . 54 14 . . 133 95 . 10 . . 10 32 . 20 2 18 23 Melee 228 | . . . . . . . . 1 17 53 . 1 2 17 . 22 15 24 76 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 19 | . 7 . 2 2 . 3 3 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: Fac x4 / [*Low x2]) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 442 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Entered Mines 1554 | -10/Mines | Met a Derelict testing a Signal Generator 1644 | -10/Mines | Found a hidden stash of uninstalled traps 1658 | -10/Mines | Discovered new exit (range 6) 1669 | -10/Mines | Entered Materials 1669 | -9/Materials | Accompanied by 1 ally 1669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -9/Materials | Repaired Imp. Treads 1881 | -9/Materials | Repaired Imp. Treads 2407 | -9/Materials | Discovered new exit (range 6) 3125 | -9/Materials | Entered Mines 3126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3541 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3602 | -9/Mines | Discovered new exit (range 5) 3608 | -9/Mines | Entered Exiles 3608 | -9/Exiles | Accompanied by 3 allies 3647 | -9/Exiles | Met 8R-AWN 3671 | -9/Exiles | Met EX-HEX 3717 | -9/Exiles | Met EX-BIN 3740 | -9/Exiles | Aligned with FarCom system 3741 | -9/Exiles | Given EX-Vault access code 3778 | -9/Exiles | Opened EX-Vault 3801 | -9/Exiles | Found Superbattery 3837 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3882 | -9/Exiles | Met EX-DEC 3935 | -9/Exiles | Discovered new exit (range 14) 3954 | -9/Exiles | Left Exiles lab with Superbattery 3954 | -9/Exiles | Entered Mines 3954 | -8/Mines | Accompanied by 3 allies 4441 | -8/Mines | Discovered new exit (range 11) 4497 | -8/Mines | Entered Materials 4497 | -8/Materials | Accompanied by 2 allies 4497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4498 | -8/Materials | Discovered new exit (range 8) 4919 | -8/Materials | Discovered new exit (range 6) 5068 | -8/Materials | Lost 3 parts (1p1u1w) 5186 | -8/Materials | Repaired Imp. Treads 5541 | -8/Materials | Garrison activated, responded to threat 5634 | -8/Materials | Destroyed 11 combat bots 5636 | -8/Materials | Lost 3 parts (2n1w) 6097 | -8/Materials | First assault squad dispatched 6682 | -8/Materials | Discovered new exit (range 4) 7339 | -8/Materials | Build established: Scavenger-Mutant 8023 | -8/Materials | Entered Storage 8243 | -8/Storage | Build established: Mutant 9072 | -8/Storage | Core integrity fell below 50% 9088 | -8/Storage | System corruption reached 10% 9461 | -8/Storage | Discovered new exit (range 16) 9556 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9861 | -8/Storage | Build established: Commander-Mutant 10297 | -8/Storage | Entered Factory 10297 | -7/Factory | Evolved 2 slots: Utility x2 10457 | -7/Factory | Fabricated Hacking Suite (x1) 10479 | -7/Factory | Identified exit to Factory 10598 | -7/Factory | Central database locked down 10611 | -7/Factory | Build established: Hacker-Scout 10654 | -7/Factory | Entered another Factory area 10654 | -6/Factory | Evolved 2 slots: Utility x2 10911 | -6/Factory | Discovered new exit (range 3) 11214 | -6/Factory | Identified exit to Factory 11344 | -6/Factory | Fabricated Cld. VTOL Module? 11461 | -6/Factory | Fabricated Cld. VTOL Module? 11652 | -6/Factory | Fabricated Cld. VTOL Module? 11658 | -6/Factory | Discovered new exit (range 7) 11695 | -6/Factory | Fabricated Cld. VTOL Module? 11752 | -6/Factory | Build established: Wizard-Scout 12008 | -6/Factory | Sucked down chute 12008 | -6/Factory | Entered Waste 12010 | -6/Waste | Spotted C-40 Crusher 12018 | -6/Waste | 1 allies followed down the chute 12022 | -6/Waste | Spotted C-40 Crusher 12023 | -6/Waste | Spotted C-40 Crusher 12027 | -6/Waste | Spotted C-40 Crusher 12027 | -6/Waste | Spotted C-40 Crusher 12027 | -6/Waste | Spotted C-40 Crusher 12028 | -6/Waste | Discovered new exit (range 14) 12030 | -6/Waste | Entered Factory 12108 | -6/Factory | Build established: Hacker-Scout 12138 | -6/Factory | Discovered new exit (range 16) 12150 | -6/Factory | Discovered exit to Factory (range 15) 12200 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12224 | -6/Factory | Discovered exit to Factory (range 7) 12365 | -6/Factory | Entered another Factory area 12365 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12442 | -5/Factory | Identified exit to Factory 12563 | -5/Factory | Build established: Hacker-Sprinter 12776 | -5/Factory | Entered another Factory area 12776 | -4/Factory | Evolved 2 slots: Propulsion x2 12818 | -4/Factory | Discovered new exit (range 6) 12839 | -4/Factory | Identified exit to Research 12872 | -4/Factory | Fabricated Cld. VTOL Module? 12988 | -4/Factory | Fabricated Cld. VTOL Module (x1) 13571 | -4/Factory | Build established: Hacker-Scout 13692 | -4/Factory | Discovered new exit (range 12) 13760 | -4/Factory | Sucked down chute 13760 | -4/Factory | Entered Waste 13761 | -4/Waste | Joined by Warlord forces that had cleared the area 13798 | -4/Waste | Discovered new exit (range 22) 13958 | -4/Waste | Entered Factory 14132 | -4/Factory | Discovered exit to Research (range 14) 14436 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 14608 | -4/Factory | Fabricated Exp. Hacking Suite? 14637 | -4/Factory | Repaired Lgt. Antimatter Reactor? 14778 | -4/Factory | Fabricated Exp. Hacking Suite? 14804 | -4/Factory | Build established: Wizard-Sprinter 14838 | -4/Factory | Entered Research 14838 | -3/Research | Evolved 2 slots: Utility x2 14909 | -3/Research | Found Prototype Slashing Weapon 14932 | -3/Research | Identified Nanosword 15001 | -3/Research | Discovered new exit (range 15) 15035 | -3/Research | Discovered new exit (range 21) 15036 | -3/Research | Spotted B-86 Titan 15200 | -3/Research | Build established: Wizard-Ninja 15207 | -3/Research | Identified exit to Research 15247 | -3/Research | Entered another Research area 15247 | -2/Research | Evolved 2 slots: Utility x2 15249 | -2/Research | Identified exit to Access 15323 | -2/Research | Found Prototype Device 15341 | -2/Research | Spotted B-90 Cyclops 15697 | -2/Research | Fabricated Cld. Field Propulsion Drive? 15828 | -2/Research | Entered Access 15828 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16187 | -1/Access | Found Prototype Slashing Weapon 16341 | -1/Access | Spotted B-99 Colossus 16994 | -1/Access | Identified exit to Surface 17060 | -1/Access | Exp. Hacking Suite fried by hacking feedback 17078 | -1/Access | Search patrols dispatched 17085 | *** | Escaped! Last Messages --------------- Downloaded coordinate data. 16997_ U-05 Engineer builds a Wall. 17015_ Acquired Adv. Melee Analysis Suite. 17028_ ALERT: Rogue bot located, Programmers report to Access Zone 5H. 17059_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Shock Trap Map updated. 17060_ Connecting with Terminal... Feedback: Exp. Hacking Suite fried. 17060_ ALERT: Suspicious activity at Terminal A015. Dispatching Investigation squad. 17078_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 17081_ Slug penetrates Wall. 17083_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17084_ The Access Shell folds into the floor. 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VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Exp. Hacking Suite | -4/Factory | Hacked Exp. Utility Shielding | -2/Research | Hacked Exp. Terrain Scan Processor | -2/Research | Hacked Exp. System Shield | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Back For More Below Production Line Supersonic Challenges ------------ None Game ------ Seed ScanRecyclingBay Manual? 0 Play Time 06:23:01 Cumulative 53.0 hours Start 2024.06.22 @ 14:17:51 End 2024.06.24 @ 01:10:41 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 43 Adventurer 7 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b0e866-6180-44ba-9453-d906744a2a0d