Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 22:45:41 Player: Velkrum Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (495) 495 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 2456 Bonus ------- Follower Combat Kills 151 Friendly Fire -115 Cogmind --------- Core Integrity 0/550 Matter 227/300 Energy 37/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Recoil Stabilizer ECM Suite Particle Gun Light Assault Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Bore Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Recoil Stabilizer ECM Suite Particle Gun Light Assault Rifle Scythe [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 34 | 7 2 10 7 8 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 1 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 3 . 3 4 4 Treads 5 | 1 . 2 . 2 Leg 9 | 2 . 1 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 3 1 Device 3 | . . . 3 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 . 5 . 2 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 3 . 7 Power 3 | . . 1 . 2 Propulsion 4 | . . 1 . 3 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 86 82 93 87 Engine 5 | . 14 8 . 5 Core 6 | . . 4 11 7 Treads 5 | . . 10 . . Leg 23 | . 28 16 33 24 Device 6 | . . . 16 16 Storage 12 | . 15 14 11 9 Energy Gun 4 | . 14 5 . 5 Ballistic Gun 10 | . 14 11 11 2 Ballistic Cannon 9 | . . 11 11 7 Naked Turns . | . . . . . Heaviest Build 45 | 13 28 35 37 45 Greatest Support 40 | 20 20 40 30 30 Greatest Overweight (x) 7 | . 1 2 1 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 5 9 15 14 Average Carried 8 | 3 4 6 12 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 4 5 8 13 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 722 | 89 20 257 356 . Remotely . | . . . . . Salvage Created 625 | . 89 232 271 33 Parts 43 | . 8 13 15 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 3 10 5 2 Melee 2 | . . . . 2 Guns 10 | . 3 6 1 . Cannons 7 | . . 3 4 . Classes Destroyed 6 | . 2 1 2 1 Worker 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 10 | . 3 6 1 . Cutter 2 | . . . . 2 Grunt 7 | . . 4 3 . Brawler 2 | . . . 2 . Best Kill Streak 3 | . 2 3 2 2 Combat Bots Only 3 | . 2 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 258 | . 23 95 15 125 Missed 66 | . 8 22 3 33 Damage Taken 2413 | . 118 744 137 1414 Core 827 | . 22 224 29 552 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 1 92 . Volleys Fired 89 | . 16 47 19 7 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 115 77 120 Shots Fired 150 | . 32 69 38 11 Gun 111 | . 32 53 19 7 Cannon 39 | . . 16 19 4 Launcher . | . . . . . Special . | . . . . . Kinetic 82 | . 16 24 38 4 Thermal 64 | . 16 41 . 7 Explosive . | . . . . . Electromagnetic 4 | . . 4 . . Robot Hit Streak 9 | . 2 9 6 1 Robot Miss Streak 6 | . 5 5 6 6 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 72 | . 11 38 18 5 Core Hits 30 | . 6 12 10 2 Critical Kills 5 | . . 1 4 . Critical Parts Destroyed 8 | . . 2 5 1 Critical Strikes 14 | . 1 3 9 1 Burn 1 | . 1 . . . Destroy 13 | . . 3 9 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1246 | . 141 559 403 143 Guns 667 | . 141 429 80 17 Cannons 517 | . . 130 323 64 Explosions . | . . . . . Melee 62 | . . . . 62 Ramming . | . . . . . Kinetic 697 | . 53 177 403 64 Thermal 465 | . 88 360 . 17 Explosive . | . . . . . Electromagnetic 22 | . . 22 . . Impact . | . . . . . Slashing 62 | . . . . 62 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 2 1 . Impact . | . . . . . Kinetic 3 | . . 2 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 370 | . 140 370 74 39 Average Temperature 96 | . 50 141 26 19 Received Heat Transfer 591 | . . 249 36 306 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 1332 | . 333 962 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 340 | . 99 213 340 162 Initial 79 | . . 38 . 79 Average 100 | . 63 77 159 113 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 78 71 100 Level 1 18 | . . 21 28 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 5 11 14 17 Peak Tracking Total 14 | . 3 3 4 14 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . . 1 Successful 1 | . . . . 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 1 Highest-Rated Group 40 | . . 40 40 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 38 | . . . 28 10 Total Damage 424 | . . . 286 138 Kills 11 | . . . 7 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1961 | 55 129 1007 534 236 Spaces Moved 917 | 40 45 488 242 102 Core 16 | 15 . . . 1 Treads 218 | 5 . 212 . 1 Legs 683 | 20 45 276 242 100 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 190 190 Average Speed 179 | 98 174 178 190 192 Slowest Speed 400 | 160 190 260 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 25 82 25 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . . 8 6 2 Melee . | . . . . . Projectile 16 | . . 8 6 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1090 | 54 68 556 284 128 Wait 7 | . 1 . . 6 Move 913 | 39 44 487 241 102 Hop . | . . . . . Pick Up 32 | 7 3 8 12 2 Fast Attach 3 | 3 . . . . Attach 24 | 4 2 6 5 7 Detach 3 | 1 . 1 1 . Swap 7 | . . 4 2 1 Drop 9 | . 2 2 4 1 Fire 89 | . 16 47 19 7 Melee 2 | . . . . 2 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered Mines 313 | -10/Mines | Core integrity fell below 50% 317 | -10/Mines | Build established: Mutant 385 | -10/Mines | Core integrity fell below 20% 445 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1172 | -10/Mines | Discovered new exit (range 15) 1180 | -10/Mines | Learned location of Storage (-7) 1192 | -10/Mines | Entered Materials 1192 | -9/Materials | Accompanied by 3 allies 1192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Discovered new exit (range 16) 1726 | -9/Materials | Entered another Materials area 1726 | -8/Materials | Accompanied by 1 ally 1726 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1917 | -8/Materials | Discovered new exit (range 12) 1925 | -8/Materials | Garrison activated, responded to threat 1953 | -8/Materials | Core integrity fell below 50% 1959 | -8/Materials | Core integrity fell below 20% 1962 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01935_ Aluminum Leg severed. 01937_ Imp. Light Armor Plating severed. 01939_ U-05 Engineer builds a Wall. 01940_ Pulse Rifle severed. 01940_ Critical hit (Burn: +37). 01941_ Aluminum Leg destroyed. 01941_ C-17 Slicer destroyed. 01942_ Aluminum Leg destroyed. 01942_ S-10 Pest destroyed. 01942_ Heat Sink destroyed. 01943_ U-05 Engineer builds a Wall. 01945_ Knocked back. 01946_ Aluminum Leg severed. 01948_ C-17 Slicer destroyed. 01949_ U-05 Engineer builds a Wall. 01952_ Critical hit (Burn: +37). 01952_ Recoil Stabilizer destroyed. 01954_ Aluminum Leg destroyed. 01954_ C-17 Slicer destroyed. 01954_ Lgt. Treads severed. 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