Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:19:01 Player: TinyBoulder Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (2655) 2655 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (832) 832 TOTAL SCORE: 13612 Bonus ------- High Alert Combat Kills 56 Entered DSFs 500 Registered with UFD 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Antigrav System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Optical Array Improved Particle Charger Experimental Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Light Neutrino Core Micro Fission Core Improved Titanium Leg Improved Titanium Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Power Amplifier Advanced Heat Sink Transdimensional Reconstructor Improved Lightning Gun Autogun Dirty Datajack Lance [Rating: 138] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Centrium Light Armor Plating Weapon 01-MTF's Shockpuncher Energy Gun 01-MTF's Shockpuncher Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 3 . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 2 . 1 . . . . 2 . . 1 . 2 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 151 | 6 8 1 7 16 1 8 4 21 2 3 3 10 5 22 . . 14 10 1 9 Power 19 | 1 1 . 1 2 . . 1 1 . . . 3 1 2 . . 2 2 . 2 Engine 7 | 1 1 . 1 1 . . 1 1 . . . 1 . . . . . . . . Core 7 | . . . . . . . . . . . . 1 1 1 . . 2 2 . . Reactor 5 | . . . . 1 . . . . . . . 1 . 1 . . . . . 2 Propulsion 38 | 2 . . 2 3 1 3 2 6 . . . 3 1 8 . . 2 2 . 3 Treads 10 | 2 . . . 2 1 2 2 . . . . . . . . . . . . 1 Leg 13 | . . . . 1 . . . 6 . . . 3 1 2 . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 1 . . . . . . . 6 . . 2 2 . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 2 . 4 3 . 2 1 6 2 2 2 4 2 9 . . 4 1 1 4 Device 29 | . 1 . 2 1 . . 1 4 2 1 2 3 1 5 . . 3 1 . 2 Storage 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . Processor 5 | . . . 1 1 . . . 1 . . . . . 1 . . 1 . . . Hackware 6 | . . . . . . 1 . . . 1 . . 1 2 . . . . 1 . Protection 6 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 1 . 8 . 3 . 8 . 1 1 . 1 3 . . 6 5 . . Energy Gun 15 | 1 . . . 2 . 3 . 2 . . . . . 2 . . 5 . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . . . 3 . . Ballistic Gun 15 | 1 3 1 . 4 . . . 4 . . . . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 2 . . 2 . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 14 | . . . . 3 . 2 . . . . . 5 . . . . 3 . . 1 Corrupted Parts 5 | . . . . . . 1 . 4 . . . . . . . . . . . . System Corruption 25 | . . . . . . 4 . 21 . . . . . . . . . . . . Parts Lost 60 | . . . 2 . . . . 12 . 3 . . 2 3 . 2 11 . 4 21 Power 8 | . . . . . . . . . . . . . 1 . . . 2 . 1 4 Propulsion 14 | . . . 1 . . . . 5 . . . . . . . . 3 . 1 4 Utility 21 | . . . 1 . . . . 2 . 1 . . . 3 . . 3 . . 11 Weapon 17 | . . . . . . . . 5 . 2 . . 1 . . 2 3 . 2 2 Highest Loss Streak 13 | . . . 1 . . . . 9 . 2 . . 1 3 . 2 8 . 3 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 97 100 98 97 100 100 79 86 87 83 99 98 99 96 100 98 97 75 73 62 Engine 4 | . 14 14 10 9 . . 4 6 11 11 11 8 2 . . . . . . . Core 1 | . . . . . . . . . . . . . 2 5 5 5 8 7 7 4 Reactor 4 | . . . . 1 11 11 6 5 . . . 2 5 4 5 5 . . . 2 Treads 12 | . 28 28 4 19 22 22 22 11 . . . . . . . . . . . . Leg 7 | . . . . . . . . 15 29 29 29 28 29 15 . . . . . . Wheel 1 | . . . 17 1 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 10 26 26 25 17 15 12 Device 12 | . 11 14 21 11 11 1 5 8 22 13 22 22 23 20 15 15 20 13 12 9 Storage 8 | . 14 14 11 11 11 11 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 10 | . . . 10 20 22 22 13 7 . . . . . 3 5 5 6 8 8 7 Hackware 4 | . . . . . . . 6 6 5 7 11 11 11 11 15 15 14 13 12 12 Protection 2 | . . . . . . 9 . 1 . . . . . 1 5 5 . . . 3 Energy Gun 10 | . 10 . . 3 22 22 13 4 . 1 11 11 11 9 10 9 13 . . 2 Ballistic Gun 6 | . 17 22 22 18 . . . 7 11 6 . . 2 5 5 5 . . . . Peak Build Rating 138 | 6 15 15 18 36 36 43 52 73 75 74 82 102 110 129 125 125 138 132 136 137 Average Rating 58 | 5 9 14 17 21 35 39 49 59 73 64 80 89 107 121 125 123 131 119 129 110 On Entrance 67 | . 6 13 15 16 36 36 38 52 69 74 74 82 101 110 125 125 113 80 132 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 35 35 97 95 36 40 49 56 67 67 62 63 65 67 56 56 60 65 65 46 Greatest Support 135 | 40 40 40 40 46 46 51 97 97 95 95 95 130 135 135 62 62 73 70 70 80 Greatest Overweight (x) 7 | . . . 4 7 . . . 2 . . . . . . . . . . . . Average Overweight (x) . | . . . 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 22 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 18 | 4 15 15 15 18 15 15 15 13 12 13 13 15 15 15 15 15 14 12 15 14 Average Carried 13 | 1 11 15 13 15 14 14 11 9 11 11 11 13 14 14 15 15 12 9 14 10 Final Capacity 25 | 8 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 14 15 15 15 10 12 12 12 12 15 14 15 15 15 12 11 15 2 Class Distribution -------------------- 62% | Mutant 13% | Derelict-Gunner 6% | Hacker-Gunner 5% | Hacker-Tank 5% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Matter Collected 2289 | 162 151 6 331 330 . 70 . 423 . 117 40 100 60 172 100 . 78 . 35 114 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3182 | . 491 18 424 469 18 46 . 583 . 128 . 137 146 442 30 . 113 . 35 102 Parts 176 | . 28 3 29 25 2 . . 36 . 7 . 2 10 19 4 . 4 . 5 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 7 . 1 9 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 73 | . 15 3 15 7 1 . . 11 . 6 . . 4 9 1 . 1 . . . Guns 61 | . 12 1 15 7 1 . . 6 . 6 . . 3 9 1 . . . . . AOE 8 | . 3 2 . . . . . 3 . . . . . . . . . . . . Classes Destroyed 11 | . 4 . 1 . . . . 3 . . . . 1 2 . . . . . . Worker 3 | . 1 . . . . . . . . . . . . . . . 1 . 1 . Builder 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Recycler 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . Swarmer 31 | . 6 3 7 . 1 . . 3 . 6 . . . 4 1 . . . . . Grunt 19 | . 9 . 7 . . . . . . . . . . 2 . . 1 . . . Sentry 8 | . . . 1 7 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . Hunter 7 | . . . . . . . . 5 . . . . 2 . . . . . . . Programmer 3 | . . . . . . . . . . . . . . 3 . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 6 3 6 1 1 . . 5 . 4 . . 2 5 1 . 2 . 1 1 Combat Bots Only 6 | . 6 3 6 1 1 . . 5 . 4 . . 2 5 1 . 1 . . . Max Kills in Single Turn 4 | . 4 2 1 1 1 . . 2 . 1 . . 1 1 1 . 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Hostile Shots Fired 899 | . 47 5 38 38 1 . . 174 . 81 . . 60 75 22 6 53 . 43 256 Missed 297 | . 11 . 14 10 . . . 45 . 30 . . 21 26 15 2 25 . 19 79 Damage Taken 11498 | . 421 67 189 414 10 . . 2338 . 746 . . 780 891 127 72 970 . 665 3808 Core 2502 | . 71 . 22 30 . . . 225 . 78 . . 179 110 28 16 132 . 21 1590 Absorbed by Shields 559 | . . . 73 . . . . 21 . 188 . . . . . . . . . 277 Redirected to Shielding 364 | . . . . . . . . . . . . . . 87 46 16 . . . 215 Regen/Repaired (Parts) 24 | . . . . . . . . 24 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 71 . . . 87 . 73 . . . . 74 . . 86 83 100 . . Volleys Fired 198 | . 38 3 23 28 1 1 . 38 . 9 . 2 16 29 3 . 6 . 1 . Largest 3 | . 2 2 2 2 2 1 . 2 . 2 . 3 3 3 3 . 3 . 3 . Hottest 248 | . 70 46 46 46 95 50 . 105 . 75 . 248 248 193 193 . 180 . 243 . Shots Fired 411 | . 73 5 46 53 2 1 . 66 . 15 . 6 36 79 10 . 16 . 3 . Gun 389 | . 70 4 46 51 2 1 . 59 . 15 . 4 32 79 10 . 16 . . . Cannon 9 | . . . . . . . . . . . . 2 4 . . . . . 3 . Launcher 13 | . 3 1 . 2 . . . 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 217 | . 37 4 46 50 . . . 36 . 12 . . . 29 3 . . . . . Thermal 135 | . 33 . . . . . . . . 3 . 6 36 50 7 . . . . . Explosive 13 | . 3 1 . 2 . . . 7 . . . . . . . . . . . . Electromagnetic 46 | . . . . 1 2 1 . 23 . . . . . . . . 16 . 3 . Robot Hit Streak 33 | . 5 3 11 18 13 15 . 33 . 5 . 8 11 19 2 . 7 . 4 . Robot Miss Streak 6 | . 5 1 1 1 . . . 3 . 2 . . 6 5 3 . 1 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 13 | . 1 . . 2 . . . 1 . 3 . . 1 3 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . 1 . . 1 1 1 . 1 . . . Shots Hit Robots 278 | . 42 3 34 46 1 1 . 50 . 10 . 6 17 46 4 . 12 . 5 1 Core Hits 134 | . 30 3 19 16 1 1 . 24 . 6 . 2 6 16 1 . 5 . 3 1 Critical Kills 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . . . . . 1 . . 3 4 . . . . 1 . Burn 7 | . . . . . . . . . . 1 . . 3 3 . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 18 | . . . . . . . . . . . . . . 1 . . . . 3 14 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . 1 . . . . 3 14 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6848 | . 705 190 514 678 13 23 . 1622 . 254 . 220 467 1240 97 . 527 . 213 85 Guns 5254 | . 452 44 514 678 13 23 . 1020 . 254 . 123 467 1238 97 . 331 . . . Cannons 155 | . . . . . . . . . . . . 97 . . . . . . 58 . Explosions 1110 | . 253 146 . . . . . 602 . . . . . . . . 109 . . . Melee 242 | . . . . . . . . . . . . . . 2 . . . . 155 85 Ramming 87 | . . . . . . . . . . . . . . . . . 87 . . . Kinetic 2594 | . 199 44 514 661 . . . 479 . 210 . . . 462 25 . . . . . Thermal 1941 | . 253 . . . . . . . . 44 . 220 467 776 72 . 109 . . . Explosive 1001 | . 253 146 . . . . . 602 . . . . . . . . . . . . Electromagnetic 983 | . . . . 17 13 23 . 541 . . . . . . . . 331 . 58 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 242 | . . . . . . . . . . . . . . 2 . . . . 155 85 Highest Corruption 21 | . 1 1 . . . 4 . 21 . . . . . 7 7 7 . 4 2 5 Average Corruption 5 | . 1 1 . . . 4 . 17 . . . . . 6 7 7 . 4 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 37 | . 1 1 . . . . . 14 . . . . . 8 8 . . 1 2 2 Message Errors 3 | . 1 . . . . . . 2 . . . . . . . . . . . . Matter Fused 9 | . . . . . . . . 1 . . . . . 2 4 . . . 2 . Heat Flow Errors 7 | . . 1 . . . . . 2 . . . . . 1 1 . . . . 2 Energy Discharges 5 | . . . . . . . . 3 . . . . . 2 . . . . . . Data Loss (minor) 6 | . . . . . . . . 3 . . . . . 1 1 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . . . . Misfires 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 72 | . 30 . . . . . . 12 . . . 23 . . . . 7 . . . Projectiles 23 | . . . . . . . . . . . . 23 . . . . . . . . Explosions 49 | . 30 . . . . . . 12 . . . . . . . . 7 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 28 . . . . . 15 . . . . . . . . 114 . . . Shots 3 | . . 1 . . . . . 1 . . . . . . . . 1 . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 168 174 . 20 . 24 . 213 . 92 . 108 196 258 119 . 63 . 42 154 Average Temperature 61 | . 51 96 . 13 . 16 . 104 . 20 . 61 97 67 28 . 38 . 28 31 Received Heat Transfer 832 | . 186 . 26 177 . . . 9 . 136 . . . 72 . 18 151 . 27 30 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . 1 . . . Parts Fried 11 | . . . . . . . . 9 . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 7 | . 1 . . . . . . 1 . . . . 3 2 . . . . . . Heat Transferred 3701 | . 740 . . . . . . . . 148 . 274 994 1334 111 . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Peak Influence 564 | . 346 212 564 442 268 . 5 237 123 . . . . 294 . . 285 114 237 341 Initial 192 | . . 104 82 157 131 . . 3 123 . . . . 150 . . 192 114 36 151 Average 188 | . 180 167 369 265 174 . 4 125 123 . . . . 182 . . 228 37 114 196 Maximum Alert Level 2 | . 1 1 2 2 1 . . 1 . . . . . 1 . . 1 . 1 1 Low Security (%) 53 | 100 52 43 13 29 72 . 100 67 100 . . . . 63 . . 19 100 69 45 Level 1 41 | . 47 56 42 64 27 . . 32 . . . . . 36 . . 80 . 30 54 Level 2 4 | . . . 43 6 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 4 3 . . . 2 . . . . . 2 . . 5 1 2 2 Investigation 8 | . 1 . 2 . . . . . . . . . . . . . 2 . 2 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . Reinforcement 14 | . 2 . 2 2 . . . 2 . . . . . 1 . . 3 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Distress Signals 12 | . 5 . 1 3 . . . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 28 3 21 19 1 . . 17 . 14 . . 3 14 11 4 17 1 10 25 Peak Tracking Total 17 | . 5 3 5 9 1 . . 3 . 10 . . 2 4 8 4 17 2 9 16 Tactical Retreats 30 | . 3 . 2 2 . . . 4 . 5 . . . . 4 . 2 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Traps Triggered 14 | . 2 . 2 . . . . 2 . . . . . . . . 2 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Disabled 5 | . . 1 . 1 . . . . . . . . . 3 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Accessed 63 | . 8 . 3 4 10 4 2 . 1 . 1 5 . 7 . . 2 2 8 6 Terminals 37 | . 5 . 3 3 5 . 2 . 1 . . . . 3 . . 2 2 6 5 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 1 Recycling Units 7 | . 2 . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . Total Hacks 186 | . 25 . 9 10 35 15 4 . 1 . 1 15 . 24 . . 6 6 18 17 Successful 106 | . 13 . 2 8 24 15 1 . 1 . 1 15 . 9 . . 1 4 5 7 Failed 79 | . 11 . 7 2 11 . 3 . . . . . . 15 . . 5 2 13 10 Catastrophic 8 | . 1 . . 1 . . . . . . . . . 1 . . 2 . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 86 | . 11 . 4 7 27 . 1 . 1 . . . . 15 . . 2 5 11 2 Terminals 118 | . 20 . 9 9 24 . 4 . 1 . . . . 10 . . 6 6 15 14 Fabricators 10 | . . . . . . . . . . . . . . 10 . . . . . . Repair Stations 9 | . 1 . . . . . . . . . . . . 3 . . . . 2 3 Recycling Units 15 | . 4 . . . 11 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . Terminal Hacks 73 | . 8 . 1 6 12 15 1 . . . 1 15 . 2 . . 1 3 3 5 Record 10 | . . . . . . 7 . . . . . 3 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 12 | . . . . . 1 7 . . . . . 4 . . . . . . . . Prototype ID Bank 19 | . 4 . 1 3 7 . . . . . . 4 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 1 . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . 1 1 . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . 1 . . . . . . . . . . . . . . . 2 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 3 . . . 4 . . . . . . . . . . . . . . . Report Inventory 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 20 | . 2 . 1 2 8 . . . 1 . . . . 3 . . . 1 1 1 Terminals 14 | . 2 . 1 2 2 . . . 1 . . . . 3 . . . 1 1 1 Track 1 | . . . . . . . . . 1 . . . . . . . . . . . Botnet 12 | . 2 . 1 2 2 . . . . . . . . 2 . . . 1 1 1 Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . 3 3 9 . 2 . 1 . . . . 6 . . 2 2 3 5 Full Trace Events 8 | . . . 1 . 4 . . . . . . . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . Time 187 | . . . . . . . . . . . . . . 187 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total Allies 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 47 | . . . . . . . . . . . . . . 47 . . . . . . Highest-Rated Ally 47 | . . . . . . . . . . . . . . 47 . . . . . . Total Orders 2 | . . . . . . . . . 1 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Total Damage 88 | . . . . . . . . . . . . . . 88 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Robot Analysis Total 12 | . . . . . 1 7 . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . Drone Launches 3 | . . . . . . . . . 2 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Turns Passed 9202 | 148 962 207 460 739 731 1859 64 480 67 418 463 242 549 566 222 44 246 195 265 275 Spaces Moved 6831 | 88 459 124 233 317 443 1144 38 220 42 322 376 173 391 502 394 103 366 324 399 373 Core 9 | 4 . . . . . . . . . . . . . . . . . . . 5 Treads 2693 | 84 459 124 25 283 443 1144 38 87 . . . . . . . . . . . 6 Legs 1632 | . . . . 3 . . . 133 42 322 376 173 391 192 . . . . . . Wheels 239 | . . . 208 31 . . . . . . . . . . . . . . . . Hover 2258 | . . . . . . . . . . . . . . 310 394 103 366 324 399 362 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 95 140 160 160 160 120 122 122 122 122 122 42 36 36 33 53 53 50 Average Speed 114 | 155 160 160 137 185 160 160 160 142 122 122 122 122 122 73 41 41 41 53 53 57 Slowest Speed 610 | 160 160 160 240 610 160 160 160 320 122 122 122 122 122 122 42 42 58 53 58 160 Overloaded Moves 85 | . . . . . . . . . . . . . . . 61 15 9 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 6 89 34 25 31 74 87 1 93 4 61 59 62 57 13 72 15 16 11 14 22 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 6 | . . . . . 5 . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . 1 . . . . . . . . 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 15 | . . . . . . 5 . . . 2 2 . 4 . 2 . . . . . Spaces Dug 47 | . 7 8 . 20 . . . 2 . . . . . 1 . . . . 1 8 Terrain Destroyed 93 | . 21 8 . 20 . . . 5 . . . . 10 2 . . 18 . 1 8 Melee 9 | . . . . . . . . . . . . . . . . . . . 1 8 Projectile 13 | . . . . . . . . 1 . . . . 10 2 . . . . . . AOE 71 | . 21 8 . 20 . . . 4 . . . . . . . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total 7818 | 97 623 127 326 414 463 1172 41 319 57 337 381 199 431 637 446 103 448 345 442 410 Wait 465 | . 84 . 61 34 17 9 . 27 13 1 . 1 10 65 50 1 48 7 31 6 Move 6811 | 87 458 123 232 316 442 1143 37 219 41 321 375 172 390 501 393 102 365 323 398 373 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | 4 21 . 2 8 1 3 . 11 . 2 1 3 5 7 . . 4 3 4 . Fast Attach 69 | 6 5 . . 7 . 4 . 7 1 1 1 9 1 9 . . 6 4 1 7 Attach 48 | . . . 4 2 . . 4 8 1 2 2 1 3 5 . . 8 6 . 2 Detach 10 | . . . . . . . . . 1 . 1 2 . 3 . . 1 2 . . Swap 36 | . 3 1 3 7 1 4 . 6 . . . 1 1 8 . . 1 . . . Drop 76 | . 14 . 1 12 1 8 . 3 . 1 1 8 5 9 . . 6 . 3 4 Fire 198 | . 38 3 23 28 1 1 . 38 . 9 . 2 16 29 3 . 6 . 1 . Melee 18 | . . . . . . . . . . . . . . 1 . . . . 3 14 Ram 3 | . . . . . . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 4 Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Central database locked down 876 | -10/Materials | Discovered new exit (range 12) 931 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Entered Mines 1230 | -10/Mines | Discovered new exit (range 14) 1279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1279 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Evolved 2 slots: Utility x2 1774 | -9/Materials | Discovered new exit (range 3) 1778 | -9/Materials | Entered Storage 2181 | -9/Storage | Met 01-MTF 2207 | -9/Storage | Discovered new exit (range 9) 2298 | -9/Storage | Garrison activated, responded to threat 2408 | -9/Storage | Found Prototype Energy Gun 2408 | -9/Storage | Identified 01-MTF's Shockpuncher 2517 | -9/Storage | Entered Recycling 2791 | -9/Recycling | Scanned before Scraplab entrance 2814 | -9/Recycling | Entered Scraplab 3243 | -9/Recycling | Discovered new exit (range 3) 3248 | -9/Recycling | Entered Scraptown 3507 | -9/Scraptown | Discovered new exit (range 11) 3632 | -9/Scraptown | Visited Comm Corps 3744 | -9/Scraptown | Visited The Evicted 3813 | -9/Scraptown | Visited CPS Storage 3842 | -9/Scraptown | Visited UFD Registry 3842 | -9/Scraptown | Registered with UFD as "Shadowplate" 3898 | -9/Scraptown | Visited Spacefarers 3914 | -9/Scraptown | Visited SPCMW 3957 | -9/Scraptown | Visited Shadow of the Wyrm 4273 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4288 | -9/Scraptown | Found DCF Scrap (28 items) 4324 | -9/Scraptown | Visited Science Testing Area 4409 | -9/Scraptown | Visited Scrapoid Pod Storage 4668 | -9/Scraptown | Visited Analyses Database 4719 | -9/Scraptown | Visited Junk Repository 4806 | -9/Scraptown | Visited Abandonware Association 4827 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4862 | -9/Scraptown | Visited Scrap Suit Storage 4887 | -9/Scraptown | Found Scrap Suit 4922 | -9/Scraptown | Visited Curators Association 4976 | -9/Scraptown | Visited Science Guys 5101 | -9/Scraptown | Discovered new exit (range 3) 5107 | -9/Scraptown | Entered Factory 5107 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 5119 | -6/Factory | Identified exit to DSF 5171 | -6/Factory | Entered DSF 5210 | -6/DSF | Additional patrols routed to DSF 5371 | -6/DSF | System corruption reached 10% 5441 | -6/DSF | Lost 9 parts (4n2u3w) 5522 | -6/DSF | Sterilization system engaged 5542 | -6/DSF | Ambient heat levels rising (+10) 5557 | -6/DSF | Ambient heat levels rising (+10) 5572 | -6/DSF | Ambient heat levels rising (+10) 5587 | -6/DSF | Ambient heat levels rising (+10) 5602 | -6/DSF | Ambient heat levels rising (+10) 5610 | -6/DSF | Discovered new exit (range 14) 5617 | -6/DSF | Ambient heat levels rising (+10) 5632 | -6/DSF | Ambient heat levels rising (+10) 5647 | -6/DSF | Ambient heat levels rising (+10) 5651 | -6/DSF | Entered Factory 5651 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5670 | -5/Factory | Discovered new exit (range 13) 5718 | -5/Factory | Entered Upper Caves 5786 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5827 | -5/Upper Caves | Build established: Scavenger-Mutant 5887 | -5/Upper Caves | Spotted B-75 Beast 6000 | -5/Upper Caves | Learned location of Warlord (-4) 6054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6126 | -5/Upper Caves | Discovered new exit (range 9) 6136 | -5/Upper Caves | Entered another Upper Caves area 6462 | -5/Upper Caves | Build established: Derelict-Gunner 6548 | -5/Upper Caves | Discovered new exit (range 16) 6599 | -5/Upper Caves | Entered Zhirov 6599 | -5/Zhirov | Discovered new exit (range 3) 6692 | -5/Zhirov | Found Alien Artifact 6692 | -5/Zhirov | Identified Integrated Reactor 6692 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6709 | -5/Zhirov | Found Alien Artifact 6841 | -5/Zhirov | Entered Proximity Caves 6844 | -4/Proximity Caves | Spotter reported a threat 7126 | -4/Proximity Caves | Spotted B-86 Titan 7213 | -4/Proximity Caves | Learned Research garrison access intel 7379 | -4/Proximity Caves | Discovered new exit (range 9) 7390 | -4/Proximity Caves | Entered Factory 7390 | -4/Factory | Evolved 2 slots: Utility x2 7597 | -4/Factory | Fabricated Exp. Optical Array (x1) 7728 | -4/Factory | Lost 3 parts (3u) 7753 | -4/Factory | Identified exit to Research 7939 | -4/Factory | Discovered new exit (range 23) 7956 | -4/Factory | Entered Upper Caves 7958 | -4/Upper Caves | Learned location of 1 exit from Research 7974 | -4/Upper Caves | Encountered a Warlord checkpoint 7995 | -4/Upper Caves | Build established: Hacker-Tank 8032 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8173 | -4/Upper Caves | Discovered new exit (range 11) 8178 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8178 | -4/Upper Caves | Entered another Upper Caves area 8207 | -4/Upper Caves | Discovered exit to Research (range 9) 8222 | -4/Upper Caves | Entered Research 8222 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8223 | -3/Research | Identified exit to Research 8224 | -3/Research | Loaded intel: 4 garrison access locations 8381 | -3/Research | Spotted B-86 Titan 8386 | -3/Research | Identified Transdimensional Reconstructor 8386 | -3/Research | Warped through subspace 8417 | -3/Research | Lost 3 parts (1n1u1w) 8468 | -3/Research | Entered another Research area 8468 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8477 | -2/Research | Identified exit to Access 8498 | -2/Research | Lost 8 parts (2p2n2u2w) 8663 | -2/Research | Entered Access 8663 | -1/Access | Evolved 2 slots: Utility x2 8903 | -1/Access | Discovered new exit (range 7) 8908 | -1/Access | Lost 3 parts (1p1n1w) 8928 | -1/Access | Entered Command 8937 | -1/Command | Spotted B-99 Colossus 8963 | -1/Command | Disengaged cave seal 8998 | -1/Command | Lost 6 parts (1p1n3u1w) 9123 | -1/Command | Disengaged cave seal 9149 | -1/Command | Build established: Hacker-Mutant 9185 | -1/Command | Spotted Alpha 7 9185 | -1/Command | Spotted Striker 9185 | -1/Command | Spotted Executioner 9185 | -1/Command | Spotted Executioner 9185 | -1/Command | Spotted Alpha 7 9185 | -1/Command | Spotted Striker 9185 | -1/Command | Spotted Executioner 9185 | -1/Command | Spotted Executioner 9185 | -1/Command | Spotted B-99 Colossus 9186 | -1/Command | Spotted B-99 Colossus 9199 | -1/Command | Core integrity fell below 50% 9202 | -1/Command | Core integrity fell below 20% 9203 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 09198_ Dropped Lance. 09198_ Penetrated by Slug. 09199_ Triggered Stasis Trap. 09199_ A bubble of rippling energy engulfs the area. 09199_ Field strength at 94. 09200_ Field strength at 88. 09200_ Penetrated by Slug. 09200_ Executioner destroyed. 09201_ Field strength at 52. 09201_ Knocked back. 09201_ Penetrated by Slug. 09202_ Executioner knocked back. 09202_ Adv. Coolant Injector destroyed. 09202_ Penetrated by Slug. 09202_ Slug penetrates Striker. 09203_ Triggered Stasis Trap. 09203_ A bubble of rippling energy engulfs the area. 09203_ Field strength at 94. 09203_ Slug penetrates Wall. 09203_ Field strength at 88. Map ----- +----------------------------------------------------+ | ???????????????????????# ####### | | ???????????????????????# #?????? | | ???????????????????????# ### # | | ???????????????????????# + | | ???????????????????????# ### # | | ???????????????????????# #######+######+##????? | | ???????????????????????# #?????# """" #????? | | ?????????##+############ #?????# ""R"" #????? | | ?????????# k #?????# "" "" #????? | | ?????????# * #?????# #????? | | ?????????# #?????# #????? | | ?????????# #?????# = #????? | | ?????????# ! ##????# #????? | | ?????????# "?????# #????? | | ?????????# gg = #?????###########????? | | ?????????# ############h =%#????????????????????? | | ?????????# ??????????? % g #????????????????????? | | ??????????????????????#;;;++##???????????????????? | | ??????????????????????# % #???????????????????? | | ?????????????????????##% 7##??????????????????? | | ?????????????????????#%^% ^ #??????????????????? | | ?????????????????????##7^ ^##??????????????????? | | ?????????????????????# E!% !! #??????????????????? | | ?????????????????????#;^lK !E##??????????????????? | | ?????????????????????# !^K !=[#??????????????????? | | ?????????????????????##BB@ % ##??????????????????? | | ?????????????????????# BB #??????????????????? | | ?????????????????????## ;#??????????????????? | | ????????????????????? BB ?????????????????? | | ???????????????????? BB #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ??????^ #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????# ???????? #????????????????? | | ???????????????????####????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 100 Energy Generation 55 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 26 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed GatlingBurstVibroblade Manual? 0 Play Time 01:51:54 Cumulative 114.9 hours Start 2025.02.25 @ 21:22:33 End 2025.02.26 @ 20:19:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 102 Adventurer 0 Explorer 1 Win Type - Total 6 Types 3/0/1/1/0/0/0/1/0 Lore% 64 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3c8c3f5-a661-4e62-9c38-2468eb8ca942