Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.06 @ 21:34:19 Player: GwagWa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2210) 2210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5900 Bonus ------- None Cogmind --------- Core Integrity 489/850 Matter 281/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Particle Charger Medium Reactive Plating > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (5) ---- Cryofiber Web Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Thermal Generator Improved Sensor Array Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Armored Treads Cryofiber Web Missile Launcher Fire Trap [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . 1 . 1 . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 62 | 7 2 10 24 3 1 6 9 Power 8 | 2 . . 5 . . 1 . Engine 5 | 2 . . 3 . . . . Core 3 | . . . 2 . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 4 . . 2 3 Treads 1 | . . . . . . . 1 Leg 8 | . . 2 4 . . 1 1 Wheel 2 | 2 . . . . . . . Hover 1 | . . . . . . 1 . Flight 1 | . . . . . . . 1 Utility 18 | 1 1 1 8 2 1 . 4 Device 12 | 1 1 . 5 2 . . 3 Storage . | . . . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 . 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 1 7 7 1 . 3 2 Energy Gun 4 | . 1 . 1 . . 1 1 Energy Cannon 8 | . . 3 4 1 . . . Ballistic Gun 5 | 2 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 2 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 2 5 . . 10 8 Power 6 | . . . 3 . . 2 1 Propulsion 5 | . . 1 . . . 2 2 Utility 6 | . . 1 1 . . 2 2 Weapon 8 | . . . 1 . . 4 3 Highest Loss Streak 8 | . . 2 2 . . 8 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 99 92 92 100 100 59 25 Engine 3 | . 14 11 7 . . . . Core 8 | . . . 5 15 15 7 1 Leg 17 | . . 2 25 23 23 12 2 Wheel 2 | . 28 17 . . . . . Device 19 | . 27 18 18 25 25 11 3 Processor 1 | . . 11 1 . . . . Protection 4 | . . . 6 4 4 7 4 Energy Gun 4 | . 2 . 4 7 7 2 2 Energy Cannon 17 | . . 25 18 23 23 9 . Ballistic Gun 2 | . 25 4 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 54 | 8 12 26 45 54 54 54 34 Greatest Support 42 | 20 20 20 42 42 42 15 20 Greatest Overweight (x) 17 | . . 2 1 1 17 17 5 Average Overweight (x) 2 | . . . . 1 4 4 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 4 5 5 4 Average Carried 3 | . . 3 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 3 5 4 1 Class Distribution -------------------- 53% | Mutant 34% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 1233 | 254 100 120 200 . 284 178 97 Remotely . | . . . . . . . . Salvage Created 2509 | 38 292 521 912 . 322 327 97 Parts 139 | 5 19 34 55 . 13 10 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . 18 3 . Prevented 3 | . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 51 | 1 6 11 18 . 5 8 2 Melee 2 | . . . . . . 2 . Guns 14 | 1 6 1 4 . . . 2 Cannons 28 | . . 9 12 . 5 2 . AOE 6 | . . . 2 . . 4 . Classes Destroyed 10 | 1 1 3 2 . 1 2 . Hauler 1 | . . 1 . . . . . Minesweeper 1 | . . . . . 1 . . Watcher 5 | . 1 2 2 . . . . Swarmer 7 | . . 3 3 . . . 1 Grunt 24 | 1 6 4 8 . 4 . 1 Duelist 3 | . . . 2 . 1 . . Sentry 8 | . . 4 4 . . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . 1 . Thug 6 | . . . . . . 6 . Mutant 1 | . . . . . . 1 . Best Kill Streak 6 | 1 3 4 3 . 3 6 1 Combat Bots Only 6 | 1 3 3 3 . 3 6 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 3397 | . 239 217 753 . 335 619 1234 Core 866 | . 107 36 104 . 154 104 361 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 119 | . . . 119 . . . . Core Remaining (%) 78 | 100 57 91 81 . . 63 . Volleys Fired 126 | 2 35 19 40 . 13 8 9 Largest 4 | 2 2 3 3 . 4 4 1 Hottest 275 | 40 40 225 213 . 275 236 75 Shots Fired 263 | 4 70 45 85 . 29 21 9 Gun 115 | 4 70 5 20 . 3 4 9 Cannon 140 | . . 39 65 . 26 10 . Launcher 8 | . . 1 . . . 7 . Special . | . . . . . . . . Kinetic 88 | 4 70 5 9 . . . . Thermal 130 | . . 39 49 . 26 10 6 Explosive 7 | . . . . . . 7 . Electromagnetic 38 | . . 1 27 . 3 4 3 Robot Hit Streak 21 | 3 10 11 21 . 8 9 11 Robot Miss Streak 7 | . 2 7 2 . 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 198 | 3 53 23 65 . 19 24 11 Core Hits 115 | 2 24 13 33 . 12 23 8 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 5 | . . 1 2 . . 2 . Meltdown 1 | . . 1 . . . . . Destroy 1 | . . . 1 . . . . Corrupt 1 | . . . 1 . . . . Sever 2 | . . . . . . 2 . Melee Attacks 14 | . . . . . . 9 5 Impact . | . . . . . . . . Slashing 14 | . . . . . . 9 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4724 | 25 445 705 1476 . 651 1169 253 Guns 947 | 25 445 28 222 . 38 35 154 Cannons 2585 | . . 625 1147 . 613 200 . Explosions 798 | . . 52 98 . . 648 . Melee 382 | . . . . . . 286 96 Ramming 12 | . . . 9 . . . 3 Kinetic 570 | 25 445 28 72 . . . . Thermal 2471 | . . 625 923 . 613 200 110 Explosive 648 | . . . . . . 648 . Electromagnetic 641 | . . 52 472 . 38 35 44 Impact . | . . . . . . . . Slashing 382 | . . . . . . 286 96 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 . Average Corruption 1 | . 1 . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Message Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 84 | . . 5 5 . 38 15 21 Projectiles 48 | . . 5 5 . 38 . . Explosions . | . . . . . . . . Melee 36 | . . . . . . 15 21 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . 28 . . 44 . Shots 2 | . . . 1 . . 1 . Rammed 7 | . . . . . . . 7 Targets Rammed 8 | . . . 1 . . . 7 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 822 | . 5 523 484 . 822 697 123 Average Temperature 209 | . 5 187 127 . 343 369 66 Received Heat Transfer 1410 | . 195 45 351 . 180 279 360 Effects 70 | . . 5 2 . 43 20 . Shutdowns 14 | . . 1 2 . 7 4 . Energy Bleed 6 | . . 1 . . 1 4 . Interference 9 | . . 1 . . 8 . . Matter Decay 11 | . . . . . 7 4 . Short Circuit 6 | . . 1 . . 4 1 . Damage (minor) 3 | . . . . . 1 2 . Damage (major) 20 | . . 1 . . 14 5 . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | . . 3 2 . . . 1 Heat Transferred 3656 | . . 925 1371 . 814 296 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 337 | 20 198 337 230 . . . 100 Initial 88 | . 11 70 88 . . . 16 Average 98 | 5 98 175 101 . . . 51 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 90 | 100 100 73 89 100 . . 100 Level 1 9 | . . 26 10 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 2 . . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . 3 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | 1 14 13 24 . 6 8 13 Peak Tracking Total 6 | 1 3 4 4 . 3 6 4 Tactical Retreats 13 | . 3 . 5 . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 3 . . Most Traps Carried 2 | . . . . . 2 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 11 | . 2 . 9 . . . . Terminals 9 | . 1 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 4 . 27 . . . . Successful 20 | . 2 . 18 . . . . Failed 11 | . 2 . 9 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . 3 . 23 . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 1 . 14 . . . . Record 5 | . . . 5 . . . . Alert Level 2 | . . . 2 . . . . Locate Traps 3 | . 1 . 2 . . . . Disarm Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Recycle Component 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 7 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 76 | . . . 76 . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 6357 | 74 322 489 1616 181 2138 1150 387 Spaces Moved 2707 | 76 274 380 780 96 611 341 149 Core 295 | 24 . . . . 134 135 2 Treads 9 | . . . . . . . 9 Legs 1653 | . . 33 780 96 477 201 66 Wheels 673 | 52 274 347 . . . . . Hover 5 | . . . . . . 5 . Flight 72 | . . . . . . . 72 Fastest Speed 50 | 50 80 80 110 186 185 120 50 Average Speed 209 | 70 80 96 171 186 343 318 216 Slowest Speed 900 | 80 80 120 190 186 900 900 435 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 9 35 25 43 2 67 24 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . . 7 17 . 4 30 . Melee . | . . . . . . . . Projectile 25 | . . 7 14 . 4 . . AOE 33 | . . . 3 . . 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 3172 | 92 320 465 992 99 633 377 194 Wait 172 | . 6 43 105 . 7 4 7 Move 2700 | 75 273 379 779 95 610 340 149 Hop . | . . . . . . . . Pick Up 61 | 7 4 9 27 . 2 6 6 Fast Attach . | . . . . . . . . Attach 50 | 6 1 6 20 3 . 5 9 Detach 2 | . . . 1 1 . . . Swap 12 | 1 1 4 4 . 1 1 . Drop 27 | 1 . 5 15 . . 4 2 Fire 126 | 2 35 19 40 . 13 8 9 Melee 14 | . . . . . . 9 5 Ram 2 | . . . . . . . 2 Kick 1 | . . . 1 . . . . Crush 5 | . . . . . . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 50 | -11/Junkyard | Discovered new exit (range 8) 75 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 445 | -9/Materials | Discovered new exit (range 14) 862 | -9/Materials | Discovered new exit (range 16) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1871 | -8/Materials | Repaired Hvy. Particle Cannon 1914 | -8/Materials | Repaired VSS Leg 2341 | -8/Materials | Build established: Tank 2470 | -8/Materials | Discovered new exit (range 8) 2502 | -8/Materials | Entered Factory 2502 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2673 | -7/Factory | Discovered new exit (range 5) 2683 | -7/Factory | Entered Lower Caves 2684 | -7/Lower Caves | Encountered a Warlord checkpoint 2928 | -7/Lower Caves | Build established: Mutant 3723 | -7/Lower Caves | Learned Factory terminal intel 3923 | -7/Lower Caves | Build established: Gunner 4605 | -7/Lower Caves | Discovered new exit (range 12) 4821 | -7/Lower Caves | Entered another Lower Caves area 5182 | -7/Lower Caves | Attacked by a faux Warlord 5224 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 5490 | -7/Lower Caves | Build established: Mutant 5939 | -7/Lower Caves | Discovered new exit (range 15) 5971 | -7/Lower Caves | Entered Factory 5971 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5972 | -6/Factory | Loaded intel: 25 terminal locations 6114 | -6/Factory | Lost 6 parts (1p1n2u2w) 6358 | -6/Factory | Self-destructed Last Messages --------------- [Achievement: Universal Adapter] Acquired Med. Reactive Plating. Critical hit (Burn: +37). Arm. Treads destroyed. Critical hit (Burn: +37). Acquired Plasma Rifle. Critical hit (Burn: +37). Hvy. Laser melted. G-50 Soldier destroyed. Acquired 44 matter. Acquired Carbon-fiber Leg. Dropped VTOL Module. Acquired 26 matter. Acquired Adv. Heat Sink. Acquired Particle Charger. Dropped Imp. Heat Sink. K-01 Serf collects debris. Broken Missile Launcher destroyed. K-01 Serf cleans the Subcomponent Replicator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????# ####### #????????????????? | | ???######### + #????????????????? | | ???? # #????????????????? | | ??????????## # #????????????????? | | ????T??????# # #????????????????? | | ???????????# ##### # #????????????????? | | ???????????#######???# # #????????????????? | | ?????????????????????# ##########????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????######????????"""???? | | ?????????????????????# #?????# #????????"T????? | | ????????????????????## ##????# #????????"""???? | | ????????????????????# ###### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ######### #??????????????? | | ????????????????????#####???????# #??????????????? | | ?????????????????????#######????# #??????????????? | | ???????????###+####### #????# #??????????????? | | ??????????? s###### #######????????? | | ?????????? s #?????? | | ??????????? s###### ####????????? | | ???????????????#######* @ #????#+##+#???????????? | | ???????????????????#####s#####???????????????????? | | ????????????????"""#= #???????????????????? | | ?????????????????T"# """ """ #???????????????????? | | ????????????????"""# """ """ #???????????????????? | | ???????????????????# """ """ #???????????????????? | | ???????????????????# k"" "" #???????????????????? | | ???????????????????# "" "" #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ! #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed PhysicsActiveUnit Manual? 0 Play Time 00:50:56 Cumulative 2.0 hours Start 2023.11.06 @ 20:45:12 End 2023.11.06 @ 21:34:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7350b76-0428-4226-92db-8a7787d12679