Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 21:07:25 Player: Sap Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (950) 950 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 5456 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 55/300 Energy 310/310 System Corruption 17% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Pulse Rifle Heavy Particle Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Transmission Jammer Improved Weapon Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Reinforced Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Fission Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Sensor Array Improved Signal Interpreter Pulse Rifle Heavy Particle Gun Enhanced Autogun Assault Cannon [Rating: 77] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 1 2 Weapon . | . . . . . . . . Parts Attached 83 | 6 3 9 2 . 10 7 46 Power 11 | 1 . 2 . . 2 2 4 Engine 9 | 1 . 2 . . 2 1 3 Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . . 1 Propulsion 15 | 2 2 3 . . 2 . 6 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 5 | 2 . 3 . . . . . Hover 1 | . . . . . . . 1 Flight 8 | . 2 . . . 2 . 4 Utility 32 | 1 . 2 2 . 4 4 19 Device 17 | . . 1 . . 1 4 11 Storage 5 | 1 . . 2 . . . 2 Processor 3 | . . 1 . . 1 . 1 Hackware 2 | . . . . . 1 . 1 Protection 5 | . . . . . 1 . 4 Artifact . | . . . . . . . . Weapon 25 | 2 1 2 . . 2 1 17 Energy Gun 9 | . . . . . 1 1 7 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 2 1 2 . . . . 4 Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . . . 3 . . 16 Power 4 | . . . . 1 . . 3 Propulsion 3 | . . . . 1 . . 2 Utility 7 | . . . . . . . 7 Weapon 5 | . . . . 1 . . 4 Highest Loss Streak 13 | . . . . 3 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 78 77 78 56 61 75 78 Engine 9 | . 14 14 14 10 9 10 6 Core 1 | . . . . . . 4 3 Wheel 6 | . 15 15 28 22 . . . Flight 7 | . 12 11 . . 9 7 8 Device 8 | . . 5 . . 2 6 13 Storage 9 | . 14 14 21 14 9 7 6 Processor 4 | . . . . . 6 7 6 Hackware 4 | . . . . . 8 7 5 Protection 6 | . . . . . 6 7 10 Energy Gun 5 | . . . . . 3 7 8 Ballistic Gun 6 | . 21 15 14 8 . . 3 Ballistic Cannon 1 | . . . . . 7 7 . Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 12 15 29 29 33 42 56 Greatest Support 50 | 26 26 20 20 20 50 50 50 Greatest Overweight (x) 18 | . 1 2 1 2 . . 18 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 6 8 8 11 15 15 15 15 Most Carried 15 | 6 8 8 8 8 9 15 15 Average Carried 10 | 2 6 7 7 8 5 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 8 15 8 Class Distribution -------------------- 45% | Mutant 40% | Scout 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1073 | 187 93 237 . 34 27 165 330 Remotely . | . . . . . . . . Salvage Created 1042 | . 104 75 . 78 27 71 687 Parts 64 | . 14 5 . 4 3 3 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 19 | . 6 3 . 2 . 1 7 Melee 1 | . . . . . . . 1 Guns 16 | . 6 3 . 2 . . 5 Cannons 1 | . . . . . . 1 . AOE 1 | . . . . . . . 1 Classes Destroyed 11 | . 2 2 . . . . 7 Worker 4 | . . . . . . . 4 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . . . . . 1 Watcher 6 | . 1 . . . 1 1 3 Swarmer 10 | . 6 1 . . . . 3 Grunt 4 | . . 1 . 2 . 1 . Sentry 3 | . . . . . . . 3 Programmer 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 10 | . 7 1 . 2 1 1 10 Combat Bots Only 3 | . 3 1 . 2 . 1 3 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 4 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 571 | . 21 24 . 23 . 2 501 Missed 218 | . 4 8 . 5 . 2 199 Damage Taken 3895 | . 130 316 . 217 . . 3232 Core 1039 | . 41 57 . 88 . . 853 Absorbed by Shields 5 | . . . . . . . 5 Redirected to Shielding 130 | . . . . . . . 130 Ignored by Resistances 200 | . . . . . . . 200 Regen/Repaired (Parts) 81 | . . . . . . . 81 Core Remaining (%) 81 | 100 . . . 25 100 100 . Volleys Fired 93 | . 15 14 . 12 1 7 44 Largest 2 | . 2 2 . 1 1 2 2 Hottest 150 | . 40 53 . 33 44 107 150 Shots Fired 162 | . 29 22 . 12 1 14 84 Gun 154 | . 29 22 . 12 . 7 84 Cannon 8 | . . . . . 1 7 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 107 | . 29 22 . 12 1 7 36 Thermal 55 | . . . . . . 7 48 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 3 2 . 3 4 5 9 Robot Miss Streak 6 | . 4 2 . 1 . 2 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 103 | . 13 11 . 9 1 9 60 Core Hits 52 | . 8 7 . 3 1 4 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 12 | . . . . . . . 12 Impact 10 | . . . . . . . 10 Slashing . | . . . . . . . . Piercing 2 | . . . . . . . 2 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3355 | . 178 237 . 189 25 154 2572 Guns 1761 | . 173 219 . 189 . 67 1113 Cannons 112 | . . . . . 25 87 . Explosions 1188 | . . . . . . . 1188 Melee 247 | . . . . . . . 247 Ramming 47 | . 5 18 . . . . 24 Kinetic 1145 | . 173 219 . 189 25 87 452 Thermal 728 | . . . . . . 67 661 Explosive 1188 | . . . . . . . 1188 Electromagnetic . | . . . . . . . . Impact 190 | . . . . . . . 190 Slashing . | . . . . . . . . Piercing 57 | . . . . . . . 57 Highest Corruption 17 | . 2 2 2 2 . . 17 Average Corruption 3 | . 2 2 2 2 . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 4 4 4 3 . . 21 Message Errors 14 | . 1 2 1 1 . . 9 Matter Fused 6 | . 1 . . 1 . . 4 Heat Flow Errors 3 | . . 1 1 . . . 1 Energy Discharges 4 | . 1 1 1 . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . 1 1 . . 3 Data Loss (major) 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 208 | . . 3 . . . 7 198 Projectiles 7 | . . . . . . 7 . Explosions 198 | . . . . . . . 198 Melee 3 | . . 3 . . . . . Knockbacks 2 | . . . . . . 1 1 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 187 | . 2 51 . . . . 134 Shots 3 | . . 1 . . . . 2 Rammed 7 | . 2 1 . . . . 4 Targets Rammed 7 | . 2 1 . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 6 242 141 39 7 140 252 Average Temperature 81 | . 6 49 74 21 5 42 98 Received Heat Transfer 627 | . . 33 . 135 . . 459 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1222 | . . . . . . 149 1073 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 611 | . 177 273 . 30 74 70 611 Initial 69 | . . 69 . . 7 33 16 Average 202 | . 104 172 . 12 54 59 291 Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 66 | 100 100 66 . 100 100 100 45 Level 1 9 | . . 33 . . . . 10 Level 2 24 | . . . . . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . . 2 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed 9 | . . . . . . . 9 Distress Signals 9 | . . . . . . . 9 Times Spotted 69 | . 8 21 . 3 3 6 28 Peak Tracking Total 19 | . 4 19 . 3 3 5 7 Tactical Retreats 9 | . . . . . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 22 | . 1 5 . . . . 16 Max in Single Turn 5 | . 1 4 . . . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 3 . 1 . 3 2 9 Terminals 11 | . 2 . . . 2 2 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . . . 1 . 2 Garrison Access . | . . . . . . . . Total Hacks 56 | . 6 . 1 . 9 3 37 Successful 24 | . 1 . 1 . 3 . 19 Failed 31 | . 5 . . . 6 3 17 Catastrophic 6 | . . . . . . 1 5 Database Lockouts 1 | . . . . . . . 1 Manual 14 | . 3 . 1 . 4 3 3 Terminals 37 | . 5 . . . 6 3 23 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . . . . . . 4 Recycling Units 1 | . 1 . . . . . . Scanalyzers 12 | . . . . . 3 . 9 Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . 1 . 1 . 10 Record 6 | . . . . . . . 6 Robot Analysis 2 | . . . . . 1 . 1 Alert Level 1 | . . . . . . . 1 Dispatch Records 1 | . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 1 . 6 Insert Component 4 | . . . . . 1 . 3 Analyze 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 1 | . . . . . 1 . . Assimilate 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . . 3 2 8 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 1 | . . . . . . . 1 Time 30 | . . . . . . . 30 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . 23 . . . . . Total Damage 396 | . . 396 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . . . . . 1 . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3968 | 60 280 413 404 76 336 424 1975 Spaces Moved 3822 | 51 213 383 460 54 442 393 1826 Core 12 | 1 . 2 . . . . 9 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 941 | 50 114 263 460 54 . . . Hover . | . . . . . . . . Flight 2869 | . 99 118 . . 442 393 1817 Fastest Speed 50 | 50 90 80 80 95 50 50 50 Average Speed 73 | 88 102 91 86 96 50 50 72 Slowest Speed 950 | 90 117 150 95 110 50 50 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 27 | . . . . . 1 2 24 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 29 62 77 13 23 10 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . . 2 . . . . 57 Melee . | . . . . . . . . Projectile 5 | . . 2 . . . . 3 AOE 54 | . . . . . . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4782 | 62 248 425 471 65 552 604 2355 Wait 675 | . . 5 . . 95 185 390 Move 3766 | 50 212 382 459 53 439 388 1783 Hop 22 | . . . . . 1 2 19 Pick Up 43 | 6 7 3 3 . 3 10 11 Fast Attach 45 | 6 1 4 . . 6 2 26 Attach 22 | . 2 1 1 . 3 3 12 Detach 6 | . 2 1 . . 2 1 . Swap 16 | . . 4 1 . 1 2 8 Drop 60 | . 7 9 7 . 1 4 32 Fire 93 | . 15 14 . 12 1 7 44 Melee 12 | . . . . . . . 12 Ram 7 | . 2 1 . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . . 14 Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 344 | -10/Mines | Received a Mining Laser from a helpful Derelict 368 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 465 | -10/Mines | Assembled infested the area 498 | -10/Mines | Met 8R-AWN 750 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Exiles 776 | -10/Exiles | Discovered new exit (range 14) 796 | -10/Exiles | Welcomed by 8R-AWN 807 | -10/Exiles | Met EX-HEX 848 | -10/Exiles | Met EX-BIN 863 | -10/Exiles | Aligned with FarCom system 864 | -10/Exiles | Given EX-Vault access code 883 | -10/Exiles | Opened EX-Vault 903 | -10/Exiles | Found Flying Fortress v7 921 | -10/Exiles | Warned to stay clear of 0b10 Research branches 943 | -10/Exiles | Met EX-DEC 1048 | -10/Exiles | Visited The Gauntlet 1149 | -10/Exiles | Discovered new exit (range 11) 1158 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1158 | -10/Exiles | Entered Mines 1190 | -9/Mines | Core integrity fell below 50% 1228 | -9/Mines | Discovered new exit (range 7) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1245 | -8/Materials | Lost 3 parts (1p1n1w) 1548 | -8/Materials | Discovered new exit (range 13) 1570 | -8/Materials | Entered Factory 1570 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1769 | -7/Factory | Discovered new exit (range 18) 1994 | -7/Factory | Entered another Factory area 1994 | -6/Factory | Evolved 2 slots: Utility x2 2064 | -6/Factory | Fabricated Variable Charge Gun (x2) 2199 | -6/Factory | Central database locked down 2437 | -6/Factory | Build established: Scout 3407 | -6/Factory | Repaired Enh. Autogun 3736 | -6/Factory | Build established: Skirmisher 3857 | -6/Factory | System corruption reached 10% 3912 | -6/Factory | Core integrity fell below 50% 3938 | -6/Factory | Core integrity fell below 20% 3960 | -6/Factory | Lost 13 parts (2p2n5u4w) 3969 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03872_ Hrd. Medium Armor Plating destroyed. 03874_ Variable Charge Gun destroyed. 03876_ JIIISVN9MAT8|Y%X<2NO= 03880_ R-10 Processor collects Cesium-ion Thruster. 03884_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 03886_ EM Disruption Field destroyed. 03887_ Variable Charge Gun destroyed. 03892_ Enh. Autogun destroyed. 03898_ BJV3V&3MOPM%: Y7KLO425EXDMGQAI2< 03899_ Construction Platform disabled. 03908_ System Shield destroyed. 03911_ Y-54 Guardian suffers critical hit (Smash). 03915_ Cold Fusion Reactor destroyed. 03919_ System corrupted: Matter fused (-5). 03929_ Flail destroyed. 03931_ Slammed into Y-54 Guardian. 03943_ Y-54 Guardian destroyed. 03946_ Acquired 55 matter. 03955_ 1CSYUSR58C7K&Q4NKKSYV9Y6AF<7%T1 [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????? ????????????? | | ????????????????????"???????????#???????????? | | ????????????????????????"???????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????? ????????? | | ????????????????????????????????#???????????? | | ???????????????????????"????"?? #????????? ?? | | ???????????????????? ??????? ????????????? | | ?????????????????? ????????? ???????#?????? | | ???????????????????????####+##############??? | | ???????????????????????# #?? | | ???????????????????????#! """"""" """"""" #?? | | ???????????????????????# """"""" """"""" #?? | | ???????????????????????#! """""" """"""" #?? | | ?????????????"????""???# """"""" """"""" #?? | | ???????????????"????? ?# @ ##? | | ???????????????????????# #?? | | ???????????????"???????# p #?? | | ??????????????????? ???#########R##########?? | | ?????????????????? ????# ## #???#???#?#? | | ??????????#???????? ???# ## #???#?????#? | | ???????????????????????# """"## #?#????????? | | ??????????????########## """"## #??#?? ????? | | ???????????#??# # """"## #??## ?????# | | ??????? ??????# """ ! # """"## ##?????????? | | #############?# """ # """"## #####??????? | | ### """ # """"##!%= #??????? | | #?# ] # """"## * #??????? | | #?# [!! #] ## +??????? | | ### !!! # ## # ??"??? | | ! #?# !!! ! # ## #??????? | | #?# # ! ## #???"??? | | #####+#############+######+##### # ?????? | | ^^ #??????? | | ^^ #??????? | | ^^ #??????? | | #????#?? | | #??????? | | ###+#############+############# ##??????? | | # # ##?##?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 70 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -6/Factory | Scanalyzed Hvy. Deuterium Engine | -6/Factory | Scanalyzed Hvy. Particle Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ExoskeletonSmartbombCore Manual? 0 Play Time 01:30:07 Cumulative 22.4 hours Start 2024.04.12 @ 15:59:43 End 2024.04.12 @ 21:07:25 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833780b3-8eba-4ee8-9c84-abc3eff9f9a0