Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:36:37 Player: celerysam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1291) 1291 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5206 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 17/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Relay Coupler [Proto] (4) Heavy Laser Proton Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Target Analyzer Reaction Control System Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Thermic Laser Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Multireflex Exoskeleton Nuclear Pulse Thruster Advanced Sensor Array Relay Coupler [Proto] Heavy Laser Proton Cannon Heavy Machine Gun Heavy Machine Gun Missile Launcher CPS Tube DRS Beacon [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 58 | 5 4 3 6 40 Power 12 | 1 . 1 . 10 Engine 6 | 1 . 1 . 4 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 18 | 2 . . 4 12 Treads 8 | . . . 2 6 Leg 9 | 2 . . 2 5 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 1 . 2 6 Device 5 | . . . 1 4 Storage 2 | 1 . . 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 1 3 2 . 12 Energy Gun 4 | 1 1 . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . 2 1 . 1 Ballistic Cannon 8 | . . 1 . 7 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 33 | . . . . 33 Power 7 | . . . . 7 Propulsion 11 | . . . . 11 Utility 6 | . . . . 6 Weapon 9 | . . . . 9 Highest Loss Streak 13 | . . . . 13 To Critical Strikes . | . . . . . Average Backups 9 | 5 7 8 9 11 Power 1 | . 1 1 1 1 Propulsion 2 | 3 4 4 2 2 Utility 2 | . . . 2 2 Weapon 3 | 1 2 2 3 3 Tool/Special . | . . . . . Unused Backups 19 | . 4 3 3 9 Power . | . . . . . Propulsion 5 | . 4 . . 1 Utility 2 | . . . . 2 Weapon 11 | . . 3 3 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 73 Engine 11 | . 14 14 14 4 Core 1 | . . . . 4 Treads 2 | . . . 3 4 Leg 22 | . 28 28 24 12 Device 6 | . . . 8 8 Storage 11 | . 14 14 14 5 Processor 7 | . 13 14 6 5 Energy Gun 1 | . 3 . . 5 Ballistic Gun 20 | . 24 26 27 4 Ballistic Cannon 3 | . . 1 . 9 Peak Build Rating 76 | 5 12 13 29 76 Average Rating 28 | 3 11 12 23 56 On Entrance 11 | . 5 12 11 29 Naked Turns . | . . . . . Heaviest Build 67 | 9 14 17 33 67 Greatest Support 92 | 20 20 20 46 92 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 11 14 Most Carried 15 | 8 8 8 12 15 Average Carried 10 | 6 7 7 9 13 Final Capacity 15 | 8 8 8 15 5 Final Carried 12 | 7 8 8 12 5 Class Distribution -------------------- 80% | Mutant 8% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1283 | 207 . 233 124 719 Remotely . | . . . . . Salvage Created 975 | . . 146 . 829 Parts 65 | . . 11 . 54 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 26 | . . 3 . 23 Melee 1 | . . . . 1 Guns 8 | . . 3 . 5 Cannons 13 | . . . . 13 AOE 4 | . . . . 4 Classes Destroyed 10 | . . 1 . 9 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 6 | . . . . 6 Saboteur 1 | . . . . 1 Grunt 8 | . . . . 8 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Subdweller 3 | . . 3 . . Best Kill Streak 6 | . . 2 . 6 Combat Bots Only 5 | . . 2 . 5 Max Kills in Single Turn 3 | . . 1 . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 407 | . . 12 . 395 Missed 109 | . . 3 . 106 Hits 298 | . . 9 . 289 Melee 1 | . . . . 1 Projectile 297 | . . 9 . 288 AOE 2 | . . . . 2 Critical Strikes 12 | . . . . 12 Damage Taken 5265 | . . 202 . 5063 Core 871 | . . 18 . 853 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . . 92 . Volleys Fired 101 | . 9 18 . 74 Largest 4 | . 2 2 . 4 Hottest 242 | . 46 56 . 242 Shots Fired 259 | . 18 36 . 205 Gun 159 | . 18 30 . 111 Cannon 100 | . . 6 . 94 Launcher . | . . . . . Special . | . . . . . Kinetic 191 | . 18 36 . 137 Thermal 56 | . . . . 56 Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 10 | . 9 10 . 9 Robot Miss Streak 6 | . 2 1 . 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 146 | . 13 17 . 116 Core Hits 61 | . . 6 . 55 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 13 | . . . . 13 Burn 5 | . . . . 5 Destroy 2 | . . . . 2 Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4616 | . 216 271 . 4129 Guns 1776 | . 216 271 . 1289 Cannons 1775 | . . . . 1775 Explosions 1065 | . . . . 1065 Melee . | . . . . . Ramming . | . . . . . Kinetic 2603 | . 216 271 . 2116 Thermal 1267 | . . . . 1267 Explosive 398 | . . . . 398 Electromagnetic 348 | . . . . 348 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 291 | . . . . 291 Projectiles 44 | . . . . 44 Explosions 247 | . . . . 247 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 3 | . . . . 3 Self-Inflicted Damage 267 | . . . . 267 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 675 | . . . . 675 Average Temperature 178 | . . . . 178 Received Heat Transfer 1050 | . . 45 . 1005 Effects 21 | . . . . 21 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2089 | . . . . 2089 Parts Sabotaged 2 | . . . . 2 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . . 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | . . . . 232 Initial . | . . . . . Average 41 | . . . . 59 Influence Increases 836 | . . . . 836 Destroy 0b10 Robot/C 460 | . . . . 460 Destroy 0b10 Robot/NC 25 | . . . . 25 Destroy Leader 122 | . . . . 122 Successful Hack 5 | . . . . 5 Disable Machine 90 | . . . . 90 Destroy Structure 59 | . . . . 59 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 750 | . . . . 750 Time Decay 420 | . . . . 420 Lost Part 330 | . . . . 330 Squads Dispatched 8 | . 1 . . 7 Investigation . | . . . . . Extermination 4 | . . . . 4 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 5 8 . 49 Peak Tracking Total 12 | . 2 2 . 12 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 2 . 4 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 2 . 28 2 Successful 30 | . 1 . 28 1 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . . . 28 1 Record 28 | . . . 28 . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1848 | . . . 1397 451 Terrain 1848 | . . . 1397 451 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5254 | 73 552 800 2436 1393 Spaces Moved 3671 | 52 426 603 1814 776 Core 19 | 19 . . . . Treads 306 | . . . 178 128 Legs 3300 | 33 426 603 1636 602 Wheels . | . . . . . Hover . | . . . . . Flight 46 | . . . . 46 Fastest Speed 50 | 50 120 120 120 60 Average Speed 129 | 111 120 120 132 135 Slowest Speed 240 | 150 120 120 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 50 32 86 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 15 | . . 6 9 . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . . . 68 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 52 | . . . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3979 | 65 453 645 1856 960 Wait 63 | . . 15 14 34 Move 3663 | 51 425 602 1813 772 Hop 2 | . . . . 2 Pick Up 57 | 9 8 3 11 26 Fast Attach 14 | 3 2 . 3 6 Attach 30 | 2 2 . 2 24 Detach . | . . . . . Swap 16 | . . 3 2 11 Drop 33 | . 7 4 11 11 Fire 101 | . 9 18 . 74 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 239 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Entered Subcaves 627 | -10/Subcaves | Continued accompanying wandering Federalists (5) 627 | -10/Subcaves | Approached by a straggling Scientist 638 | -10/Subcaves | Learned location of Recycling (-8) 846 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1426 | -10/Subcaves | Entered Scraptown 1613 | -8/Scraptown | Visited Cyclists 1666 | -8/Scraptown | Visited Red Mages 1727 | -8/Scraptown | Found Relay Coupler [Proto] 1792 | -8/Scraptown | Visited Bundlers 2374 | -8/Scraptown | Visited UFD Registry 2374 | -8/Scraptown | Registered with UFD as "Iontube" 2455 | -8/Scraptown | Visited Infowarlord's Domain 2465 | -8/Scraptown | Found Exp. Terrain Scanner 2731 | -8/Scraptown | Visited Derelict Rescue Squad 2744 | -8/Scraptown | Found DRS Beacon 2801 | -8/Scraptown | Visited Cartography Club 2876 | -8/Scraptown | Discovered new exit (range 4) 2984 | -8/Scraptown | Visited Chapter 10 3005 | -8/Scraptown | Visited Curators Association 3089 | -8/Scraptown | Visited Abandonware Association 3172 | -8/Scraptown | Visited The Evicted 3285 | -8/Scraptown | Visited TADAMA 3524 | -8/Scraptown | Discovered new exit (range 7) 3619 | -8/Scraptown | Entered Cyclist Reading Room 3780 | -8/Scraptown | Met Optimus 3780 | -8/Scraptown | Accepted into 0bPrime 3862 | -8/Scraptown | Entered Factory 3862 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 4154 | -6/Factory | Lost 3 parts (1p1n1w) 4388 | -6/Factory | Lost 6 parts (2p1n1u2w) 4590 | -6/Factory | Lost 11 parts (2p3n3u3w) 4988 | -6/Factory | Build established: Tank 5171 | -6/Factory | Cargo convoy interrupted 5177 | -6/Factory | Core integrity fell below 50% 5220 | -6/Factory | Core integrity fell below 20% 5247 | -6/Factory | Discovered new exit (range 12) 5255 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05232_ Slug penetrates Wall. 05232_ Penetrated by Slug. 05232_ X-62 Marksman destroyed. 05232_ Penetrated by Slug. 05236_ P-60 Hacker heat damages Broken Mic. Nuclear Core. 05236_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05238_ System corrupted: Matter fused (-6). 05238_ Imp. Medium Treads destroyed. 05244_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4S. 05246_ Slug penetrates Wall. 05247_ EXIT=FOUND 05247_ Imp. Medium Treads destroyed. 05250_ Penetrated by Slug. 05250_ Knocked back. 05255_ Slug penetrates Wall. 05255_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | [ !/" # """" ""?????????????? | | ] " + ?????????????? | | " # ""T"????????????????? | | # #?????????????????????? | | """ # ########??????????????? | | # #??????????????? | | # #??????????????? | | "T"" # ##?????????????? | | """" # T#?????????????? | | ###### |&] #?????????????? | | #########[### ##?????????????? | | [!%![! [ # #??????????????? | | *!= # #??????????????? | | ! 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"""" #??????? | | ?????????????????""" ?""" #??????? | | ???????????????????"????" #??????? | | ????????????????????????" #??????? | | ???????????????????????? #??????? | | ???????????????????????? #??????? | | ?????????????????????????##??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpRocketTreads Manual? 0 Play Time 00:52:23 Cumulative 235.4 hours Start 2025.05.06 @ 20:29:11 End 2025.05.06 @ 22:36:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04d4329b-5e92-4b6f-a30a-a888de1b2c5c