Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 14:02:06 Player: Azken Zutik Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (327) 1635 Value Destroyed (9505) 9505 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4351) 4351 TOTAL SCORE: 19351 Bonus ------- High Alert Combat Kills 3353 Follower Combat Kills 160 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit 0b10 Alert Chip Relay Coupler [NC] (27) Relay Coupler [Heavy] (5) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Armored Treads Armored Treads Superbattery (1500) High-capacity Matter Pod (200) Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Relay Coupler [NC] (23) Relay Coupler [NC] (31) Relay Coupler [NC] (29) System Restoration Module Long-range Tractor Beam Improved Assault Rifle Improved Assault Rifle Gauss Rifle Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Superbattery High-capacity Matter Pod 0b10 Alert Chip Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Heavy] System Restoration Module Long-range Tractor Beam Enhanced Autogun Gauss Rifle Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Axe [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 175 | 4 19 15 39 3 5 . 43 33 14 Power 11 | . 1 1 3 . 1 . 3 2 . Engine 11 | . 1 1 3 . 1 . 3 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . 8 . . . 6 2 . Treads 20 | 2 2 . 8 . . . 6 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 3 3 9 . 1 . 10 7 5 Device 10 | 1 1 . 2 . . . 3 3 . Storage 5 | . 2 1 2 . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . . . . 2 Protection 21 | . . 2 5 . 1 . 7 4 2 Artifact . | . . . . . . . . . . Weapon 105 | 1 13 11 19 3 3 . 24 22 9 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 58 | 1 9 5 13 2 1 . 12 11 4 Ballistic Cannon . | . . . . . . . . . . Launcher 30 | . 1 5 5 1 1 . 9 5 3 Special Weapon 6 | . 3 . . . . . . 1 2 Impact Weapon 2 | . . 1 1 . . . . . . Slashing Weapon 8 | . . . . . . . 3 5 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 25 | . 1 2 2 . . . 7 1 12 Power 4 | . . 1 1 . . . 1 . 1 Propulsion 5 | . . . . . . . 2 . 3 Utility 8 | . . 1 1 . . . 2 1 3 Weapon 8 | . 1 . . . . . 2 . 5 Highest Loss Streak 12 | . 1 2 1 . . . 7 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 100 100 99 100 95 Engine 10 | . 14 14 10 11 11 11 8 9 6 Treads 33 | . 28 28 32 33 33 33 35 36 27 Device 5 | . 14 1 7 11 11 . 7 2 6 Storage 10 | . 14 23 11 11 11 11 9 9 7 Protection 16 | . . 3 14 11 11 22 19 24 25 Ballistic Gun 16 | . 24 23 18 18 16 11 16 14 13 Launcher 3 | . 2 4 2 3 . 11 1 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 11 28 33 99 99 101 101 110 116 129 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 Greatest Overweight (x) 27 | . . . 1 1 1 1 2 1 27 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 8 9 15 20 25 25 25 25 25 25 Most Carried 25 | 6 10 15 25 25 25 25 25 25 25 Average Carried 21 | 4 7 11 20 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 5 9 15 25 25 24 25 25 25 25 Class Distribution -------------------- 78% | Mutant 11% | Bothacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 6395 | 431 533 291 1536 151 . 200 2039 1053 161 Remotely 158 | . . . . . . . 158 . . Salvage Created 9460 | 285 1296 262 2502 247 . 288 3066 1187 327 Parts 642 | 36 84 18 180 19 . 17 188 74 26 Haulers Intercepted 12 | . 1 . 5 . . . 6 . . Recyclers Shooed 8 | 1 4 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 217 | . 26 11 50 11 . 12 60 35 12 Guns 117 | . 26 1 22 8 . . 35 17 8 AOE 100 | . . 10 28 3 . 12 25 18 4 Classes Destroyed 17 | 3 6 . 5 . . . 2 1 . Worker 35 | 4 4 1 13 . . 3 10 . . Builder 15 | . 2 . 4 1 . 1 7 . . Tunneler 17 | 9 1 . 4 . . . 3 . . Hauler 12 | . 1 . 5 . . . 6 . . Recycler 14 | 1 3 2 4 . . . 4 . . Mechanic 4 | . . . 2 . . . 2 . . Operator 7 | . 2 . 3 . . . 1 . 1 Watcher 9 | . 3 . 4 . . . 2 . . Swarmer 56 | . 8 7 14 7 . 3 7 4 6 Grunt 97 | . 18 4 21 4 . 6 28 15 1 Brawler 8 | . . . 3 . . 2 3 . . Duelist 13 | . . . 2 . . 1 6 4 . Protector 3 | . . . 1 . . . 2 . . Sentry 31 | . . . 10 . . . 11 9 1 Specialist 5 | . . . . . . . . 3 2 Hunter 2 | . . . . . . . 2 . . Programmer 3 | . . . . . . . 1 . 2 Best Kill Streak 13 | 6 5 5 10 4 . 5 13 6 4 Combat Bots Only 11 | . 5 4 8 4 . 3 11 6 3 Max Kills in Single Turn 4 | 1 2 3 4 2 . 2 4 3 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . 2 4 2 . 2 3 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Damage Taken 9708 | . 793 291 1290 203 . 131 2862 1233 2905 Core 1381 | . 159 37 134 29 . 8 225 81 708 Absorbed by Shields 1160 | . . . 179 83 . . 419 95 384 Redirected to Shielding 52 | . . . 16 . . 1 35 . . Regen/Repaired (Parts) 1234 | . 212 . 616 . . . 406 . . Core Remaining (%) 55 | 100 . 21 . . . 57 . 44 . Volleys Fired 797 | 54 167 15 174 19 . 16 203 102 47 Largest 2 | 2 2 2 2 2 . 1 2 2 2 Hottest 100 | 40 100 40 46 46 . 33 66 56 56 Shots Fired 1419 | 108 311 18 315 36 . 16 369 166 80 Gun 1261 | 108 304 4 284 34 . . 330 127 70 Cannon . | . . . . . . . . . . Launcher 139 | . 3 14 31 2 . 16 39 27 7 Special 19 | . 4 . . . . . . 12 3 Kinetic 1261 | 108 304 4 284 34 . . 330 127 70 Thermal 4 | . 4 . . . . . . . . Explosive 139 | . 3 14 31 2 . 16 39 27 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 9 20 5 27 9 . 2 26 29 8 Robot Miss Streak 5 | 4 5 1 5 1 . 1 4 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 2 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 Shots Hit Robots 937 | 60 185 7 222 24 . 3 274 109 53 Core Hits 582 | 24 80 19 133 15 . 23 187 74 27 Critical Kills 3 | . 1 . . . . . . 1 1 Critical Parts Destroyed 3 | . 1 . 2 . . . . . . Critical Strikes 6 | . 2 . 2 . . . . 1 1 Destroy 6 | . 2 . 2 . . . . 1 1 Melee Attacks 34 | . . 4 10 . . . 9 11 . Impact 14 | . . 4 10 . . . . . . Slashing 20 | . . . . . . . 9 11 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24037 | 497 1784 843 5910 581 . 1202 8358 3395 1467 Guns 11770 | 497 1574 6 3362 369 . . 3819 1275 868 Cannons . | . . . . . . . . . . Explosions 11955 | . 210 824 2501 136 . 1175 4390 2120 599 Melee 139 | . . . . . . . 139 . . Ramming 173 | . . 13 47 76 . 27 10 . . Kinetic 11770 | 497 1574 6 3362 369 . . 3819 1275 868 Thermal 821 | . 158 . . . . 319 344 . . Explosive 11134 | . 52 824 2501 136 . 856 4046 2120 599 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 139 | . . . . . . . 139 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . . 6 Average Corruption 1 | . 1 1 . . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 8 8 . . . . . . 7 Message Errors 4 | . 2 . . . . . . . 2 Matter Fused 7 | . 2 3 . . . . . . 2 Heat Flow Errors 4 | . 2 1 . . . . . . 1 Energy Discharges 2 | . 1 1 . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . Misfires 1 | . . 1 . . . . . . . Alerts 2 | . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 353 | . 51 9 23 . . 64 157 49 . Projectiles . | . . . . . . . . . . Explosions 352 | . 51 9 22 . . 64 157 49 . Melee 1 | . . . 1 . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 552 | . . 92 30 . . 54 261 45 70 Shots 22 | . . 4 2 . . 2 10 2 2 Rammed 22 | . . 3 7 8 . 3 1 . . Targets Rammed 27 | 1 . 4 7 9 . 4 2 . . Kicked . | . . . . . . . . . . Crushed 5 | 1 . 1 . 1 . 1 1 . . Highest Temperature 399 | . 216 150 22 3 . 15 399 189 168 Average Temperature 54 | . 25 84 4 1 . 8 90 44 32 Received Heat Transfer 3294 | . 264 57 391 64 . 27 1163 633 695 Effects 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 800 | . 150 . . . . 400 250 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 2173 | 70 743 719 1557 684 . 236 1436 2173 1246 Initial 1140 | . 45 273 128 607 . . . 933 1140 Average 907 | 36 385 494 794 535 . 97 477 1760 1131 Maximum Alert Level 5 | . 3 3 4 2 . 1 4 5 4 Low Security (%) 15 | 100 14 . 5 . . 79 28 . . Level 1 17 | . 51 41 21 . . 20 31 . . Level 2 17 | . 27 39 14 100 . . 11 . . Level 3 12 | . 6 19 28 . . . 16 7 14 Level 4 16 | . . . 30 . . . 11 20 85 Level 5 21 | . . . . . . . . 71 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . Squads Dispatched 34 | . 8 . 8 . . . 14 . 4 Investigation 9 | . 6 . 2 . . . 1 . . Extermination 1 | . . . . . . . . . 1 Reinforcement 12 | . 2 . 2 . . . 5 . 3 Assault 9 | . . . 4 . . . 5 . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 12 | . 1 1 1 . . . 9 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 290 | . 43 11 73 13 . 8 87 37 18 Peak Tracking Total 11 | . 4 3 7 3 . 2 11 5 7 Tactical Retreats 10 | . 2 . 1 1 . . 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 18 | . 2 . . . . . . 16 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 42 | . 11 1 9 . . 8 6 6 1 Max in Single Turn 6 | . 6 1 1 . . 6 2 2 1 Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 31 | . 8 . 7 . 2 . 9 . 5 Terminals 17 | . 5 . 3 . . . 5 . 4 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 2 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 102 | . 24 . 38 . 2 . 30 . 8 Successful 62 | . 10 . 27 . 2 . 19 . 4 Failed 38 | . 13 . 10 . . . 11 . 4 Catastrophic 6 | . 3 . 1 . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . Manual 23 | . 11 . 5 . 1 . 3 . 3 Terminals 41 | . 14 . 9 . . . 12 . 6 Fabricators . | . . . . . . . . . . Repair Stations 37 | . 8 . 20 . . . 9 . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 15 | . . . 7 . . . 6 . 2 Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 13 | . 2 . 3 . 2 . 5 . 1 Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Zone Layout 2 | . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 29 | . 6 . 17 . . . 6 . . Scan Component 16 | . 4 . 9 . . . 3 . . Repair 13 | . 2 . 8 . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 13 | . . . 6 . . . 5 . 2 Insert Component 6 | . . . 3 . . . 2 . 1 Analyze 7 | . . . 3 . . . 3 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 1 . . . 2 . 1 Terminals 2 | . . . . . . . 1 . 1 Botnet 2 | . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . Tunnel 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Restock 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . 5 . . . 7 . 4 Full Trace Events 9 | . 4 . 3 . . . 2 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 2 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 13 | . 2 . 8 . . . 3 . . Time 491 | . 52 . 331 . . . 108 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 2 . 1 Part Schematics Acquired 6 | . . . 3 . . . 2 . 1 Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 find_chute 1 | . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . 3 18 3 Machine Destruction 18 | . . . . . . . . 18 . Programmers 6 | . . . . . . . 3 . 3 Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 14 | . . 4 . 3 . . . 6 1 Largest Group 6 | . . 4 1 2 1 . . 6 1 Highest-Rated Group 108 | . . 71 8 42 31 . . 108 90 Highest-Rated Ally 90 | . . 31 8 31 31 . . 18 90 Total Orders 1 | . . . . . . . . 1 . GUARD 1 | . . . . . . . . 1 . Ally Attacks 54 | . . 7 2 24 . . . 16 5 Total Damage 1009 | . . 80 23 310 . . . 382 214 Kills 10 | . . . 1 5 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 24481 | 366 2110 1372 4564 1885 635 2079 3476 7291 703 Spaces Moved 8178 | 134 728 798 1410 689 249 755 939 2264 212 Core 2 | . . . . . . . . . 2 Treads 8176 | 134 728 798 1410 689 249 755 939 2264 210 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 160 | 160 160 160 160 250 250 250 250 250 250 Average Speed 221 | 160 160 160 186 250 250 250 250 250 260 Slowest Speed 1400 | 160 160 160 250 250 250 250 330 250 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . Exploration Rate (%) 72 | 8 95 88 91 99 60 102 74 99 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 2 . 2 . 3 . . . Spaces Dug 32 | . . 6 1 . . 9 6 10 . Terrain Destroyed 966 | . 108 99 163 21 . 161 196 184 34 Melee 14 | . . 3 1 . . . 6 4 . Projectile 2 | . 1 . . . . . . . 1 AOE 950 | . 107 96 162 21 . 161 190 180 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Total 13171 | 199 1411 867 3020 801 263 927 1689 3708 286 Wait 3748 | . 482 14 1310 81 . 148 446 1256 11 Move 8167 | 133 727 797 1409 686 248 754 938 2263 212 Hop 1 | . . . . 1 . . . . . Pick Up 101 | 3 8 13 35 1 5 3 22 9 2 Fast Attach 23 | 1 1 . 12 . . . 8 1 . Attach 23 | . 1 2 3 . 1 . 9 1 6 Detach 4 | . . . 1 . . . 3 . . Swap 129 | 3 17 13 24 3 4 . 26 31 8 Drop 95 | 4 8 5 35 1 5 2 23 12 . Fire 797 | 54 167 15 174 19 . 16 203 102 47 Melee 34 | . . 4 10 . . . 9 11 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 27 | 1 . 4 7 9 . 4 2 . . Escape Stasis 22 | . . . . . . . . 22 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 367 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 1261 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Core integrity fell below 50% 1716 | -10/Materials | Discovered new exit (range 13) 1892 | -10/Materials | Repaired Lgt. Treads 1950 | -10/Materials | Repaired Lgt. Treads 1992 | -10/Materials | Discovered new exit (range 14) 2047 | -10/Materials | Central database locked down 2173 | -10/Materials | Discovered new exit (range 16) 2477 | -10/Materials | Entered Mines 2538 | -10/Mines | Build established: Scavenger-Mutant 2664 | -10/Mines | Learned Materials security intel 2679 | -10/Mines | Received a Mining Laser from a helpful Derelict 2759 | -10/Mines | Discovered new exit (range 7) 2777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3115 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3264 | -10/Mines | Excavation squad dispatched 3264 | -10/Mines | A large section of the Mines collapsed 3470 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3849 | -10/Mines | Entered Materials 3849 | -9/Materials | Accompanied by 1 ally 3849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3994 | -9/Materials | Central database locked down 4537 | -9/Materials | Build established: Mutant 4555 | -9/Materials | Discovered new exit (range 15) 4964 | -9/Materials | Discovered new exit (range 5) 5799 | -9/Materials | Repaired Imp. Assault Rifle 5832 | -9/Materials | Repaired Shield Generator 5885 | -9/Materials | Repaired Imp. Assault Rifle 5924 | -9/Materials | Repaired Arm. Treads 5964 | -9/Materials | Repaired Arm. Treads 6058 | -9/Materials | Discovered new exit (range 16) 6249 | -9/Materials | First assault squad dispatched 6425 | -9/Materials | Repaired Arm. Treads 6459 | -9/Materials | Repaired Imp. Ion Engine 6511 | -9/Materials | Repaired Imp. Assault Rifle 6701 | -9/Materials | Discovered new exit (range 16) 7025 | -9/Materials | Discovered new exit (range 16) 7518 | -9/Materials | Destroyed 8 combat bots 8346 | -9/Materials | Sterilization system engaged 8346 | -9/Materials | Non-combat units ordered to evacuate 8413 | -9/Materials | Entered Mines 8448 | -9/Mines | Discovered new exit (range 14) 8935 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9304 | -9/Mines | Learned Materials security intel 9424 | -9/Mines | Discovered new exit (range 10) 9776 | -9/Mines | Escorted by a lone wolf Derelict 10280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10283 | -9/Mines | Discovered new exit (range 5) 10298 | -9/Mines | Entered Exiles 10298 | -9/Exiles | Accompanied by 1 ally 10358 | -9/Exiles | Met 8R-AWN 10411 | -9/Exiles | Met EX-HEX 10483 | -9/Exiles | Met EX-BIN 10513 | -9/Exiles | Aligned with FarCom system 10516 | -9/Exiles | Given EX-Vault access code 10591 | -9/Exiles | Opened EX-Vault 10605 | -9/Exiles | Found 0b10 Alert Chip 10613 | -9/Exiles | Found Superbattery 10618 | -9/Exiles | Found Chronowheel 10681 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10766 | -9/Exiles | Met EX-DEC 10789 | -9/Exiles | Learned location of Zion (-6) 10881 | -9/Exiles | Discovered new exit (range 14) 10932 | -9/Exiles | Activated Chronowheel 10932 | -9/Exiles | Spacetime reconverged on an earlier point 10933 | -9/Exiles | Stole two prototypes: Superbattery, 0b10 Alert Chip 10933 | -9/Exiles | Entered Mines 11291 | -8/Mines | Discovered new exit (range 10) 11720 | -8/Mines | Discovered new exit (range 8) 13012 | -8/Mines | Entered Materials 13012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13329 | -8/Materials | Repaired Imp. Light Armor Plating 13552 | -8/Materials | Repaired Rnf. Ion Engine 14036 | -8/Materials | Repaired Arm. Treads 14408 | -8/Materials | Identified exit to Garrison 14511 | -8/Materials | Garrison activated, responded to threat 15812 | -8/Materials | First assault squad dispatched 15933 | -8/Materials | Destroyed 11 combat bots 15941 | -8/Materials | Lost 7 parts (1p2n2u2w) 16251 | -8/Materials | Sterilization system engaged 16251 | -8/Materials | Non-combat units ordered to evacuate 16283 | -8/Materials | Destroyed 9 combat bots 16351 | -8/Materials | Combat units ordered to evacuate 16488 | -8/Materials | Entered Garrison 16501 | -8/Garrison | Installed Relay Interface Framework 16868 | -8/Garrison | Triggered checkpoint 16943 | -8/Garrison | Garrison Relay disabled 17214 | -8/Garrison | Triggered checkpoint 17476 | -8/Garrison | Discovered new exit (range 14) 18530 | -8/Garrison | Triggered checkpoint 18603 | -8/Garrison | Triggered checkpoint 18609 | -8/Garrison | Core integrity fell below 50% 19193 | -8/Garrison | Garrison Relay disabled 19266 | -8/Garrison | Triggered checkpoint 19366 | -8/Garrison | Triggered checkpoint 19420 | -8/Garrison | Triggered checkpoint 19610 | -8/Garrison | Build established: Commander-Mutant 20091 | -8/Garrison | Discovered new exit (range 14) 20199 | -8/Garrison | Build established: Mutant 20445 | -8/Garrison | Discovered new exit (range 13) 21358 | -8/Garrison | Triggered checkpoint 21382 | -8/Garrison | Garrison Relay disabled 21944 | -8/Garrison | Triggered checkpoint 21982 | -8/Garrison | Build established: Bothacker-Mutant 22230 | -8/Garrison | Phase Generator disabled 22473 | -8/Garrison | Garrison Relay disabled 23779 | -8/Garrison | Entered Factory 23779 | -7/Factory | Evolved 2 slots: Utility x2 23781 | -7/Factory | FarCom data flow suspended 24424 | -7/Factory | Discovered new exit (range 8) 24465 | -7/Factory | Core integrity fell below 50% 24473 | -7/Factory | Core integrity fell below 20% 24482 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 24461_ The unstable cave ceiling collapses. 24463_ U-05 Engineer lays Concrete. 24463_ K-01 Serf collects debris. 24464_ U-05 Engineer lays Concrete. 24465_ R-06 Scavenger collects Prototype Device. 24465_ U-05 Engineer lays Concrete. 24468_ System corrupted: Heat flow error (+166). 24468_ K-01 Serf collects debris. 24468_ U-05 Engineer lays Concrete. 24469_ R-06 Scavenger collects Dynamic Insulation System. 24470_ U-05 Engineer builds a Wall. 24472_ K-01 Serf collects debris. 24473_ The unstable cave ceiling collapses. 24474_ Acquired 13 matter. 24474_ U-05 Engineer builds a Wall. 24475_ K-01 Serf collects debris. 24478_ U-05 Engineer lays Concrete. 24479_ K-01 Serf collects debris. 24479_ U-05 Engineer lays Concrete. 24481_ K-01 Serf collects debris. 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""" "??????## = #??????????????????? | | ????????"" ????"???????# !u ##??????????????????? | | ?????????" ????????????##@k=##???????????????????? | | ????????? ????????????## gg##???????????????????? | | ?????????[?????????????# #???????????????????? | | ????????? ????????????? !% ??????????????????? | | ?????????#?????????????# < ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ######??????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????^???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Core Shielding 20 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 39 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreThiefGun Manual? 0 Play Time 01:49:48 Cumulative 307.2 hours Start 2022.04.26 @ 12:06:36 End 2022.04.26 @ 14:02:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 60 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c8c05e7-17e1-4bad-9eda-e6dc0b5d2fee