Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 19:00:36 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (95) 475 Value Destroyed (2358) 2358 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 4966 Bonus ------- High Alert Combat Kills 413 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 66/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Melee Analysis Suite Shock Rifle Katana Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved Assault Rifle Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Treads Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Compact Battery Compact Battery Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating System Shield Field Recycling Unit Shock Rifle Field Laser Field Laser Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Assault Cannon Concussive RPG Concussive RPG Datajack Welding Torch Katana [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cargo Storage Unit Storage Cargo Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Concussive RPG Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 60 | 8 1 15 36 Power 10 | 2 . 2 6 Engine 7 | 2 . 2 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 19 | 2 . 6 11 Treads 2 | . . . 2 Leg 1 | . . . 1 Wheel 16 | 2 . 6 8 Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 1 6 Device . | . . . . Storage 2 | 1 1 . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 22 | 3 . 6 13 Energy Gun 6 | 2 . 1 3 Energy Cannon . | . . . . Ballistic Gun 10 | 1 . 4 5 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . . 2 18 Power 5 | . . . 5 Propulsion 6 | . . 1 5 Utility 1 | . . . 1 Weapon 8 | . . 1 7 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 85 87 84 Engine 9 | . 14 11 7 Wheel 20 | . 28 21 15 Storage 10 | . 14 11 8 Processor 9 | . . 10 8 Protection 3 | . . . 8 Energy Gun 7 | . 14 7 7 Ballistic Gun 21 | . 14 25 16 Special Melee Weapon 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 169 | 14 149 158 169 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) 15 | . 5 15 13 Average Overweight (x) 4 | . 2 5 5 Largest Inventory Capacity 30 | 8 30 30 30 Average Capacity 29 | 7 25 30 29 Most Carried 30 | 3 15 30 30 Average Carried 25 | 1 10 25 28 Final Capacity 30 | 8 30 30 5 Final Carried 30 | 3 15 30 5 Class Distribution -------------------- 53% | Hauler-Skirmisher 31% | Hauler-Tank 10% | Hauler-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Skirmisher | -9/Materials Hauler-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1965 | 212 15 784 954 Remotely . | . . . . Salvage Created 3484 | . 46 1396 2042 Parts 204 | . 8 96 100 Haulers Intercepted 5 | . . 3 2 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | . 2 33 33 Guns 66 | . 2 33 31 Cannons 1 | . . . 1 AOE 1 | . . . 1 Classes Destroyed 15 | . 2 8 5 Worker 7 | . . 1 6 Builder 3 | . . 2 1 Tunneler 1 | . . 1 . Hauler 5 | . . 3 2 Recycler 3 | . . . 3 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 6 | . 1 3 2 Swarmer 18 | . 2 12 4 Cutter 3 | . . . 3 Grunt 36 | . . 18 18 Brawler 2 | . . 1 1 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 9 | . 2 6 9 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 327 | . 10 109 208 Missed 78 | . 5 24 49 Damage Taken 3978 | . 44 891 3043 Core 745 | . 9 176 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 120 | . . . 120 Core Remaining (%) 84 | 100 96 56 . Volleys Fired 204 | . 6 78 120 Largest 3 | . 2 3 3 Hottest 109 | . 70 102 109 Shots Fired 530 | . 12 231 287 Gun 518 | . 12 231 275 Cannon 10 | . . . 10 Launcher 2 | . . . 2 Special . | . . . . Kinetic 408 | . 6 172 230 Thermal 120 | . 6 59 55 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 10 13 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 14 | . 1 7 6 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 335 | . 8 131 196 Core Hits 160 | . 4 59 97 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 10 | . . 5 5 Burn 9 | . . 4 5 Destroy 1 | . . 1 . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . . . 11 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5417 | . 99 1929 3389 Guns 5013 | . 99 1929 2985 Cannons 163 | . . . 163 Explosions 241 | . . . 241 Melee . | . . . . Ramming . | . . . . Kinetic 4126 | . 62 1474 2590 Thermal 1050 | . 37 455 558 Explosive 241 | . . . 241 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 442 | . 18 238 442 Average Temperature 101 | . 9 53 139 Received Heat Transfer 1563 | . . 303 1260 Effects 9 | . . . 9 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . . 2 9 Heat Transferred 3515 | . 111 1628 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 804 | . 74 586 804 Initial 247 | . . 31 247 Average 341 | . 28 259 532 Maximum Alert Level 3 | . . 2 3 Low Security (%) 31 | 100 100 42 . Level 1 25 | . . 27 28 Level 2 36 | . . 29 54 Level 3 6 | . . . 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . . 7 7 Investigation 6 | . . 5 1 Extermination . | . . . . Reinforcement 6 | . . 2 4 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 3 44 54 Peak Tracking Total 10 | . 2 5 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 2 8 5 Terminals 13 | . 2 7 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 46 | . 7 26 13 Successful 20 | . 4 12 4 Failed 26 | . 3 14 9 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 10 | . . 6 4 Terminals 37 | . 7 21 9 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 7 1 Prototype ID Bank 3 | . 2 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 2 | . . 2 . Terminal Index 1 | . . 1 . Locate Traps 1 | . . . 1 Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 2 8 4 Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 11 | . . . 11 Non-combat 11 | . . . 11 Combat . | . . . . Robot Hacks Applied 11 | . . . 11 parse_system 1 | . . . 1 no_distress 10 | . . . 10 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2884 | 55 200 1542 1087 Spaces Moved 1227 | 47 119 717 344 Core 6 | 2 . . 4 Treads . | . . . . Legs . | . . . . Wheels 1221 | 45 119 717 340 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 165 50 Average Speed 165 | 87 134 168 180 Slowest Speed 305 | 90 165 305 275 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 22 55 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile 2 | . . . 2 AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1680 | 56 148 899 577 Wait 71 | . 11 37 23 Move 1224 | 46 118 716 344 Hop . | . . . . Pick Up 65 | 2 11 29 23 Fast Attach 18 | 6 1 4 7 Attach 18 | . . 3 15 Detach 3 | . 1 2 . Swap 24 | 2 . 8 14 Drop 41 | . . 22 19 Fire 204 | . 6 78 120 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Discovered new exit (range 3) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 504 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Build established: Hauler-Skirmisher 819 | -9/Materials | Discovered new exit (range 9) 1745 | -9/Materials | Discovered new exit (range 17) 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1892 | -8/Materials | Garrison activated, responded to threat 2100 | -8/Materials | Build established: Hauler-Tank 2247 | -8/Materials | Discovered new exit (range 10) 2337 | -8/Materials | Repaired Imp. Assault Rifle? 2598 | -8/Materials | First assault squad dispatched 2712 | -8/Materials | Lost 4 parts (1p3w) 2797 | -8/Materials | Core integrity fell below 50% 2833 | -8/Materials | Core integrity fell below 20% 2879 | -8/Materials | Released all parts (3) 2885 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02849_ Acquired Lgt. Nuclear Core. 02850_ Lgt. Nuclear Core destroyed. 02850_ Acquired 58 matter. 02852_ Acquired 36 matter. 02854_ Triggered Alarm Trap. 02854_ An alarm sounds. 02854_ ALERT: Alarm triggered, dispatching investigation squad. 02856_ Com. Wheel destroyed. 02858_ 4KKY:L5E4L51PZIBJ W&:K 02865_ R-06 Scavenger collects Particle Gun. 02869_ R-06 Scavenger collects Imp. Heat Sink. 02877_ R-06 Scavenger collects Imp. Heat Sink. 02877_ Com. Wheel destroyed. 02879_ Released Cargo Storage Unit. 02879_ Released Visual Processing Unit. 02879_ Released Deuterium Engine. 02879_ Acquired Carbon-fiber Leg. 02881_ Acquired Melee Analysis Suite. 02882_ Critical hit (Burn: +37). 02884_ Acquired Imp. Signal Interpreter. Map ----- +----------------------------------------------------+ | ????????## ##?????#######? """ ????????????????? | | ????????# ####### #! 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[ #??????????# =#? | | """ =###??# ## #???????????# =%## | | = #?## ## !! %#???????????# = | | #"##+######## #=!! #???????????+ | | */*=% = T" # !! ""#???????????# | | !%==[ == %+%![ T"#???????????######## | | !% !%!/**% [% = #==!= ""#??????????????????# | | ### *! #%### ! [#=[%= #??????????????????# | | # # # #?## #####+######????############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed CoreCryofiberFalx Manual? 0 Play Time 00:37:36 Cumulative 145.0 hours Start 2024.06.16 @ 15:48:13 End 2024.06.19 @ 19:00:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7925ba6c-7c1e-4f1e-8fbc-b6b35b254958