Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 00:09:49 Player: albenzo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (373) 1865 Value Destroyed (16307) 16307 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (11514) 11514 TOTAL SCORE: 41046 Bonus ------- High Alert Combat Kills 3858 Follower Combat Kills 1224 Entered Garrisons 1600 Used RIF Installer 5000 Friendly Fire -168 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 37/100 System Corruption 2% Temperature Cool (3) Movement Flying (34) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (13) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Centrium Leg Long-range Sensor Array Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Target Analyzer Advanced Weapon Cycler Graphene Brace Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Compact Battery Medium Reflective Plating Improved Remote Shield Improved Remote Shield Improved Remote Shield System Shield Component Analysis Suite Transdimensional Reconstructor Quantum Rifle KE Penetrator KE Penetrator Fusion Bomb Launcher Remote Datajack [Rating: 140] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . . . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . Utility 11 | . . . . . 2 . . . 1 . . . 2 . . . . . 2 . . . . . . . 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 345 | 1 10 11 . 5 20 15 7 3 21 16 5 5 9 20 3 7 3 22 24 41 3 1 6 4 9 37 18 2 17 Power 44 | . 3 1 . 1 1 1 . 1 2 2 1 . . 1 . . 1 2 6 8 . . 1 1 2 7 1 . 1 Engine 11 | . 3 1 . 1 1 1 . 1 1 1 . . . . . . . . 1 . . . . . . . . . . Core 9 | . . . . . . . . . 1 1 1 . . . . . 1 1 2 2 . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . 1 . . . 1 3 6 . . 1 1 2 7 1 . 1 Propulsion 66 | . 2 2 . . 3 1 2 . 8 2 . 1 2 3 . . 1 2 3 8 2 . 1 . . 10 5 1 7 Treads 31 | . 2 2 . . 3 1 2 . 8 2 . 1 2 3 . . 1 1 3 . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . . . . . 8 2 . 1 . . 2 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Flight 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 4 . 6 Utility 145 | 1 3 5 . 4 7 8 2 . 5 7 . 4 6 11 3 6 1 11 6 17 1 . 2 2 5 13 9 . 6 Device 88 | 1 1 4 . 3 6 7 . . 2 5 . 4 2 5 2 1 . 8 2 13 1 . 2 1 5 6 7 . . Storage 9 | . 2 . . . . . . . . . . . 1 1 . 1 1 . . 2 . . . 1 . . . . . Processor 16 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 6 1 . 6 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Protection 30 | . . 1 . 1 1 1 2 . 2 2 . . 3 5 . 4 . 3 4 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . 2 3 . . 9 5 3 2 6 5 4 . 1 5 . 1 . 7 9 8 . 1 2 1 2 7 3 1 3 Energy Gun 56 | . . 2 . . 7 5 3 1 4 . 4 . 1 1 . . . 6 7 8 . 1 1 1 2 2 . . . Energy Cannon 15 | . . . . . . . . . 1 2 . . . 4 . 1 . 1 2 . . . . . . 1 2 . 1 Ballistic Gun 9 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 1 1 2 . . . . . . . . . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 . 1 . 2 . . . . . . . . . 3 . . . . 3 . 2 3 2 1 Parts Lost 106 | . 1 1 . 1 1 1 . . 5 11 . 1 4 3 . 3 . 7 4 10 . . 4 . 6 17 12 2 12 Power 13 | . 1 . . 1 . . . . . 2 . . . . . . . 1 1 1 . . 1 . 1 2 2 . . Propulsion 30 | . . 1 . . . 1 . . . 1 . 1 1 1 . . . 2 . 3 . . 1 . . 8 5 1 4 Utility 38 | . . . . . . . . . 2 2 . . 3 1 . 3 . 2 2 5 . . . . 3 4 4 1 6 Weapon 25 | . . . . . 1 . . . 3 6 . . . 1 . . . 2 1 1 . . 2 . 2 3 1 . 2 Highest Loss Streak 8 | . 1 1 . 1 1 1 . . 2 4 . 1 3 3 . 2 . 3 2 4 . . 2 . 5 8 8 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 100 100 98 100 99 81 88 100 99 93 93 93 94 92 89 85 100 100 95 97 95 67 63 37 23 Engine 3 | . 13 14 14 14 9 9 9 9 2 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 4 5 7 7 6 . . . 5 5 2 2 5 5 5 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 6 6 5 4 6 6 5 5 5 6 9 5 3 . . Treads 15 | . 19 27 28 28 18 18 17 18 23 22 23 23 19 13 13 13 17 14 14 4 . . . . . . . . . Leg 2 | . 8 . . . . . . . . . . . . . . . . . . 4 21 21 21 21 21 8 . . . Device 19 | . 13 12 . 13 18 18 18 18 15 17 15 15 19 19 20 20 17 19 27 33 31 31 35 33 27 16 10 4 . Storage 8 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 11 7 5 8 10 10 5 7 10 6 . . . Processor 3 | . . . . . . . . . 7 7 7 7 6 6 6 5 . . . . 5 5 5 5 5 9 28 17 12 Protection 6 | . . 1 14 . 9 9 8 9 6 5 7 7 13 12 13 13 11 11 8 2 . . . . . . . . . Energy Gun 18 | . 1 23 28 28 30 36 35 35 29 . 14 30 26 22 . . . 9 16 18 21 21 15 18 19 8 . . . Energy Cannon 3 | . . . . . . . . . . 7 . . . 3 26 26 23 12 4 1 . . . . . . . . . Ballistic Gun 2 | . 26 4 . . 5 . . . . . . . . . . . . . . . . . . . . 1 1 . . Peak Build Rating 140 | 7 8 18 16 16 30 33 39 39 47 49 52 54 58 91 89 90 100 107 118 132 133 134 136 137 137 140 108 52 82 Average Rating 63 | 6 7 15 16 13 26 31 36 38 43 40 45 52 54 73 87 88 98 95 112 113 131 133 124 129 125 95 87 49 40 On Entrance 65 | 6 7 8 16 16 13 28 33 39 37 47 38 52 54 55 88 89 88 100 91 114 131 133 134 123 137 130 71 42 42 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 15 29 39 39 37 48 53 53 53 52 56 53 53 62 88 89 89 99 101 100 106 84 84 84 83 91 98 34 3 22 Greatest Support 135 | 20 40 40 40 40 44 44 42 42 66 74 74 74 74 105 105 105 135 135 118 116 85 85 90 90 90 90 40 3 22 Greatest Overweight (x) 32 | . . . . . 1 1 2 1 . . . . . 1 1 . . 1 1 32 . . . . 1 2 2 . . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . . . 5 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 5 5 5 Average Carried 13 | 6 12 14 15 14 14 14 14 14 14 12 11 14 13 14 14 14 13 14 14 14 14 15 13 12 10 10 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 7 15 15 15 14 15 15 15 15 15 9 15 15 12 15 15 12 15 15 13 15 15 15 12 14 10 5 5 5 5 Class Distribution -------------------- 54% | Scavenger-Tank 17% | Scavenger-Gunner 14% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Sprinter | -3/Research Sprinter | -2/Research Hacker-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 4309 | 228 326 246 . 40 238 140 70 90 225 155 55 148 75 197 30 59 . 414 234 555 . 34 25 . 230 247 24 . 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17200 | 99 355 397 . 155 731 778 429 381 1248 830 100 821 842 1288 95 668 . 853 3044 2294 . . 107 . 316 999 113 . 257 Parts 623 | 6 26 15 . 7 41 28 24 30 37 27 1 34 25 34 7 29 . 25 104 47 . . 4 . 7 41 12 . 12 Haulers Intercepted 14 | . 1 . . . 2 . 2 . 1 . 2 . . . . . . . 4 . . . . . . 1 . . 1 Recyclers Shooed 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 328 | . 11 14 . 6 13 15 7 16 26 15 . 20 15 27 2 20 . 20 32 35 . . 6 . 4 15 5 . 4 Melee 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 Guns 212 | . 11 14 . 5 11 11 7 9 20 1 . 19 12 18 . . . 11 20 25 . . 1 . 4 13 . . . Cannons 48 | . . . . . . . . . 1 3 . . . . 1 16 . 9 9 5 . . . . . 2 2 . . AOE 21 | . . . . . 1 . . 6 2 4 . . . . . . . . . . . . 5 . . . 3 . . Classes Destroyed 17 | 2 3 . . 1 4 1 . 1 . . . 1 2 2 . . . . . . . . . . . . . . . Worker 14 | . . . . . 2 . . . 1 . . . . . . . . . 8 . . . . . . 1 2 . . Builder 7 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . . . 2 . 2 . 1 . 2 . . . . . . . 4 . . . . . . 1 . . 1 Recycler 7 | 1 . . . . . . . . 1 . . . 2 . . . . . 3 . . . . . . . . . . Watcher 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 98 | . 6 7 . 4 4 . . 10 10 . . 6 3 3 . 12 . 5 4 5 . . 5 . . 5 5 . 4 Grunt 131 | . 5 7 . 1 5 10 4 . 8 8 . 10 7 5 . 2 . 8 16 27 . . . . 3 5 . . . Brawler 11 | . . . . 1 . . 1 . . . . 1 1 2 . 4 . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Sentry 32 | . . . . . 2 3 1 4 3 3 . 2 . 7 . 1 . 3 2 1 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 4 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . Hunter 16 | . . . . . 2 1 1 . 1 1 . . 3 2 . 1 . . 2 . . . . . . 2 . . . Programmer 24 | . . . . . . . . 2 4 3 . . . 1 2 . . 2 7 . . . . . . 3 . . . Behemoth 5 | . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 4 . 2 7 3 5 7 6 4 1 4 5 5 1 7 . 5 9 5 . . 5 . 2 7 8 . 4 Combat Bots Only 7 | . 3 4 . 2 5 3 5 7 5 4 . 4 4 5 1 7 . 5 6 5 . . 5 . 2 6 5 . 4 Max Kills in Single Turn 3 | 1 1 1 . 2 2 1 1 3 2 3 1 3 2 2 1 2 . 2 2 1 . . 3 . 1 2 3 . 1 Gunslinging 2 | . . . . 1 1 . . 1 . . . 2 1 1 . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 2 3 . . . . . . . . . . . . 3 . . . 3 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 2389 | . 59 40 . 30 48 71 9 60 125 211 2 100 68 154 4 110 . 145 238 278 . . 74 . 66 174 122 17 184 Missed 718 | . 14 8 . 5 11 20 5 14 45 58 1 28 12 49 . 21 . 28 75 74 . . 44 . 23 48 54 8 73 Damage Taken 24781 | . 567 318 . 249 437 750 72 478 1035 1873 17 600 863 1116 83 1121 . 2265 2109 2820 94 . 659 . 733 2161 1435 211 2715 Core 4598 | . 119 48 . 24 66 125 . 82 149 172 . 56 101 61 . 14 . 535 56 202 . . 103 . 100 353 511 114 1607 Absorbed by Shields 3174 | . . . . . 4 72 . 8 . 116 . 269 . 357 . 294 . . 199 1543 . . . . 207 58 47 . . Reduced by Siege Mode 574 | . . . . . . . . . . . . . . 68 . 148 . 177 117 64 . . . . . . . . . Ignored by Resistances 850 | . . . . . . . . . . . . . . 143 . 18 . . 532 157 . . . . . . . . . Regen/Repaired (Parts) 323 | . 17 . . . . . 306 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 23 . . . 50 . . . 46 . . . 79 . 46 . . . . . . 59 72 . 50 . Volleys Fired 725 | 6 45 33 . 20 37 40 12 16 50 37 2 24 31 42 2 33 . 34 81 91 . . 8 . 13 59 6 . 3 Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 1 4 4 4 4 4 . 4 4 4 . . 4 . 4 4 1 . 1 Hottest 420 | 70 40 125 . 125 244 278 278 272 272 270 65 305 320 420 420 420 . 420 338 372 . . 289 . 376 387 113 . 113 Shots Fired 2315 | 12 90 66 . 28 145 148 48 49 171 82 2 95 124 168 9 91 . 117 316 345 1 . 27 . 49 123 6 . 3 Gun 1911 | 12 90 66 . 28 145 148 48 44 164 10 2 95 124 159 . . . 44 255 288 1 . 25 . 49 114 . . . Cannon 385 | . . . . . . . . . 2 67 . . . 9 9 91 . 73 61 57 . . . . . 9 4 . 3 Launcher 19 | . . . . . . . . 5 5 5 . . . . . . . . . . . . 2 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 168 | 6 90 30 . . 28 . . . . . . . . . . . . . . . . . . . . 14 . . . Thermal 2128 | 6 . 36 . 28 117 148 48 44 166 77 2 95 124 168 9 91 . 117 316 345 1 . 25 . 49 109 4 . 3 Explosive 9 | . . . . . . . . 5 . . . . . . . . . . . . . . 2 . . . 2 . . Electromagnetic 10 | . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 8 15 11 . 7 12 9 11 26 16 15 6 14 14 35 10 30 . 24 29 40 . . 4 . 10 11 6 . 5 Robot Miss Streak 6 | 2 2 3 . 2 3 4 1 3 6 2 . 6 4 5 . 2 . 3 6 3 . . 3 . 4 3 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 33 | . . 1 . 1 1 1 . 3 2 . . 8 2 1 . . . 2 2 7 . . 1 . . 1 . . . Max Gunslinging Chain 2 | . . 1 . 1 1 1 . 1 1 . . 2 1 1 . . . 1 1 1 . . 1 . . 1 . . . Shots Hit Robots 1635 | 8 62 44 . 17 81 81 30 36 109 74 4 72 96 145 2 53 . 81 233 259 . . 13 . 32 84 4 . 15 Core Hits 821 | 3 23 22 . 6 33 25 16 26 47 24 1 59 84 117 1 23 . 47 107 87 . . 7 . 10 40 8 . 5 Critical Kills 8 | . . . . . . . . . . 2 . . . 1 1 2 . . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . . 1 . . 1 . . . . 4 2 . . . . . . . . . . . . . . 1 . . . Critical Strikes 77 | . . 4 . 2 5 8 2 5 15 6 2 1 . 2 1 2 . . 8 7 . . . . . 4 . . 3 Burn 56 | . . 3 . 2 4 8 2 5 15 . . 1 . 1 . . . . 8 7 . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . Destroy 6 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Smash 8 | . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 31 | . . . . . . . . . . 14 2 . . . . . . . . . . . . . . . . . 15 Impact 16 | . . . . . . . . . . 14 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Sneak Attacks 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44255 | 95 659 616 . 303 1518 1360 544 1305 2323 2741 180 1533 2611 3914 88 2004 . 2536 6375 7575 . . 871 . 926 2670 816 . 692 Guns 31371 | 95 659 616 . 303 1282 1360 544 678 2128 170 30 1533 2611 3694 . . . 993 4878 6037 . . 383 . 926 2451 . . . Cannons 8671 | . . . . . . . . . 27 1388 . . . 220 88 2004 . 1543 1497 1488 . . . . . 219 120 . 77 Explosions 2812 | . . . . . 236 . . 627 168 552 . . . . . . . . . 50 . . 488 . . . 691 . . Melee 1396 | . . . . . . . . . . 631 150 . . . . . . . . . . . . . . . . . 615 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 1223 | 59 659 150 . . 100 . . . . . . . . . . . . . . . . . . . . 255 . . . Thermal 39173 | 36 . 466 . 303 1418 1360 544 678 2188 1593 30 1533 2611 3914 88 2004 . 2536 6375 7575 . . 383 . 926 2415 120 . 77 Explosive 1806 | . . . . . . . . 627 . . . . . . . . . . . . . . 488 . . . 691 . . Electromagnetic 652 | . . . . . . . . . 135 517 . . . . . . . . . . . . . . . . . . . Impact 781 | . . . . . . . . . . 631 150 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 615 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 615 Highest Corruption 7 | . . . . . . . . . . 6 6 6 . 2 2 2 . 1 7 7 7 7 7 7 7 6 1 1 2 Average Corruption 4 | . . . . . . . . . . 5 6 6 . 1 2 2 . 1 6 7 7 7 7 7 7 4 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 250 | . . . . . . . . . . 7 8 25 . 19 7 9 . 7 34 91 4 7 7 3 8 7 . 3 4 Message Errors 51 | . . . . . . . . . . 3 3 4 . 7 1 . . 2 2 20 1 2 1 1 3 . . . 1 Matter Fused 51 | . . . . . . . . . . 2 3 7 . 1 . 2 . 2 11 17 1 2 1 1 1 . . . . Heat Flow Errors 37 | . . . . . . . . . . . . 8 . 2 3 . . . 3 13 1 . 2 . 1 1 . . 3 Energy Discharges 27 | . . . . . . . . . . . . 1 . 1 . 1 . 1 6 15 . 1 . . 1 . . . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . Data Loss (minor) 29 | . . . . . . . . . . . 2 3 . 3 1 3 . . 4 7 . . 1 . 1 3 . 1 . Data Loss (major) 17 | . . . . . . . . . . 1 . 1 . 2 1 . . 1 4 7 . . . . . . . . . Misfires 13 | . . . . . . . . . . . . . . 1 1 1 . . 1 6 1 . 1 . 1 . . . . Alerts 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . 1 . . . 2 . Weapon Failures 11 | . . . . . . . . . . . . 1 . . . . . 1 2 6 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . . 64 . . 40 18 290 150 . . . 5 18 . 93 25 . . . 57 . . 29 64 . 14 Projectiles 177 | . . . . . . . . . . 7 . . . . 5 18 . 93 25 . . . . . . 29 . . . Explosions 243 | . . . . . 64 . . 40 18 . . . . . . . . . . . . . 57 . . . 64 . . Melee 447 | . . . . . . . . . . 283 150 . . . . . . . . . . . . . . . . . 14 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . . . . 74 . 40 . . . . . . . . 75 . . . 88 . . . 2 . . Shots 7 | . . . . . . . . 2 . 2 . . . . . . . . 2 . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1281 | 54 27 216 . 310 435 416 348 246 342 263 . 437 396 240 189 198 . 1281 241 451 222 . 493 . 477 568 90 . 228 Average Temperature 134 | 28 11 75 . 186 128 180 114 106 137 122 . 154 111 57 98 115 . 332 20 120 147 . 171 . 193 159 40 . 90 Received Heat Transfer 4948 | . 297 93 . 24 99 312 36 . 192 598 9 203 228 136 . 54 . 600 656 600 . . 87 . 109 186 114 9 306 Effects 79 | . . . . 2 . 9 3 . 1 4 . 2 2 . . . . 39 . 8 . . 1 . 3 5 . . . Shutdowns 25 | . . . . . . 4 . . . . . 1 1 . . . . 10 . 3 . . 1 . 2 3 . . . Energy Bleed 12 | . . . . 1 . 2 1 . 1 1 . . 1 . . . . 2 . 2 . . . . 1 . . . . Interference 18 | . . . . 1 . 3 2 . . 3 . 1 . . . . . 5 . 3 . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Siege Activations 48 | . . . . . . . . . . . . . . 13 2 8 . 7 9 9 . . . . . . . . . Total Turns 857 | . . . . . . . . . . . . . . 136 54 140 . 135 222 170 . . . . . . . . . Longest Duration 53 | . . . . . . . . . . . . . . 40 53 29 . 26 51 40 . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . . . . . . . 8 4 . . . . . . . . . . . . . . . . . . Robots Melted 38 | . . . . 1 1 3 . 1 3 1 . 1 3 9 1 4 . . 4 5 . . . . . 1 . . . Combat Hostiles 36 | . . . . 1 1 3 . 1 3 1 . 1 3 9 1 4 . . 3 5 . . . . . . . . . Parts Melted 180 | . . 2 . 3 8 8 3 11 15 2 . 7 16 20 2 4 . 8 32 28 . . . . 3 7 1 . . Heat Transferred 64656 | 111 . 1258 . 777 3136 3589 1258 1628 5230 2264 74 3481 5282 7787 74 2072 . 3420 9014 9354 . . 481 . 1184 2997 111 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1878 | 10 169 227 . 120 219 809 480 643 493 573 346 649 439 990 520 974 511 858 891 1878 987 . . . . 180 387 211 610 Initial 985 | . 6 . . . 46 133 393 214 337 286 298 242 340 280 519 261 511 357 450 599 985 . . . . . 95 87 126 Average 469 | 6 66 91 . 32 77 462 365 420 402 463 332 449 349 636 470 559 511 639 735 1065 986 . . . . 54 257 144 286 Maximum Alert Level 5 | . . 1 . . 1 3 2 2 2 2 1 2 2 3 2 3 2 3 3 5 3 . . . . . 1 1 2 Low Security (%) 25 | 100 100 85 . 100 93 13 . . . . . . . . . . . . . . . . . . . 100 34 99 48 Level 1 21 | . . 14 . . 6 29 41 62 48 25 100 30 82 19 28 39 . 14 . . . . . . . . 65 . 21 Level 2 29 | . . . . . . 42 58 37 51 74 . 69 17 46 71 32 100 45 29 9 . . . . . . . . 29 Level 3 18 | . . . . . . 14 . . . . . . . 34 . 27 . 40 70 59 100 . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 . . 2 . . . 7 . . . 3 . 1 . . . 4 . . . 1 . . 2 1 1 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . 1 . . 1 Reinforcement 11 | . 1 . . . 1 . . . 4 . . . . . . . . . 2 . . . . . . . 1 . 2 Assault 4 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 16 | . . . . . . . 3 . . . . . . . . . . . 7 . . . . . . 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 595 | . 23 21 . 13 30 18 14 14 27 21 2 27 18 29 2 41 . 28 44 43 . . 18 . 8 27 50 17 60 Peak Tracking Total 17 | . 4 4 . 9 4 4 8 7 5 5 2 6 5 5 1 7 . 9 9 5 . . 8 . 4 8 12 11 17 Tactical Retreats 71 | . . 4 . 2 3 1 . 2 2 4 . 7 . . . 7 . 4 1 4 . . 5 . 2 3 8 2 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 19 | . 1 . . . . 3 . 1 . 1 . . . 2 . . . . . 6 1 . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 22 | . . . . . 3 3 . 1 5 . . . . . . 2 . . 5 1 . . . . . . 2 . . Max in Single Turn 4 | . . . . . 1 2 . 1 1 . . . . . . 1 . . 4 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 83 | . 8 . 1 . 8 3 5 2 4 2 2 3 5 3 3 2 4 1 4 1 1 2 . 5 . 3 3 5 3 Terminals 53 | . 6 . . . 6 3 2 2 2 2 . 3 2 3 1 2 1 1 1 1 1 1 . . . 3 3 5 2 Fabricators 6 | . . . . . . . . . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 Total Hacks 205 | . 27 . 1 . 31 7 16 5 10 6 3 3 12 4 4 3 5 1 8 1 1 2 . 18 . 5 8 21 3 Successful 109 | . 11 . 1 . 15 3 11 1 5 . 1 2 6 3 3 1 3 1 2 1 . 2 . 18 . 2 4 12 1 Failed 96 | . 16 . . . 16 4 5 4 5 6 2 1 6 1 1 2 2 . 6 . 1 . . . . 3 4 9 2 Catastrophic 24 | . 1 . . . 5 . . 1 2 1 1 1 1 1 1 2 1 . . . . . . . . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 20 . . . 19 . 2 . 7 . . . 3 . 1 . 1 . 5 . 1 . . . . 1 7 9 2 Terminals 142 | . 22 . . . 24 7 8 5 8 6 . 3 7 4 2 3 2 1 1 1 1 1 . . . 5 8 21 2 Fabricators 11 | . . . . . . . . . 1 . 2 . . . 1 . 2 . 5 . . . . . . . . . . Repair Stations 15 | . 3 . . . . . 7 . . . . . 4 . . . . . 1 . . . . . . . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 Terminal Hacks 68 | . 7 . 1 . 8 3 2 1 1 . . 2 1 3 1 1 1 1 . 1 . 2 . 18 . 2 1 11 . Record 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 6 . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 5 . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 2 1 2 . Security Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 4 | . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 2 . . . 6 . 2 . 3 . . . 2 . 1 . 1 . . . . . . . . . 3 1 . Terminals 19 | . 2 . . . 4 . 2 . 3 . . . 2 . 1 . 1 . . . . . . . . . 3 1 . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . . . 4 . 2 . 2 . . . 2 . 1 . 1 . . . . . . . . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 8 . . . 8 3 4 1 3 2 1 2 5 1 2 2 3 1 4 . 1 . . . . 3 3 5 2 Full Trace Events 5 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 140 | . 26 . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer 10 | . . . . . . 1 . 2 . 1 . 2 . 1 . 1 . 1 . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 36 | . . . . . . . . 2 . 2 . 6 . 3 . 15 . 5 . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 41 | . . 1 . . . 1 . 2 . 4 . 6 . 3 . 15 . 5 . 4 . . . . . . . . . Largest Group 12 | . . 1 . . . 1 . 2 2 2 2 4 . 3 . 12 . 3 2 3 . . . . . . . . . Highest-Rated Group 352 | . . 31 . . . 31 . 70 70 124 124 124 . 118 . 352 . 89 58 141 . . . . . . . . . Highest-Rated Ally 95 | . . 31 . . . 31 . 39 39 62 62 62 . 51 . 30 . 51 29 95 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 242 | . . 11 . . . 8 . 2 19 12 3 15 . 7 . 97 . 38 11 19 . . . . . . . . . Total Damage 4885 | . . 103 . . . 126 . 20 174 446 159 543 . 120 . 1643 . 771 161 619 . . . . . . . . . Kills 43 | . . 3 . . . 1 . . 2 3 2 2 . 2 . 19 . 6 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 25206 | 43 1402 1310 599 665 1372 1409 805 675 1696 994 224 991 653 1824 560 1162 398 1051 1241 3056 172 306 180 170 402 770 401 259 416 Spaces Moved 13018 | 19 805 662 375 372 587 503 259 242 916 508 139 541 310 735 198 434 233 427 460 709 138 254 129 135 219 666 836 487 720 Core 1086 | . . . . . . . . . . . . . . . . . . . . 97 . . . . . 2 75 487 425 Treads 8722 | . 531 662 375 372 587 503 259 242 916 508 139 541 310 735 198 434 233 427 460 290 . . . . . . . . . Legs 1698 | 19 274 . . . . . . . . . . . . . . . . . . 322 138 254 129 135 219 208 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1511 | . . . . . . . . . . . . . . . . . . . . . . . . . . 456 761 . 294 Fastest Speed 28 | 120 120 160 160 160 145 225 232 237 145 145 145 145 145 150 170 170 166 163 163 120 120 120 120 120 120 28 28 50 34 Average Speed 152 | 120 146 160 160 160 190 228 238 237 154 145 145 145 145 180 241 170 166 168 174 346 120 120 120 120 157 72 33 50 46 Slowest Speed 1650 | 120 160 160 160 160 240 232 330 237 163 145 145 145 150 270 270 170 166 245 250 1650 120 120 120 120 190 260 150 50 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 3 98 94 87 84 54 66 38 41 32 71 5 66 12 87 8 43 6 46 14 83 5 58 28 60 44 22 32 58 24 Regions Visited 29 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 Terrain Destroyed 340 | . . . . . 25 54 . 5 . 7 . . . 1 5 15 . 21 90 28 1 . 54 . 13 3 16 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 111 | . . . . . 1 . . . . . . . . 1 5 15 . 21 25 13 1 . 11 . 13 3 1 . 1 AOE 228 | . . . . . 24 54 . 5 . 7 . . . . . . . . 65 15 . . 43 . . . 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Tes Acc Total 16734 | 26 951 855 374 412 757 676 424 313 1093 667 153 675 411 1107 275 790 245 674 707 1129 146 261 142 143 256 882 927 501 762 Wait 1820 | . 68 131 . 16 88 100 128 29 63 62 . 57 52 211 69 138 . 132 119 182 . . . . 14 87 55 12 7 Move 12932 | 18 804 661 374 371 587 499 259 241 916 507 139 540 310 734 198 433 232 426 459 708 137 253 128 134 218 651 798 486 711 Hop 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 15 . 4 Pick Up 140 | 1 14 8 . . 11 6 7 2 17 6 4 1 4 9 1 3 7 5 4 8 2 3 . 1 . 10 5 . 1 Fast Attach 128 | 1 3 1 . . 3 1 4 1 4 2 4 . 1 8 . 1 . 12 9 10 . . 1 3 1 28 15 1 14 Attach 89 | . 2 1 . 1 6 1 . . 6 10 . 1 7 3 . 3 2 3 7 8 . . 3 2 7 7 5 1 3 Detach 41 | . . . . . 1 . . . 1 2 1 . 2 3 . . . 2 3 2 . . . 3 2 5 10 1 3 Swap 132 | . 5 9 . 4 11 13 3 2 12 4 1 4 1 9 3 3 1 7 8 23 3 1 2 . 1 2 . . . Drop 229 | . 10 11 . . 13 14 11 3 24 7 . 3 3 20 2 6 3 13 17 25 4 4 . . . 26 9 . 1 Fire 725 | 6 45 33 . 20 37 40 12 16 50 37 2 24 31 42 2 33 . 34 81 91 . . 8 . 13 59 6 . 3 Melee 31 | . . . . . . . . . . 14 2 . . . . . . . . . . . . . . . . . 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 2 . . . . . . . . . . . . . 30 . . . . . . 9 . . Rewire 400 | . . . . . . . . 19 . 16 . 45 . 68 . 170 . 40 . 42 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac / [*Fac]) -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 764 | -10/Materials | Discovered new exit (range 13) 1208 | -10/Materials | Repaired Seismic Detector 1262 | -10/Materials | Discovered new exit (range 16) 1446 | -10/Materials | Entered Mines 1447 | -10/Mines | Met a Derelict testing a Signal Generator 1518 | -10/Mines | Core integrity fell below 50% 1725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1811 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1861 | -10/Mines | Build established: Scavenger-Mutant 2092 | -10/Mines | Identified exit to Subcaves 2256 | -10/Mines | Discovered new exit (range 7) 2522 | -10/Mines | Discovered new exit (range 9) 2756 | -10/Mines | Entered Exiles 2756 | -10/Exiles | Found Exiles lab abandoned 3337 | -10/Exiles | Discovered new exit (range 14) 3355 | -10/Exiles | Entered Mines 3615 | -9/Mines | Learned 4 Materials zone layouts 3886 | -9/Mines | Assembled infested the area 3891 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3960 | -9/Mines | Discovered new exit (range 8) 4020 | -9/Mines | Entered Materials 4020 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4021 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Build established: Scavenger-Tank 4435 | -8/Materials | Discovered exit to Factory (range 3) 5274 | -8/Materials | Garrison activated, responded to threat 5392 | -8/Materials | Identified exit to Garrison 5392 | -8/Materials | Entered Garrison 5474 | -8/Garrison | Triggered checkpoint 5586 | -8/Garrison | Rescued a captive Derelict 5675 | -8/Garrison | Phase Generator disabled 5951 | -8/Garrison | Discovered new exit (range 51) 5951 | -8/Garrison | Discovered new exit (range 53) 5951 | -8/Garrison | Discovered new exit (range 52) 6254 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6338 | -8/Garrison | Triggered checkpoint 6390 | -8/Garrison | Installed Relay Interface Framework 6436 | -8/Garrison | Garrison Relay disabled 6801 | -8/Garrison | Entered Materials 6975 | -8/Materials | Repaired Adv. Treads 7031 | -8/Materials | Repaired Lgt. Armor Plating 7083 | -8/Materials | Repaired Beamcaster 7606 | -8/Materials | Identified exit to Garrison 7606 | -8/Materials | Entered Garrison 7659 | -8/Garrison | Discovered exit to Factory (range 51) 7659 | -8/Garrison | Discovered exit to Factory (range 31) 7659 | -8/Garrison | Discovered exit to Factory (range 55) 7670 | -8/Garrison | Triggered checkpoint 7741 | -8/Garrison | Expanded RIF knowledge: Structural Interface 7908 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8022 | -8/Garrison | Triggered checkpoint 8062 | -8/Garrison | Destroyed 7 combat bots 8281 | -8/Garrison | Entered Factory 8281 | -7/Factory | Accompanied by 2 allies 8281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8282 | -7/Factory | Identified exit to Storage 8583 | -7/Factory | Build established: Scavenger-Gunner 9881 | -7/Factory | First assault squad dispatched 9977 | -7/Factory | Identified exit to Garrison 9977 | -7/Factory | Entered Garrison 10051 | -7/Garrison | Lost 4 parts (1u3w) 10083 | -7/Garrison | Triggered checkpoint 10201 | -7/Garrison | Triggered checkpoint 10285 | -7/Garrison | Spotted B-75 Beast 10309 | -7/Garrison | Allies destroyed B-75 Beast 10499 | -7/Garrison | Lost 4 parts (1p1n2w) 10631 | -7/Garrison | Discovered new exit (range 8) 10763 | -7/Garrison | Triggered checkpoint 10865 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10888 | -7/Garrison | Discovered new exit (range 15) 10898 | -7/Garrison | Found embedded Infiltrators 10971 | -7/Garrison | Entered Factory 10971 | -7/Factory | Accompanied by 2 allies 10985 | -7/Factory | Build established: Scavenger-Mutant 11195 | -7/Factory | Identified exit to Garrison 11195 | -7/Factory | Entered Garrison 11195 | -7/Garrison | Accompanied by 2 allies 11217 | -7/Garrison | Triggered checkpoint 11321 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11390 | -7/Garrison | Build established: Scavenger-Gunner 11393 | -7/Garrison | Spotted B-75 Beast 11432 | -7/Garrison | Triggered checkpoint 11485 | -7/Garrison | Core integrity fell below 50% 11503 | -7/Garrison | Triggered checkpoint 11567 | -7/Garrison | Discovered new exit (range 4) 11655 | -7/Garrison | Triggered checkpoint 11955 | -7/Garrison | Triggered checkpoint 12043 | -7/Garrison | Lost 4 allies 12072 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12147 | -7/Garrison | Discovered new exit (range 21) 12147 | -7/Garrison | Discovered new exit (range 59) 12147 | -7/Garrison | Discovered new exit (range 59) 12186 | -7/Garrison | Entered Factory 12186 | -6/Factory | Evolved 2 slots: Utility x2 12310 | -6/Factory | Discovered new exit (range 8) 12488 | -6/Factory | Build established: Scavenger-Tank 12536 | -6/Factory | First assault squad dispatched 12690 | -6/Factory | Garrison activated, responded to threat 12802 | -6/Factory | Lost 3 parts (1n2u) 12839 | -6/Factory | Identified exit to Garrison 12839 | -6/Factory | Entered Garrison 12853 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12913 | -6/Garrison | Spotted B-75 Beast 12969 | -6/Garrison | Triggered checkpoint 13095 | -6/Garrison | Found Fusion Bomb Launcher 13336 | -6/Garrison | Triggered checkpoint 13338 | -6/Garrison | Destroyed B-75 Beast 13380 | -6/Garrison | Lost 3 allies 13558 | -6/Garrison | Spotted B-75 Beast 13583 | -6/Garrison | Triggered checkpoint 13658 | -6/Garrison | Spotted Striker 13658 | -6/Garrison | Spotted Striker 13691 | -6/Garrison | Discovered new exit (range 4) 13856 | -6/Garrison | Triggered checkpoint 13941 | -6/Garrison | Triggered checkpoint 14039 | -6/Garrison | Discovered new exit (range 13) 14097 | -6/Garrison | Triggered checkpoint 14207 | -6/Garrison | Triggered checkpoint 14312 | -6/Garrison | Spotted B-75 Beast 14329 | -6/Garrison | Destroyed B-75 Beast 14342 | -6/Garrison | Spotted B-75 Beast 14364 | -6/Garrison | Destroyed B-75 Beast 14392 | -6/Garrison | Lost 3 parts (1n1u1w) 14501 | -6/Garrison | Discovered new exit (range 7) 14563 | -6/Garrison | Learned Factory security intel 14663 | -6/Garrison | Entered Factory 15145 | -6/Factory | Discovered new exit (range 7) 15223 | -6/Factory | Identified exit to Garrison 15223 | -6/Factory | Entered Garrison 15381 | -6/Garrison | Triggered checkpoint 15767 | -6/Garrison | Triggered checkpoint 15772 | -6/Garrison | Lost 5 allies 15845 | -6/Garrison | Triggered checkpoint 15888 | -6/Garrison | Lost 4 allies 15903 | -6/Garrison | Triggered checkpoint 16003 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 16035 | -6/Garrison | Garrison Relay disabled 16194 | -6/Garrison | Triggered checkpoint 16232 | -6/Garrison | Lost 4 allies 16240 | -6/Garrison | Destroyed 7 combat bots 16364 | -6/Garrison | Discovered new exit (range 58) 16364 | -6/Garrison | Discovered new exit (range 14) 16364 | -6/Garrison | Discovered new exit (range 87) 16385 | -6/Garrison | Entered Factory 16385 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16774 | -5/Factory | Identified exit to Garrison 16783 | -5/Factory | Entered Garrison 16792 | -5/Garrison | Phase Generator disabled 17022 | -5/Garrison | Lost 3 parts (1p1n1u) 17345 | -5/Garrison | Triggered checkpoint 17459 | -5/Garrison | Triggered checkpoint 17494 | -5/Garrison | Core integrity fell below 50% 17521 | -5/Garrison | Discovered new exit (range 14) 17572 | -5/Garrison | Discovered new exit (range 3) 17663 | -5/Garrison | Expanded RIF knowledge: Crosswire 17745 | -5/Garrison | Triggered checkpoint 17834 | -5/Garrison | Entered Factory 17834 | -4/Factory | Accompanied by 2 allies 17834 | -4/Factory | Evolved 2 slots: Utility x2 18543 | -4/Factory | Discovered new exit (range 4) 19050 | -4/Factory | Identified exit to Garrison 19075 | -4/Factory | Entered Garrison 19101 | -4/Garrison | Triggered checkpoint 19148 | -4/Garrison | Discovered new exit (range 3) 19297 | -4/Garrison | Triggered checkpoint 19382 | -4/Garrison | Spotted B-86 Titan 19429 | -4/Garrison | Destroyed B-86 Titan 19467 | -4/Garrison | Triggered checkpoint 19719 | -4/Garrison | Triggered checkpoint 19790 | -4/Garrison | Discovered new exit (range 5) 19887 | -4/Garrison | Spotted B-86 Titan 19917 | -4/Garrison | Destroyed B-86 Titan 19945 | -4/Garrison | Lost 4 parts (3n1u) 21471 | -4/Garrison | Triggered checkpoint 21591 | -4/Garrison | Triggered checkpoint 21611 | -4/Garrison | Discovered new exit (range 10) 21773 | -4/Garrison | Triggered checkpoint 21999 | -4/Garrison | Triggered checkpoint 22046 | -4/Garrison | Expanded RIF knowledge: Program Shield 22111 | -4/Garrison | Discovered new exit (range 9) 22121 | -4/Garrison | Spotted B-86 Titan 22121 | -4/Garrison | Spotted B-86 Titan 22131 | -4/Garrison | Entered Factory 22209 | -4/Factory | Build established: Scavenger-Gunner 22263 | -4/Factory | Discovered new exit (range 6) 22303 | -4/Factory | Entered Upper Caves 22535 | -4/Upper Caves | Learned location of Armory (-4) 22599 | -4/Upper Caves | Discovered new exit (range 10) 22609 | -4/Upper Caves | Entered another Upper Caves area 22629 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22786 | -4/Upper Caves | Discovered new exit (range 4) 22789 | -4/Upper Caves | Entered Zhirov 22789 | -4/Zhirov | Discovered new exit (range 3) 22837 | -4/Zhirov | Learned location of Quarantine (-3) 22837 | -4/Zhirov | Learned location of Testing (-2) 22837 | -4/Zhirov | Learned location of Command (-1) 22862 | -4/Zhirov | Found Alien Artifact 22862 | -4/Zhirov | Identified Integrated Dissipator 22862 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22913 | -4/Zhirov | Found Alien Artifact 22959 | -4/Zhirov | Entered Proximity Caves 23037 | -3/Proximity Caves | Lost 5 parts (1p3u1w) 23334 | -3/Proximity Caves | Discovered new exit (range 14) 23361 | -3/Proximity Caves | Entered Research 23361 | -3/Research | Evolved 2 slots: Propulsion x2 23507 | -3/Research | Garrison activated, responded to threat 23825 | -3/Research | Lost 3 parts (2n1u) 23907 | -3/Research | Lost 8 parts (1p3n1u3w) 23938 | -3/Research | Spotted B-86 Titan 24090 | -3/Research | Discovered new exit (range 8) 24120 | -3/Research | Spotted B-86 Titan 24131 | -3/Research | Entered another Research area 24131 | -2/Research | Evolved 2 slots: Utility x2 24139 | -2/Research | Build established: Scavenger-Sprinter 24247 | -2/Research | Spotted B-90 Cyclops 24458 | -2/Research | Identified Transdimensional Reconstructor 24458 | -2/Research | Warped through subspace 24477 | -2/Research | Spotted B-90 Cyclops 24497 | -2/Research | Found Prototype Processor 24497 | -2/Research | Identified Exp. Core Analyzer 24526 | -2/Research | Discovered new exit (range 10) 24532 | -2/Research | Entered Testing 24557 | -2/Testing | Lost 8 parts (1p4n3u) 24595 | -2/Testing | Spotted Striker 24678 | -2/Testing | Identified exit to Access 24791 | -2/Testing | Entered Access 24791 | -1/Access | Evolved 2 slots: Utility x2 24999 | -1/Access | Core integrity fell below 50% 25014 | -1/Access | Lost 3 parts (1n1u1w) 25041 | -1/Access | Search patrols dispatched 25075 | -1/Access | Build established: Mutant 25098 | -1/Access | Core integrity fell below 20% 25207 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25179_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 25185_ S-43 Plague suffers critical hit (Impale). 25188_ Imp. Q-thruster destroyed. 25189_ S-43 Plague destroyed. 25191_ System corrupted: Heat flow error (+299). 25191_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 25192_ S-43 Plague destroyed. 25195_ Slug penetrates Wall. 25197_ Enh. Force Lance destroyed. 25198_ Acquired 67 matter. 25199_ Acquired Xenon Bombardment Thruster. 25201_ Slug penetrates Wall. 25201_ Acquired Xenon Bombardment Thruster. 25203_ R-10 Processor collects Xenon Bombardment Thruster. 25204_ Slug penetrates Wall. 25204_ Xenon Bombardment Thruster destroyed. 25205_ Acquired Xenon Bombardment Thruster. 25206_ Acquired 37 matter. 25206_ Slug penetrates Y-72 Warden. 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Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This Giant Slayer Gunslinger Challenges ------------ None Game ------ Seed ArcReactiveFlightbrick Manual? 0 Play Time 03:10:22 Cumulative 183.8 hours Start 2024.09.21 @ 20:43:07 End 2024.09.22 @ 00:09:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc6f16ad-83e9-4b3e-88d3-5000ac4f5df1