Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.09 @ 20:57:45 Player: Xtitan24 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2620) 2620 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 5670 Bonus ------- High Alert Combat Kills 210 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 44/100 System Corruption 28% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (5) ---- Terrain Scanner Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Sensor Array ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Terrain Scanner Ion Cannon Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Missile Launcher Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 3 | . . 1 1 1 Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 89 | 6 15 25 31 12 Power 22 | 1 2 8 10 1 Engine 15 | 1 1 4 8 1 Core 7 | . 1 4 2 . Reactor . | . . . . . Propulsion 23 | 2 5 3 8 5 Treads 3 | . . . . 3 Leg 6 | 2 1 . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight 14 | . 4 3 6 1 Utility 21 | 1 6 6 7 1 Device 14 | 1 3 5 5 . Storage 2 | . 2 . . . Processor 4 | . 1 1 2 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 2 8 6 5 Energy Gun 6 | . 1 2 1 2 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon . | . . . . . Launcher 6 | . . 4 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 5 2 . Corrupted Parts 2 | . . . . 2 System Corruption 15 | . . . . 15 Parts Lost 42 | . 5 4 19 14 Power 11 | . 2 1 6 2 Propulsion 13 | . 2 . 7 4 Utility 7 | . . . 3 4 Weapon 11 | . 1 3 3 4 Highest Loss Streak 5 | . 3 4 5 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 86 90 83 49 Engine 11 | . 6 13 16 6 Core 5 | . 7 7 5 . Leg 3 | . 11 . 1 . Flight 15 | . 11 26 18 3 Device 12 | . 13 9 20 4 Storage 1 | . 5 . . . Processor 8 | . 2 12 6 13 Hackware 1 | . . . . 4 Energy Gun 4 | . 7 5 1 3 Energy Cannon 1 | . . . 4 . Ballistic Gun 5 | . 20 5 . . Launcher 3 | . . 10 3 . Slashing Weapon 2 | . . . 4 4 Naked Turns 8 | . . . . 8 Heaviest Build 38 | 7 10 24 38 28 Greatest Support 60 | 20 20 13 20 60 Greatest Overweight (x) 9 | . 3 2 7 9 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 Average Carried 3 | 1 3 4 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 3 2 1 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1895 | 280 332 502 676 105 Remotely . | . . . . . Salvage Created 2444 | 41 332 222 1296 553 Parts 128 | 3 29 15 64 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 61 | 1 10 6 32 12 Melee 12 | . . . 8 4 Guns 20 | 1 10 1 5 3 Cannons 9 | . . . 7 2 AOE 16 | . . 5 11 . Classes Destroyed 13 | 1 2 2 8 . Builder 2 | . . . 2 . Tunneler 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 2 | . . 1 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 6 | . 1 1 4 . Swarmer 12 | . 3 . 7 2 Grunt 31 | 1 7 4 14 5 Brawler 4 | . . . 1 3 Duelist 1 | . . . 1 . Sentry 12 | . . 2 8 2 Hunter 1 | . . . 1 . Best Kill Streak 16 | 1 3 3 16 7 Combat Bots Only 10 | 1 3 2 10 7 Max Kills in Single Turn 4 | 1 1 2 4 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 578 | 7 120 37 197 217 Missed 176 | 3 39 16 55 63 Damage Taken 4464 | 32 681 330 1707 1714 Core 1352 | 8 148 66 430 700 Absorbed by Shields . | . . . . . Ignored by Resistances 1297 | 10 218 96 471 502 Regen/Repaired (Parts) 66 | . 17 36 13 . Core Remaining (%) 59 | 96 37 83 21 . Volleys Fired 187 | 5 43 19 83 37 Largest 2 | 2 2 2 2 1 Hottest 97 | 40 85 92 97 65 Shots Fired 261 | 10 79 29 109 34 Gun 167 | 10 79 13 41 24 Cannon 52 | . . . 42 10 Launcher 42 | . . 16 26 . Special . | . . . . . Kinetic 110 | 10 73 4 23 . Thermal 106 | . 6 9 60 31 Explosive 42 | . . 16 26 . Electromagnetic 3 | . . . . 3 Robot Hit Streak 43 | 5 18 21 38 43 Robot Miss Streak 3 | 1 3 1 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 242 | 6 60 23 102 51 Core Hits 129 | 3 24 16 66 20 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 11 | . . 1 4 6 Burn 1 | . . . 1 . Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Smash 6 | . . . . 6 Sever 2 | . . . 2 . Melee Attacks 39 | . . . 18 21 Impact 16 | . . . . 16 Slashing 23 | . . . 18 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6950 | 81 614 727 4161 1367 Guns 1597 | 81 614 141 406 355 Cannons 1069 | . . . 853 216 Explosions 2959 | . . 585 2374 . Melee 1324 | . . . 528 796 Ramming 1 | . . 1 . . Kinetic 815 | 81 526 22 186 . Thermal 1802 | . 88 119 1073 522 Explosive 2959 | . . 585 2374 . Electromagnetic 49 | . . . . 49 Impact 635 | . . . . 635 Slashing 689 | . . . 528 161 Piercing . | . . . . . Highest Corruption 28 | . . 5 . 28 Average Corruption 6 | . . 5 . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . 21 . 11 Message Errors 6 | . . 4 . 2 Matter Fused 9 | . . 7 . 2 Heat Flow Errors 5 | . . 4 . 1 Data Loss (minor) 8 | . . 6 . 2 Misdirections 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 356 | . . . 150 206 Projectiles 2 | . . . 2 . Explosions 129 | . . . 129 . Melee 225 | . . . 19 206 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . . 103 80 . Shots 11 | . . 7 4 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 558 | . 40 259 558 86 Average Temperature 110 | . 14 73 152 29 Received Heat Transfer 1989 | 24 357 141 945 522 Effects 25 | . . . 25 . Shutdowns 8 | . . . 8 . Energy Bleed 3 | . . . 3 . Interference 5 | . . . 5 . Matter Decay 3 | . . . 3 . Short Circuit 1 | . . . 1 . Damage (major) 4 | . . . 4 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 7 | . . . . 7 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 1 . 6 1 Heat Transferred 3367 | . 222 296 1850 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 634 | 20 136 180 634 196 Initial 196 | . 11 7 . 196 Average 169 | 13 46 33 474 100 Maximum Alert Level 2 | . . . 2 . Low Security (%) 74 | 100 100 100 7 100 Level 1 . | . . . 2 . Level 2 24 | . . . 90 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 5 3 4 Investigation 5 | . 1 2 2 . Extermination 1 | . . . . 1 Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | 1 14 8 41 19 Peak Tracking Total 7 | 1 5 3 6 7 Tactical Retreats 6 | . 2 . 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 2 8 . Max in Single Turn 2 | . . 1 2 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 1 4 5 Terminals 4 | . . . 2 2 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 30 | . 3 5 16 6 Successful 21 | . 3 5 9 4 Failed 9 | . . . 7 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 7 2 Fabricators 1 | . . . . 1 Repair Stations 12 | . 2 5 4 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 7 | . . . 5 2 Terminal Hacks 6 | . . . 4 2 Record 4 | . . . 4 . Open DSF 1 | . . . . 1 Extermination Status 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 11 | . 2 5 4 . Scan Component 6 | . 1 3 2 . Repair 5 | . 1 2 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 1 . 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 2 1 . Time 160 | . 38 64 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5425 | 329 1070 1390 1483 1153 Spaces Moved 2969 | 227 716 856 714 456 Core 195 | 22 3 . 15 155 Treads 38 | . . . . 38 Legs 698 | 205 367 . 99 27 Wheels . | . . . . . Hover . | . . . . . Flight 2038 | . 346 856 600 236 Fastest Speed 37 | 50 37 37 37 50 Average Speed 151 | 113 124 140 164 212 Slowest Speed 530 | 120 200 197 530 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 7 73 76 73 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 11 . Terrain Destroyed 391 | . . 124 267 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 390 | . . 124 266 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3585 | 290 826 1018 889 562 Wait 178 | 45 27 76 5 25 Move 2965 | 226 715 855 713 456 Hop . | . . . . . Pick Up 87 | 8 17 26 26 10 Fast Attach . | . . . . . Attach 75 | 6 12 20 26 11 Detach 5 | . 2 . 3 . Swap 14 | . 3 5 5 1 Drop 33 | . 7 16 10 . Fire 187 | 5 43 19 83 37 Melee 39 | . . . 18 21 Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 570 | -10/Materials | Repaired Imp. Heat Sink? 633 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Core integrity fell below 50% 868 | -10/Materials | Lost 3 parts (1p1n1w) 1007 | -10/Materials | Discovered new exit (range 9) 1178 | -10/Materials | Build established: Scavenger-Mutant 1246 | -10/Materials | Discovered new exit (range 13) 1399 | -10/Materials | Identified exit to Materials 1400 | -10/Materials | Entered another Materials area 1400 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1533 | -9/Materials | Lost 4 parts (1p3w) 1555 | -9/Materials | Build established: Mutant 1753 | -9/Materials | Discovered new exit (range 14) 1800 | -9/Materials | Discovered new exit (range 16) 1802 | -9/Materials | Identified exit to Mines 2072 | -9/Materials | Discovered new exit (range 18) 2254 | -9/Materials | Discovered new exit (range 15) 2277 | -9/Materials | Discovered new exit (range 9) 2573 | -9/Materials | Discovered new exit (range 4) 2608 | -9/Materials | Repaired Flight Unit 2667 | -9/Materials | Repaired Lgt. Nuclear Core 2790 | -9/Materials | Entered another Materials area 2790 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2906 | -8/Materials | Garrison activated, responded to threat 2949 | -8/Materials | Destroyed 10 combat bots 3324 | -8/Materials | Repaired Flight Unit 3446 | -8/Materials | Discovered new exit (range 16) 3871 | -8/Materials | Lost 3 parts (1p1n1w) 3873 | -8/Materials | Core integrity fell below 50% 4002 | -8/Materials | Discovered new exit (range 10) 4127 | -8/Materials | Lost 5 parts (1p2n1u1w) 4267 | -8/Materials | Lost 4 parts (2p1n1u) 4273 | -8/Materials | Entered Factory 4273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -7/Factory | Build established: Hacker-Mutant 5234 | -7/Factory | Garrison activated, responded to threat 5291 | -7/Factory | Core integrity fell below 50% 5318 | -7/Factory | System corruption reached 10% 5326 | -7/Factory | Lost 4 parts (1n2u1w) 5328 | -7/Factory | Destroyed 7 combat bots 5402 | -7/Factory | Core integrity fell below 20% 5426 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Lgt. Treads destroyed. System corrupted by crushing effect (+4). Hvy. Ion Cannon destroyed. System corrupted by crushing effect (+2). Lgt. Treads destroyed. System corrupted by crushing effect (+1). System corrupted: Heat flow error (+105). Acquired Lightning Gun. P-60 Hacker resets L-41 Fighter, system corruption cleaned. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. P-60 Hacker resets L-41 Fighter, system corruption cleaned. System corrupted: Component data lost. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????##?###############?????????????????????? | | ??????????# #?????????????????????? | | ??????????# """ """ """ l #??????????????????#### | | ??????????# """ """ """ b@ #??????????????????# " | | ??????????# """ """ """b ####################% " | | ??????????# ## """ %+= | | ??????????# """ """ """ ## "T" ######[ | | ??????????# """ """ """ ## #????# | | ?##?#?????# """ """ """p ##! #????# | | # ????# ## #+##+######### | | ? ???##+######+######### # | | # " ""???# #??# ! # | | # "" """??# #??# =% ###### ]] # !]! / | | # G """ ## ##?# = #????# ] / !]! | | # "" # ### ###### # ]] | | # " / ! # # """ # | | # #!%=### # # """ ############## | | ############+#### # % # """ #????????????? | | ?# # # +% #????????????? | | ?# # +%/%%## """ #????????????? | | ?# # # [## """ #????????????? | | ?# + #=% ## """ #????????????? | | ?# # # ## #????????????? | | ?# # # ## """ #????????????? | | ?################ ####### """ #????????????? | | ??????????????? ????# """ #????????????? | | ?????????????? ! #???# ????????????? | | ????????????? ?? """ ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 490 Matter Stores 323 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Remodeling Risk Taker System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AntimissileHeatReconstructor Manual? 0 Play Time 01:10:48 Cumulative 1.1 hours Start 2024.06.09 @ 19:46:37 End 2024.06.09 @ 20:57:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 59a159ac-ebd9-45ef-a91e-ef61f15dac87