Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 17:02:23 Player: 0Z-4NL Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2216) 2216 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1755) 1755 TOTAL SCORE: 7971 Bonus ------- Simple Hacker 1083 Follower Combat Kills 140 Met Imprinter 300 Was Imprinted 300 Friendly Fire -68 Cogmind --------- Core Integrity 800/850 Matter 194/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (240) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Hardened Heavy Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Flak Gun Makeshift Shrapnel Gun Heavy Flak Cannon > --- INVENTORY (25) --- Angular Momentum Engine Neutrino Core Light Treads Light Treads Armored Treads Improved Medium Treads Improved Heat Sink Improved Signal Interpreter Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Barrage Gun Advanced Assault Cannon Rocket Launcher Rocket Launcher Flail CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Hardened Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Makeshift Shrapnel Gun Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Light Treads Light Treads Armored Treads Improved Medium Treads Improved Heat Sink Huge Storage Unit Proton Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Barrage Gun Advanced Assault Cannon Rocket Launcher Rocket Launcher Flail CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . . . . . 4 Weapon 1 | . . . 1 . . . . Parts Attached 80 | 7 11 7 33 1 . 7 14 Power 8 | 1 1 1 3 . . 1 1 Engine 4 | 1 1 . 2 . . . . Core 3 | . . 1 1 . . 1 . Reactor 1 | . . . . . . . 1 Propulsion 13 | 2 3 . 5 . . 1 2 Treads 10 | 2 3 . 3 . . 1 1 Leg . | . . . . . . . . Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 1 4 2 17 1 . 1 6 Device 17 | . 2 . 12 1 . . 2 Storage 13 | 1 2 2 5 . . . 3 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 27 | 3 3 4 8 . . 4 5 Energy Gun 1 | . . . 1 . . . . Energy Cannon 8 | . . . 6 . . 1 1 Ballistic Gun 12 | 3 3 2 1 . . 2 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . 2 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 7 | . 4 . 1 . . 2 . Power 2 | . 1 . 1 . . . . Propulsion 2 | . 1 . . . . 1 . Utility 1 | . 1 . . . . . . Weapon 2 | . 1 . . . . 1 . Highest Loss Streak 2 | . 1 . 1 . . 2 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 91 Engine 9 | . 14 5 9 11 11 5 . Core 1 | . . 8 1 . . 5 . Treads 23 | . 27 28 22 22 22 22 20 Wheel 7 | . . . 10 11 11 11 12 Device 10 | . 13 14 11 11 11 . 12 Storage 11 | . 14 14 11 11 11 11 6 Protection 2 | . . . . . . 10 12 Energy Cannon 19 | . . . 26 33 33 22 5 Ballistic Gun 10 | . 28 27 4 . . 10 9 Naked Turns . | . . . . . . . . Heaviest Build 132 | 12 48 30 103 63 63 71 132 Greatest Support 60 | 40 40 40 60 12 12 40 24 Greatest Overweight (x) 10 | . 1 . 8 5 5 5 10 Average Overweight (x) 3 | . . . 4 5 5 4 3 Largest Inventory Capacity 25 | 8 20 15 25 20 20 20 25 Average Capacity 17 | 7 10 14 19 20 20 20 20 Most Carried 22 | 2 10 14 22 20 20 20 20 Average Carried 16 | 1 7 12 19 19 19 19 18 Final Capacity 25 | 8 10 15 20 20 20 20 25 Final Carried 20 | 2 10 14 20 20 20 20 20 Class Distribution -------------------- 51% | Mutant 23% | Skirmisher 11% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -7/Zion Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 1881 | 200 491 143 657 10 . 149 231 Remotely . | . . . . . . . . Salvage Created 2814 | . 720 217 1437 94 . 64 282 Parts 162 | . 43 16 81 5 . 6 11 Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 60 | . 14 8 24 2 . 6 6 Guns 26 | . 14 2 5 . . 2 3 Cannons 24 | . . . 19 1 . 1 3 AOE 9 | . . 6 . . . 3 . Classes Destroyed 11 | . 3 4 3 . . . 1 Builder 1 | . . 1 . . . . . Tunneler 2 | . . 2 . . . . . Hauler 6 | . 2 . 4 . . . . Recycler 2 | . . 1 . . . . 1 Carrier 1 | . . . 1 . . . . Watcher 4 | . 1 . 3 . . . . Swarmer 16 | . . 6 . . . 6 4 Grunt 34 | . 14 2 16 2 . . . Duelist 2 | . . . 1 . . . 1 Sentry 7 | . . . 7 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 8 5 1 . 4 4 Combat Bots Only 5 | . 3 5 4 1 . 4 3 Max Kills in Single Turn 3 | . 1 3 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 2835 | . 633 151 1036 237 . 294 484 Core 413 | . 92 20 174 43 . 34 50 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . 55 . . . 37 . Volleys Fired 160 | 2 60 8 57 8 1 12 12 Largest 3 | 2 2 2 3 3 1 3 3 Hottest 225 | 40 40 40 225 211 75 172 105 Shots Fired 386 | 4 120 11 169 24 1 22 35 Gun 210 | 4 120 6 48 . . 8 24 Cannon 167 | . . . 121 24 1 10 11 Launcher 9 | . . 5 . . . 4 . Special . | . . . . . . . . Kinetic 217 | 4 120 6 44 . . 8 35 Thermal 160 | . . . 125 24 1 10 . Explosive 9 | . . 5 . . . 4 . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 2 16 8 23 3 . 6 11 Robot Miss Streak 20 | 2 4 1 2 3 . 2 20 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 257 | 2 86 9 108 11 . 13 28 Core Hits 138 | . 39 18 41 2 . 15 23 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Meltdown 1 | . . . 1 . . . . Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5146 | 24 994 605 2212 247 . 596 468 Guns 1979 | 24 994 76 506 . . 153 226 Cannons 2274 | . . . 1706 247 . 150 171 Explosions 822 | . . 529 . . . 293 . Melee 71 | . . . . . . . 71 Ramming . | . . . . . . . . Kinetic 2087 | 24 994 76 443 . . 153 397 Thermal 2166 | . . . 1769 247 . 150 . Explosive 822 | . . 529 . . . 293 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 71 | . . . . . . . 71 Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . 10 . . . 41 Projectiles 10 | . . . 10 . . . . Explosions . | . . . . . . . . Melee 41 | . . . . . . . 41 Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . 33 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 372 | . 20 2 284 372 30 252 8 Average Temperature 102 | . 6 2 100 191 17 96 8 Received Heat Transfer 1011 | . 351 27 405 132 . 60 36 Effects 5 | . . . 4 1 . . . Energy Bleed 2 | . . . 1 1 . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . . . 8 . . . . Heat Transferred 3578 | . . . 2886 407 . 285 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 372 | . 148 251 372 197 . . 177 Initial 129 | . . 10 31 129 . . . Average 125 | . 68 101 188 192 . . 55 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 81 | 100 100 73 62 100 . . 100 Level 1 18 | . . 26 37 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . 1 . . . 1 Investigation 3 | . 2 . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 25 10 28 2 . 12 8 Peak Tracking Total 4 | . 3 3 4 2 . 4 4 Tactical Retreats 6 | . 1 1 2 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 16 | . 7 . 9 . . . . Terminals 15 | . 7 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 15 . 19 . . . . Successful 16 | . 6 . 10 . . . . Failed 18 | . 9 . 9 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 31 | . 15 . 16 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 6 . 7 . . . . Prototype ID Bank 6 | . 3 . 3 . . . . Alert Level 2 | . 1 . 1 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 . 8 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 1 Highest-Rated Group 152 | . . . . . 152 152 36 Highest-Rated Ally 40 | . . . . . 40 40 36 Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . . 37 . Total Damage 797 | . . . . . . 797 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 6620 | 74 1306 551 1692 242 1558 803 394 Spaces Moved 3521 | 37 632 317 807 122 936 443 227 Core 2 | 2 . . . . . . . Treads 1019 | 35 632 317 34 . . 1 . Legs . | . . . . . . . . Wheels 2500 | . . . 773 122 936 442 227 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 165 165 150 135 Average Speed 161 | 154 164 160 160 165 165 165 139 Slowest Speed 250 | 160 240 160 250 165 165 250 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 94 74 89 34 88 67 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 1 2 2 . Spaces Dug 16 | . . 5 1 . . 8 2 Terrain Destroyed 99 | . . 36 25 4 . 32 2 Melee 2 | . . . . . . . 2 Projectile 29 | . . . 25 4 . . . AOE 68 | . . 36 . . . 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 4120 | 47 782 348 1082 145 951 496 269 Wait 243 | 1 57 10 126 13 6 29 1 Move 3514 | 36 631 316 806 121 935 442 227 Hop . | . . . . . . . . Pick Up 62 | 1 16 4 27 1 4 2 7 Fast Attach 20 | 6 2 . 9 . . 2 1 Attach 17 | . 5 . 3 1 . 2 6 Detach 8 | . . . 4 . . 2 2 Swap 43 | 1 4 7 21 . . 3 7 Drop 49 | . 7 3 29 1 5 2 2 Fire 160 | 2 60 8 57 8 1 12 12 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 9) 620 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Discovered new exit (range 12) 1381 | -10/Materials | Entered Mines 1790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -10/Mines | Discovered new exit (range 5) 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2229 | -9/Materials | Build established: Skirmisher 2657 | -9/Materials | Discovered new exit (range 3) 2972 | -9/Materials | Discovered new exit (range 4) 3336 | -9/Materials | Discovered new exit (range 11) 3551 | -9/Materials | Discovered new exit (range 12) 3624 | -9/Materials | Entered Mines 3631 | -9/Mines | Core integrity fell below 50% 3699 | -9/Mines | Found a hidden stash of uninstalled traps 3852 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3866 | -9/Mines | Entered Zion 3981 | -7/Zion | Found CR-A16's Pointy Stick 4158 | -7/Zion | Learned Factory recycling unit intel 4514 | -7/Zion | Build established: Mutant 4560 | -7/Zion | Learned location of Quarantine (-3) 4743 | -7/Zion | Learned location of Recycling (-7) 4982 | -7/Zion | Imprinted 4984 | -7/Zion | Declared Zion's savior 5282 | -7/Zion | Discovered new exit (range 15) 5424 | -7/Zion | Entered Proximity Caves 5424 | -6/Proximity Caves | Accompanied by 4 allies 5516 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5801 | -6/Proximity Caves | Build established: Tank 6185 | -6/Proximity Caves | Discovered new exit (range 5) 6227 | -6/Proximity Caves | Entered Factory 6227 | -6/Factory | Accompanied by 1 ally 6227 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6228 | -6/Factory | Loaded intel: 6 recycling unit locations 6621 | -6/Factory | Self-destructed Last Messages --------------- 06570_ S-27 Virus destroyed. 06570_ G-50 Soldier knocked back. 06574_ P-60 Hacker knocked back. 06580_ P-60 Hacker destroyed. 06583_ L-41 Fighter knocked back. 06586_ Arm. Wheel severed. 06587_ L-41 Fighter destroyed. 06590_ Acquired 16 matter. 06600_ U-05 Engineer lays Concrete. 06601_ Detecting system override signal. 06602_ U-05 Engineer lays Concrete. 06615_ Dropped Hcp. Storage Unit. 06615_ Acquired Imp. Signal Interpreter. 06621_ Connecting with Terminal... 06621_ Current location identified: Factory >>RECEIVING... Welcome to your first Zion-integrated 0b10 terminal! Unaware Operators have no clue how to secure these things, ha! Check the roster for backup, and if you need any intel that'll take longer so we'll sever this connection and you can retrieve it at the next terminal. 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""@ + ??????????????????? | | ?????????????? ### # ??????????????????? | | ?????????????????? ### # ??????????????????? | | ????????????????????####!### ??????????????????? | | ????????????????????#### ### ??????????????????? | | ??????????????????????## ##????????????????????? | | ??????????## ?????????## ##?????###########????? | | ?????????? # ?? ######## ##################????? | | ?????????? # ########+######### ##????? | | ?????????? + % =%= +=! # ##????? | | ?????????? # ##+#####[ # ##????? | | ?????????? # # ## # ##????? | | ???????????????????## # ####### | | ???????????????????## # ######### | | ???????????????????## # # # | | ???????????????????## # # # | | ???????????????????## + + # | | ???????????????????## # # # | | ???????????????????## # # # | | ???????????????????## # # # | | ???????????????????## # # # | | ???????????????????############+## # # | | ???????????????????## !!! # # # | | ???????????????????## """" !! + # # | | ??????????????????????"""" !! # + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Force Field | -7/Zion | Archive Chainsword | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Energy Filter | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Flak Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Simple Hacker Game ------ Seed TransportBlastPlating Manual? 0 Play Time 00:59:15 Cumulative 508.2 hours Start 2023.09.15 @ 15:55:36 End 2023.09.15 @ 17:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 77 Adventurer 4 Explorer 36 Win Type - Total 37 Types 17/6/4/2/2/3/2/0/1 Lore% 88 Gallery% 89 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73461f89-f2fc-40a5-846d-49a8cd0d76de