Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.24 @ 15:37:23 Player: Sebsebeleb Result: Destroyed by as-66438 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (124) 124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 564 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 68/100 System Corruption 3% Temperature Cool (20) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Datajack > --- INVENTORY (4) ---- Light Ion Engine Small Storage Unit Medium Matter Pod (24) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 4 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 3 . 1 Treads 1 | 1 . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 90 | . 96 69 Engine 12 | . 14 7 Leg 26 | . 28 18 Device 8 | . 8 7 Storage 13 | . 14 12 Processor 1 | . 2 . Energy Gun 7 | . 9 . Ballistic Gun 18 | . 18 17 Naked Turns 1 | . . 1 Heaviest Build 14 | 13 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 6 6 6 Average Carried 5 | 3 5 4 Final Capacity 6 | 6 6 4 Final Carried 6 | 6 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 440 | 169 208 63 Remotely . | . . . Salvage Created 259 | . 211 48 Parts 13 | . 13 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 7 | . 6 1 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 1 | . 1 . Swarmer 4 | . 4 . Grunt 2 | . 2 . Assembled 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 991 | . 359 632 Core 251 | . 46 205 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 32 | . 25 7 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 64 | . 50 14 Gun 64 | . 50 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 42 | . 28 14 Thermal 22 | . 22 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 1 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 31 10 Core Hits 15 | . 12 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 11 | . . 11 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 635 | . 434 201 Guns 470 | . 434 36 Cannons . | . . . Explosions . | . . . Melee 165 | . . 165 Ramming . | . . . Kinetic 296 | . 260 36 Thermal 174 | . 174 . Explosive . | . . . Electromagnetic . | . . . Impact 165 | . . 165 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 26 | . . 26 Projectiles . | . . . Explosions . | . . . Melee 26 | . . 26 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 13 Average Temperature 45 | . 46 9 Received Heat Transfer 252 | . 72 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 200 | . 200 93 Initial 78 | . . 78 Average 63 | . 78 60 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 11 8 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 5 | . 5 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 500 | 73 345 82 Spaces Moved 267 | 45 196 26 Core 13 | 4 . 9 Treads 5 | 5 . . Legs 249 | 36 196 17 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 121 120 113 Slowest Speed 160 | 160 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 43 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 369 | 61 258 50 Wait 17 | . 17 . Move 265 | 44 195 26 Hop . | . . . Pick Up 16 | 8 8 . Fast Attach 8 | 5 2 1 Attach 4 | 2 . 2 Detach 3 | 1 1 1 Swap 2 | . 2 . Drop 11 | 1 8 2 Fire 32 | . 25 7 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 479 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Core integrity fell below 20% 501 | -10/Mines | Destroyed by as-66438 with Assembled F-torch Last Messages --------------- 00468_ System corrupted by crushing effect (+2). 00470_ Destroyed Asb. Hover Unit. 00470_ as-63141 system corrupted by crushing effect. 00471_ as-63141 system terminally corrupted. 00471_ Assault Rifle destroyed. 00472_ Aluminum Leg destroyed. 00480_ Dropped Mining Laser. 00486_ Destroyed Asb. Hover Unit. 00486_ as-08193 system corrupted by crushing effect. 00487_ as-08193 system terminally corrupted. 00488_ Critical hit. 00488_ Hammer destroyed. 00488_ Acquired 20 matter. 00489_ Acquired 12 matter. 00490_ System corrupted: Energy discharge (-40). 00498_ Dropped Datajack. 00498_ Acquired Datajack. 00500_ Jacked as-66438... >>parse_system Reading system data... 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